posted about 1 month ago on mac rumors
Over the weekend, The New York Times released an in-depth profile of Apple CEO Tim Cook. For that piece, the publication interviewed Jony Ive, Apple's head of design, and now The New York Times has released a transcript of the full interview with Ive, which points towards Apple's design philosophies, how the company has changed under Cook, and the new products that Ive is working on. In an anecdote about Steve Jobs and the creation of small, highly focused design teams as his legacy, Ive says that Cook has continued on with Jobs' push for innovation, nudging Ive and his team into new areas of exploration that includes all new materials.I've worked for the last 15 or 20 years on the most challenging, creative parts of what we do. I would love to talk about future stuff -- they're materials we haven't worked in before. I've been working on this stuff for a few years now. Tim is fundamentally involved in pushing into these new areas and into these materials.Ive's statement about working with new materials is incredibly vague, but rumors have suggested that Apple has been experimenting with a range of materials that have not yet seen wide usage in its devices, including sapphire crystal, which may make its way into the iWatch and the iPhone 6, Liquidmetal alloys, which the company may use for various iPhone parts, and possibly graphene, which is seen as the hot new manufacturing material. Apple has experimented with sapphire as a cover for the home button and the camera lens on the iPhone 5s, and Liquidmetal has been used in the iPhone 3G's SIM tool removal device, but both materials are ripe for extended usage in Apple's future devices. Along with hinting at future products, Ive also spoke on a recent management change that saw him taking over the software interface design team, saying that the changes made in that department are not as dramatic as one might imagine as the design teams have always worked together closely. According to Ive, titles are unimportant at Apple. "That's not the lens through which we see our peers," he says. The rest of Ive's interview can be read over at The New York Times. The full piece on Tim Cook, which has details on product development and Apple's plans for the iWatch, is also well worth a read. Recent Mac and iOS Blog Stories • G-Speed Studio 24TB RAID Storage Solution Takes on Mac Pro Design • New Retail Chief Ahrendts to Oversee Apple Store Restructuring, New Store Construction • MacBook Airs as Low as $649 With Best Buy EDU Deals • Foxconn Looking to Secure Orders for iPhone and iPad Displays with Sharp Partnership • Newest MacBook Airs on Sale for Father's Day • Apple Plans to Encrypt iCloud Email in Transit Between Providers • Buyer's Guide: Discounts on Retina MacBook Pro, iPad mini, Beats Headphones, and More • Microsoft Considering Expanding Cortana Virtual Assistant to iOS and Android

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posted about 1 month ago on mac rumors
The Wall Street Journal profiles one of Google's recent acquisitions which has implications on mapping, competitive intelligence and even privacy. Skybox Imaging is an intelligence company that by the year 2018 will be able to take satellite imaging to the next level: By the time its entire fleet of 24 satellites has launched in 2018, Skybox will be imaging the entire Earth at a resolution sufficient to capture, for example, real-time video of cars driving down the highway. And it will be doing it three times a day.The ability to take such frequent imaging will certainly aid Google's Maps product, but it also opens up a market for competitive intelligence. Skybox says they are already looking at Foxconn every week and are able to pinpoint the next iPhone release based on the density of trucks outside their manufacturing facilities. Google plans on initially using the technology to improve their Maps product, potentially providing more up-to-date satellite images, but Skybox executives have long term plans for offering their data to outside developers for a fee. Recent Mac and iOS Blog Stories • MacBook Airs as Low as $649 With Best Buy EDU Deals • Foxconn Looking to Secure Orders for iPhone and iPad Displays with Sharp Partnership • Newest MacBook Airs on Sale for Father's Day • Apple Plans to Encrypt iCloud Email in Transit Between Providers • Buyer's Guide: Discounts on Retina MacBook Pro, iPad mini, Beats Headphones, and More • Microsoft Considering Expanding Cortana Virtual Assistant to iOS and Android • Twitter App Gets World Cup 'Timelines' in New Update • Facebook Updates Messaging App with 15-Second Videos, 'Big Likes'

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posted about 1 month ago on mac rumors
Speech-recognition company Nuance, which is responsible for the technology that powers Siri, Apple's virtual assistant, is in talks with Samsung Electronics about a possible acquisition, reports The Wall Street Journal. The company has spoken about a possible sale with Samsung and other private-equity firms, but it is unclear if a deal has been reached.The Burlington, Mass., company has recently spoken about a possible sale of the company with Samsung Electronics Co. and private-equity firms, some of the people said. It isn't clear where sale talks, some of which happened earlier this year, currently stand or if they will lead to a deal.Nuance is well known for its speech recognition and dictation recognition software, which includes Dragon NaturallySpeaking. It has also formed partnerships with multiple companies, such as Amazon, and released an API for developers. Nuance's best known partnership is with Apple, however, as its speech and dictation recognition algorithms are the backbone of Siri. The exact nature of the partnership between Nuance and Apple was unknown for many years as the deal between the two companies was kept secret, but in 2013, Nuance CEO Paul Ricci confirmed that Nuance's technology powers Siri's voice recognition capabilities. "We're a fundamental provider for Apple," he said at the time. It is unclear what impact a possible Nuance acquisition would have on Apple's relationship with the company. Apple may be forced to find another solution for Siri's voice recognition abilities, but it's important to note that many of Siri's functionalities beyond voice recognition come from integration with other companies like Yelp, OpenTable, and Wolfram Alpha. Back in 2013, a report suggested that Apple may already be working to move Siri development in-house, stepping away from longtime partner Nuance. Apple has a dedicated Siri team in Boston that may be working on a voice recognition solution in the event that Apple is forced to end its partnership with Nuance. Nuance's talks with Samsung and other parties remain in the early stages, however, as noted above. iOS 8 brings several enhancements to Siri, including real-time feedback, Shazam integration, hands-free voice activation, and the ability to open the App Store for the first time. Recent Mac and iOS Blog Stories • MacBook Airs as Low as $649 With Best Buy EDU Deals • Foxconn Looking to Secure Orders for iPhone and iPad Displays with Sharp Partnership • Newest MacBook Airs on Sale for Father's Day • Apple Plans to Encrypt iCloud Email in Transit Between Providers • Buyer's Guide: Discounts on Retina MacBook Pro, iPad mini, Beats Headphones, and More • Microsoft Considering Expanding Cortana Virtual Assistant to iOS and Android • Twitter App Gets World Cup 'Timelines' in New Update • Facebook Updates Messaging App with 15-Second Videos, 'Big Likes'

