posted about 1 month ago on mac rumors
General Motors today announced that select 2016 model year Buick and GMC vehicles will support CarPlay and Android Auto through the IntelliLink system, including the 2016 Buick LaCrosse and Regal and 2016 GMC Canyon, Yukon and Sierra. Buick and GMC will support CarPlay at the beginning of the model year and add Android Auto compatibility to select vehicles later in the model year. The built-in IntelliLink screen will indicate when a CarPlay or Android Auto compatible smartphone is connected via USB, enabling quick and easy access to Maps, Phone, Messages, Music, Podcasts and third-party apps such as Spotify, Rdio, iHeartRadio, CBS Radio and MLB At Bat. CarPlay also uses Siri voice control and interfaces with your vehicle's knobs, dials and buttons for hands-free or eyes-free control of your iPhone. GM announced in late May that it is adding CarPlay and Android Auto support to 14 new 2016 Chevrolet models later this year, with the 650 HP Corvette Z06 the first vehicle to roll off the assembly line and head to dealerships. GM's luxury car brand Cadillac will also be adding CarPlay and Android Auto support to its 2016 model vehicles equipped with a CUE 8-inch multi-touch screen, excluding the SRX Crossover. Recent Mac and iOS Blog Stories • Apple Music Royalties During Free Trial May be Lower Than Expected • Apple Named Promoter Member of Bluetooth SIG • iOS 8.3 Untethered Jailbreak Released for iPhone and iPad • Video of 20-Year-Old Mac Operating System Running on an Apple Watch • New Video Shows Up-Close Look at Progress on Apple Campus 2 • Apple Plans to Release iOS 8.4 GM and iOS 9 Beta 2 Later Today • How to Use Your iPhone With HomeKit-Enabled Devices • Review: SchuttenWorks 'Wave' is a Compact, Elegant Apple Watch Charging Stand

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posted about 1 month ago on mac rumors
In late May, General Motors and its Chevrolet brand announced that its first 2016 cars equipped with CarPlay would be available later this year. Less than a month after the announcement, the first Chevy CarPlay vehicle, a silver Corvette Z06, has rolled off the production line. Chevy shared images of the maiden Corvette with TechCrunch, and told the site its Corvette Z06 vehicles are now heading to dealerships and consumers. Chevy's Corvette Z06 is the second vehicle with CarPlay that's actually available for consumers to purchase, following the Ferarri FF. The Ferarri FF has been the only vehicle sold with built-in CarPlay support since CarPlay was announced in March of 2014, but the service has also been available to consumers through aftermarket solutions from companies like Alpine and Pioneer. Chevy's very first vehicle with CarPlay support, courtesy of TechCrunch The 2016 Corvette Z06 has a base MSRP of $79,000 and comes equipped with an 8-inch color touchscreen that uses Chevrolet's MyLink system alongside CarPlay. The Z06 is the most powerful production car that General Motors has created, with 650 horsepower at 6,400 rpm and 650-lb ft of torque at 3,600 rpm. At Chevy's May CarPlay media event, which MacRumors attended, there was no mention of the Corvette Z06 launching as the first Chevy CarPlay car, with Chevrolet representatives instead pointing towards the Tahoe, Suburban, and Volt as the first CarPlay-equipped vehicles. Those cars are expected to go into production in July, with the rest of the Chevy CarPlay lineup rolling out later in 2015. A full list of Chevy vehicles that will be released with CarPlay support is below. - 7-inch Screens: Spark, Cruze, Malibu, Camaro, Camaro Convertible, Silverado, Silverado HD - 8-inch Screens: Cruze, Malibu, Impala, Volt, Camaro, Camaro Convertible, Corvette, Corvette Convertible, Colorado, Silverado, Silverado HD, Tahoe, Suburban As we learned at Chevy's media event, the first CarPlay vehicles from the company will not include an upcoming iOS 9 feature -- wireless CarPlay support. Chevy's 2016 vehicles will require a user's iPhone to be connected via a Lightning cable. iOS 9 also includes new features that allow it to be more deeply integrated with in-car systems, letting car knobs control CarPlay functions, but it is not clear if Chevy's vehicles will take advantage of this upgrade when Apple's new operating system launches in the fall. Several other car manufacturers are expected to launch CarPlay-compatible vehicles in 2015. Volkswagen has promised that its first CarPlay vehicles will come in 2015, and at Apple's "Spring Forward" media event in March, Tim Cook said that more than 40 car models with CarPlay support would be available by the end of the year. Recent Mac and iOS Blog Stories • Apple Plans to Release iOS 8.4 GM and iOS 9 Beta 2 Later Today • How to Use Your iPhone With HomeKit-Enabled Devices • Review: SchuttenWorks 'Wave' is a Compact, Elegant Apple Watch Charging Stand • Buyer's Guide: Deals on iPad Mini 3, MacBook Air, Apple Accessories, and More • Sprint Expands 'Slash Your Payment in Half' Promo to Boost Mobile • Apple Discounts 'Amazing Fantasy Games' for New iOS App Store Promotion • Review: Hands-On With Olloclip's Telephoto + Ultra Wide-Angle Active Lens and Ollocase • Samsung Asks Court to Reconsider Appeal in Infringement Ruling

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posted about 1 month ago on mac rumors
Apple CEO Tim Cook recently confirmed China's integral part in the company's decision to pursue a gold design option in many of its devices. Speaking with a Chinese-language version of Bloomberg Businessweek, Cook stated that the addition of a gold option within the iPhone 5s lineup in 2013 "reflects in part the popularity of that color among Chinese users." Apple Inc. takes Chinese consumer tastes into account when it designs many of its products, Chief Executive Tim Cook said, underscoring the country’s importance to the iPhone maker. The decision to offer a gold iPhone last year reflects in part the popularity of that color among Chinese users, he added. Greater China, which includes Taiwan and Hong Kong, is now Apple’s second-largest market and has become a battleground for the company as it vies with Samsung Electronics Co. and Xiaomi Corp. for smartphone supremacy. Apple's decision to tailor major aspects of its devices to China makes sense, given the Greater China area has become the company's second-largest market over the last few years. In the second quarterly earnings call of 2015, Cook detailed an all-time quarterly revenue record for the Greater China province, growing 71 percent year over year to a grand total of $16.8 billion. According to data compiled by Bloomberg, China accounted for a total of 29 percent of Apple's revenue in the March quarter. In the same interview, the Apple CEO reiterated strong developer support for the Apple Watch with over 3500 apps available for the new wrist-worn device. That compares to roughly 500 apps available for the iPhone at the 2008 debut of the App Store and 1000 for the iPad at its 2010 launch. Cook finished the interview by noting Apple plans to begin more than 180 trial programs in various schools in China, with an aim to "transform traditional educational models and help students contribute to society." Cook and Apple hope to do this through various Apple-inspired training programs, from helping kids learn the ins-and-outs of music composition with GarageBand to teaching hearing-impaired children how to use smartphones. The company hopes to see the program double in number by the end of 2015. Recent Mac and iOS Blog Stories • Apple Plans to Release iOS 8.4 GM and iOS 9 Beta 2 Later Today • How to Use Your iPhone With HomeKit-Enabled Devices • Review: SchuttenWorks 'Wave' is a Compact, Elegant Apple Watch Charging Stand • Buyer's Guide: Deals on iPad Mini 3, MacBook Air, Apple Accessories, and More • Sprint Expands 'Slash Your Payment in Half' Promo to Boost Mobile • Apple Discounts 'Amazing Fantasy Games' for New iOS App Store Promotion • Review: Hands-On With Olloclip's Telephoto + Ultra Wide-Angle Active Lens and Ollocase • Samsung Asks Court to Reconsider Appeal in Infringement Ruling

