posted about 1 month ago on mac rumors
Apple today released iOS 8.1.3 to the public, with a range of bug fixes including iOS 8.1.3, much like iOS 8.1.2, was a minor release that was not seeded to developers before being released to the public. The software is available immediately as an over-the-air download. The first hints of iOS 8.1.3 first appeared in early December after devices running the updated operating system began visiting the MacRumors website, and usage picked up last week after iOS 8.1.3 was seeded to Apple retail employees for testing purposes. Apple appears to be expanding its OS X employee testing program to iOS, and iOS 8.1.3 marks the first iOS beta that's been tested by retail workers. iOS 8.1.3 is a minor update that includes only under-the-hood bug fixes, but Apple is also working on iOS 8.2, which will bring more drastic changes to the operating system as it contains both the WatchKit SDK and features that will allow the iPhone to integrate with the Apple Watch. It is not clear when Apple plans to release iOS 8.2, but it could come alongside the launch of the Apple Watch, which is currently rumored to be in March. Recent Mac and iOS Blog Stories • 'Alfred Remote' Turns iOS Devices Into Remote Controls for Macs • Lockitron Introduces New $99 App-Enabled Smart Deadbolt Lock 'Bolt' • Apple TV Updated with Sports Illustrated's New 120 SPORTS Channel • Twitter Updating iOS App With Group Messaging and New Video Features • Western Union Now Accepting Apple Pay in United States • Foxconn to Cut Workforce as Apple Expected to Announce Record-Breaking iPhone Sales [Updated] • 'Bowling Central' Expands Wii-Style Gaming on Apple TV • Apple to Shut Down Old TestFlight Beta Testing Website in February

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posted about 1 month ago on mac rumors
Apple is set to report its financial results this afternoon for Q1 2015, a three-month period spanning October through December that directly followed the launch of the highly-anticipated iPhone 6 and iPhone 6 Plus. Despite offering guidance of between $63.5 to $66.5 billion in total sales, many analysts are predicting that Apple outpaced those numbers in what could amount to a record-breaking quarter. Fortune has averaged the estimates of 35 analysts, including 20 professionals and 15 amateurs, and determined that expectations are for Apple to report earnings of $2.68 per share, a nearly 30% year-over-year increase, and revenue of $68.7 billion, about a 20% increase from the year-ago quarter and $2.2 billion higher than Apple's high-end forecast. The first quarter has historically been the most lucrative for Apple, as the company typically launches new or refreshed products in the fall ahead of the busy holiday shopping season. Apple has posted record-breaking first quarter earnings results for over a decade, a span in which it announced several iconic products such as the iPod, iPhone, iPad, MacBook Pro and MacBook Air. Analysts believe that Q1 2015 will be a home run for Apple on the strength of the iPhone 6 and iPhone 6 Plus. The larger screen sizes of the new smartphones were a major draw for many existing iPhone users looking to upgrade, and enough of a reason for some Android users to make the switch. Apple also launched a few other noteworthy products in the quarter, including the iMac with Retina 5K Display and new iPads. MacRumors will be providing live coverage of Apple's financial results as they are reported around 1:30 PM PT (4:30 PM ET), including the subsequent earnings conference call with CEO Tim Cook and CFO Luca Maestri at 2 PM PT (5 PM ET). At that time, we'll have a clearer picture of just how well Apple managed to perform in the quarter. Recent Mac and iOS Blog Stories • 'Alfred Remote' Turns iOS Devices Into Remote Controls for Macs • Lockitron Introduces New $99 App-Enabled Smart Deadbolt Lock 'Bolt' • Apple TV Updated with Sports Illustrated's New 120 SPORTS Channel • Twitter Updating iOS App With Group Messaging and New Video Features • Western Union Now Accepting Apple Pay in United States • Foxconn to Cut Workforce as Apple Expected to Announce Record-Breaking iPhone Sales [Updated] • 'Bowling Central' Expands Wii-Style Gaming on Apple TV • Apple to Shut Down Old TestFlight Beta Testing Website in February