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posted about 1 month ago on mac rumors
Macworld's Jason Snell provides a nice hands-on writeup about Apple's new OS X Yosemite. Snell focuses on the user-experience from a long term Mac user, focusing on the visual and usability changes of Mac windows. He notes the increased use of transparency and the varying implementation of title bars in many applications: Overall, Snell feels that many of the design changes were done with Retina displays in mind: For a while now, I’ve thought that 2014 would be the year that Retina spreads across the Mac product line. After spending time with Yosemite on both Retina and non-Retina systems, I’m more confident than ever in that guess. Yosemite’s new design feels like it was built for Retina displays: Thin Helvetica Neue replaces the long-serving but chunky Lucida Grande as the system typeface. Apple first introduced Retina displays into the Mac line in with the Retina MacBook Pro in June, 2012. Since that time, Apple has been slow to extend Retina screens to the rest of their lineup. The MacBook Air seems likely to be the next Mac to deliver a Retina Display. Signs point to a 12" Retina model later this year, and there has already been early evidence in Yosemite of Retina iMacs in testing. Recent Mac and iOS Blog Stories • MacBook Airs as Low as $649 With Best Buy EDU Deals • Foxconn Looking to Secure Orders for iPhone and iPad Displays with Sharp Partnership • Newest MacBook Airs on Sale for Father's Day • Apple Plans to Encrypt iCloud Email in Transit Between Providers • Buyer's Guide: Discounts on Retina MacBook Pro, iPad mini, Beats Headphones, and More • Microsoft Considering Expanding Cortana Virtual Assistant to iOS and Android • Twitter App Gets World Cup 'Timelines' in New Update • Facebook Updates Messaging App with 15-Second Videos, 'Big Likes'

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posted about 1 month ago on mac rumors
WebMD today announced Healthy Target, a service that collects biometric data from activity trackers, wireless scales and other health monitoring devices and uses this information to deliver tips on healthy living. The release comes as a number of companies, including Apple, are looking at ways to integrate health and fitness tracking from a variety of sensors and devices to give consumers an overall look at their health profiles. Healthy Target will be integrated into WebMD's mobile app [Direct Link], allowing iPhone owners to aggregate all their health and fitness data into one application. Users will then receive health recommendations and fitness insights using WebMD's physician-reviewed content. "Consumers will appreciate the ease of incorporating their biometric data into our Healthy Target program and the health insights and recommendations offered to help them sustain a healthier life," said David Ziegler, Director of Product Management for WebMD. "With more than 40%[1] of consumers using mobile devices to access health information, the time is right for a mobile app that can help translate data into life-improving insights." Besides pulling in step information from the iPhone 5s' M7 coprocessor, Healthy Target also connects to devices from Entra, Fitbit, UP by Jawbone and Withings, with additional manufacturers expected to be announced in the coming weeks and months. According to Re/Code, the service uses the FDA-approved, secure online health repository 2net Platform from Qualcomm to sync this health data. Healthy Target is one of several recent new health app initiatives including HealthKit from Apple, Samsung's S.A.M.I, and the rumored Google Fit, which may be unveiled at Google's I/O developer conference later this month. Earlier this month, Apple briefly introduced its new HealthKit platform and associated Health app. Using HealthKit APIs, device manufacturers and app developers can share health and fitness data with Apple's Health app, which will debut with iOS 8. Apple's rumored iWatch product also is expected to be a primary focus of this health and fitness-related platform. The updated WebMD mobile app with Healthy Target [Direct Link] is available today in the iOS App Store. Recent Mac and iOS Blog Stories • Foxconn Looking to Secure Orders for iPhone and iPad Displays with Sharp Partnership • Newest MacBook Airs on Sale for Father's Day • Apple Plans to Encrypt iCloud Email in Transit Between Providers • Buyer's Guide: Discounts on Retina MacBook Pro, iPad mini, Beats Headphones, and More • Microsoft Considering Expanding Cortana Virtual Assistant to iOS and Android • Twitter App Gets World Cup 'Timelines' in New Update • Facebook Updates Messaging App with 15-Second Videos, 'Big Likes' • Apple Introduces New 'Browse by Category' Collection in App Store

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posted about 1 month ago on mac rumors
A growing number of complaints on Apple's Support forums suggest there is an ongoing problem with Apple's iTunes Match service. According to the posts in multiple threads, the service times out when users try to upload new tracks for matching by Apple's iTunes servers. "I've been using iTunes Match for about a year and a half and have started experiencing a new problem in the last couple of days. I've added a few new tracks to my library over the last couple of days and have attempted to "Update iTunes Match." However, the matching process is stalling out at the end. It looks like it's just about to finish but then it never does, " writes Apple Support forum member Ryan Hargrove. The issue apparently began on June 10th and is still affecting users six days later. Various attempts to fix the issue by updating iTunes, restarting the computer and more were unsuccessful. "This started today. It was working fine. I have deleted my entire library and I can't even get one song to go through. Thoughts? I've been working with this all day. I have uninstalled iTunes, downgraded iTunes, upgraded iTunes again. Finally, I erased all data...Libraries...playlist data, etc.. I'm extremely frustrated now. I had synced about 4,000 songs since September and it had been working fine," writes Apple Support forum member ExileAtkins. Apple has not acknowledged the problem, with its System Status page still showing that all iTunes services are fully operational. Further tests by affected users and MacRumors staff suggest the problem may only involve tracks that are not included in Apple's iTunes library. These self-recordings and Indie music tracks appear to stall during the upload process, while recognized songs are matched without issue. We have reached out to Apple for comment and are awaiting a reply. Since this problem is likely a server issue on Apple's side, affected users will have to wait until Apple addresses the issue internally. Recent Mac and iOS Blog Stories • Foxconn Looking to Secure Orders for iPhone and iPad Displays with Sharp Partnership • Newest MacBook Airs on Sale for Father's Day • Apple Plans to Encrypt iCloud Email in Transit Between Providers • Buyer's Guide: Discounts on Retina MacBook Pro, iPad mini, Beats Headphones, and More • Microsoft Considering Expanding Cortana Virtual Assistant to iOS and Android • Twitter App Gets World Cup 'Timelines' in New Update • Facebook Updates Messaging App with 15-Second Videos, 'Big Likes' • Apple Introduces New 'Browse by Category' Collection in App Store

