posted about 1 month ago on mac rumors
Apple is preparing to significantly improve its Maps application in iOS 8, claims a report in 9to5Mac. Apple will slow its work on UI changes and focus instead on improving the underlying infrastructure that powers the application. These data-level changes will make Maps more informative and reliable for iOS users. The new application will also be injected with new points of interests and new labels to make places such as airports, parks, train stations, bus stops, highways, and freeways easier to find, the sources added. Sources also say that the mapping application’s cartography design has been tweaked to be slightly cleaner and to make streets more visible. Public transit is another major area that Apple will bring to the iOS 8 version of Maps, tapping into the engineering talent the company has acquired from mapping companies such as HopStop and Embark. The new Maps app likely will allow users to find train, subway and bus information in major U.S. and international cities. These public transit options will be embedded in the maps themselves and in the Directions panel, where they will show up in a new tab next to "Driving" and "Walking." Mockup of iOS 8's transit features These changes are only the beginning of Apple's proposed plans for its Maps application, as the company is reportedly also working to add indoor mapping views, improved car integration, and augmented reality features in the future. Apple switched away from a Google-powered mapping solution in 2012 when it introduced its own Maps application alongside iOS 6. Apple's Maps faced extensive criticism at launch when a series of high-profile incidents highlighted embarrassing inaccuracies in mapping data and missing features like street view and transit directions that were available in its competitors' products. Apple CEO Tim Cook even issued a personal apology to iOS owners, promising to improve the app until it lives up to Apple's "incredibly high standard." Recent Mac and iOS Blog Stories • Former Apple Engineer Recalls Steve Jobs' Great Displeasure with Multi-Button Mouse Concepts • Apple Improves Loyalty Discounts for Business and Education Customers • Apple Credits 'Evad3rs' Jailbreak Team for Discovering Security Issues Fixed in iOS 7.1 • iOS 7.1 Includes Support for Two Unannounced iPads, Likely Minor Tweaks • 4.7-Inch 'iPhone Air' Shown Off In New Concept Video • Apple TV 6.1 Software Update Makes Hiding Channels Easier • Apple's iPhone Trade-In Program Expands to Canadian Retail Stores • AT&T Drops Price of Single-Line Data Plans, 2GB Now $65/Month    

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posted about 1 month ago on mac rumors
Apple's much rumored larger iPhone is said to be a variation on the iPhone 5c rather than the iPhone 5s, according to a new report from Mac Otakara. Sources indicate that the larger iPhone would be an expansion to Apple's lineup rather than replacing the positions currently held by the iPhone 5s and 5c. Mac Otakara's sources claim Apple has decided on 4.7-inch and 5.7-inch displays as potential candidates for new iPhone models that would launch later this year. These two sizes originally were singled out by Reuters in a report published last year. This new iPhone model may keep the basic design of the iPhone 5c such as the rounded back edges, button designs, and speaker/microphone hole designs, with some inspiration from the seventh-generation iPod nano. The latest iPod nano models are available in a range of colors like the iPhone 5c, but feature an anodized aluminum design instead of polycarbonate. Sources also claim the 4.7-inch iPhone will measure at 14x7 cm, while the 5.7-inch model will be larger with dimensions of 16x8 cm. Possibly both models will be 7 mm thick with a protruding rear camera as seen on the current iPod touch models, although it the report indicates that the final version of the phone could be expanded to 7.5 mm thick to match the thickness of the camera module. The design for the phones should already be complete for a launch later this year, so it is unclear if Mac Otakara's sources are sharing information from earlier in the design process or if there is simply still some uncertainty in the sources' information. Rumors about Apple's next generation iPhone have been scattered, with reports suggesting the iPhone 6 will adopt a "bezel-free" display and a 10-megapixel or higher camera module with an improved filter. A sketchy report from earlier this year also claimed Apple was working on an iPhone with a 5.6-inch display that would not be marketed with the iPhone name because of its experimental nature. Mac Otakara has a reasonably strong rumor track record, correctly predicting the dual-LED flash for the iPhone 5s and the designs for the fifth-generation iPod touch and seventh-generation iPod nano. Recent Mac and iOS Blog Stories • Former Apple Engineer Recalls Steve Jobs' Great Displeasure with Multi-Button Mouse Concepts • Apple Improves Loyalty Discounts for Business and Education Customers • Apple Credits 'Evad3rs' Jailbreak Team for Discovering Security Issues Fixed in iOS 7.1 • iOS 7.1 Includes Support for Two Unannounced iPads, Likely Minor Tweaks • 4.7-Inch 'iPhone Air' Shown Off In New Concept Video • Apple TV 6.1 Software Update Makes Hiding Channels Easier • Apple's iPhone Trade-In Program Expands to Canadian Retail Stores • AT&T Drops Price of Single-Line Data Plans, 2GB Now $65/Month    

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posted about 1 month ago on mac rumors
Less than six months after its launch alongside iOS 7 last September, Apple's iTunes Radio has become the third most popular music streaming service in the United States, according to a new report from Edison Research and Statista (via Fortune). While Pandora and iHeartRadio took first and second place with a 31% and 9% share of the market respectively, iTunes Radio accounted for an 8% share with over 20 million users, passing Spotify's 6%. Apple's streaming service also passed the likes of competitors such as Google Play All Access, Rhapsody, Slacker, and TuneIn Radio. While users can hop between services freely (and at least one report has suggested that 92 percent of iTunes Radio listeners also find time for Pandora), that figure would suggest that iTunes Radio is growing at the fastest rate of the top three services, and is likely to overtake iHeartRadio in the next quarter or two. Apple launched iTunes Radio in Australia last month, as the company looks to ultimately have the service "in more than 100 countries," according to senior vice president of Internet software and services Eddy Cue. The company will be able to roll out its service to additional countries more quickly than competitors due to its existing international rights deals with Universal Music Group and other record companies. Recent Mac and iOS Blog Stories • Former Apple Engineer Recalls Steve Jobs' Great Displeasure with Multi-Button Mouse Concepts • Apple Improves Loyalty Discounts for Business and Education Customers • Apple Credits 'Evad3rs' Jailbreak Team for Discovering Security Issues Fixed in iOS 7.1 • iOS 7.1 Includes Support for Two Unannounced iPads, Likely Minor Tweaks • 4.7-Inch 'iPhone Air' Shown Off In New Concept Video • Apple TV 6.1 Software Update Makes Hiding Channels Easier • Apple's iPhone Trade-In Program Expands to Canadian Retail Stores • AT&T Drops Price of Single-Line Data Plans, 2GB Now $65/Month    

