posted about 3 hours ago on tom's hardware
Imagination talks about porting Vulkan to its PowerVR GPUs at GDC and about what the new API means for game developers.

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posted about 6 hours ago on tom's hardware
Here are the best performing RAM kits we’ve tested: computer memory that’s ideal for gaming, video editing and graphics-heavy applications.

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posted about 7 hours ago on tom's hardware
Samsung and MediaTek form a new chip partnership, according to Taiwan media reports.

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posted about 8 hours ago on tom's hardware
MSI has built a new workstation laptop, but we think it might have an identity crisis.

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posted about 8 hours ago on tom's hardware
At MWC 2015, Rambus is showcasing its Lensless Smart Sensor, a tiny, no bigger than a human hair, image sensor designed for Internet of Things devices.

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posted about 9 hours ago on tom's hardware
If you're planning on gaming with the Nvidia Shield, your network better be fast.

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posted about 16 hours ago on tom's hardware
Logitech gave its G302 Daedalus Prime a couple of upgrades and gave birth to the G303 Daedalus Apex. There may be a little more than just a "+1" going on here, though.

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posted about 22 hours ago on tom's hardware
On the surface, Microsoft appears to be striking out on smartphones, but the company has a master plan for tackling the mobile market, and it has little to do with high-end flagship devices.

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posted about 24 hours ago on tom's hardware
Physical connectors limit design choices, and tangled cables are a nuisance. SiBEAM Snap and WiGig are two wireless technologies that can help eliminate these pain points.

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posted 1 day ago on tom's hardware
Source 2 has finally arrived, and it will support Vulkan.

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posted 1 day ago on tom's hardware
ISPs make a case for specialized services in E.U. net neutrality law.

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posted 1 day ago on tom's hardware
MindMaze's VR platform features brain sensors that gives the player the ability to control the game with their brainwaves.

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posted 1 day ago on tom's hardware
Nvidia just surprised us all by spontaneously announcing the Titan X at a press conference hosted by Epic.

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posted 1 day ago on tom's hardware
We had a chance to look at the latest version of Ubuntu running on some hot fresh hardware. There is not yet a U.S. phone with Ubuntu, but Canonical CEO Mark Shuttleworth told us that one is coming.

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posted 1 day ago on tom's hardware
After months of rumors, speculations and leaks HTC finally showed off its latest flagship handset, the One M9, at Mobile World Congress 2015.

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posted 1 day ago on tom's hardware
Razer continues to get more support for OSVR, grabbing big names such as Ubisoft and giving the device more features such as 1080p resolution as well as positional tracking, and augmented reality.

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posted 2 days ago on tom's hardware
We've just witnessed a demo of Showdown running on the Crescent Bay Oculus Rift, being powered by AMD's Radeon R9 series graphics.

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posted 2 days ago on tom's hardware
Zotac is launching a Steam Machine later this year.

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posted 2 days ago on tom's hardware
Following the release of Nvidia's handheld Shield portable gaming device, Shield tablet for gamers, and Shield controller, it was only natural that the company followed up with a Shield set-top-box for the living room.

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posted 2 days ago on tom's hardware
Yezz just might be one of the most important tech companies you’ve never heard of. It's the first OEM to manufacture modules for Google's ambitious Project Ara modular smartphone.

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posted 2 days ago on tom's hardware
EVGA's got another GTX 960 available with a 4 GB frame buffer.

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posted 2 days ago on tom's hardware
AMD is investing serious resources in its virtual reality initiative, Liquid VR, announced this week at GDC.

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posted 2 days ago on tom's hardware
At MWC 2015 Acer announced four new phones -- three Androids and the company's first Windows Phone device since the Windows Phone 7 running Acer W4 from 2011.

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posted 2 days ago on tom's hardware
The Striker utilizes a quad-core Phison S3110-S10 controller in concert with Micron 16nm MLC NAND, and comes in capacities of 240, 480, and 960 GB.

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posted 2 days ago on tom's hardware
With Microsoft soon releasing DirectX 12, and the Khronos Group unleashing Vulkan, what purpose will Mantle still serve in the Graphics API space?

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