posted 3 months ago on OSNews
We've touched on this topic several times already - most recently only a few days ago: the application store model is facing some serious issues at the moment, to the heavy detriment of users and developers alike. If you don't want to take my word for it - and really, you shouldn't, as you should make up your own mind - Marco Arment has written a great summary of all the problems the application store model is facing, with a lot of quotes from other sources to come to a good overview. Apple's App Store design is a big part of the problem. The dominance and prominence of "top lists" stratifies the top 0.02% so far above everyone else that the entire ecosystem is encouraged to design for a theoretical top-list placement that, by definition, won't happen to 99.98% of them. Top lists reward apps that get people to download them, regardless of quality or long-term use, so that's what most developers optimize for. Profits at the top are so massive that the promise alone attracts vast floods of spam, sleaziness, clones, and ripoffs. Quality, sustainability, and updates are almost irrelevant to App Store success and usually aren't rewarded as much as we think they should be, and that's mostly the fault of Apple's lazy reliance on top lists instead of more editorial selections and better search. And: As the economics get tighter, it becomes much harder to support the lavish treatment that developers have given apps in the past, such as full-time staffs, offices, pixel-perfect custom designs of every screen, frequent free updates, and completely different iPhone and iPad interfaces. The application store model is under serious pressure.

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posted 3 months ago on OSNews
We've touched on this topic several times already - most recently only a few days ago: the application store model is facing some serious issues at the moment, to the eavy detriment of users and developers alike. If you don't want to take my word for it - and really, you shouldn't, as you should make up your own mind - Marco Arment has written a great summary of all the problems the application store model is facing, with a lot of quotes from other sources to come to a good overview. Apple's App Store design is a big part of the problem. The dominance and prominence of "top lists" stratifies the top 0.02% so far above everyone else that the entire ecosystem is encouraged to design for a theoretical top-list placement that, by definition, won't happen to 99.98% of them. Top lists reward apps that get people to download them, regardless of quality or long-term use, so that's what most developers optimize for. Profits at the top are so massive that the promise alone attracts vast floods of spam, sleaziness, clones, and ripoffs. Quality, sustainability, and updates are almost irrelevant to App Store success and usually aren't rewarded as much as we think they should be, and that's mostly the fault of Apple's lazy reliance on top lists instead of more editorial selections and better search. And: As the economics get tighter, it becomes much harder to support the lavish treatment that developers have given apps in the past, such as full-time staffs, offices, pixel-perfect custom designs of every screen, frequent free updates, and completely different iPhone and iPad interfaces. The application store model is under serious pressure.

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posted 3 months ago on OSNews
General Dynamics C4 Systems and NICTA are pleased to announce the open sourcing of seL4, the world's first operating-system kernel with an end-to-end proof of implementation correctness and security enforcement. It is still the world's most highly-assured OS. And here's the code.

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posted 3 months ago on OSNews
The technology press and bloggers really seem to have no idea what to make of Tizen. First, it was a huge, credible threat to Android (*), but now that even people who really, really, really want to see Android in trouble can no longer maintain that Tizen is a serious threat, it's now apparently magically a sign of Samsung's weakness. Or, if you believe Reuters, it's a sign of... Both? Or something? Samsung Electronics Co. suffered another blow to its efforts to cut the dependency of its smartphone business on Google Inc.'s Android operating system, postponing the launch of a new model that runs on its own Tizen software. The news is the latest disappointment for the Korean giant which is trying to defend its position as the world's largest maker of smartphones from the twin challenges of Apple Inc. AAPL and, at the other end of the market range, Chinese companies such as Huawei, ZTE and Xiaomi. Of course, those of us who have even a minute understanding of what it takes to create a successful and viable operating system and platform know full well just how unrealistic it is to see Tizen as anything but a fringe experiment that will, in all likelihood, never bear any fruit. You can ask BlackBerry and Microsoft just how hard it is to create, introduce, maintain, and grow a mobile platform in the current Android-iOS duopoly. I would love for Tizen to be a success, but the cold and harsh truth of this world is that all evidence - both historical and current - points towards it not making any headway whatsoever in smartphones and tablets. Tizen may very well play a role in Samsung's more embedded efforts - like TVs - but don't expect it on any serious phone any time soon, let alone it being a threat to iOS, Android, Windows Phone or even BB10. However, I want Tizen to be a success not because of some hand-wringing desire to see iOS or Android or Google or Samsung stumble and fall. No, I want it to be a success because the market - and thus consumers - always benefit from choice. The more platforms compete for that precious space in your pockets, the better all of them will become. Without Android, iOS would still be stuck at the level of version 2. Without Windows Phone, Android would still look like a cartoon. Potential other platforms would push the big three to even greater heights. I've made my desire to buy a Tizen device very clear. Not because I believe it will change the world or because I consider it an "Android killer", but because I believe diversity in the marketplace benefits us all - whether we're an iOS, Android, or BeOS user.

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posted 3 months ago on OSNews
Nokia has released the first major software update for the Nokia X series of devices. Key features of the update include: Enjoy improved ease of use with the new app switcher - switch easily between open apps, or close apps with a single tap. Instant access to your mail, calendar, and notes with Outlook.com and OneNote. Updated Nokia Store - new design to help you find content more easily, and better integration with third-party stores. New scrollable widgets, call reject with a message, contact search in the dialler, automatic uploading to OneDrive, and local calendar support. General performance and usability improvements. Could very well be the last.