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posted about 1 month ago on mac rumors
Apple is seeking to develop an in-house single-chip solution for integrating both the touchscreen and display drivers for mobile devices onto one chip, according to a new report today from Taiwanese site DigiTimes. The touch and display driver integration (TDDI) chips would also include "integrated fingerprint sensors", potentially allowing Apple to do away with the iconic home button. Apple is internally developing touch and display driver integration (TDDI) single-chip solutions for its iPhones, according to sources in Taiwan's IC design industry. The TDDI single-chip solutions will also come with integrated fingerprint sensors, said the sources. The integrated design would fit into future iPhone designs – models with ultra-thin and ultra-narrow displays, and with a whole plane design eliminating the Home button.TDDI is a new advance in the industry, with Synaptics introducing the first such solution earlier this year. Synaptics created its new TDDI chips by leveraging its recent acquisition of chipmaker Renesas SP Drivers, combining Synaptics' touch technology chipset with Renasas' display technology. Apple reportedly explored acquiring Renesas SP Drivers last year but the talks failed to lead to a deal. Synaptics had hoped its acquisition of Renesas SP Drivers and its TDDI chips would entice Apple to once again become a Synaptics customer, but today's report suggests Apple is pursuing its own solutions. DigiTimes suggests Apple's solution could eliminate the traditional iOS device home button, presumably by integrating its functionality into the device's screen, something Apple has explored in previous patent applications. This could allow future iPhones to see increased display sizes with edge-to-edge screens or smaller form factors with the same 4.7-inch and 5.5-inch displays seen on today's models. Recent Mac and iOS Blog Stories • How to Use Your iPhone With HomeKit-Enabled Devices • Review: SchuttenWorks 'Wave' is a Compact, Elegant Apple Watch Charging Stand • Buyer's Guide: Deals on iPad Mini 3, MacBook Air, Apple Accessories, and More • Sprint Expands 'Slash Your Payment in Half' Promo to Boost Mobile • Apple Discounts 'Amazing Fantasy Games' for New iOS App Store Promotion • Review: Hands-On With Olloclip's Telephoto + Ultra Wide-Angle Active Lens and Ollocase • Samsung Asks Court to Reconsider Appeal in Infringement Ruling • Unicode Consortium Releases Unicode 8 With Taco, Cheese and Unicorn Face Emoji

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posted about 1 month ago on mac rumors
Apple's Eddy Cue posted on twitter: #AppleMusic will pay artist for streaming, even during customer’s free trial period— Eddy Cue (@cue) June 22, 2015 We hear you @taylorswift13 and indie artists. Love, Apple— Eddy Cue (@cue) June 22, 2015 Recent Mac and iOS Blog Stories • How to Use Your iPhone With HomeKit-Enabled Devices • Review: SchuttenWorks 'Wave' is a Compact, Elegant Apple Watch Charging Stand • Buyer's Guide: Deals on iPad Mini 3, MacBook Air, Apple Accessories, and More • Sprint Expands 'Slash Your Payment in Half' Promo to Boost Mobile • Apple Discounts 'Amazing Fantasy Games' for New iOS App Store Promotion • Review: Hands-On With Olloclip's Telephoto + Ultra Wide-Angle Active Lens and Ollocase • Samsung Asks Court to Reconsider Appeal in Infringement Ruling • Unicode Consortium Releases Unicode 8 With Taco, Cheese and Unicorn Face Emoji

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posted about 1 month ago on mac rumors
A couple days ago BuzzFeed reported that Taylor Swift's new album, "1989", would not be available to stream on Apple Music, denying the service of one of the best-selling albums of the last two years. Today, Swift penned an open letter to the Cupertino company explaining her decision. I’m sure you are aware that Apple Music will be offering a free 3 month trial to anyone who signs up for the service. I’m not sure you know that Apple Music will not be paying writers, producers, or artists for those three months. I find it to be shocking, disappointing, and completely unlike this historically progressive and generous company.Swift, who calls Apple one of her best partners in selling her music, says that while she is able to take care of herself and her band, crew and management with money from live shows, indie artists do not have the same luxury. She explains that her sentiments about the three-month free trial are echoed by "every artist, writer and producer in my social circles who are afraid to speak up publicly because we admire and respect Apple so much." She goes on to say that she understands Apple is working toward a goal of paid streaming and that Apple Music could be the first streaming service that "gets it right" in her eyes in regards to artist compensation. However, she also points out that Apple is "astronomically successful" and could afford to pay artists, writers and producers during the three-month free trial. She closes the open letter asking Apple to reconsider its policy. But I say to Apple with all due respect, it’s not too late to change this policy and change the minds of those in the music industry who will be deeply and gravely affected by this. We don’t ask you for free iPhones. Please don’t ask us to provide you with our music for no compensation.This isn't the first time Apple has received criticism for not paying labels and artists royalties during the 3-month free trial. Last week, indie labels from the United Kingdom who housed artists like Adele argued that the trial period would "put people out of business". Singer-songwriter Anton Newcombe also spoke out about the policy, claiming the Cupertino company threatened to ban his music from iTunes if he did not accept no royalties during the 3-month free trial. Apple denied the claim. Apple Music will launch in just under 10 days, going live on June 30 as part of an upcoming iOS 8.4 update. After the service's free three-month trial it will cost $9.99 per month for individuals and $14.99 a month for families up to 6. Recent Mac and iOS Blog Stories • How to Use Your iPhone With HomeKit-Enabled Devices • Review: SchuttenWorks 'Wave' is a Compact, Elegant Apple Watch Charging Stand • Buyer's Guide: Deals on iPad Mini 3, MacBook Air, Apple Accessories, and More • Sprint Expands 'Slash Your Payment in Half' Promo to Boost Mobile • Apple Discounts 'Amazing Fantasy Games' for New iOS App Store Promotion • Review: Hands-On With Olloclip's Telephoto + Ultra Wide-Angle Active Lens and Ollocase • Samsung Asks Court to Reconsider Appeal in Infringement Ruling • Unicode Consortium Releases Unicode 8 With Taco, Cheese and Unicorn Face Emoji