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posted about 1 month ago on mac rumors
Last September, when Apple released iOS 7 to the public, the iPhone 4 was the oldest model supported by the operating system. However, many iPhone 4 users found their devices to be slow and unresponsive, something Apple was likely aware of because there were a number of iOS 7 features that didn't work at all on the iPhone 4, including Siri, AirDrop, AirPlay Mirroring, and a number of special effects across the user interface including parallax, some translucency effects, and live wallpapers. Today, with the release of iOS 7.1, Apple has much improved the experience of iPhone 4 users on iOS 7, though not entirely back to what users saw in iOS 6.1.3. According to Ars Technica, there is a measurable improvement in iOS 7.1 across a number of native iOS apps, including the speed at which the apps open from the home screen: There's a measurable improvement over iOS 7.0 across all of these apps, some more noticeable than others. In a few instances, iOS 7.1 very nearly catches up with iOS 6.1.3, which is impressive given the gap between the two operating systems in some of these apps. It's not a complete recovery from the original iOS 7.0 release, but it's about as good as Apple can do with hardware this old. The small speed improvements are present throughout the operating system, and this makes the iPhone 4 feel more responsive than it did, if not always as responsive as it once was. iOS 7.1 also helps with the UI jerkiness that was all over the place in 7.0. It's easiest to capture the difference in video—actions like launching apps or pulling up the Control Center shade are always visibly jerky in iOS 7.0, but they're smooth (or at least smoother) in the new update.As Ars notes, iOS 7.1 may well be the final major iOS release for the iPhone 4, as Apple generally removes support for the last generation of iPhones when it releases a new operating system each year. Ars says iOS 7.1 makes the experience good enough that using the iPhone 4 is no longer "unbearable", but that there are "unmistakable" benefits to moving to a faster phone. Recent Mac and iOS Blog Stories • Apple Improves Loyalty Discounts for Business and Education Customers • Apple Credits 'Evad3rs' Jailbreak Team for Discovering Security Issues Fixed in iOS 7.1 • iOS 7.1 Includes Support for Two Unannounced iPads, Likely Minor Tweaks • 4.7-Inch 'iPhone Air' Shown Off In New Concept Video • Apple TV 6.1 Software Update Makes Hiding Channels Easier • Apple's iPhone Trade-In Program Expands to Canadian Retail Stores • AT&T Drops Price of Single-Line Data Plans, 2GB Now $65/Month • T-Mobile Adds More Data, No-Cost International Texting to Simple Choice Plans    

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posted about 1 month ago on mac rumors
iOS 7.1, released this morning, includes several notable features, like support for CarPlay, a fix that improves the reliability of Touch ID, and a fix for a bug that caused crashes to the home screen. Along with those major enhancements, the update also offers a slew of minor visual tweaks and improvements to the operating system, such as refined icons for the Phone, FaceTime, and Messages apps, along with revamped shift and caps locks keys and a new look for elements of the Phone app. YouTube channel iTwe4kz has posted a handy overview of the new update, which shows off all of the new features that iOS 7.1 has to offer. The video has a detailed walkthrough of all the visual changes and enhancements, which is well worth watching for users who want a quick guide on what's new. The full set of changes to the operating system were detailed in our initial post on iOS 7.1, which has a list of release notes directly from Apple and information on other app updates that were released today, including Xcode 5.1 and Remote. As noted in the video, iOS 7.1 officially disables the iOS 7 evasi0n jailbreak by patching a key kernel exploit. iOS 7.1 is now available for all users via an over-the-air-update. Recent Mac and iOS Blog Stories • iOS 7.1 Includes Support for Two Unannounced iPads, Likely Minor Tweaks • 4.7-Inch 'iPhone Air' Shown Off In New Concept Video • Apple TV 6.1 Software Update Makes Hiding Channels Easier • Apple's iPhone Trade-In Program Expands to Canadian Retail Stores • AT&T Drops Price of Single-Line Data Plans, 2GB Now $65/Month • T-Mobile Adds More Data, No-Cost International Texting to Simple Choice Plans • SlatePro TechDesk Features Built-In Docks for iOS Devices, Air Vents for Macs • Jawbone Updates 'UP' App With Sleep Tracking Improvements, Debuts Coffee Monitoring App    

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posted about 1 month ago on mac rumors
Following a lengthy beta testing period, Apple today released iOS 7.1 to the public, marking the first major update to iOS 7 since its September release. The update, based on several betas, includes multiple visual tweaks, such as revamped shift and caps locks keys on the keyboard, refined icons for the Phone, FaceTime, and Messages apps, and a redesign for several aspects of the Phone dialer and shutdown screen. Accessibility has been improved with a new "Button Shapes" option that indicates where tappable areas are located, a "Darken Colors" option, and an enhancement to Contrast allowing users to reduce iOS 7’s white point. A multitude of minor improvements to enhance the performance of the operating system have also been bundled into the update, such as new bounce animations in Control Center, more prominent buttons in the Music app, and a new event list view within the Calendar app. The update officially disables the evasi0n iOS 7 jailbreak, patching key kernel exploits. iOS 7.1 was first seeded to developers back in mid-November, following the launch of iOS 7.0.4. iOS 7.1 saw five developer betas, with the last beta coming on February 4. iOS 7.1 can be downloaded via the software update tool in the settings menu on iOS devices, but it is still rolling out so users should keep checking for the update, which should be widely available shortly. Recent Mac and iOS Blog Stories • Apple's iPhone Trade-In Program Expands to Canadian Retail Stores • AT&T Drops Price of Single-Line Data Plans, 2GB Now $65/Month • T-Mobile Adds More Data, No-Cost International Texting to Simple Choice Plans • SlatePro TechDesk Features Built-In Docks for iOS Devices, Air Vents for Macs • Jawbone Updates 'UP' App With Sleep Tracking Improvements, Debuts Coffee Monitoring App • Video of Tim Cook's Lunch Meeting with Israeli Prime Minister Gives Inside Look at Apple HQ • Display Technology Company Pixelworks Discloses Strategic Relationship with Apple • Apple Loses Renewed Bid for U.S. Ban on Samsung Products     