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posted about 1 month ago on mac rumors
Apple's iCloud.com Photos app was quietly updated over the weekend, adding a new zoom option to the toolbar that lets users zoom in on photos that have been uploaded to iCloud Photo Library. As noted by German site iFun.de, Apple's web-based Photos app has also gained a new feature that allows users to send photos via email directly from the website, making sharing photos easier than ever before. The addition of new zoom and email features follows a major November update to the iCloud.com Photos app, which began allowing users to upload photos to iCloud for the first time. Before the addition of the uploading tool, the standard iCloud.com site only allowed users to view, download, and delete iCloud Photo Library images. With the uploading tool and new sharing features, iCloud is slowly becoming a viable and useful storage option for users who wish to upload and manage entire photo libraries. Still in beta, iCloud Photo Library was initially introduced alongside iOS 8.1, letting users sync and access all of their photos on all of their iOS devices and Macs via the web. Apple is working on a Photos app for the Mac, which will work alongside both the Photos app on iOS and the iCloud.com Photos app on the web. Photos, which will replace both Apple's iPhoto app and Aperture, is supposed to be launching in the early months of 2015. There's been little word on its development since its initial June introduction, however. Recent Mac and iOS Blog Stories • 'Bowling Central' Expands Wii-Style Gaming on Apple TV • Apple to Shut Down Old TestFlight Beta Testing Website in February • Point-of-Sale Suppliers See Massive Increase in Retailer Interest Following Apple Pay Launch • Apple Likely Sold More iPhones in China Than in the U.S. Last Quarter • Apple China Posts Video Showing Creation of Mural for New Chongqing Store • Apple Launches 'Free on iTunes' Section With Free TV and Music Downloads • Buyer's Guide: Deals on iPad Air 2, iMac, Apple Accessories, and More • Hands-On With the ClamCase Pro Keyboard Case for iPad Air 2

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posted about 1 month ago on mac rumors
Apple is readying a fix in OS X 10.10.2 for the so-called "Thunderstrike" hardware exploit targeting Macs equipped with Thunderbolt ports, iMore has learned. According to the report, Apple patched the vulnerability by making code changes in the upcoming software update that prevent a Mac's bootrom from being replaced or rolled back to a previous state in which it could be attacked.To secure against Thunderstrike, Apple had to change the code to not only prevent the Mac's boot ROM from being replaced, but also to prevent it from being rolled back to a state where the attack would be possible again. According to people with access to the latest beta of OS X 10.10.2 who are familiar with Thunderstrike and how it works, that's exactly the deep, layered process that's been completed.Thunderstrike is a serious vulnerability discovered earlier this year by security researcher Trammell Hudson, enabling an attacker to replace a Mac's bootrom with malicious code without a user knowing. Since the malicious code is stored in a low level inaccessible to the user, the problem would remain even if the bootrom was replaced. The proof-of-concept attack is limited in scope, however, as an attacker would require physical access to the Mac or savvy social engineering skills in order to trick a user into attacking his or her Mac themselves. Apple has already addressed the issue in its latest hardware, including the iMac with Retina 5K Display and new Mac mini. OS X 10.10.2 has been in pre-release testing for over two months and should be made available to the public in the coming days. The most recent OS X 10.10.2 beta was seeded to developers for testing last Wednesday. In addition to the Thunderstrike fix, the upcoming software update addresses security vulnerabilities exposed by Google's Project Zero security team last week. According to 9to5Mac, the latest OS X Yosemite release will also add iCloud Drive in Time Machine and resolve issues related to Wi-Fi, VoiceOver and security. In particular, a recently identified glitch causing Spotlight on OS X to expose system information to spammers through remote content loading will reportedly be patched. Safari will also gain improved performance and security. No public instances of Thunderstrike attacks have yet to be reported. Recent Mac and iOS Blog Stories • Apple Likely Sold More iPhones in China Than in the U.S. Last Quarter • Apple China Posts Video Showing Creation of Mural for New Chongqing Store • Apple Launches 'Free on iTunes' Section With Free TV and Music Downloads • Buyer's Guide: Deals on iPad Air 2, iMac, Apple Accessories, and More • Hands-On With the ClamCase Pro Keyboard Case for iPad Air 2 • 'GMT Bug' in iOS 8 Calendar Syncing Causing Time Zone Confusion for Users • Apple's iTunes Radio, Beats, and Others Hit With Unpaid Royalty Suits Over Pre-1972 Music • Tetris-Like Puzzle Game 'Shades' Named Apple's Free App of the Week