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posted about 1 month ago on mac rumors
Apple has determined that a small number of 3TB hard drives used in late 2012 27-inch iMacs sold between December 2012 and September 2013 may fail under certain conditions and has initiated a replacement program to replaced affected hard drives. Apple or an Apple Authorized Service Provider (AASP) will replace affected hard drives free of charge. Apple is contacting affected iMac owners that provided a valid email address during product registration to inform them about the new replacement program. iMac owners can check if they are affected by entering the computer's serial number on Apple's support website, and visit the Genius Bar, visit an AASP or contact Apple Technical Support to initiate the replacement process. Apple advises that customers who paid to have their hard drive repaired contact the company for a refund. The replacement program covers affected iMac models until December 19, 2015, or three years from the affected iMac's original date of sale, depending on whichever is longer. Read about the iMac replacement program on Apple's support website for further details. Recent Mac and iOS Blog Stories • Sprint Expands 'Slash Your Payment in Half' Promo to Boost Mobile • Apple Discounts 'Amazing Fantasy Games' for New iOS App Store Promotion • Review: Hands-On With Olloclip's Telephoto + Ultra Wide-Angle Active Lens and Ollocase • Samsung Asks Court to Reconsider Appeal in Infringement Ruling • Unicode Consortium Releases Unicode 8 With Taco, Cheese and Unicorn Face Emoji • How to Make Icons and Fonts Bigger on Apple Watch • Review: Dotti and Notti Are Fun iPhone-Controlled Smart Lights That Deliver Notifications • Nest Debuts New Nest Protect Smoke Detector, Nest Cam Security Camera

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posted about 1 month ago on mac rumors
Earlier this week, singer-songwriter Anton Newcombe of The Brian Jonestown Massacre took to Twitter to rant about the Apple Music terms he had allegedly been offered by Apple, accusing the company of threatening to take his music off iTunes if he did not agree to the three-month free trial period that's been a sticking point with indie artists. Calling Apple a "satanic corporation," (and mistakenly tweeting at an "Apple Official" Twitter account not run by Apple) Newcombe said Apple offered him a deal that required him to provide his music for free for three months, and when he asked what would happen if he refused, he was told his music would be removed from sale on iTunes. The biggest company on earth wants to use my work to make money for 3 months and pay me nothing - of I say no,I'm banned— antonnewcombe (@antonnewcombe) June 17, 2015 Newcombe's claims have been circulating around the Internet for the last several days, and as of yesterday, they prompted a reply from Apple. An Apple representative spoke to Rolling Stone and said the company has not been threatening to remove artists' music from iTunes for refusing Apple Music deals. "It will not be taken off," said the representative. Newcombe's representative did not respond to a request for comment following Apple's statement, but Newcombe has continued his tirade against Apple Music on Twitter. Apple plans to offer consumers a three-month trial for Apple Music, but during that period, the company will pay no royalties or fees to artists and labels. Several indie labels have spoken out against the move, claiming the trial period will "literally put people out of business." Following the free trial period, Apple will give labels a 71.5 percent split of subscription revenue in the United States and will pay out a slightly higher percentage outside of the U.S., but labels say the numbers do little to alleviate the sting of three months of no royalty payments at all. Apple Music will launch in a week in a half, going live on June 30 as part of an upcoming iOS 8.4 update. The service will be free for the first three months, after which it will cost $9.99 for individuals and $14.99 for families up to 6. Recent Mac and iOS Blog Stories • Apple Discounts 'Amazing Fantasy Games' for New iOS App Store Promotion • Review: Hands-On With Olloclip's Telephoto + Ultra Wide-Angle Active Lens and Ollocase • Samsung Asks Court to Reconsider Appeal in Infringement Ruling • Unicode Consortium Releases Unicode 8 With Taco, Cheese and Unicorn Face Emoji • How to Make Icons and Fonts Bigger on Apple Watch • Review: Dotti and Notti Are Fun iPhone-Controlled Smart Lights That Deliver Notifications • Nest Debuts New Nest Protect Smoke Detector, Nest Cam Security Camera • UK Indie Labels Say Apple Music Free Trial Could 'Literally Put People Out of Business'

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posted about 1 month ago on mac rumors
Apple has quietly pulled the original iPad mini from the Apple Online Store this week and removed other references of the tablet from its website, as noted by 9to5Mac. The nearly three-year-old iPad mini was announced in October 2012 as a smaller 7.9-inch version of the iPad, but the tablet has since been succeeded by the iPad mini 2 and iPad mini 3, the latter featuring a Retina display, Touch ID and 64-bit A7 processor. Apple dropped the price of the first-gen A5-based iPad mini to $299 in October 2013 and further discounted the tablet to $249 in October 2014, but the device was a hard sell given the iPad mini 2 starts at $299 with newer features. The original iPad mini remains available in the refurbished section of the Apple Online Store for between $209 and $409 depending on the specific model and storage capacity. The original iPad mini remains available in limited quantities through authorized third-party resellers such as Amazon, although likely only until leftover stock is depleted. Apple's remaining tablet lineup for sale includes the iPad Air 2, iPad Air, iPad mini 3 and iPad mini 2, and the company is widely rumored to introduce a larger 12.9-inch "iPad Pro" targeted at professional users later this year. Recent Mac and iOS Blog Stories • Apple Discounts 'Amazing Fantasy Games' for New iOS App Store Promotion • Review: Hands-On With Olloclip's Telephoto + Ultra Wide-Angle Active Lens and Ollocase • Samsung Asks Court to Reconsider Appeal in Infringement Ruling • Unicode Consortium Releases Unicode 8 With Taco, Cheese and Unicorn Face Emoji • How to Make Icons and Fonts Bigger on Apple Watch • Review: Dotti and Notti Are Fun iPhone-Controlled Smart Lights That Deliver Notifications • Nest Debuts New Nest Protect Smoke Detector, Nest Cam Security Camera • UK Indie Labels Say Apple Music Free Trial Could 'Literally Put People Out of Business'

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posted about 1 month ago on mac rumors
Apple requested 4K video content from Sony Pictures for the purpose of digital distribution and on-demand streaming testing, according to a new document [PDF] released by WikiLeaks from the Sony data breach (via AppleInsider). The document is a materials access letter from Culver Digital Distribution Inc, a division of Sony Pictures Entertainment, to Apple. It served as a formal agreement between the two companies for the "testing and / or preparing" of 4K content from Sony movies and TV shows. The letter is dated September 26, 2013, hinting that Apple has been exploring distributing 4K content for the past two years. The Cupertino company has been rumored to be working 4K in the past, most notably in 2013 when two reports suggested Apple was working on a 4K TV set. Those plans were eventually nixed and reports emerged of a brand new set-top box Apple TV with an A8 chip alongside a TV streaming service. Speculation suggested the new Apple TV's rumored A8 chip, which is capable of playing 4K content, would result in a 4K-capable Apple TV and streaming service. However, a report earlier this year confirmed that a new Apple TV would not support 4K content. While 4K, also known as Ultra HD, has seen an increased amount of popularity recently with more affordable 4K TV sets from manufacturers and some availability of 4K content on streaming services like Netflix, the format is not yet ubiquitous. Recent Mac and iOS Blog Stories • Apple Discounts 'Amazing Fantasy Games' for New iOS App Store Promotion • Review: Hands-On With Olloclip's Telephoto + Ultra Wide-Angle Active Lens and Ollocase • Samsung Asks Court to Reconsider Appeal in Infringement Ruling • Unicode Consortium Releases Unicode 8 With Taco, Cheese and Unicorn Face Emoji • How to Make Icons and Fonts Bigger on Apple Watch • Review: Dotti and Notti Are Fun iPhone-Controlled Smart Lights That Deliver Notifications • Nest Debuts New Nest Protect Smoke Detector, Nest Cam Security Camera • UK Indie Labels Say Apple Music Free Trial Could 'Literally Put People Out of Business'