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posted about 1 month ago on mac rumors
Musician Neil Young, who has also dabbled in songwriting and directing, has been working on a competitor to Apple's iPod for several years now, which is now close to seeing a release date. The PonoPlayer is a $399 digital music player that is designed to offer high quality sound, beating out Apple's iPod. The sound is described as "master-quality digital music at the highest audio fidelity possible," which allows listeners to feel the true emotion and detail of the music, "the way the artist recorded it." Young initially unveiled plans for the higher-quality digital music in 2012, after he revealed in an interview with AllThingsD that he had discussed high definition music formats with former Apple CEO Steve Jobs ahead of his death. Young has been in favor of higher definition music formats for several years, but such formants require larger files, which may have held Apple back from jumping on board.When asked if Young had approached Apple about the idea, Young said that he had, in fact, met with Jobs and was "working on it," but that "not much" ended up happening to the pursuit. Of note, Young made mention that Jobs was a vinyl fan, despite having helmed the company that would spearhead the way people listened to and purchased digital music.Apple offers iTunes music in an AAC format at a quality of 256 kbps and while the company does support a lossless audio format, the files take up more space than AAC files and are not sold on the iTunes Store. Young's PonoPlayer works in conjunction with the yet-to-be-released PonoMusic service, which pledges to "significantly improve the way you get to hear and feel your favorite music." The PonoPlayer itself will ship with 128GB of memory, storing from 100 to 500 high resolution albums. As for Apple's line of iPods, several of the devices, including the nano, the shuffle, and the classic, have gone more than three years without an update. Apple did introduce a minor color change for some of the devices, but it appears the company may be planning to phase out several models. The exception may be the iPod Touch, which was updated with a new design in 2012. During a recent conference call, Tim Cook called the iPod a declining category for the company, which has been overtaken by more popular offerings such as the iPhone and the iPad. "All of us have known for some time that the iPod is a declining business," he said. The $399 PonoPlayer will be introduced to the public via a Kickstarter project that is set to go live later this week. Recent Mac and iOS Blog Stories • Apple's iPhone Trade-In Program Expands to Canadian Retail Stores • AT&T Drops Price of Single-Line Data Plans, 2GB Now $65/Month • T-Mobile Adds More Data, No-Cost International Texting to Simple Choice Plans • SlatePro TechDesk Features Built-In Docks for iOS Devices, Air Vents for Macs • Jawbone Updates 'UP' App With Sleep Tracking Improvements, Debuts Coffee Monitoring App • Video of Tim Cook's Lunch Meeting with Israeli Prime Minister Gives Inside Look at Apple HQ • Display Technology Company Pixelworks Discloses Strategic Relationship with Apple • Apple Loses Renewed Bid for U.S. Ban on Samsung Products     

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posted about 1 month ago on mac rumors
Samsung may play a larger role in the production of Apple's next generation A8 processor than previously rumored, claims ZDNet Korea (via GforGames). According to the report, the Korean company has already signed a contract to produce the A8 processor at its Austin, Texas plant and is in the final stages of testing before mass production begins. This latest information from an anonymous Samsung official contradicts an earlier report that said Samsung was struggling with poor yields of the A8 processor and could not meet Apple's demands. As a result, the bulk of A8 chip production was said to be shifting to Taiwan Semiconductor Manufacturing Company (TSMC). These "manufacturing issues" were "exaggerated claims" says the Samsung source, stating that the company is ready to start mass production of the A8 in Q2 2014. While Samsung and TSMC may be splitting A8 production however, the latter already appears to have a lead on the Korean manufacturer. A recent report from Taiwan's Commercial Times claims TSMC has started production of the next generation chip. Samsung has been the exclusive manufacturer of Apple's A-series chips, but Apple has been looking to depend less on its rival by shifting some of its orders to TSMC. Apple reportedly struck a deal with TSMC in 2013 to start A-series chip production early in 2014. Recent Mac and iOS Blog Stories • AT&T Drops Price of Single-Line Data Plans, 2GB Now $65/Month • T-Mobile Adds More Data, No-Cost International Texting to Simple Choice Plans • SlatePro TechDesk Features Built-In Docks for iOS Devices, Air Vents for Macs • Jawbone Updates 'UP' App With Sleep Tracking Improvements, Debuts Coffee Monitoring App • Video of Tim Cook's Lunch Meeting with Israeli Prime Minister Gives Inside Look at Apple HQ • Display Technology Company Pixelworks Discloses Strategic Relationship with Apple • Apple Loses Renewed Bid for U.S. Ban on Samsung Products • Azoi Unveils 'Wello' Health Tracking Case for iPhone     

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posted about 1 month ago on mac rumors
Speaking at this year's South by Southwest conference, Google executive Sundar Pichai announced today that the company will be releasing an Android software development kit (SDK) for wearable devices in two weeks, reports The Wall Street Journal. The news comes ahead of Google's I/O developer's conference in June, where the company is likely to unveil its own smart watch developed in collaboration with electronics manufacturer LG.Google executive Sundar Pichai told the South by Southwest conference Sunday that the company plans to release in two weeks a software development kit based on Android for makers of wearable devices, such as smartwatches. Pichai stated that Google is releasing its Android SDK for wearables ahead of actual devices in order to gather "plenty of feedback," as the company's smartwatch will likely be the first device to run its new software. The Wall Street Journal also reported in February that the new mobile operating system will integrate the company's Google Now voice assistant and search feature. Apple is widely rumored to be working on its own "iWatch" smart watch that could be revealed in the fall, which is said to carry a "full" version of iOS that emphasizes biometrics and integration with other iOS devices. According to the most recent reports, the device will include advanced sensors to track a variety of health metrics such as a user's blood pressure, hydration, heart rate and more. Other rumors have suggested that Apple is developing "Healthbook", an iOS 8 app that would help the iWatch monitor and track health statistics like weight, heart rate, calories and step counts in conjunction with the iPhone. Recent Mac and iOS Blog Stories • AT&T Drops Price of Single-Line Data Plans, 2GB Now $65/Month • T-Mobile Adds More Data, No-Cost International Texting to Simple Choice Plans • SlatePro TechDesk Features Built-In Docks for iOS Devices, Air Vents for Macs • Jawbone Updates 'UP' App With Sleep Tracking Improvements, Debuts Coffee Monitoring App • Video of Tim Cook's Lunch Meeting with Israeli Prime Minister Gives Inside Look at Apple HQ • Display Technology Company Pixelworks Discloses Strategic Relationship with Apple • Apple Loses Renewed Bid for U.S. Ban on Samsung Products • Azoi Unveils 'Wello' Health Tracking Case for iPhone     

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posted about 1 month ago on mac rumors
In preparation for this week's iTunes Festival at South by Southwest (SXSW) 2014, Apple has expanded its Apple TV lineup to include a revamped iTunes Festival channel that allows users to live stream the concert's shows as well as view lineups and artist information. The channel showcases artists who will be performing at the festival such as Kendrick Lamar, Coldplay, and Keith Urban, complete with artist bios and concert showtimes. Direct iTunes links to artist albums are featured as well, along with full details on opening acts. Apple also updated its iTunes Festival app for iOS last week, which introduced a new design and a revamped icon. Apple announced last month that it would be expanding its iTunes Festival to the U.S. for the first time, as five shows will be held from March 11-15 at the Moody Theater in Austin, Texas as a part of the film and music-focused SXSW event. Recent Mac and iOS Blog Stories • AT&T Drops Price of Single-Line Data Plans, 2GB Now $65/Month • T-Mobile Adds More Data, No-Cost International Texting to Simple Choice Plans • SlatePro TechDesk Features Built-In Docks for iOS Devices, Air Vents for Macs • Jawbone Updates 'UP' App With Sleep Tracking Improvements, Debuts Coffee Monitoring App • Video of Tim Cook's Lunch Meeting with Israeli Prime Minister Gives Inside Look at Apple HQ • Display Technology Company Pixelworks Discloses Strategic Relationship with Apple • Apple Loses Renewed Bid for U.S. Ban on Samsung Products • Azoi Unveils 'Wello' Health Tracking Case for iPhone     