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posted about 1 month ago on mac rumors
Earlier this month, Apple updated its App Store review guidelines to allow for "approved" virtual currencies in apps. Now, Coindesk (via The Next Web) reports that Bitcoin wallet app Coin Pocket has launched in the App Store, becoming the first app on iOS that allows users to send and receive the virtual currency. Bitcoin wallet app Coin Pocket In addition to Coin Pocket, gift card purchasing app eGifter has also received an update to now accept Bitcoin as a form of payment. Earlier this month, betting app Betcoin also appeared on the App Store with in-app Bitcoin spending capabilities. Its developer, Omri Cohen, noted that the app was an experiment to test what Apple would allow ahead of the policy change on virtual currencies in apps. Prior to its policy change, Apple displayed past tendencies to remove and deny apps that promoted virtual currencies, notably asking the developers behind private messaging app Gliph to remove the app's Bitcoin sending capabilities. With the launch of Coin Pocket however, it is now likely that users will be seeing many more Bitcoin-related apps in the App Store provided they follow Apple's guidelines. Coin Pocket [Direct Link], eGifter [Direct Link], and Betcoin [Direct Link] are all free apps for iOS devices and can be downloaded through the App Store. Recent Mac and iOS Blog Stories • Foxconn Looking to Secure Orders for iPhone and iPad Displays with Sharp Partnership • Newest MacBook Airs on Sale for Father's Day • Apple Plans to Encrypt iCloud Email in Transit Between Providers • Buyer's Guide: Discounts on Retina MacBook Pro, iPad mini, Beats Headphones, and More • Microsoft Considering Expanding Cortana Virtual Assistant to iOS and Android • Twitter App Gets World Cup 'Timelines' in New Update • Facebook Updates Messaging App with 15-Second Videos, 'Big Likes' • Apple Introduces New 'Browse by Category' Collection in App Store

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posted about 1 month ago on mac rumors
One of the more exciting features in Apple's upcoming OS X Yosemite is the Handoff feature that allows a seamless app transition between your Mac and iOS devices. The feature, however, is based on Bluetooth 4.0/LE which was first introduced in Macs in Mid 2011. The feature has since made its way into later Mac releases, finally coming to every Mac as of the 2013 Mac Pro. Apfeleimer has published this chart which shows all Macs that support Yosemite, and the subset of those which have support for this version of Bluetooth: The full bars represent Macs that can run OS X Yosemite, while only Mac models in the green bar timeframes support the required Bluetooth protocol for Handoff. For iOS users, the iPad 2 is the only device that is capable of running iOS 8 but doesn't come with hardware support for Bluetooth LE. OS X Yosemite is in developer beta right now and will be released to customers later this year. Recent Mac and iOS Blog Stories • Foxconn Looking to Secure Orders for iPhone and iPad Displays with Sharp Partnership • Newest MacBook Airs on Sale for Father's Day • Apple Plans to Encrypt iCloud Email in Transit Between Providers • Buyer's Guide: Discounts on Retina MacBook Pro, iPad mini, Beats Headphones, and More • Microsoft Considering Expanding Cortana Virtual Assistant to iOS and Android • Twitter App Gets World Cup 'Timelines' in New Update • Facebook Updates Messaging App with 15-Second Videos, 'Big Likes' • Apple Introduces New 'Browse by Category' Collection in App Store

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posted about 1 month ago on mac rumors
Apple will reportedly have enough sapphire glass for both of its iPhone 6 models as well as the iWatch in 2014, based on the latest supply chain check at the company's sapphire glass manufacturing partner GT Advanced done by analyst Matt Margolis for Seeking Alpha (via GforGames). As a result of my most recent supply chain check I believe that the Mesa sapphire operations will have ample supply to cover the iWatch, the 4.7" iPhone and the 5.5" iPhone with full sapphire cover glass in 2014. Additionally, the maximum sapphire screen capacity of the Mesa facility is likely to exceed 200m annual units. Margolis notes that GT Advanced has installed more than 2,500 furnaces and is expected to work with sapphire boules that weigh between 200 and 235 kg. The plant is waiting for its final prepayment from Apple in order to finish construction and secure equipment, which is expected to be received by the end of this month. Furnaces for sapphire glass production In February, Margolis estimated that Apple would be gearing up for mass production of devices with sapphire displays, with equipment in the factory leading to a yield of anywhere from 100 to 200 million ~5-inch sapphire displays. A yield of over 200 million sapphire displays as indicated by this latest report means that Apple could possibly produce more than enough sapphire displays for the 4.7-inch iPhone 6, the 5.5-inch iPhone 6 and the iWatch. Previous reports indicated that sapphire display supply constraints may force Apple to reserve the scratch resistant material for its larger iPhone models, with expenses perhaps driving up the retail price for consumers. Other reports suggested that initial sapphire production would target the iWatch instead of the iPhone 6, however the reported volume of raw material and equipment purchased would likely hint at bigger plans for sapphire display production. Apple's 4.7-inch iPhone 6 is expected to be released later this year, with the 5.5-inch iPhone 6 launching near the end of 2014. In addition to a sapphire display, both phones will likely include a thinner profile, a faster A8 profile, and an improved camera. Meanwhile, the iWatch is expected to be revealed at an October event and may launch later that month. Recent Mac and iOS Blog Stories • Newest MacBook Airs on Sale for Father's Day • Apple Plans to Encrypt iCloud Email in Transit Between Providers • Buyer's Guide: Discounts on Retina MacBook Pro, iPad mini, Beats Headphones, and More • Microsoft Considering Expanding Cortana Virtual Assistant to iOS and Android • Twitter App Gets World Cup 'Timelines' in New Update • Facebook Updates Messaging App with 15-Second Videos, 'Big Likes' • Apple Introduces New 'Browse by Category' Collection in App Store • iPhone-Connected Vessyl Smart Cup Tracks Drinking Habits