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posted about 1 month ago on mac rumors
Earlier this week, researchers from several universities published a report exposing a string of security vulnerabilities in iOS and OS X. The vulnerabilities, all labeled as XARA weaknesses, let malicious apps approved on the Mac and iOS App Stores gain access to sensitive data like passwords. The report details several methods that inter-app interaction services can use to access everything from the Keychain and Websocket on OS X to the URL scheme on iOS and OS X, giving hackers access to sensitive data, including information stored within third-party apps like 1Password, Gmail, Facebook, Twitter, Instagram, Evernote, and more. Following the release of the report, iMore's Nick Arnott and Rene Ritchie have taken an in-depth look at the XARA weaknesses in a series of posts on the subject, explaining exactly what they do, how they work on iOS and OS X, and the steps that you can take to protect yourself. The first post from iMore gives a quick overview of what XARA is, explaining that it's a group of exploits that use malicious apps to gain access to secure information by inserting themselves into the middle of a communications chain or sandbox. OS X, not iOS, is primarily affected by XARA exploits, and the malicious apps are able to be distributed through the Mac App Store and the iOS Store. After being downloaded, an app using XARA exploits waits to intercept data. Ritchie explains how it works:For OS X Keychains, it includes pre-registering or deleting and re-registering items. For WebSockets, it includes preemptively claiming a port. For Bundle IDs, it includes getting malicious sub-targets added to the access control lists (ACL) of legitimate apps. For iOS, it includes hijacking the URL scheme of a legitimate app.iMore's second in-depth XARA post, written by Nick Arnott, goes into even more detail on the XARA weaknesses and details how to determine if you've been affected. On OS X, checking for malicious keychain entries is possible by opening the Keychain Access app, clicking on an item in the list, choosing "Get Info" and looking at the "Access Control" tab to see which apps have access to the Keychain item. As detailed by Arnott, the only XARA exploit that affects OS devices is the one that involves URL scheme hijacking, detectable by paying careful attention to apps that open via URL scheme, as they may look slightly different than the real thing.All that said, you can help protect yourself from URL scheme hijacking if you're paying attention: When URL schemes are called, the responding application gets called to the foreground. This means that even if a malicious app intercepts the URL scheme intended for another app, it will have to come to the foreground to respond. As such, an attacker will have to do a bit of work to pull of this sort of attack without being noticed by the user. In one of the videos provided by the researchers, their malicious app attempts to impersonate Facebook. Similar to a phishing website that doesn't look quite like the real thing, the interface presented in the video as Facebook may give some users pause: The app presented isn't logged in to Facebook, and its UI is that of a web view, not the native app.Apple's known about XARA for several months, and according to the researchers who shared the vulnerability with Apple, the company does appear to have tried to fix it several times without success. Avoiding the exploit is relatively simple, as Ritchie and Arnott point out. Avoiding malicious apps can be done by downloading software only from trusted developers and avoiding anything that seems suspicious. For those interested in learning more about the XARA weaknesses, iMore's overview post on the exploit and the site's more in-depth post are well worth a read. Recent Mac and iOS Blog Stories • Review: Hands-On With Olloclip's Telephoto + Ultra Wide-Angle Active Lens and Ollocase • Samsung Asks Court to Reconsider Appeal in Infringement Ruling • Unicode Consortium Releases Unicode 8 With Taco, Cheese and Unicorn Face Emoji • How to Make Icons and Fonts Bigger on Apple Watch • Review: Dotti and Notti Are Fun iPhone-Controlled Smart Lights That Deliver Notifications • Nest Debuts New Nest Protect Smoke Detector, Nest Cam Security Camera • UK Indie Labels Say Apple Music Free Trial Could 'Literally Put People Out of Business' • Apple Yet to Contact Indie Publishers for Apple Music Streaming Rights

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posted about 1 month ago on mac rumors
Apple is planning a second-generation Apple Watch with new features including a front-facing FaceTime video camera, expanded Wi-Fi capabilities and possibly additional models based on new materials, according to 9to5Mac. The report claims the so-called "Apple Watch 2" is likely to be introduced in 2016 following the release of WatchOS 2 and native Apple Watch apps in the fall. The new FaceTime camera will reportedly be built into the Apple Watch's top bezel and enable users to make and receive FaceTime calls on their wrists. Apple previously announced at WWDC that WatchOS 2 will have a new FaceTime Audio feature for Wi-Fi-based calling, and the new software also enables Apple Watch users to answer or reject FaceTime video calls through a paired iPhone. A new Wi-Fi chip inside the Apple Watch 2 will expand the wrist-worn device's iPhone-free Wi-Fi capabilities for basic tasks, possibly including text messaging, emailing and up-to-date weather data. The new wireless chipset will also enable Find my Watch for tracking a lost, stolen or misplaced Apple Watch using Wi-Fi router triangulation technology as opposed to GPS. Despite gaining several new features, the Apple Watch 2 will likely have similar battery life as the original model. The report claims that Apple has conducted market research and determined that, despite early concerns, most customers are satisfied with their Apple Watch's battery life, allowing Apple engineers to focus their efforts on other areas besides battery improvements. Apple is also said to be exploring different Apple Watch variations beyond the Sport, Watch and Edition models currently available, in an effort to attract customers at price points between $1,000 and $10,000. The report claims it is possible, but not certain, that Apple may release new Apple Watch models based on metals such as titanium, tungsten, palladium or platinum. Recent Mac and iOS Blog Stories • Samsung Asks Court to Reconsider Appeal in Infringement Ruling • Unicode Consortium Releases Unicode 8 With Taco, Cheese and Unicorn Face Emoji • How to Make Icons and Fonts Bigger on Apple Watch • Review: Dotti and Notti Are Fun iPhone-Controlled Smart Lights That Deliver Notifications • Nest Debuts New Nest Protect Smoke Detector, Nest Cam Security Camera • UK Indie Labels Say Apple Music Free Trial Could 'Literally Put People Out of Business' • Apple Yet to Contact Indie Publishers for Apple Music Streaming Rights • Review: Customize Your Apple Watch's Digital Crown and Side Button With WatchDots

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posted about 1 month ago on mac rumors
Re/code has shared the full video and transcript of Apple senior vice president of operations Jeff Williams speaking with journalist Walt Mossberg at Code Conference in Ranchos Palos Verdes last month. Williams reflected on a number of topics during the half-hour session, ranging from the Apple Watch and wearable technology to running Apple's supply chain and overseeing the development of ResearchKit. Williams also fielded questions from the audience about the changing need for physical storage and processing power on an iPhone, health-related monitoring systems on the Apple Watch, entering new product categories such as the car, vertical integration within Apple and the company's responsibility to advancing technologies and bringing jobs to the United States as a U.S. corporation. Your browser does not support iframes. Williams confirmed at the time that native Apple Watch apps will be available this fall through the WatchOS 2 SDK, providing developers with access to the wrist-worn device's Taptic Engine, Digital Crown, accelerometer, heart rate sensor, speaker and microphone. He also said Apple Watch sales are "fantastic," but neglected to provide any specific sales figures beyond saying "demand divided by supply is greater than one." Recent Mac and iOS Blog Stories • Samsung Asks Court to Reconsider Appeal in Infringement Ruling • Unicode Consortium Releases Unicode 8 With Taco, Cheese and Unicorn Face Emoji • How to Make Icons and Fonts Bigger on Apple Watch • Review: Dotti and Notti Are Fun iPhone-Controlled Smart Lights That Deliver Notifications • Nest Debuts New Nest Protect Smoke Detector, Nest Cam Security Camera • UK Indie Labels Say Apple Music Free Trial Could 'Literally Put People Out of Business' • Apple Yet to Contact Indie Publishers for Apple Music Streaming Rights • Review: Customize Your Apple Watch's Digital Crown and Side Button With WatchDots