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posted about 1 month ago on mac rumors
While earlier iWatch concepts were inspired by the wearable's health-tracking features, a new set of renderings from Argentine design student Tomas Moyano imagines the iWatch as a device that'll produce "a further and deeper interaction between human beings and technology." Moyano pictures a perfectly round device, with grooves in the side that'll allow for multiple looks with different bands. Similar to the Shine from Misfit Wearables, the concept design features no buttons to catch on your sleeve and no holes to allow in water or dust. Submersible and resistant to dust, the watch lacks speakers and will rely on vibration notifications to alert you to an incoming message. Wait a moment, no speakers? Think about it. A watch is almost always on your hand, pretty far from your ears. Imagine yourself walking on a noisy city: If you want to hear a notification sound from your smartwatch, it should be a loud sound, and to produce it, it would need a lot of energy and big components. Both things not easy to include on a such small device. Besides that the iWatch will be constantly in contact with your skin and body, an important fact to consider. That's why I decided you shouldn't hear, but feel the notifications. That is right: Vibration notifications. Perfectly submersible and dust resistant vibration notifications. Battery life will be a challenge in such a small device, so Moyano visualizes the iWatch with micro-solar panels and wireless recharging. To conserve this precious power, the concept iWatch will sacrifice the cellular connection and associated services that require an internet connection. Moyano's concept envisions Maps working on the iWatch, but it is not clear how the maps would be usable on such a small-screened device. Another circulating iWatch concept created by Hungarian freelance designer Gábor Balogh and published by The Verge is inspired by traditional wristwatch design. The concept uses an actual product image of the Havana timepiece from Swedish watchmaker Triwa. Balogh replaces the face of the watch with rumored iWatch features such as messages and heart rate tracking. Though the iWatch won't have many of the features mentioned about, it is rumored to include biometric functions like a heart rate monitor that'll tie into Apple's iOS 8 ecosystem via a new Healthbook app. It may also ship with a version of Siri tailored for the wrist-worn device. Recent Mac and iOS Blog Stories • Jawbone Updates 'UP' App With Sleep Tracking Improvements, Debuts Coffee Monitoring App • Video of Tim Cook's Lunch Meeting with Israeli Prime Minister Gives Inside Look at Apple HQ • Display Technology Company Pixelworks Discloses Strategic Relationship with Apple • Apple Loses Renewed Bid for U.S. Ban on Samsung Products • Azoi Unveils 'Wello' Health Tracking Case for iPhone • Apple Executives Receive Restricted Stock Bonuses Worth More Than $12 Million Each • Apple's Istanbul Store Will Open April 4, Tim Cook and Turkish President to Attend • Gmail for iOS Updated With Background Refresh    

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posted about 1 month ago on mac rumors
Apple retained its crown as the number one handset manufacturer among consumers in the U.S., while Google's Android operating system remained the number one platform, according to comScore's latest MobiLens and Mobile Metrix reports. These figures measure smartphone ownership and cover the three months ending January 2014. Apple beat out rival Samsung with 41.6 percent market share as compared to Samsung's 26.7 percent. When comparing changes over the measured periods, Apple, Samsung and LG made small gains, while Motorola and HTC fell. Apple's market share continues to grow, but its rate of adoption is slowing. Apple may be the top handset maker, but iOS is outnumbered by the volume of Android phones on the market. Apple's iOS platform was number two with 41.6 percent of the smartphone market, while Google's Android OS was number one with 51.7 percent market share in the recently ended period. iOS was only the platform to gain ground in the three-month period, inching up from 40.6 percent in the period ending October 2013 to 41.6 percent in the most recent period. Android and BlackBerry lost ground, with each platform dropping 0.5 percentage points. comScore measures both ownership and usage across a customer's primary smartphone and tablet. It uses an intelligent online survey as well as both panel and census-based measurement methods to compile its data. Recent Mac and iOS Blog Stories • Jawbone Updates 'UP' App With Sleep Tracking Improvements, Debuts Coffee Monitoring App • Video of Tim Cook's Lunch Meeting with Israeli Prime Minister Gives Inside Look at Apple HQ • Display Technology Company Pixelworks Discloses Strategic Relationship with Apple • Apple Loses Renewed Bid for U.S. Ban on Samsung Products • Azoi Unveils 'Wello' Health Tracking Case for iPhone • Apple Executives Receive Restricted Stock Bonuses Worth More Than $12 Million Each • Apple's Istanbul Store Will Open April 4, Tim Cook and Turkish President to Attend • Gmail for iOS Updated With Background Refresh    

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posted about 1 month ago on mac rumors
Just released earlier tonight, Apple's OS X Mavericks 10.9.3 beta appears to have built-in support that enables all compatible 4K displays to be set at a "Retina" resolution, with an option for 60Hz output. The compatibility was first discovered by Twitter user @KhaosT, and was tested with both the Late 2013 Retina MacBook Pro and redesigned Mac Pro in conjunction with Dell's UltraSharp 24 Ultra HD Monitor. To this point, OS X compatibility with 4K displays has been known to be somewhat erratic, as AnandTech revealed in December that Sharp's 32'' 4K display supported only one scaled resolution at 2560 x 1440. Furthermore, it was discovered that Apple had chosen to render text, menu and UI elements in the same manner as the Retina MacBook Pro, resulting in small and difficult to read on-screen elements on a 4K display. Various other 4K monitors were also found to be not properly supported. Native support for 4K displays could also indicate that Apple is gearing up to release a higher-resolution Thunderbolt Display, as Apple last refreshed the monitor over two years ago. A number of other companies also introduced more affordable 4K displays at CES 2014 in January, with options from the likes of Lenovo, Asus, Seiki, and LG expected to hit the market throughout this year. Recent Mac and iOS Blog Stories • Jawbone Updates 'UP' App With Sleep Tracking Improvements, Debuts Coffee Monitoring App • Video of Tim Cook's Lunch Meeting with Israeli Prime Minister Gives Inside Look at Apple HQ • Display Technology Company Pixelworks Discloses Strategic Relationship with Apple • Apple Loses Renewed Bid for U.S. Ban on Samsung Products • Azoi Unveils 'Wello' Health Tracking Case for iPhone • Apple Executives Receive Restricted Stock Bonuses Worth More Than $12 Million Each • Apple's Istanbul Store Will Open April 4, Tim Cook and Turkish President to Attend • Gmail for iOS Updated With Background Refresh    