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posted 3 months ago on OSNews
Microsoft has accidentally spilled the beans on Windows Phone 8.1 Update 1, and it's going to be a relatively small update for users, but a big one for OEMs and thus the platform. The number of user-facing features is small (Windows Phone is finally getting folder support!), but it increases support for different resolutions and screen sizes - up to 7". More features might be coming that aren't yet leaked, but the focus of the update is clear: hardware support.

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posted 3 months ago on OSNews
Antivirus peddler Trend Micro recently issued a "report", in which it states that "Google Play [is] populated with fake apps, with more than half carrying malware". Sounds scary, right? Well, reality is a little different, as TechRepulic and Android Police found out. It turns out that Trend Micro is guilty of a little over-eager language that obfuscated the nature of some of these threats. While there are indeed fake versions of many popular Android apps available for download, Trend failed to mention in their initial promotion for the report that the apps in question were posted outside the Play Store, and had to be installed manually in what's commonly known as a side-load. This requires users to download the app in a browser, ignore a standard security warning about APK files, and disable a security option in Android's main settings menu. As I've been saying for years and years now, antivirus peddlers are the scum of the technology industry. These people actively lie and spread FUD about popular platforms just to scare people into buying their crappy, bloated, unnecessary software. They tried these scummy scare tactics for OS X, iOS, and recently it's been Android's turn. Of course, it doesn't help that people like Tim Cook actively join in on the lying and FUD. You can spot the FUD from miles away. It usually contains something like "99% of all mobile malware targets Android", which may technically be true, but is actually entirely meaningless without the figure that actually matters: infection rates to determine just how successful this malware actually is. The actual infection rate figures make it very clear that they are, in fact, not successful at all. Another dead giveaway that you're dealing with antivirus FUD is "[platform] is insecure. Buy our software to make it secure". Android is just as secure as iOS. The figures are out there for all to see. Any time you see articles about reports regarding Android's security, you can be 100% sure it's coming from antivirus peddlers, meaning the figures will be contorted, false, manipulated, or just downright made up. These people are not to be trusted. If you still haven't learned that lesson, you are either stupid, or you have an agenda to push.

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posted 3 months ago on OSNews
From an article I stumbled upon today, detailing the file manager that shipped on virtually every Symbian device in history. The Files UI should be familiar to anyone that has used a file manager or folder system/explorer on a computer and it behaves the same as well. Pictured to the left is the standard view when you open Files. It shows several "drives", C:, E: and F: with F: being your memory card if your Symbian device has a memory card (SD, Mini/Micro SD) slot. Pictured to the right, you can see additional drives that are shown when you connect external devices via USB On-The-Go (if your device has USB-OTG) such as flash drives, hard drives or other phones. G: and H: represent the Mass Memory and Memory card on my Nokia N8 that is connected to my 808 PureView via USB OTG... that's a LOT of GBs to manage! Back when I used Symbian as my main smartphone operating system (I had an E72), I always found it funny that Symbian used drive letters, while the mobile operating system I used for years and years (Windows Mobile/PocketPC) did not - or at least, not in a user-visible manner. At the time, I assumed that Symbian used drive letters in a virtual way to placate Windows users who were used to them. In recent years, however, I've found out that Symbian's use of drive letters actually goes back much farther than that. Psion's EPOC (Symbian's 16bit predecessor; Symbian was created by Psion) also used drive letters - open up a Series 3 (I have a 3a) and you'll see that the two disk slots are designated A and B. Going even further back in time, even my Psion Organiser II (1986) used A: and B: for its two disk slots. I don't have a device to check, but I would assume that the Organiser I also used drive letters. Interesting how a concept dating back to CP/CMS made it all the way to the most modern Symbian phones.

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posted 3 months ago on OSNews
survey from market research firm VisionMobile, there are 2.9 million app developers in the world who have built about two million apps. Most of those app developers are making next to nothing in revenue while the very top of the market make nearly all the profits. Essentially, the app economy has become a mirror of Wall Street. The application store model was a good thing for a while, especially early on. Now, though, it's becoming an impediment. Supply has increased so much that it's impossible to stand out, especially now that a relatively small number of big players are utterly dominating the listings, drowning out everyone else. If nobody does anything, this will only get worse.

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posted 3 months ago on OSNews
I'm lucky. My financial situation allows me to buy several phones and tablets every year to keep up with the goings-on of all the major - and some of the minor - platforms currently competing for prime real estate in your precious pockets. It also means that I am lucky from a psychological point of view - by being able to buy several devices every year, I never fall into the all-too-common trap of choice-supportive bias. I don't have to rationalise my device purchases after the fact, so I won't have to employ all sorts of mental gymnastics to solve any states of cognitive dissonance caused by hardware and software flaws - the number one cause of irrational fanboyism. And so, I try to rotate my phone of choice around as much as possible. I enjoy jumping from Android to my N9, then onwards to Sailfish, back to Android, and then have some fun with Symbian on my E7 - and beyond. I've got a long list of platforms I want to add to the collection - one white BlackBerry Passport please - but in general, I'm pretty well-rounded. Read more on this exclusive OSNews article...

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posted 3 months ago on OSNews
A while ago, we've announced our plans to add Linux support as one of the features of our digital platform, with 100 games on the launch day sometime this fall. We've put much time and effort into this project and now we've found ourselves with over 50 titles, classic and new, prepared for distribution, site infrastructure ready, support team trained and standing by, and absolutely no reason to wait until October or November. We're still aiming to have at least 100 Linux games in the coming months, but we've decided not to delay the launch just for the sake of having a nice-looking number to show off to the press. It's not about them, after all, it's about you. So, one of the most popular site feature requests on our community wishlist is granted today: Linux support has officially arrived on GOG.com! Good on 'm.

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