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posted about 1 month ago on mac rumors
The latest data from Slice Intelligence, a digital commerce research firm that tracks email receipts, estimates Apple Watch sales at 2.79 million in the United States nearly two months after the wrist-worn device launched, according to Reuters. Slice Intelligence previously estimated 1 million Apple Watch pre-orders on April 10 and 2.5 million orders processed through late May. The report claims that about 17 percent of those Apple Watch customers proceed to spend hundreds of dollars on extra bands for the smartwatch, enabling Apple to make a profitable double dip into customers' wallets. While the Sports Band starts at $49, for example, technology research firm IHS estimates the 38mm fluoroelastomer band costs Apple just $2.05 to make. The estimate does not include the cost of packaging and shipping, and the bill of materials may in fact be slightly more expensive, but it remains clear that Apple has a significant profit margin on spare bands. Apple also sells the Classic Buckle, Milanese Loop and Leather Loop retail for $149, Modern Buckle for $249 and Link Bracelet for $449 through the Apple Online Store."It's just a psychological thing," said Carolina Milanesi, chief of research and head of U.S. business at Kantar Worldpanel ComTech, a consumer research firm. "I start with the least investment, and then I spend more money, but I get something else."Apple Watch in-store reservations at Apple Stores began earlier this week ahead of the wrist-worn device's second wave launch in Italy, Mexico, Singapore, South Korea, Spain, Switzerland and Taiwan on June 26. A limited selection of Apple Watch models will be available at 10 Corso Como in Milan, BOONTHESHOP Cheongdam in Seoul and Malmaison by The Hour Glass in Singapore. Recent Mac and iOS Blog Stories • Samsung Asks Court to Reconsider Appeal in Infringement Ruling • Unicode Consortium Releases Unicode 8 With Taco, Cheese and Unicorn Face Emoji • How to Make Icons and Fonts Bigger on Apple Watch • Review: Dotti and Notti Are Fun iPhone-Controlled Smart Lights That Deliver Notifications • Nest Debuts New Nest Protect Smoke Detector, Nest Cam Security Camera • UK Indie Labels Say Apple Music Free Trial Could 'Literally Put People Out of Business' • Apple Yet to Contact Indie Publishers for Apple Music Streaming Rights • Review: Customize Your Apple Watch's Digital Crown and Side Button With WatchDots

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posted about 1 month ago on mac rumors
With less than two weeks until the launch of Apple Music in over 100 countries, the latest signs of the streaming music service continue to appear in iOS 8.4 and iOS 9 betas. A number of users running the pre-release software versions have shared screenshots showing a new Radio tab in the Music app that displays a Beats 1 demo alongside a list of other stations and genres. The new Radio tab and Beats 1 pre-recording have gone live for users in the United States, Canada, Germany, Norway, United Kingdom and select other countries, although it remains unclear if all features of Apple Music will be available worldwide on June 30. The search feature in the Radio tab is working as of now for some users, but Beats 1 and other playlists cannot be listened to yet. The curated playlists shown in the screenshots cover a wide selection of genres, including classic, indie, pop-hits, all-city, francophone hits and charting music. Searching for and tapping on an individual song brings you to the Apple Music subscription menu that began appearing earlier this month and has revealed possible international pricing of €9.99/£9.99 per month in Europe and as low as $2-$3 per month elsewhere. Apple Music subscription menu added to iOS 8.4 beta earlier this month Apple Music was announced last week as an all-in-one streaming music service, live global radio station and social platform for artists to connect with fans. The subscription-based service will be available June 30 for $9.99 per month after a three-month free trial period for iPhone, iPad, iPod touch, Mac and PC. Apple TV and Android versions of the service will be available in the fall. Recent Mac and iOS Blog Stories • Samsung Asks Court to Reconsider Appeal in Infringement Ruling • Unicode Consortium Releases Unicode 8 With Taco, Cheese and Unicorn Face Emoji • How to Make Icons and Fonts Bigger on Apple Watch • Review: Dotti and Notti Are Fun iPhone-Controlled Smart Lights That Deliver Notifications • Nest Debuts New Nest Protect Smoke Detector, Nest Cam Security Camera • UK Indie Labels Say Apple Music Free Trial Could 'Literally Put People Out of Business' • Apple Yet to Contact Indie Publishers for Apple Music Streaming Rights • Review: Customize Your Apple Watch's Digital Crown and Side Button With WatchDots

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posted about 1 month ago on mac rumors
Apple recently sent a mass email to news publishers to introduce them to Apple News, an upcoming Flipboard-inspired app for iOS 9 that will deliver curated news and magazine stories with custom layouts, photo galleries, videos and animations optimized for iPhone, iPad and iPod touch. The email has ignited some controversy in the news and blogging community over the past week, according to the BBC, which reports that some writers are disappointed about Apple's decision to automatically include a website's RSS feeds in Apple News unless they specifically opt out by replying to the email."Let me get this straight, Apple: you send me an e-mail outlining the terms under which you will redistribute my content, and you will just assume that I agree to your terms unless I opt out?" wrote Plausible Labs programmer Mike Ash on his personal blog. "This makes typical clickwrap EULA nonsense look downright reasonable by comparison. You're going to consider me bound to terms you just declared to me in an e-mail as long as I don't respond? That's completely crazy. You don't even know if I received the e-mail!"Some bloggers argue that not all publishers are guaranteed to see the email, which could easily be overlooked or buried in a spam inbox, leading to their content being featured on Apple News without their knowledge or explicit consent. Apple also has permission to place advertising next to or near a publisher's content without providing any compensation, and will pass on any legal fees to publishers.You agree to let us use, display, store, and reproduce the content in your RSS feeds including placing advertising next to or near your content without compensation to you. Don’t worry, we will not put advertising inside your content without your permission. You confirm that you have all necessary rights to publish your RSS content, and allow Apple to use it for News as we set forth here. You will be responsible for any payments that might be due to any contributors or other third parties for the creation and use of your RSS content. If we receive a legal claim about your RSS content, we will tell you so that you can resolve the issue, including indemnifying Apple if Apple is included in the claim. You can remove your RSS feed whenever you want by opting out or changing your settings in News Publisher.Apple News is highlighted as one of the main features on the iOS 9 preview page, so it is no surprise that Apple is attempting to have as much content available on the platform at launch as possible. It is clear, however, that many publishers would have appreciated the terms of Apple News being set on an opt-in rather than opt-out basis. Apple so far has not commented on those concerns. Recent Mac and iOS Blog Stories • Nest Debuts New Nest Protect Smoke Detector, Nest Cam Security Camera • UK Indie Labels Say Apple Music Free Trial Could 'Literally Put People Out of Business' • Apple Yet to Contact Indie Publishers for Apple Music Streaming Rights • Review: Customize Your Apple Watch's Digital Crown and Side Button With WatchDots • Twitter Brings Autoplay Video, Vines, and GIFs to iOS and Web • Apple Discussed Delivery Deal With Uber Before Postmates Agreement • iPhone Photography Awards Showcase Best Photos of 2015 • Bethesda Releases 'Fallout Shelter' for iOS