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posted about 1 month ago on mac rumors
A new profile on Tim Cook done by the New York Times has shared a variety of details discussing the Apple CEO's leadership style over his nearly three year tenure as the head of the company, including his influence on product development, brand expansion, and "quiet" approach to design. The profile also sheds new light on the development of Apple's highly-rumored "iWatch" smartwatch. The report notes Cook's differences in management compared to Apple's late co-founder Steve Jobs, sharing how the CEO has made key decisions to release unique new products and acquire new talent over the past few years. Moreover, his attempts to broaden Apple's brand by expressing support for initiatives such as environmentalism and charitable giving were also highlighted. A number of Cook's peers spoke on Apple's pressure to deliver another breakthrough product, with Apple design chief Jony Ive saying that Cook has "not neglected" the company's central mission of "innovation," noting that it has been "hard" for the company and its CEO to "be patient." Honestly, I don’t think anything’s changed,” he said. And that includes the clamor for some exciting new thing. “People felt exactly the same way when we were working on the iPhone,” Mr. Ive added. New details were also shared on Cook's influence on the iWatch, with the report noting Cook has been "less involved" in the direct engineering of the device, delegating the hands-on roles to other executives such as Ive. Cook is said to be interested in the smartwatch's "broader implications", taking an interest as to how the device could help people monitor their health more efficiently. Sources said that the iWatch is expected to launch in the fourth quarter of this year, which is in line with previous reports. Cook has also managed to acquire new personnel throughout the past few years, hiring personnel such as former Burberry chief Angela Ahrendts to head Apple's retail efforts and former Yves Saint Laurent CEO Paul Deneve to lead "special projects." U2 lead singer Bono, who worked closely with Apple through the (Product) RED initiative, says that Cook is amassing a "creative brain trust," adding that Apple's acquisition of Beats Electronics was done to expand the company's creative perspective in the absence of Jobs. Disney CEO and Apple board member Bob Iger also shared perspective on Cook's decision making towards new products: Since he took over, the company has released a number of upgrades, including a smaller tablet, the iPad Mini. Mr. Cook “thought the world would love a smaller and less expensive tablet,” said Robert A. Iger, the chief executive of Disney and a member of Apple’s board. It was a product that Mr. Jobs thought did not have a market, he said. The profile finally speaks on Cook's approachability as told by developers and employees at the company, highlighting the CEO's ability to hold conversation and express his activism and perspectives. Overall, while Apple has experienced criticism amid slowing revenue growth and the lack of drastic product expansion, the profile notes that Cook has gained a considerable amount of influence throughout his tenure as CEO. Apple is expected to launch a variety of new products this year, including bigger iPhones, a new Apple TV, and refined iPads, as well as new MacBooks and an upgraded iMac in addition to the aforementioned iWatch. Recent Mac and iOS Blog Stories • Newest MacBook Airs on Sale for Father's Day • Apple Plans to Encrypt iCloud Email in Transit Between Providers • Buyer's Guide: Discounts on Retina MacBook Pro, iPad mini, Beats Headphones, and More • Microsoft Considering Expanding Cortana Virtual Assistant to iOS and Android • Twitter App Gets World Cup 'Timelines' in New Update • Facebook Updates Messaging App with 15-Second Videos, 'Big Likes' • Apple Introduces New 'Browse by Category' Collection in App Store • iPhone-Connected Vessyl Smart Cup Tracks Drinking Habits

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posted about 1 month ago on mac rumors
A couple of new model photos of the rumored iPhone 6 have been posted to Twitter by SonnyDickson. The new images depict the 4.7" and 5.5" iPhone 6 side by side -- both front and back. The images show what we have already seen about the iPhone 6, including the rounded case edges and larger form factors. Apple is expected to release the 4.7-inch iPhone 6 around September of 2014, while the 5.5-inch version may come later. Photos of iPhone 6 dummy models have been floating around for months, making even more frequent appearances in recent weeks. Recent Mac and iOS Blog Stories • Apple Plans to Encrypt iCloud Email in Transit Between Providers • Buyer's Guide: Discounts on Retina MacBook Pro, iPad mini, Beats Headphones, and More • Microsoft Considering Expanding Cortana Virtual Assistant to iOS and Android • Twitter App Gets World Cup 'Timelines' in New Update • Facebook Updates Messaging App with 15-Second Videos, 'Big Likes' • Apple Introduces New 'Browse by Category' Collection in App Store • iPhone-Connected Vessyl Smart Cup Tracks Drinking Habits • Rovio Launches RPG-Based 'Angry Birds Epic' for iOS Devices

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posted about 1 month ago on mac rumors
With iOS 8 and OS X Yosemite, Apple is focusing heavily on increased integration between desktop and mobile through several new "Continuity" features, including Handoff, which allows users to start a task on one device and swap to another nearby device. While Handoff doesn't appear to work reliably at this point in time and is listed as one of the features currently unavailable in the beta software, some users have been able to get it working, giving us a quick glimpse at how the feature works. A video from French site Mac4Ever displays how the feature works with Maps, Safari, and Mail. A map opened on the iPhone is automatically picked up by the Mac, displayed in the lower left corner of the screen, with the process repeated for a site in Safari and an email message in Mail. Handoff is also demonstrated in a second video from Cult of Mac, which explains how Handoff works and shows the feature being used with Safari and Mail. The video also demonstrates a second Continuity feature, which allows Macs and iPads to make and answer phone calls relayed through an iPhone. Handoff, Mac/iPad phone calls, and the other Continuity features will continue to be refined during the iOS 8/OS X Yosemite beta testing period. Both iOS 8 and OS X Yosemite are currently available to developers and are expected to be released to the public in the fall. Recent Mac and iOS Blog Stories • Apple Plans to Encrypt iCloud Email in Transit Between Providers • Buyer's Guide: Discounts on Retina MacBook Pro, iPad mini, Beats Headphones, and More • Microsoft Considering Expanding Cortana Virtual Assistant to iOS and Android • Twitter App Gets World Cup 'Timelines' in New Update • Facebook Updates Messaging App with 15-Second Videos, 'Big Likes' • Apple Introduces New 'Browse by Category' Collection in App Store • iPhone-Connected Vessyl Smart Cup Tracks Drinking Habits • Rovio Launches RPG-Based 'Angry Birds Epic' for iOS Devices

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posted about 1 month ago on mac rumors
Apple recently began cracking down on fake reviews in the App Store, a widespread problem that can affect both App Store rankings and Top Charts. According to research done by TechCrunch, Apple appears to have started removing false reviews earlier this year. One app, Better Fonts Free, which is described by TechCrunch as "spammy," saw thousands of its June ratings disappear overnight. While the app has just 4,000 reviews at the current point in time, it previously had more than 20,000. Developers have no way to remove reviews, which means the fake reviews were pulled by Apple. Instead, what happened is that Apple did step in to remove this app's ratings due to attempts by the developer to game the system. What's more, this is not the first time the company has done this, we now understand. In fact, any time Apple finds credible evidence of ratings fraud or manipulation, it can and "often" does take action to remove the ratings associated with that activity.There are several websites and marketing services that allow developers to purchase fake five-star reviews in an attempt to game the App Store charts, improving their rankings and their downloads. Apple has warned against these practices in the past, suggesting that developers who utilize services to manipulate their App Store rankings could be banned from Apple's developer program, so it is no surprise that the company has been quietly removing fake reviews. It is unclear how Apple determines which reviews are false, but as anyone who has stumbled across a fake review in the App Store knows, they are often easy to spot. Most fake reviews use the same general wording, structure, and punctuation, in addition to being overly positive. The reviews below come from a low-quality highly-ranked app that has a perfect five star rating. Apple has made several changes to the App Store in recent months with the aim of improving app discoverability. In late 2013, the App Store began compensating for small typos and misspellings and the company also implemented changes to the way apps are ranked for the Top Charts. Just yesterday, Apple added a new 'Browse by Category' section ahead of major improvements being introduced to the App Store with iOS 8, including a new "Explore" tab and a search overhaul that includes trending and related searches. Recent Mac and iOS Blog Stories • Microsoft Considering Expanding Cortana Virtual Assistant to iOS and Android • Twitter App Gets World Cup 'Timelines' in New Update • Facebook Updates Messaging App with 15-Second Videos, 'Big Likes' • Apple Introduces New 'Browse by Category' Collection in App Store • iPhone-Connected Vessyl Smart Cup Tracks Drinking Habits • Rovio Launches RPG-Based 'Angry Birds Epic' for iOS Devices • Starbucks to Roll Out 100,000 Wireless Smartphone Chargers at 7,500 U.S. Stores • Apple Releases Video Showing Preparation for Newest Japan Store