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posted about 1 month ago on mac rumors
Apple today seeded the first test build of OS X 10.9.3 to registered Mac developers, just over a week after releasing OS X 10.9.2. The new beta, build number 13D12, is available through the Software Update mechanism in the Mac App Store as well as through the Mac Dev Center. Apple is currently asking developers to focus on Graphics Drivers and Audio, but there is no word yet on specific fixes and changes included in the update. Recent Mac and iOS Blog Stories • Display Technology Company Pixelworks Discloses Strategic Relationship with Apple • Apple Loses Renewed Bid for U.S. Ban on Samsung Products • Azoi Unveils 'Wello' Health Tracking Case for iPhone • Apple Executives Receive Restricted Stock Bonuses Worth More Than $12 Million Each • Apple's Istanbul Store Will Open April 4, Tim Cook and Turkish President to Attend • Gmail for iOS Updated With Background Refresh • 'CloudyTabs' Brings iCloud Tabs to Third-Party Mac Browsers via the OS X Menu Bar • Roku Takes Aim at Chromecast and Apple TV With $49 Streaming Stick    

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posted about 1 month ago on mac rumors
Apple today updated its iTunes Festival app to version 5.0, ahead of next week's SXSW iTunes Festival, which kicks off on Tuesday, March 11. The iTunes Festival app [App Store Link] shows up in the iTunes Store with a revamped icon and is listed as having a "refreshed design" and support for SXSW, but the app isn't available for download in the U.S. just yet. Clicking on the download link results in an error message that asks users to try again later, but it will presumably be downloadable shortly. Users in other countries have been able to download the app with iOS 7.0.6, suggesting SXSW streaming does not require iOS 7.1 as was reported earlier this week. Apple's SXSW iTunes Festival is the first it has hosted in the United States, with previous iTunes Festivals occurring annually in London. The festival will offer five free nights of music, beginning on March 11 at Austin City Limits Live at the Moody Theater in Austin, Texas. Featured artists include Coldplay, Imagine Dragons, Kendrick Lamar, Soundgarden, Pitbull, Keith Urban, and more. All of Apple's iTunes Festival concerts are presented for free, with tickets available via a lottery system. Live and on-demand streams of the shows will be available through the revamped iTunes Festival app and via the Apple TV. Recent Mac and iOS Blog Stories • Display Technology Company Pixelworks Discloses Strategic Relationship with Apple • Apple Loses Renewed Bid for U.S. Ban on Samsung Products • Azoi Unveils 'Wello' Health Tracking Case for iPhone • Apple Executives Receive Restricted Stock Bonuses Worth More Than $12 Million Each • Apple's Istanbul Store Will Open April 4, Tim Cook and Turkish President to Attend • Gmail for iOS Updated With Background Refresh • 'CloudyTabs' Brings iCloud Tabs to Third-Party Mac Browsers via the OS X Menu Bar • Roku Takes Aim at Chromecast and Apple TV With $49 Streaming Stick    

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posted about 1 month ago on mac rumors
Apple's CarPlay feature, introduced earlier this week, may be able to be installed in older vehicles, according to new information from Mercedes-Benz. The car company has told 9to5Mac that it is working on "an after-market solution for previous cars," that would allow CarPlay to function in older models.We've confirmed that at least Mercedes-Benz is looking into aftermarket installations of CarPlay that will allow older models of vehicles to access the feature. While the company confirmed that it is trying to get an "an after-market solution for previous cars" it couldn't confirm when the option might become available. While there is no info yet on how the aftermarket installation would work, we'd imagine it will be a dealer installed accessory for select older models like Honda and others already offer for Apple's Siri Eyes Free feature. While it is unclear how an aftermarket solution might be implemented, information uncovered earlier this week indicates that CarPlay works in conjunction with BlackBerry's QNX car operating system. The QNX Car Platform is what powers many of the existing in-car infotainment systems installed in a wide variety of automobiles. CarPlay can be likened to Apple's AirPlay, utilizing in-car infotainment systems to mirror the iPhone's display and functionality, which indicates that it is a technology that can possibly be installed in older vehicles as well as new ones. It will be up to both individual manufacturers and Apple to decide whether aftermarket options will be available for older cars, however. Mercedes-Benz is thus far the only manufacturer that has indicated an aftermarket solution might be possible. The majority of CarPlay's functionality is supplied by the iPhone, including Siri voice control, Maps and GPS and access to features like messages, phone calls, and third-party apps. While CarPlay does currently require a hardware interface and a wired connection in the form of a Lightning connector, Volvo has indicated that Wi-Fi connectivity is coming in the future. At the current point in time, CarPlay has only been demoed in cars from Volvo, Ferrari, and Mercedes-Benz, but Apple has struck deals with several other manufacturers including Honda, Ford, GM, Jaguar, and Hyundai, all of which are expected to launch vehicles with CarPlay support in 2014. Recent Mac and iOS Blog Stories • Display Technology Company Pixelworks Discloses Strategic Relationship with Apple • Apple Loses Renewed Bid for U.S. Ban on Samsung Products • Azoi Unveils 'Wello' Health Tracking Case for iPhone • Apple Executives Receive Restricted Stock Bonuses Worth More Than $12 Million Each • Apple's Istanbul Store Will Open April 4, Tim Cook and Turkish President to Attend • Gmail for iOS Updated With Background Refresh • 'CloudyTabs' Brings iCloud Tabs to Third-Party Mac Browsers via the OS X Menu Bar • Roku Takes Aim at Chromecast and Apple TV With $49 Streaming Stick    

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posted about 1 month ago on mac rumors
Apple announced CarPlay earlier this week at the Geneva Auto Show, bringing Siri-powered messaging, voice calling and streaming music to the car dashboard. Brian Lakamp, president of Digital for Clear Channel Media and Entertainment, talked with Michael Grothaus of Fast Company about iHeartRadio's experience as an early adopter of Apple's new in-car technology. iHeartRadio is an internet radio service that pulls music programming from 800 Clear Channel radio stations across the US along with other sources. It was one of only four streaming music products that Apple selected as a launch partner for its CarPlay service. "Apple is pretty selective about how they disclose information," says Lakamp. "Apple made us aware of the opportunity. We were enthusiastic to participate and then worked closely with them to build the demo that they just demoed in Geneva." iHeartRadio, along with the other launch partners, had early access to Apple's private CarPlay API. Lakamp didn't provide a timeframe for how long it took the company to add CarPlay integration to its app, but did confirm the process was "fairly quick." He also noted that it could add CarPlay to its existing iOS app without having to create a new app dedicated to the Apple technology. "The way that Apple constructed this is a relatively thin layer that we need to build to copy existing apps that move some of the control and command structure to the console," Lakamp says. "Then the console simply acts as a remote control to your app. It was a relatively light integration." [...] "Apple provided twin lanes for the UI and a framework for the UI to operate within, and so made that part of it relatively easy as well. It's a relatively straightforward directory structure and a player structure that has a limited set of controls, or limited set of things you can do. They've got a consistency of feel on the platform, as you might expect from Apple, and a simplicity around how you browse through a menu of choices," says Lakamp. Clear Channel, which owns and operates terrestrial AM and FM media stations, is not afraid of the competition presented by Apple, even if CarPlay does provide "a simple, clean, elegant approach" to connecting an iPhone to an automobile. These new technologies are "additive, and they've extended the opportunity." Apple's CarPlay initiative is supported by several major automobile manufacturers, including Ferrari, Mercedes-Benz, Volvo, BMW, Ford, GM, Honda, Hyundai and others. It will debut in select 2014 models and will work with any iOS device that has a Lightning port, including the iPhone 5s, iPhone 5c and iPhone 5. Recent Mac and iOS Blog Stories • Display Technology Company Pixelworks Discloses Strategic Relationship with Apple • Apple Loses Renewed Bid for U.S. Ban on Samsung Products • Azoi Unveils 'Wello' Health Tracking Case for iPhone • Apple Executives Receive Restricted Stock Bonuses Worth More Than $12 Million Each • Apple's Istanbul Store Will Open April 4, Tim Cook and Turkish President to Attend • Gmail for iOS Updated With Background Refresh • 'CloudyTabs' Brings iCloud Tabs to Third-Party Mac Browsers via the OS X Menu Bar • Roku Takes Aim at Chromecast and Apple TV With $49 Streaming Stick    