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posted about 1 month ago on mac rumors
OS X 10.11 El Capitan is Apple's next-generation operating system for the Mac, set to be released to the public this fall. Our roundup has everything you need to know about El Capitan, covering the multitude of performance improvements and new features in the OS, like an updated look for Mission Control, a way to use two full screen apps at once, new features for Safari, improvements for Mail, and more. Click to read our OS X El Capitan roundup. Recent Mac and iOS Blog Stories • UK Indie Labels Say Apple Music Free Trial Could 'Literally Put People Out of Business' • Apple Yet to Contact Indie Publishers for Apple Music Streaming Rights • Review: Customize Your Apple Watch's Digital Crown and Side Button With WatchDots • Twitter Brings Autoplay Video, Vines, and GIFs to iOS and Web • Apple Discussed Delivery Deal With Uber Before Postmates Agreement • iPhone Photography Awards Showcase Best Photos of 2015 • Bethesda Releases 'Fallout Shelter' for iOS • Ahead of 'iPhone 6s' Debut, a Look at Feld & Volk, the Biggest Source of iPhone 6 Leaks

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posted about 1 month ago on mac rumors
The United States Federal Communications Commission today announced plans to fine AT&T $100 million for misleading customers about its unlimited mobile data plans. Following an investigation, the FCC is accusing AT&T of severely slowing down the data speeds of customers with unlimited data plans and failing to adequately warn them about the slower data speeds.In 2011, AT&T implemented a "Maximum Bit Rate" policy and capped the maximum data speeds for unlimited customers after they used a set amount of data within a billing cycle. The capped speeds were much slower than the normal network speeds AT&T advertised and significantly impaired the ability of AT&T customers to access the Internet or use data applications for the remainder of the billing cycle.The FCC says AT&T violated the 2010 Open Internet Transparency Rule by falsely calling its plans "unlimited" and by not informing customers of the maximum speed they would receive under AT&T's Maximum Bit Rate policy. Millions of customers suffered slow data speeds, with some seeing speed reductions for 12 days per month on average. On the decision, FCC chairman Tom Wheeler had this to say: "Customers deserve to get what they pay for. Broadband providers must be upfront and transparent about the services they provide. The FCC will not stand idly by while consumers are deceived by misleading marketing materials and insufficient disclosure." AT&T ceased offering unlimited data plans years ago, but it continues to have customers with grandfathered unlimited data plans. AT&T previously throttled all of those customers after they exceeded 5GB of LTE data, but in May, AT&T implemented a policy change that sees customers being throttled only when connected to a cell tower experiencing network congestion. Along with facing a $100 million fine levied by the FCC, AT&T is also involved in an ongoing lawsuit with the Federal Trade Commission over the same issue. Recent Mac and iOS Blog Stories • UK Indie Labels Say Apple Music Free Trial Could 'Literally Put People Out of Business' • Apple Yet to Contact Indie Publishers for Apple Music Streaming Rights • Review: Customize Your Apple Watch's Digital Crown and Side Button With WatchDots • Twitter Brings Autoplay Video, Vines, and GIFs to iOS and Web • Apple Discussed Delivery Deal With Uber Before Postmates Agreement • iPhone Photography Awards Showcase Best Photos of 2015 • Bethesda Releases 'Fallout Shelter' for iOS • Ahead of 'iPhone 6s' Debut, a Look at Feld & Volk, the Biggest Source of iPhone 6 Leaks

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posted about 1 month ago on mac rumors
KGI Securities analyst Ming-Chi Kuo has issued a note to investors, a copy of which was obtained by Japanese blog Mac Otakara, in which he corroborates rumors that the next-generation iPhone will adopt 7000 Series aluminum as used in the Apple Watch Sport. Kuo also claimed that Apple will retain the same design as the iPhone 6, although the smartphone may have slightly different dimensions. The report claims that the next-generation iPhone could be wider and taller by about 0.15mm to account for the stronger 7000 Series aluminum design, while the smartphone may also be about 0.2mm thicker due to the addition of Force Touch. The new dimensions are marginal enough that most iPhone 6 users are unlikely to notice much of a difference with the so-called "iPhone 6s" design. Apple explains the properties of 7000 Series aluminum on its Apple Watch website:"For Apple Watch Sport, we started with 7000 Series aluminum — the same used in competition bicycles. We altered it to create a new alloy that’s just as light, yet even more durable — it’s 60 percent stronger than most aluminum, and one-third the density of stainless steel. It has a bright, lustrous colour and a uniform structure free of defects and impurities. Each case is machined and polished, then blasted with microscopic zirconia beads to achieve a consistent, satin texture. A special anodizing process creates a hard, clear outer layer that helps protect against scratches and corrosion."Kuo reiterated that the next-generation iPhone will be available in a new Rose Gold color option, similar to the rose gold Apple Watch Edition, and also claimed that the existing gold color could be changed to look more like the yellow gold Apple Watch Edition. The existing space gray iPhone is also expected to look slightly more black, possibly in line with the space black Apple Watch. Last month, Kuo shared a long list of predictions for the next-generation iPhone, including an A9 processor with 2GB of RAM, Force Touch, an improved 12-megapixel rear-facing camera, new Rose Gold color option, improved Touch ID recognition, gesture control support and more. Apple will likely retain 4.7-inch and 5.5-inch screen sizes akin to the iPhone 6 and iPhone 6 Plus. Recent Mac and iOS Blog Stories • UK Indie Labels Say Apple Music Free Trial Could 'Literally Put People Out of Business' • Apple Yet to Contact Indie Publishers for Apple Music Streaming Rights • Review: Customize Your Apple Watch's Digital Crown and Side Button With WatchDots • Twitter Brings Autoplay Video, Vines, and GIFs to iOS and Web • Apple Discussed Delivery Deal With Uber Before Postmates Agreement • iPhone Photography Awards Showcase Best Photos of 2015 • Bethesda Releases 'Fallout Shelter' for iOS • Ahead of 'iPhone 6s' Debut, a Look at Feld & Volk, the Biggest Source of iPhone 6 Leaks