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posted about 1 month ago on mac rumors
Over the past several months, there have been several rumors suggesting that a move to two different screen sizes on the iPhone 6 could come with a $100 price premium for the larger model. Rumors have indicated that Apple is planning to launch a 4.7-inch iPhone 6 around the September timeframe, with an even larger 5.5-inch model coming either at the same time or up to several months later. Raymond James analyst Tavis McCourt has now weighed in (via MarketWatch) with his own belief that the larger model will indeed include a $100 price premium. But according to McCourt's survey data, consumers are showing an increasing willingness to pay that premium for a larger device.“Our June consumer survey points to continued growth in the willingness of iPhone users to pay $100 more for a bigger screened iPhone, with now a full one-third of survey respondents willing to pay a $100 premium,” he added. In fact, he added, “data seems to suggest meaningful demand for a larger screen, which should logically mean the iPhone 6-cycle will be strong for upgrade sales, which combined with modest contribution from wearables should cause a modest acceleration in revenue growth in fiscal 2015.”Analysts and other observers unsurprisingly expect the iPhone 6 to generate a massive upgrade spike given the move to a larger screen size. The iPhone's usual two-year design cycle typically sees stronger anticipation for new designs, and the significantly larger screen sizes appear to be boosting that excitement even more this year. Recent Mac and iOS Blog Stories • Microsoft Considering Expanding Cortana Virtual Assistant to iOS and Android • Twitter App Gets World Cup 'Timelines' in New Update • Facebook Updates Messaging App with 15-Second Videos, 'Big Likes' • Apple Introduces New 'Browse by Category' Collection in App Store • iPhone-Connected Vessyl Smart Cup Tracks Drinking Habits • Rovio Launches RPG-Based 'Angry Birds Epic' for iOS Devices • Starbucks to Roll Out 100,000 Wireless Smartphone Chargers at 7,500 U.S. Stores • Apple Releases Video Showing Preparation for Newest Japan Store

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posted about 1 month ago on mac rumors
Last week, Apple publicly announced the major new features of iOS 8. Here is a list of unannounced features we've also discovered in iOS 8. Recent Mac and iOS Blog Stories • Microsoft Considering Expanding Cortana Virtual Assistant to iOS and Android • Twitter App Gets World Cup 'Timelines' in New Update • Facebook Updates Messaging App with 15-Second Videos, 'Big Likes' • Apple Introduces New 'Browse by Category' Collection in App Store • iPhone-Connected Vessyl Smart Cup Tracks Drinking Habits • Rovio Launches RPG-Based 'Angry Birds Epic' for iOS Devices • Starbucks to Roll Out 100,000 Wireless Smartphone Chargers at 7,500 U.S. Stores • Apple Releases Video Showing Preparation for Newest Japan Store

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posted about 1 month ago on mac rumors
Logging into and setting up apps will be easier in iOS 8 thanks to new Continuity APIs Apple has introduced to allow iOS apps to access Safari's stored usernames and passwords. The feature, announced at a developer session at WWDC (via 9to5Mac), will let users quickly log in to an app that is associated with a website they have previously visited. For example, if a user has accessed Gmail in Safari for Mac or iOS and opted to store a password, that password can then be used to log in to Google's Gmail iOS app with a single tap, greatly speeding up and streamlining the login process. During the session, Apple demonstrated with a test website and app called "Shiny." The functionality is available to all developers and has the potential to be built into any third-party app with an accompanying website. Developers will need to associate a website with their app, which will then give them the option to request credentials saved in Safari, offering the option at login. The process also works both ways. Apps that have an associated website that a user has not visited will be able to store login information to Safari, later letting a user access that stored information on the web when browsing to the site associated with the app. As part of Continuity, the new Safari/app integration is designed to make it easier to seamlessly switch between devices, cutting down on the frustration of logging into an app. Apple also hopes the new system will increase security, as users can now select Safari's randomized suggested passwords for both apps and websites. Recent Mac and iOS Blog Stories • Microsoft Considering Expanding Cortana Virtual Assistant to iOS and Android • Twitter App Gets World Cup 'Timelines' in New Update • Facebook Updates Messaging App with 15-Second Videos, 'Big Likes' • Apple Introduces New 'Browse by Category' Collection in App Store • iPhone-Connected Vessyl Smart Cup Tracks Drinking Habits • Rovio Launches RPG-Based 'Angry Birds Epic' for iOS Devices • Starbucks to Roll Out 100,000 Wireless Smartphone Chargers at 7,500 U.S. Stores • Apple Releases Video Showing Preparation for Newest Japan Store