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posted about 1 month ago on mac rumors
Apple may be rushing to make changes to its App Store in order to comply with an earlier FTC agreement that requires it to modify its in-app billing system, reports ZDNet. Apple has until March 31 to make the changes required by the FTC and may be trying to roll them out in the company's forthcoming iOS 7.1 update. As part of this FTC settlement, Apple must modify its billing practices to obtain consumers' express consent before billing them for an in-app purchase. Apple also must provide customers with a way to easily withdraw this consent for future purchases.While it might sound trivial, changing the App Store to obtain "consumers’ express, informed consent" before billing them is a significant change. It involves fundamental changes to the App Store order flow and there are a lot of dependencies involved. One source I spoke to says that it's taking Apple longer than expected to make the required changes. In order to meet the government's second criteria (the option to withdraw their consent at any time) Apple must require a password for all IAPs by default, and perhaps make a no-password window an option via settings.These requirements likely necessitate some changes to Apple's iTunes payment processing system, which now needs to verify that consent was given before processing a payment. It may also require some modifications to iOS 7, including its Restrictions feature that already provides limits on in-app purchases by children, although some aspects of the update may be able to be deployed remotely. These new in-app purchasing requirements have not been spotted in any iOS 7.1 beta releases, suggesting Apple is still implementing any necessary changes on the operating system side. ZDNet's source says the company would like to roll out the changes as part of iOS 7.1, but given word that iOS 7.1 is due "any day now" in order to support streaming of next week's SXSW iTunes Festival, it is possible that the in-app purchase changes could be pushed back to another minor iOS update before the end of the month if required. Recent Mac and iOS Blog Stories • Display Technology Company Pixelworks Discloses Strategic Relationship with Apple • Apple Loses Renewed Bid for U.S. Ban on Samsung Products • Azoi Unveils 'Wello' Health Tracking Case for iPhone • Apple Executives Receive Restricted Stock Bonuses Worth More Than $12 Million Each • Apple's Istanbul Store Will Open April 4, Tim Cook and Turkish President to Attend • Gmail for iOS Updated With Background Refresh • 'CloudyTabs' Brings iCloud Tabs to Third-Party Mac Browsers via the OS X Menu Bar • Roku Takes Aim at Chromecast and Apple TV With $49 Streaming Stick    

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posted about 1 month ago on mac rumors
Earlier this week, Apple announced its new CarPlay technology, which opens the door for easier hands-free calling, text messaging and navigation while driving. Consumers may be enthusiastic about this in-car technology, but auto safety experts are concerned about its contribution to distracted driving, reports CNN Money. "The idea that people want to be on their phones, and therefore let's give them a way to do that -- that's not putting safety first, that's putting convenience and the desire to be in touch first," said Bruce Hamilton, manager of research and communications at the AAA Foundation for Traffic Safety." Siri may allow for hands- and eyes-free interaction with a phone, but experts argue it still contributes to "cognitive distraction," which moves a driver's attention away from their driving and onto their phone. Recent studies have shown that the voice-to-text features included in personal assistant software such as Siri carry an "extensive risk" of distracted driving and have the potential to double driver reaction times. Apple is aware of these distracted driving concerns and notes in a press release that Siri minimizes distraction by allowing drivers to keep their eyes on the road. “CarPlay has been designed from the ground up to provide drivers with an incredible experience using their iPhone in the car,” said Greg Joswiak, Apple’s vice president of iPhone and iOS Product Marketing. “iPhone users always want their content at their fingertips and CarPlay lets drivers use their iPhone in the car with minimized distraction." Apple's CarPlay technology is similar to existing in-dash smartphone systems in terms of driver attention, but these concerns over distracted driving are getting renewed attention because of Apple's high-profile launch. Apple's CarPlay will be available as an update to iOS 7 for iPhone 5s, iPhone 5c and iPhone 5 owners. It will debut in 2014 models from major automobile manufacturers such as Ferrari, Mercedes-Benz, Volvo, BMW, Ford, GM, Honda, Hyundai and others. Recent Mac and iOS Blog Stories • Gmail for iOS Updated With Background Refresh • 'CloudyTabs' Brings iCloud Tabs to Third-Party Mac Browsers via the OS X Menu Bar • Roku Takes Aim at Chromecast and Apple TV With $49 Streaming Stick • TwelveSouth Debuts SurfacePad Case for iPad Mini • Lightning Cables Failing Due to Corrosion, Cause Unclear • 'Oscar' Adapter Connects Retina iPad Display Panel to Macs via Thunderbolt • Encrypted Chat App 'Cryptocat' Launches on iOS • Nuance Debuts Dragon Dictate 4 for Mac With Transcription Capabilities    