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posted about 1 month ago on mac rumors
Apple's fleet of vehicles collecting street-level mapping data has arrived in the United Kingdom as planned, with the first verified sighting in Solihull, England, approximately two hours northwest of London. While camera-equipped fifth-generation Dodge Caravans have been used to collect mapping data in the United States, Apple appears to be using second-generation Mercedes-Benz Vito vans in Europe. Apple Maps van driving in Solihull, England in June 2015 Apple confirmed earlier this month that it is driving vehicles around the world to collect data to improve Apple Maps, and the mapping imagery is almost certainly being used to create a Google Maps "Street View" competitor. Apple Maps vehicles are also taking photos of businesses and storefronts in major metropolitan areas to replace current imagery provided by third-party sources such as Yelp. The cities and regions where Apple Maps vehicles will be driving in England through July:East of England Essex (Brentwood, Epping Forest), Hertfordshire (Broxbourne, Dacorum, Hertsmere, St Albans, Three Rivers, Watford, Welwyn Hatfield) Greater London Barking and Dagenham, Barnet, Bexley, Brent, Bromley, Camden, City of London, City of Westminster, Croydon, Ealing, Enfield, Greenwich, Hackney, Hammersmith and Fulham, Haringey, Harrow, Havering, Hillingdon, Hounslow, Islington, Kensington and Chelsea, Kingston upon Thames, Lambeth, Lewisham, Merton, Newham, Redbridge, Richmond upon Thames, Southwark, Sutton, Tower Hamlets, Waltham Forest, Wandsworth South East Kent (Dartford, Sevenoaks), Surrey (Elmbridge, Epsom and Ewell, Spelthorne) West Midlands Birmingham (Sutton Coldfield, Perry Barr, Erdington, Ladywood, Hodge Hill, Yardley, Edgbaston, Hall Green, Selly Oak, Northfield), Dudley, Sandwell, Solihull, Staffordshire, Walsall, Warwickshire, WorcestershireApple has also updated its Apple Maps vehicles website with a new list of locations where it will be collecting data between July 1 to July 14, with notable additions including New Orleans and unmapped areas in Santa Clara County. Apple may also be at least temporarily finished collecting data in multiple states it has canvassed over the past several months, including Arizona, Florida, Georgia and Hawaii. (Thanks, Stephen!) Recent Mac and iOS Blog Stories • Apple Yet to Contact Indie Publishers for Apple Music Streaming Rights • Review: Customize Your Apple Watch's Digital Crown and Side Button With WatchDots • Twitter Brings Autoplay Video, Vines, and GIFs to iOS and Web • Apple Discussed Delivery Deal With Uber Before Postmates Agreement • iPhone Photography Awards Showcase Best Photos of 2015 • Bethesda Releases 'Fallout Shelter' for iOS • Ahead of 'iPhone 6s' Debut, a Look at Feld & Volk, the Biggest Source of iPhone 6 Leaks • Hands-On With iOS 9's New iPad Multitasking Feature

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posted about 1 month ago on mac rumors
A team of six researchers from Indiana University, Georgia Tech and Peking University have published an in-depth report exposing a series of security vulnerabilities that enable sandboxed malicious apps, approved on the App Store, to gain unauthorized access to sensitive data stored in other apps, including iCloud passwords and authentication tokens, Google Chrome saved web passwords and more. The thirteen-page paper research paper "Unauthorized Cross-App Resource Access on Mac OS X and iOS" details that inter-app interaction services, ranging from the Keychain and WebSocket on OS X to the URL Scheme on OS X and iOS, can be exploited to steal confidential information and passwords, including those stored in popular password vaults such as 1Password by AgileBits."We completely cracked the keychain service - used to store passwords and other credentials for different Apple apps - and sandbox containers on OS X, and also identified new weaknesses within the inter-app communication mechanisms on OS X and iOS which can be used to steal confidential data from Evernote, Facebook and other high-profile apps."The different cross-app and communication mechanism vulnerabilities discovered on iOS and OS X, identified as XARA weaknesses, include Keychain password stealing, IPC interception, scheme hijacking and container cracking. The affected apps and services include iCloud, Gmail, Google Drive, Facebook, Twitter, Chrome, 1Password, Evernote, Pushbullet, Dropbox, Instagram, WhatsApp, Pinterest, Dashlane, AnyDo, Pocket and several others. Lead researcher Luyi Xing told The Register that he reported the security flaws to Apple in October 2014 and complied with the iPhone maker's request to withhold publishing the information for six months, but has not heard back from the company since and is now exposing the zero-day vulnerabilities to the public. The flaws affect thousands of OS X apps and hundreds of iOS apps and can now be weaponized by attackers. Recent Mac and iOS Blog Stories • Apple Yet to Contact Indie Publishers for Apple Music Streaming Rights • Review: Customize Your Apple Watch's Digital Crown and Side Button With WatchDots • Twitter Brings Autoplay Video, Vines, and GIFs to iOS and Web • Apple Discussed Delivery Deal With Uber Before Postmates Agreement • iPhone Photography Awards Showcase Best Photos of 2015 • Bethesda Releases 'Fallout Shelter' for iOS • Ahead of 'iPhone 6s' Debut, a Look at Feld & Volk, the Biggest Source of iPhone 6 Leaks • Hands-On With iOS 9's New iPad Multitasking Feature

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posted about 1 month ago on mac rumors
We reported this morning that Apple Watch shipments had begun arriving at Apple Stores in the United States ahead of the imminent launch of in-store availability, and it now appears that in-stores sales of the Apple Watch will indeed begin tomorrow, on June 17. It's now after 10:00 a.m. on June 17 in some parts of Australia, and Apple Stores in the country have begun offering in-store Apple Watch reservations and pickups. In the Australian online Apple Store, when selecting a watch, there's now an option that says "Interested in buying in-store?" with a link that allows buyers to check reservation availability. After choosing to select a reservation, there's a drop down menu that shows nearby Apple Stores, letting users see whether a particular Apple Watch is in stock. If a watch is in stock, the site displays a green checkmark and the next available reservation time. Making a reservation requires a phone number to be entered, allowing Apple to text a unique registration code. After receiving a code, buyers have 30 minutes to complete a reservation. Apple Watches that are not in stock are listed as unavailable for in-store pick-up, with Apple providing instructions to check stock levels again at 8:00 a.m. each morning, when inventory for the day is updated. With the Apple Watch now available in-store in Australia, it's likely that all first wave launch countries will be seeing in-store sales starting as June 17 rolls around in each location. The reservation process will likely be the same as the process that's currently available in Australia, so potential Apple Watch buyers in the United States should check stock levels right at 8:00 a.m. local time. Stock levels of each watch remain unclear, but in Australia, many stores appear to have a mix of Sport and Stainless Steel Apple Watches available. Many of the more limited Apple Watches, including those in Space Gray and Space Black, are not currently available, nor are those with limited bands like the Modern Buckle and the Link Bracelet. It's likely that stock levels in the United States will be similar. (Thanks, Ian!) Recent Mac and iOS Blog Stories • Apple Yet to Contact Indie Publishers for Apple Music Streaming Rights • Review: Customize Your Apple Watch's Digital Crown and Side Button With WatchDots • Twitter Brings Autoplay Video, Vines, and GIFs to iOS and Web • Apple Discussed Delivery Deal With Uber Before Postmates Agreement • iPhone Photography Awards Showcase Best Photos of 2015 • Bethesda Releases 'Fallout Shelter' for iOS • Ahead of 'iPhone 6s' Debut, a Look at Feld & Volk, the Biggest Source of iPhone 6 Leaks • Hands-On With iOS 9's New iPad Multitasking Feature