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posted about 1 month ago on mac rumors
Just weeks after Apple announced its Health app for iOS 8 and corresponding HealthKit platform for allowing developers and accessory manufacturers to tie into the system, Google will apparently be making a similar announcement at its Google I/O conference. According to Forbes, Google's new "Google Fit" service will perform a similar function to HealthKit, aggregating data from fitness trackers and apps in one place on the user's device.Google Fit will aggregate data through open APIs, instruction sets that allow apps to share information, and will also announce partnerships with wearable device makers at its I/O conference, Forbes understands. One source with knowledge of Google’s plans said Google Fit would allow a wearable device that measures data like steps or heart rate to interface with Google’s cloud-based services, and become part of the Google Fit ecosystem.Forbes says it is unclear whether Google Fit will be integrated into Android by default or if it will be handled through a standalone app. Earlier this year, Google announced its Android Wear project to bring Android to wearable devices such as smart watches, with a focus on health monitoring. As a result, Forbes speculates Google Fit could serve as a hub for integrating data from a variety of Android Wear devices, as well as other products tying into the platform. Apple's Health feature received only a few minutes of stage time at the company's Worldwide Developers Conference last week, although the company does have a feature page up on its site previewing the system. While Health will be able to tie into a variety of devices and apps as developers build in support, Apple's iWatch is expected to be a major focus for the platform. Rumored for launch later this year around the time iOS 8 is released to the public, the iWatch will reportedly feature a number of biometric sensors to help monitor health and fitness. As a result, we can expect to hear much more about Apple's Health initiative when the iWatch is ready to go. Recent Mac and iOS Blog Stories • Twitter App Gets World Cup 'Timelines' in New Update • Facebook Updates Messaging App with 15-Second Videos, 'Big Likes' • Apple Introduces New 'Browse by Category' Collection in App Store • iPhone-Connected Vessyl Smart Cup Tracks Drinking Habits • Rovio Launches RPG-Based 'Angry Birds Epic' for iOS Devices • Starbucks to Roll Out 100,000 Wireless Smartphone Chargers at 7,500 U.S. Stores • Apple Releases Video Showing Preparation for Newest Japan Store • Apple Seeds OS X Mavericks 10.9.4 Build 13E16 to Developers

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posted about 1 month ago on mac rumors
Apple today launched a exchange program in 36 countries for certain models of its 5W European USB power adapter, which the company says may overheat and pose a safety risk in some cases, reports German site iFun (Google Translate). The affected adapters, which are identified as Model A1300, originally came with iPhone 3GS, iPhone 4, and iPhone 4S models that shipped from October 2009 to September 2012. Apple is allowing users to bring in the affected adapters to an Apple Retail Store or participating Apple Authorized Service Provider, and will give a new adapter after a corresponding iPhone serial number is verified. The program differs from Apple's third-party USB charger takeback program, which launched last year in over thirty countries. That program allows users to trade-in a third-party USB charger for a discount on an official Apple charger, and was created following the electrocution of a Chinese woman that may have been caused counterfeit iPhone charger. Recent Mac and iOS Blog Stories • Twitter App Gets World Cup 'Timelines' in New Update • Facebook Updates Messaging App with 15-Second Videos, 'Big Likes' • Apple Introduces New 'Browse by Category' Collection in App Store • iPhone-Connected Vessyl Smart Cup Tracks Drinking Habits • Rovio Launches RPG-Based 'Angry Birds Epic' for iOS Devices • Starbucks to Roll Out 100,000 Wireless Smartphone Chargers at 7,500 U.S. Stores • Apple Releases Video Showing Preparation for Newest Japan Store • Apple Seeds OS X Mavericks 10.9.4 Build 13E16 to Developers

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posted about 1 month ago on mac rumors
TouchArcade has posted a roundup featuring a look at the surprising number of the new iOS gaming controllers shown off at this week's Electronic Entertainment Expo (E3) event in Los Angeles, California. New products from gaming companies such as Mad Catz, Razer, SteelSeries, Hori, Signal, Phonejoy, and BigBen Interactive were all shown off at the event, with each company pushing various hardware styles and features to better cater to iOS users. Mad Catz's C.T.R.L.i controller was described as TouchArcade's favorite of the various controllers shown. It features a full-sized design with console-style controls including face buttons, analog sticks, shoulder bumpers and triggers. The controller can connect to any iOS 7 device through Bluetooth functionality, and also includes an optional clip for attaching an iPhone. Other controllers like BigBen Interactive's GamePhone Controller Pro, Hori's MFi controller, Signal's RP-One, and Steelseries' Stratus XL also showed off similar full-sized designs. Meanwhile, controllers like BigBen Interactive's GameGrip and PhoneJoy's MFi controller showed off a design that wraps around an iOS device similar to the MOGA Ace Power and the Logitech Powershell. Phonejoy's controller in particular contains the ability to fully collapse while not in use, while BigBen's GameGrip can wrap around an iPad mini and even a full-sized iPad. Razer also demoed its Junglecat controller, which contains a sliding mechanism with face buttons and a directional pad. The introduction of all these new iOS controllers comes as rumors surrounding the next-generation Apple TV have ramped up, with some of that speculation focusing on the device's gaming capabilities. To this point, some have speculated that Apple could utilize iOS gaming controllers, a set-top box, and an App Store ecosystem to become a major force in the console gaming industry. Original Xbox engineer Nat Brown and Steam founder Gabe Newell shared sentiments that Apple could take the lead in the games console market with such a system. Iconfactory software engineer Sean Heber (via Daring Fireball) recently wrote a blog post on how Apple could use its new Metal and AirPlay peer-to-peer technologies introduced in iOS 8 to provide a new console gaming experience with the Apple TV and iOS gaming controllers. He explains that Apple could ultimately allow users to use their iOS devices as controllers with minimal input lag, as games would be playable on both the Apple TV and iOS devices: The key difference is where the AirPlay extension app actually executes - the AirPlay extension app will be automatically uploaded to whatever AppleTV you are currently AirPlaying with and will run directly on the AppleTV natively instead. This means no video streaming lag and minimal controller lag. Your iPhone would then turn into a generic game controller with onscreen controls or, if you have a physical shell controller attached to your iPhone, it activates that instead. ...You can play without needing to purchase the game on that particular AppleTV, without needing to sign in with your iCloud account to access your purchases, without needing to get their wifi password, or indeed without there even needing to be a wifi network to join in the first place. All without any hassle. When you go home, you take the game and any earned progress along with you in your pocket. In addition to gaming, Apple's next-generation Apple may also feature cable-box capabilities and perhaps a streaming TV service through a partnership with Comcast. However, Apple's iTunes Chief Eddy Cue said recently that Apple is continuing to work on a way to improve the television experience, but a fix is "complicated." Recent Mac and iOS Blog Stories • Twitter App Gets World Cup 'Timelines' in New Update • Facebook Updates Messaging App with 15-Second Videos, 'Big Likes' • Apple Introduces New 'Browse by Category' Collection in App Store • iPhone-Connected Vessyl Smart Cup Tracks Drinking Habits • Rovio Launches RPG-Based 'Angry Birds Epic' for iOS Devices • Starbucks to Roll Out 100,000 Wireless Smartphone Chargers at 7,500 U.S. Stores • Apple Releases Video Showing Preparation for Newest Japan Store • Apple Seeds OS X Mavericks 10.9.4 Build 13E16 to Developers