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posted about 1 month ago on mac rumors
Following an influx of rumors surrounding the "iPad Pro" and a possible stylus accessory launching around the same time, well-known 3D modeler and designer Martin Hajek has created a series of concept renderings for each device on his blog. Hajek's models include several details rumored for the iPad Pro, which has been claimed to carry a 12.2 - 12.9 inch display and fall in line with the rounded design of the current iPad Air 2 and iPad Mini 3. The renderings are based on some design drawings that surfaced last November, with Hajek noting the design brings back the larger bezels seen in earlier-generation iPads. Consistent with the schematics and other rumors, he also places speakers on the top and bottom and edges of the device, allowing for stereo sound when used in landscape orientation. Otherwise, the iPad Pro sticks by most of the current-generation standbys, including volume rockers on the right side of the device, a lock button on the top right, a Lightning charger on its bottom center, and a Touch ID capacitive home button sitting in its normal central position. Beyond the iPad Pro itself, Hajek also imagines a possibility for Apple's rumored in-house stylus. Borrowing "the design language of the iPad Pro", he added in a capacitive +/- slider for additional operations, and also elements of the Apple Watch as well, including biometric sensors and a digital crown. While the stylus renderings are interesting, a lack of leaks or even specific details about the accessory means the images are not based on any actual information. The new renderings show off the iPad Pro mostly in the Silver option, though it's likely to receive the other two usual color options of Space Gray and Gold. The latest rumors suggest the iPad Pro may launch sometime in the late spring or early summer of this year. The full suite of renderings featuring the iPad Pro and stylus can be found on Hajek's blog. Recent Mac and iOS Blog Stories • Apple Likely Sold More iPhones in China Than in the U.S. Last Quarter • Apple China Posts Video Showing Creation of Mural for New Chongqing Store • Apple Launches 'Free on iTunes' Section With Free TV and Music Downloads • Buyer's Guide: Deals on iPad Air 2, iMac, Apple Accessories, and More • Hands-On With the ClamCase Pro Keyboard Case for iPad Air 2 • 'GMT Bug' in iOS 8 Calendar Syncing Causing Time Zone Confusion for Users • Apple's iTunes Radio, Beats, and Others Hit With Unpaid Royalty Suits Over Pre-1972 Music • Tetris-Like Puzzle Game 'Shades' Named Apple's Free App of the Week

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posted about 1 month ago on mac rumors
The dimple on the back of Motorola's Nexus 6 would have featured a Touch ID-like fingerprint sensor if Apple had not acquired sensor firm AuthenTec in 2012, according to former Motorola Mobility CEO Dennis Woodside. In an interview with The Telegraph, Woodside states the company had plans to include the finger-sensing feature in the Nexus 6, which was launched late last year, but due to Apple's poaching of "the best supplier" for the technology and other suppliers not meeting quality expectations, Motorola decided to remove the feature before launch. “The secret behind that is that it was supposed to be fingerprint recognition, and Apple bought the best supplier. So the second best supplier was the only one available to everyone else in the industry and they weren’t there yet,” says Woodside. Nonetheless, he adds, the addition of fingerprint recognition, “wouldn’t have made that big a difference.” Woodside, now CEO of Dropbox, expresses relief at freedom from these "uncontrollable market forces" in his new position. "We're not trying to serve ads or sell hardware," he told The Telegraph. Apple's introduction of AuthenTec-based Touch ID on the iPhone 5s sparked much interest in fingerprint-sensing technology, and the company continues to work to improve upon the technology. The iPhone 6 and 6 Plus introduced a more sensitive version of the sensor and it is now being used to authenticate purchases made with the company's new Apple Pay mobile payments service. Recent Mac and iOS Blog Stories • Apple Likely Sold More iPhones in China Than in the U.S. Last Quarter • Apple China Posts Video Showing Creation of Mural for New Chongqing Store • Apple Launches 'Free on iTunes' Section With Free TV and Music Downloads • Buyer's Guide: Deals on iPad Air 2, iMac, Apple Accessories, and More • Hands-On With the ClamCase Pro Keyboard Case for iPad Air 2 • 'GMT Bug' in iOS 8 Calendar Syncing Causing Time Zone Confusion for Users • Apple's iTunes Radio, Beats, and Others Hit With Unpaid Royalty Suits Over Pre-1972 Music • Tetris-Like Puzzle Game 'Shades' Named Apple's Free App of the Week