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posted about 1 month ago on mac rumors
Apple plans to introduce full-screen video iAds for apps on the iPhone and the iPad later this year, reports AdAge. The new ads, described as "interstitials," will allow developers to opt into ads that play in between levels within a game or in between articles in a news-style app. Full screen ads will mark a departure from Apple's typical advertising style, which has limited iAds within the App Store and iTunes Radio to less obtrusive banners that must be clicked for a video ad to be played. iTunes Radio also features audio ads, but full video ads within apps are arguably more interruptive. Some free-to-play apps already feature full-screen third-party video ads. Zynga's Draw Something, for example, requires users to watch a video ad before allowing them to move on to the next level, a task that takes several seconds away from gameplay. Since its 2010 introduction as a way for developers to make money on the iOS platform, iAd has been largely unsuccessful attracting developer interest and revenue. Apple has, however, been attempting to revive iAd with a new focus on iTunes Radio. The in-app video ads may be a way for Apple to rekindle advertisers' interests in its fancy-but-flawed iAds. The ad product line was unveiled in 2010 with all the pomp and circumstance of a new iPhone, but they've struggled to gain traction in the market. Advertisers were initially asked to drop $1 million for the rich-media units, which more closely resemble a mobile microsite than a banner. That price tag has dropped to $100,000 over the years, even as Apple has added features like maps.Few details are available on the video ads, including how Apple plans to sell and price the spots, but they may be positioned as a way to further entice new advertising partners to advertise via the service. The introduction of iTunes Radio, which has the potential to bring in quite a bit of revenue, already garnered Apple several major advertising partners, including McDonald’s, Nissan, Pepsi, and Procter & Gamble. Apple's ad sales, which were at just $125 million in 2012 according to IDC, have lagged significantly behind those of other companies, including Google, but the new video ads along with revenue from iTunes Radio may shift those figures considerably in the years to come. Recent Mac and iOS Blog Stories • 'CloudyTabs' Brings iCloud Tabs to Third-Party Mac Browsers via the OS X Menu Bar • Roku Takes Aim at Chromecast and Apple TV With $49 Streaming Stick • TwelveSouth Debuts SurfacePad Case for iPad Mini • Lightning Cables Failing Due to Corrosion, Cause Unclear • 'Oscar' Adapter Connects Retina iPad Display Panel to Macs via Thunderbolt • Encrypted Chat App 'Cryptocat' Launches on iOS • Nuance Debuts Dragon Dictate 4 for Mac With Transcription Capabilities • Belgian Judge May Block Apple Websites Over 'Misleading' Warranty Information    

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posted about 1 month ago on mac rumors
Cloud gaming company OnLive was revived today with the announcement of two new gaming services, including CloudLift and OnLive Go. CloudLift is a subscription service that allows users to play digital games, such as those from Steam, on any device, while OnLive Go for developers is designed to bring MMOs to mobile devices. With CloudLift, OnLive is able to link games purchased from Steam or other services to OnLive, uploading the games and their metadata to the cloud to be played anywhere on any PC, TV, or mobile device, continuing where a save left off. Users only need to purchase a game from a distributor once in order to play it with the OnLive service, which streams the games as a video of game imagery from the cloud to the device. Games are delivered in 720p at 60 frames per second. At the current time, CloudLift is limited to 20 launch titles such as The LEGO Movie Videogame, Batman: Arkham Origins, Scribblenauts Unlimited, LEGO Lord of the Rings, and Saints Row IV. OnLive Go is similar to CloudLift, but it is designed to allow massively multiplayer games such as War Thunder or Second Life to be accessible on any device without having to wait for long installs. Players can access MMOs on mobile devices and can launch cloud versions of games while waiting for downloads on Macs or PCs. OnLive's first Game Service was introduced in 2010, but issues with Internet connections, latency, and video compression caused it to receive unfavorable reviews. In 2012, the company was forced to lay off most of its employees, later being sold to Lauder Partners for just $4.8 million. The company has now hired former IGN Chief Mark Jung as executive chairman and hopes to make a comeback with its new services and an expanded set of data servers. In an interview with VentureBeat, Jung said the company is aiming to deliver a higher value service to users."In this last year, we have been repositioning the company and redesigning our services for a positive business going forward," Jung said. "We have rearchitected it to deliver a much higher value proposition for the users."The CloudLift service is currently available on Macs, PCs, and Android devices. OnLive has plans to bring connectivity to iOS devices, but the company told Pocket-Lint that getting the technology right around Apple's limitations is a difficult task."iOS is a big platform. We're not sitting here ignoring it," he said. "It's the same thing with Surface. We want to be platform agnostic. We continue to grow and we'll focus on growing across all of those."OnLive's new CloudLift service is available for $14.99 per month, while OnLive Go is variably priced with Second Life gaming available for $3 per hour. Both CloudLift and OnLive Go require a solid Internet connection of at least 2 megabits a second. OnLive is also offering its PlayPack subscription service, which provides users with 250 games, for $9.99 per month. Recent Mac and iOS Blog Stories • 'CloudyTabs' Brings iCloud Tabs to Third-Party Mac Browsers via the OS X Menu Bar • Roku Takes Aim at Chromecast and Apple TV With $49 Streaming Stick • TwelveSouth Debuts SurfacePad Case for iPad Mini • Lightning Cables Failing Due to Corrosion, Cause Unclear • 'Oscar' Adapter Connects Retina iPad Display Panel to Macs via Thunderbolt • Encrypted Chat App 'Cryptocat' Launches on iOS • Nuance Debuts Dragon Dictate 4 for Mac With Transcription Capabilities • Belgian Judge May Block Apple Websites Over 'Misleading' Warranty Information    

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posted about 1 month ago on mac rumors
Apple's new chip partner Taiwan Semiconductor Manufacturing Company (TSMC) has begun production on the next-generation A8 chip destined for the iPhone 6 later this year, according to a report [Google Translate] from Taiwan's Commercial Times picked up by AFP.The world's leading contract microchip maker last month started producing the A8 chip, which is tipped to power the expected iPhone 6, the Commercial Times reported. The report, which cited supply chain sources, said TSMC had won most of the manufacturing orders for logic and power management integrated chips for the new handset.The report claims that the new 20-nanometer A8 will include a quad-core 64-bit processor and quad-core graphics, and that an earlier start to chip production compared to the previous years could give Apple the flexibility to comfortably launch the new iPhone in the third quarter of this year. Samsung has been Apple's exclusive manufacturing partner for A-series chips, but Apple has long been reported to be trying to shift orders to TSMC. After years of rumors, Apple and TSMC reportedly struck a deal in mid-2013 to begin chip production in early 2014. TSMC and Samsung were initially reported to be splitting the production load for the A8, but Samsung is now said to have dropped out due to low yields. Recent Mac and iOS Blog Stories • Roku Takes Aim at Chromecast and Apple TV With $49 Streaming Stick • TwelveSouth Debuts SurfacePad Case for iPad Mini • Lightning Cables Failing Due to Corrosion, Cause Unclear • 'Oscar' Adapter Connects Retina iPad Display Panel to Macs via Thunderbolt • Encrypted Chat App 'Cryptocat' Launches on iOS • Nuance Debuts Dragon Dictate 4 for Mac With Transcription Capabilities • Belgian Judge May Block Apple Websites Over 'Misleading' Warranty Information • Apple CFO Peter Oppenheimer Joins Board of Directors at Goldman Sachs    