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posted about 1 month ago on mac rumors
Samsung today introduced a new version of its Galaxy Tab, the Galaxy Tab S, at an event in New York entitled "Tab Into Color." Available in both 8.4 and 10.5-inch sizes, the Galaxy Tab S includes a high-resolution (2560 x 1600) Super AMOLED display. According to Samsung, the Tab S's display has a more accurate color range, better contrast, and higher outdoor visibility than an LCD display. Billed as the company's new flagship tablet, the Galaxy Tab S is Samsung's "best tablet yet," according to the company, and also its thinnest and lightest at 6.6mm. "Tab S is guaranteed to turn heads wherever you go, and to give it a more premium look, we trimmed it in gold to give it an aura of luxury," said Michael Abary, senior VP of marketing for Samsung Electronics America. Along with a built-in fingerprint sensor, the Galaxy Tab S includes a "Sidesync" feature that mirrors one of the Handoff features that Apple announced with iOS 8. Sidesync allows the Galaxy Tab S to answer phone calls routed through a Samsung Galaxy S5 smartphone if both devices are on the same WiFi network. The Tab S is also able to remotely access a PC and multiple Tab S tablets in the same room can connect with one another. Samsung's fingerprint sensor allows multiple users to share a tablet, accommodating up to eight different users. A fingerprint scan loads different users based on fingerprint, and also integrates with a new Kids Mode, allowing children unable to enter a password to unlock the Galaxy Tab S using a finger. Samsung's Galaxy Tab S will run Android 4.4 (KitKat) and with its efficient display, it offers 11 hours of battery life. It will come pre-loaded with a slew of apps like Papergarden, an interactive magazine viewer, and the Galaxy Gifts widget, which will provide various offers like 90 days of free Google Music. Accessories for the Tab S include a Book Cover with multiple viewing angles and a bluetooth keyboard. Available in brown and white, the WiFi versions of the tablets will be available in the U.S. in July, with LTE versions following shortly thereafter. The 10.5-inch version will retail for $499, while the 8.4-inch version will retail for $399, pricing on par with Apple's iPad lineup. Apple is said to be working new versions of the iPad Air and the Retina iPad mini, but those are not expected to launch until the fall. The tablets are expected to include an A8 processor, an upgraded camera, and a Touch ID fingerprint sensor. Recent Mac and iOS Blog Stories • Apple Introduces New 'Browse by Category' Collection in App Store • iPhone-Connected Vessyl Smart Cup Tracks Drinking Habits • Rovio Launches RPG-Based 'Angry Birds Epic' for iOS Devices • Starbucks to Roll Out 100,000 Wireless Smartphone Chargers at 7,500 U.S. Stores • Apple Releases Video Showing Preparation for Newest Japan Store • Apple Seeds OS X Mavericks 10.9.4 Build 13E16 to Developers • Pebble Steel Launches at Best Buy on June 15 for $229 • Synaptics to Acquire iPhone Display Chipmaker Renesas SP Drivers for $475 Million

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posted about 1 month ago on mac rumors
Nest creator Tony Fadell, who formerly worked at Apple before starting Nest Labs and launching both a connected thermostat and smoke detector, has shared some details on both his experience at Apple and his encounters with Steve Jobs in a lengthy profile and interview with Fortune. Dubbed one of the "fathers of the iPod," Fadell started at Apple in 2001, moving on to become SVP of the company's iPod division from 2006 to 2008, where he helped produce early versions of the music player. Fadell clashed with Jobs and other executives at times, and says he had to "repeatedly quit" to get his way at the company.One time, after key members of his iPod team had been raided for another Apple project, Fadell informed Jobs he was done, and the CEO asked him to stay, telling Fadell he was overreacting. "I said, 'I'm not overreacting.' I told him I was out. If you didn't stand up for yourself, no one else would." (Fadell says he recanted at least two resignations, having gotten his way each time.)Jobs and Fadell reportedly had a relationship that "alternated between the father/son and school principal/naughty student archetypes." Fadell often argued with Jobs, who thought Fadell "asked too many questions," which would frustrate him. Fadell left Apple after marrying Danielle Lambert, a human resources executive who worked as a "super-key" recruiter. Fadell, who launched a stealth startup in home automation in 2010 that eventually lead to the ultra popular Nest, says that he wishes he had been able to tell Jobs about Nest. While they spoke about Fadell's startup, Jobs was very ill when the Nest was ready to launch.By the time Fadell was ready to share more in the summer of 2011, however, Jobs had grown gravely ill, and he died several weeks later. "I would have loved to have been able to show it to him, but the timing didn't work," he says. Jobs presumably would have been proud of Fadell. And he almost certainly would have asked a lot of questions.Nest went on to be acquired by Google in January of 2014, in a deal that netted the company $3.2 billion. Though now a Google employee, Fadell continues to operate Nest independently, budgeting one day a week to visit Google and learn how it can help Nest in the long run. The full profile of Tony Fadell, which includes more information on his history, the development of Nest, and his time at Apple, can be read over at Fortune. Recent Mac and iOS Blog Stories • iPhone-Connected Vessyl Smart Cup Tracks Drinking Habits • Rovio Launches RPG-Based 'Angry Birds Epic' for iOS Devices • Starbucks to Roll Out 100,000 Wireless Smartphone Chargers at 7,500 U.S. Stores • Apple Releases Video Showing Preparation for Newest Japan Store • Apple Seeds OS X Mavericks 10.9.4 Build 13E16 to Developers • Pebble Steel Launches at Best Buy on June 15 for $229 • Synaptics to Acquire iPhone Display Chipmaker Renesas SP Drivers for $475 Million • Mac Pro Ship Times Improve to 24 Hours as Some Retail Stores Begin Carrying Stock

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posted about 1 month ago on mac rumors
Apple's iTunes Store and App Store appear to be down for many users on both iOS devices and desktops, with attempts to access the stores resulting in one of several error messages such as "Cannot Connect to App Store" and "The item you've requested is not currently available in the U.S. store." Issues seem to have begun this morning, as several users noted an inability to download the Skype app following its release. Some users attempting to download the app received a message indicating the app was no longer available for download. The iTunes Store does not appear to be loading content for affected users, with the Music, Movies, TV Shows Books, App Store, and Podcasts section of iTunes all giving error messages. Search remains functional on the desktop, however. For the App Store, some users are having trouble loading multiple sections, including Featured, Top Charts, and Near Me, while other users are able to access certain sections like Top Charts. The Purchased and Update tabs appear functional, with the Purchased tab able to download apps, and search is also down. The Apple TV appears to be experiencing issues as well. Apple's System Status page is not currently reporting any outages. Recent Mac and iOS Blog Stories • iPhone-Connected Vessyl Smart Cup Tracks Drinking Habits • Rovio Launches RPG-Based 'Angry Birds Epic' for iOS Devices • Starbucks to Roll Out 100,000 Wireless Smartphone Chargers at 7,500 U.S. Stores • Apple Releases Video Showing Preparation for Newest Japan Store • Apple Seeds OS X Mavericks 10.9.4 Build 13E16 to Developers • Pebble Steel Launches at Best Buy on June 15 for $229 • Synaptics to Acquire iPhone Display Chipmaker Renesas SP Drivers for $475 Million • Mac Pro Ship Times Improve to 24 Hours as Some Retail Stores Begin Carrying Stock