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posted about 1 month ago on mac rumors
Since watchOS 2 was released last Monday, several developers have been tinkering with the software and have managed to get games like Canabalt and a Flappy Bird clone to run natively on the Apple Watch using frameworks like UIKit and SpriteKit, which are not available to developers for Apple Watch apps. One of the main features Apple added to watchOS 2 is the ability for developers to create "native" apps that run on the device itself instead of the iPhone, but as it turns out, developers are restricted to using WatchKit for Apple Watch interfaces and are not able to use more advanced frameworks available on for iPhone apps like UIKit, SpriteKit, and SceneKit. Last week, developers Steven Troughton-Smith, Adam Bell, and Jay Freeman were able to get apps using UIKit and SceneKit to run on the Apple Watch, and in the video below, endless runner Canabalt is shown running natively on the Apple Watch. Developer Hamza Sood has also been tinkering with watchOS 2 and today tweeted that he was able to get a Flappy Bird clone to run on the Apple Watch with native SpriteKit rendering. He also took it one step further, adding both touch and Digital Crown input controls.Hacked a Flappy Bird clone onto Apple Watch with native SpriteKit rendering, touch/crown control, SFX through speaker pic.twitter.com/U1cavXb7SN— Hamza Sood (@hamzasood) June 16, 2015 Developers don't yet have permission from Apple to use these frameworks for Apple Watch apps, but the hacked games give a look at what the device might be capable of in the future. WatchOS 2, set to be released in the fall, will allow developers to create native apps that are powered by the Apple Watch instead of the iPhone, but without the frameworks used in the above examples. watchOS 2 also gives developers access to the Digital Crown, the microphone, and various sensors on the watch, including the accelerometer and heart rate monitor, which will lead to more full-featured apps later this year. Recent Mac and iOS Blog Stories • Apple Yet to Contact Indie Publishers for Apple Music Streaming Rights • Review: Customize Your Apple Watch's Digital Crown and Side Button With WatchDots • Twitter Brings Autoplay Video, Vines, and GIFs to iOS and Web • Apple Discussed Delivery Deal With Uber Before Postmates Agreement • iPhone Photography Awards Showcase Best Photos of 2015 • Bethesda Releases 'Fallout Shelter' for iOS • Ahead of 'iPhone 6s' Debut, a Look at Feld & Volk, the Biggest Source of iPhone 6 Leaks • Hands-On With iOS 9's New iPad Multitasking Feature

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posted about 1 month ago on mac rumors
Apple has suspended audio accessory maker Monster's right to make licensed accessories for Apple devices following a lawsuit Monster filed against Apple-owned Beats Electronics in January, reports The Wall Street Journal. Monster produces Lightning charging cables and headphones that are certified to work with Apple devices under Apple's Made for iPhone (MFi) certification process, and it has done so since 2005. As of May 5, Apple is ending its agreement with Monster and will no longer allow the company to make MFi certified accessories. Monster's general counsel David Tognotti said Noreen Krall, Apple's chief litigation counsel, told him that their agreement was being terminated, effective May 5, because the relationship between the two companies is no longer "mutually beneficial" in the wake of Monster's lawsuit. According to Mr. Tognotti, Ms. Krall said the suit would "destroy the working relationship" between Apple and Monster.Monster's lawsuit accused Beats Electronics, Beats co-founders Jimmy Iovine and Dr. Dre, and HTC of conspiring to acquire Monster's portion of Beats Electronics through a fraudulent deal. Well before Beats Electronics was bought by Apple, Monster designed and sold Beats by Dr. Dre headphones. That ended in 2011, after Beats sold 51 percent of the company to HTC and invoked a change of ownership clause in the Beats/Monster deal. Beats Electronics later repurchased HTC's stake in the company and convinced Monster CEO Noel Lee to sell a portion of his 5 percent stake as well. According to Lee, this was a "sham transaction" designed to exclude Monster from profits from Beats by Dre sales and later, profits from the Apple acquisition, which would have been more than $100 million had he retained his stake in the company. With Apple ending its MFi agreement with Monster, Monster will be required to change its packaging and rework some products that use licensed technology. Apple is permitting Monster to continue to sell accessories through September, but the company is not allowed to produce new MFi-certified cables and headphones. According to Monster, 900 of its more than 4,000 products produced since 2008 have been made under the MFi program, and the company has paid out more than $12 million in licensing fees since that date. Monster lawyer David Tognotti says the move is excessive and "shows a side of Apple that consumers don't see very often." "Apple can be a bully," he said. Recent Mac and iOS Blog Stories • Apple Yet to Contact Indie Publishers for Apple Music Streaming Rights • Review: Customize Your Apple Watch's Digital Crown and Side Button With WatchDots • Twitter Brings Autoplay Video, Vines, and GIFs to iOS and Web • Apple Discussed Delivery Deal With Uber Before Postmates Agreement • iPhone Photography Awards Showcase Best Photos of 2015 • Bethesda Releases 'Fallout Shelter' for iOS • Ahead of 'iPhone 6s' Debut, a Look at Feld & Volk, the Biggest Source of iPhone 6 Leaks • Hands-On With iOS 9's New iPad Multitasking Feature

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posted about 1 month ago on mac rumors
During Square Enix's E3 event that was held this morning, the company announced plans to bring iconic game Final Fantasy VII to iOS "before the end of summer" this year. Little detail was made available on the game aside from an upcoming release date, but it appears it's a port of the original PS1 game and not the Final Fantasy VII remake that was announced by Sony earlier this week. Square Enix has made the first six Final Fantasy games available on iOS devices, but Final Fantasy VII for iOS will mark the first Final Fantasy port coming from a PlayStation game. Released in 1997, Final Fantasy VII was the first game in the Final Fantasy series created for PlayStation and it quickly became one of the most popular Final Fantasy games. In 2013, Square Enix producer Takashi Tokita said in an interview that a release of Final Fantasy VII was "years away" from release on iOS because of the space limitations on the platform. "It's that currently, space will be an issue," he said. "Phones won't be able to contain the space it takes. It's over a gigabyte. People are probably going to have to wait for a few years." Prior to 2015, Apple limited the size of apps to 2GB, but in February, that limit was expanded to 4GB, perhaps making games like Final Fantasy VI more feasible on iOS. A PC port of Final Fantasy VII comes in at over 3GB, so it's possible that the 2GB size restriction was the limiting factor. A game that's 3GB in size will be a tough sell to customers who have 16GB iPhones and iPads, but upcoming features in iOS 9 could help slim down the install size of Final Fantasy VII and other games that take up a lot of storage space. App Thinning, a feature Apple introduced at WWDC, allows developers to optimize apps for specific devices for the first time. For example, a game being played on the iPhone won't be required to download all the iPad art assets, saving much needed space.The App Store and operating system optimize the installation of iOS and watchOS apps by tailoring app delivery to the capabilities of the user’s particular device, with minimal footprint. This optimization, called app thinning, lets you create apps that use the most device features, occupy minimum disk space, and accommodate future updates that can be applied by Apple. Faster downloads and more space for other apps and content provides a better user experience.Square Enix also gave an update on Kingdom Hearts Unchained χ, its upcoming smartphone game. Unchained χ was previously announced in May, but as of today, Square Enix has confirmed that it will be available worldwide when it launches. Recent Mac and iOS Blog Stories • Apple Discussed Delivery Deal With Uber Before Postmates Agreement • iPhone Photography Awards Showcase Best Photos of 2015 • Bethesda Releases 'Fallout Shelter' for iOS • Ahead of 'iPhone 6s' Debut, a Look at Feld & Volk, the Biggest Source of iPhone 6 Leaks • Hands-On With iOS 9's New iPad Multitasking Feature • How to Add Reminders and View Your Daily Schedule on Apple Watch • MacRumors Giveaway: Win a Jamstik+ Smart Guitar for iOS and Mac • Buyer's Guide: Discounts on Retina iMac, Older MacBooks, Apple Accessories, and More

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