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posted about 1 month ago on mac rumors
As Apple continues work on its much-rumored iWatch, the company is placing a significant focus on expanding Siri's ability to interface with third-party apps, according to a report from The Information summarized by TechCrunch. With input methods for the iWatch limited due to the device's size, Siri's voice capabilities may be one of the best tools for Apple to leverage, and that means improving Siri's capabilities.The report points out how the Siri of today can’t do things like book a car rental or make a hotel reservation, or use a messaging app other than Messages to send a text. The improvements to Siri would potentially enable those types of things, enabling third-party integrations that don’t require one-to-one business arrangement between Apple and the external company. Current integrations like those with OpenTable and Wolfram Alpha do involve those direct deals, which limits the pace at which new third-party powers can be added to Siri.The report also claims that Apple is working on technology to dynamically adjust what content is being shown on a device's display, offering the example of a running app automatically being shown when the user begins jogging. The technology would obviously be useful for a device such as the iWatch with very limited display size and input capabilities. Apple has been rumored for several years to be working on a smart watch project, with the company reportedly placing a strong focus on biometrics to include health-related data tracking for the iOS ecosystem. Recent Mac and iOS Blog Stories • Roku Takes Aim at Chromecast and Apple TV With $49 Streaming Stick • TwelveSouth Debuts SurfacePad Case for iPad Mini • Lightning Cables Failing Due to Corrosion, Cause Unclear • 'Oscar' Adapter Connects Retina iPad Display Panel to Macs via Thunderbolt • Encrypted Chat App 'Cryptocat' Launches on iOS • Nuance Debuts Dragon Dictate 4 for Mac With Transcription Capabilities • Belgian Judge May Block Apple Websites Over 'Misleading' Warranty Information • Apple CFO Peter Oppenheimer Joins Board of Directors at Goldman Sachs    

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posted about 1 month ago on mac rumors
Corning Glass senior vice president Tony Tripeny spoke critically of sapphire as a material for displays during a question and answer session at the recent Morgan Stanley Technology, Media & Telecom Conference (Via Seeking Alpha and CNET). His responses reiterate the company's earlier opposition to sapphire glass. Corning Gorilla Glass 2 Morgan Stanley's James Fawcett asked Tripeny about sapphire versus glass now that "there is one large handset and device maker that people suspect maybe looking at Sapphire." This one large manufacturer is obviously Apple, which is building a plant in Arizona to manufacture sapphire for "a secret project," possibly the iWatch or the next generation iPhone. Tripeny didn't hold back in his criticism of the sapphire crystal material. When we look at it, we see a lot of disadvantages of Sapphire versus Gorilla Glass. It's about 10 times more expensive. It's about 1.6 times heavier. It's environmentally unfriendly. It takes about 100 times more energy to generate a Sapphire crystal than it does glass. It transmits less light which it means either dimmer devices or shorter battery life. It continues to break. I think while it's scratch resistant product it still breaks and our testing says that Gorilla Glass, about 2.5 times more pressure that it can take than Sapphire on. So when we look at it, we think from an overall industry and trend that is not attractive in consumer electronics. Fawcett continued to query Tripeny on the material with the Corning executive hinting that Apple is looking at sapphire for its marketing appeal as the material "has got a very sexy name." Tripeny also mentions the extra cost and lower manufacturing yield of sapphire glass when compared to Gorilla Glass.The formation takes about 4,000 times longer than Gorilla Glass at a significantly higher melting temperature. Its hardness makes machining more difficult and costly. Then the cost per unit increases exponentially because when you have defects in boundaries in the crystal growth process, you essentially cut them out and so unlike glass where we have developed technologies so that we can have very large pristine pieces of glass, when you have that on crystals, what you end up doing is always having a yield issue. So it is really those items that make things more expensive. Corning now is manufacturing Gorilla Glass 3 for use in smartphones and tablets. Announced at CES 2013, the material is three times more damage resistant than its predecessor Gorilla Glass 2. The company earlier this year also announced a new shaped Gorilla Glass product for devices that require a curved display and a version of its Gorilla Glass with antimicrobial properties. Recent Mac and iOS Blog Stories • Roku Takes Aim at Chromecast and Apple TV With $49 Streaming Stick • TwelveSouth Debuts SurfacePad Case for iPad Mini • Lightning Cables Failing Due to Corrosion, Cause Unclear • 'Oscar' Adapter Connects Retina iPad Display Panel to Macs via Thunderbolt • Encrypted Chat App 'Cryptocat' Launches on iOS • Nuance Debuts Dragon Dictate 4 for Mac With Transcription Capabilities • Belgian Judge May Block Apple Websites Over 'Misleading' Warranty Information • Apple CFO Peter Oppenheimer Joins Board of Directors at Goldman Sachs    

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posted about 1 month ago on mac rumors
Last October, Apple filed a motion seeking sanctions against Samsung and its outside lawyers, accusing both of unlawfully sharing sensitive data about Apple's 2011 patent license agreement with Nokia. Specifically, the motion stated that a Samsung executive informed Nokia that the terms of the patent settlement were "known to him", and used that information to negotiate other patent agreements in Samsung’s favor. The license terms between Apple and Nokia were marked "Highly Confidential - Attorneys' Eyes Only", but were shared with other Samsung employees. In January, Judge Paul S. Grewal ruled against imposing sanctions on Samsung, instead choosing to solely penalize the company's law firm, Quinn Emanuel. Now however, FOSS Patents is reporting that Apple released its confidential license terms with Nokia and the NEC while seeking sanctions against Samsung for its role in the leaks. The license terms were viewable in a publicly accessible court proceedings document on the Internet for four months before they were removed, as Samsung has filed a new motion asking the court to reduce the penalties against its law firm: Apple's and Nokia's scorched-earth approach to Samsung's inadvertent disclosure, and the amount of the concomitant fees Apple and Nokia incurred in pursuing those efforts, must be juxtaposed against the fact that Apple had simultaneously posted (and Nokia neglected to notice) this information on the Internet for all the world to see. The fee award should be reduced accordingly. Samsung also added in its filing that Apple should now be required to provide information as to what happened based on "transparency and evenhandedness." A hearing on Samsung's new motion against Apple is scheduled to take place on April 8, as the company also states it may seek further sanctions against Apple after reviewing other information about the situation. The new motion comes before a second patent infringement lawsuit between Apple and Samsung is set to begin on March 31, 2014. Samsung will only have four patents claims to bring to the upcoming trial, as Judge Koh invalidated two of its patent claims in January. Recent Mac and iOS Blog Stories • Roku Takes Aim at Chromecast and Apple TV With $49 Streaming Stick • TwelveSouth Debuts SurfacePad Case for iPad Mini • Lightning Cables Failing Due to Corrosion, Cause Unclear • 'Oscar' Adapter Connects Retina iPad Display Panel to Macs via Thunderbolt • Encrypted Chat App 'Cryptocat' Launches on iOS • Nuance Debuts Dragon Dictate 4 for Mac With Transcription Capabilities • Belgian Judge May Block Apple Websites Over 'Misleading' Warranty Information • Apple CFO Peter Oppenheimer Joins Board of Directors at Goldman Sachs    

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