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posted about 1 month ago on mac rumors
Microsoft announced earlier this week that it was close to releasing a new version of its Skype for iOS app with a streamlined design and improved performance. Arriving as projected, the new Skype 5.0 for iPhone is rolling out now in the iOS App Store. Some users are reporting seeing the update in their App Store "Update" pane but are unable to download, so users should be patient as it propagates. Skype 5.0 focuses on making conversations easier with a refined group chat feature that can be launched from the main hub and a revised notification system that works across Skype platforms including the iPhone, PC and Xbox. We’re excited for you to see how the new app has been redesigned to put your conversations first, providing you with a smoother, leaner and more integrated experience. Skype for iPhone is up to five times faster and it is also more stable and more reliable. Navigating through the new UI is easier and more fluid. Whether it’s creating a group chat, sending a photo or starting a video call, the new Skype for iPhone has been rethought to be simple and intuitive. What's New in Version 5.0 - Overall performance improvements - faster start up and fluid animations. - A new modern hub centric design putting recent conversations first - just swipe to see your favourite people or contacts. - Richer and more reliable messaging: create groups, share photos (even to offline contacts) and video messages. - In-app notifications for quick conversation switching, and in-app controls to manage notifications. - A new simplified, modern voice and video calling experience. Skype for iPhone is available for free from the iOS App Store. [Direct Link: iPhone]. An updated 5.0 version of Skype for the iPad is still under development. Recent Mac and iOS Blog Stories • Rovio Launches RPG-Based 'Angry Birds Epic' for iOS Devices • Starbucks to Roll Out 100,000 Wireless Smartphone Chargers at 7,500 U.S. Stores • Apple Releases Video Showing Preparation for Newest Japan Store • Apple Seeds OS X Mavericks 10.9.4 Build 13E16 to Developers • Pebble Steel Launches at Best Buy on June 15 for $229 • Synaptics to Acquire iPhone Display Chipmaker Renesas SP Drivers for $475 Million • Mac Pro Ship Times Improve to 24 Hours as Some Retail Stores Begin Carrying Stock • iPhone Photography Awards Showcase Best iOS Photos of 2014

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posted about 1 month ago on mac rumors
Amazon today officially launched its Prime Music streaming music service, offering Amazon Prime users unlimited, ad-free streaming on over a million songs. The service allows users to play specific curated playlists as well as the ability to add individual songs to a playlist, and offers unlimited offline playback for all songs available on the service. Amazon has also rebranded its Amazon Cloud Player iOS app as Amazon Music [Direct Link], offering a refined interface and allowing users to access songs on the service, with tools for managing library and playlists. Like the web interface, Amazon also allows users to download music from Prime Music to a mobile device for offline listening. As previously reported, Amazon's music catalog appears to only include songs older than six months, likely to save the company on royalty costs. By comparison, other streaming music services such as Spotify, Rdio, and Beats Music all offer new releases to their subscribers. Apple's iTunes Radio also offers new releases to listeners, however the service is centered more around users discovering new music through stations as opposed to searching for individual songs. Amazon's Prime Music service also joins the company's Prime Instant Video offering, which allows access to a library of movie and TV shows. Currently, Amazon has 20 million paying Prime members that also receive free 2-day shipping on most items in addition to movie, music, and TV show access. Amazon Prime Music is available now as a free service to current Amazon Prime members, with Amazon charging $99 per year for new Prime members. A free 30-day trial to the service is also available on Amazon's website. The company is also expected to announce a smartphone with 3D capabilities next week Wednesday, June 18. Recent Mac and iOS Blog Stories • Apple Releases Video Showing Preparation for Newest Japan Store • Apple Seeds OS X Mavericks 10.9.4 Build 13E16 to Developers • Pebble Steel Launches at Best Buy on June 15 for $229 • Synaptics to Acquire iPhone Display Chipmaker Renesas SP Drivers for $475 Million • Mac Pro Ship Times Improve to 24 Hours as Some Retail Stores Begin Carrying Stock • iPhone Photography Awards Showcase Best iOS Photos of 2014 • 'Ringly' Smart Ring Relays iPhone Notifications Over Bluetooth • Kindle for iOS Adds Ability to Listen to Audible Books

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posted about 1 month ago on mac rumors
A new video from developer Steven Troughton-Smith has emerged on YouTube simulating split screen multitasking. The feature is shown off in the iOS simulator on Mac, hence the mouse cursor, awkward two-finger gestures and its rough overall look. The feature was first rumored in March for introduction in iOS 8, but was pulled because it was not ready in time for WWDC. However, it was discovered just a couple of days ago that iOS 8's internal SpringBoard includes code that allows apps to run side-by-side. In the video, the three sizes are shown (1/3, 1/2 and 3/4) when using two fingers to scroll to the side. However, it's not evident how to open a second app next to the already opened app, likely because the feature is still being developed. Split-screen multitasking may initially be limited to the iPad Air, with support for smaller devices, like the iPad Mini and rumored 5.5-inch iPhone 6, at a later date. The feature could also make it to Apple's rumored 12.9-inch "iPad Pro" that may or may not be in development. Recent Mac and iOS Blog Stories • Apple Seeds OS X Mavericks 10.9.4 Build 13E16 to Developers • Pebble Steel Launches at Best Buy on June 15 for $229 • Synaptics to Acquire iPhone Display Chipmaker Renesas SP Drivers for $475 Million • Mac Pro Ship Times Improve to 24 Hours as Some Retail Stores Begin Carrying Stock • iPhone Photography Awards Showcase Best iOS Photos of 2014 • 'Ringly' Smart Ring Relays iPhone Notifications Over Bluetooth • Kindle for iOS Adds Ability to Listen to Audible Books • Apple Removing Music Downloading Apps from App Store, Asking Developers to Change Apps

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