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posted about 1 month ago on mac rumors
Samsung will be the main supplier of Apple's upcoming A9 chip that will power the next-generation iPhone, reports South Korean newspaper Maeil Business (via Reuters). The newspaper notes that Samsung will supply around 75% of chips for the next iPhone, and that the processors will be produced at the company's factory in Austin, Texas. Apple's A8 chip Last month, a report from Korea's ET News said that Samsung had begun work on the processor in Texas. Previous reports noted that Samsung and Taiwan Semiconductor Manufacturing Company (TSMC) would be producing the A9 chip, although Samsung was chosen to be the primary supplier in a deal that was said to be worth billions. BusinessKorea reported last month that Apple would be relying more heavily on Samsung for iPhone 6 and Apple Watch components including RAM, NAND flash storage, and batteries. Apple's A9 chip is expected to power the iPhone 6s and presumably the next-generation iPad Air and iPad mini. Apple is also expected to launch a larger-screened iPad Pro at some point this year, although that device has been rumored to utilize Apple's A8X processor. Recent Mac and iOS Blog Stories • Buyer's Guide: Deals on iPad Air 2, iMac, Apple Accessories, and More • Hands-On With the ClamCase Pro Keyboard Case for iPad Air 2 • 'GMT Bug' in iOS 8 Calendar Syncing Causing Time Zone Confusion for Users • Apple's iTunes Radio, Beats, and Others Hit With Unpaid Royalty Suits Over Pre-1972 Music • Tetris-Like Puzzle Game 'Shades' Named Apple's Free App of the Week • Popular Task Management App 'Any.do' Comes to Mac • Longtime Apple Board Member Mickey Drexler to Retire in March • Apple's iPhone is Most Popular in Alaska and Montana

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posted about 1 month ago on mac rumors
Apple will begin shipping the Apple Watch in March and will also look to launch its new 12-inch MacBook Air during this quarter, according to a new report by KGI Securities analyst Ming Chi Kuo. The analyst also predicted that iPhone shipments would beat expectations for Q1 2015 with over 61 million units shipped, while iPad shipments are expected to total to 10 million units. Kuo notes that Apple may reveal more details about the Apple Watch before its official launch, revealing specifics on battery life and the start of pre-orders. Most components of the Apple Watch will see high shipments during the quarter, but other key components are expected to see low production yields which may cause a constrained supply. Kuo predicts that Apple will ship 2.8 million Apple Watch units in Q1 2015, and his estimate for a March launch falls in line with previous reports. Rendering of 12-inch MacBook Air done by Martin Hajek Kuo's estimate for a Q1 2015 launch of the new 12-inch MacBook Air falls in line with a report earlier this month which stated that Apple supplier Quanta Computer was ramping up production of the notebook for a release this quarter. The 12-inch MacBook Air is expected to feature a new ultra-thin, fan-less design with a high resolution Retina display and a low-power Intel Core M processor. The notebook is also said to be one of the first to take advantage of the new reversible USB Type C connector, which may also be used for charging. Recent Mac and iOS Blog Stories • Buyer's Guide: Deals on iPad Air 2, iMac, Apple Accessories, and More • Hands-On With the ClamCase Pro Keyboard Case for iPad Air 2 • 'GMT Bug' in iOS 8 Calendar Syncing Causing Time Zone Confusion for Users • Apple's iTunes Radio, Beats, and Others Hit With Unpaid Royalty Suits Over Pre-1972 Music • Tetris-Like Puzzle Game 'Shades' Named Apple's Free App of the Week • Popular Task Management App 'Any.do' Comes to Mac • Longtime Apple Board Member Mickey Drexler to Retire in March • Apple's iPhone is Most Popular in Alaska and Montana

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posted about 1 month ago on mac rumors
It's been more than six months since Apple first introduced HomeKit at its June 2014 Worldwide Developers Conference, but HomeKit-compatible products have yet to hit store shelves and may not do so until this spring, almost a year after Apple first detailed its home automation system. HomeKit's launch has gone slower than expected, and according to sources that spoke to Re/code, the two major reasons were a "slower-than-expected" launch of the HomeKit MFi program, which began in November, and the late launch of chip specifications, which weren't sent out to chip makers until October. Apple's high performance standards for hardware manufacturers and chip makers are also said to be a factor. Elgato's upcoming line of HomeKit-compatible products January's Consumer Electronics Show saw the debut of several HomeKit-compatible products, including the iDevices smart plug, Elgato's range of connected home devices, and the Schlage Sense smart lock, all of which may begin hitting store shelves in a few months. Apple gave a statement to Re/code on the upcoming HomeKit products, expressing the company's excitement."We are excited to have a growing number of partners committed to bringing HomeKit products to market, including several announced at CES," said Apple spokesperson Trudy Muller. "HomeKit offers a set of common protocols making it easier for customers to control HomeKit-enabled accessories using Siri or iOS apps. HomeKit is built on a secure foundation with end-to-end encryption which provides customers a secure connection between their iPhone or iPad and HomeKit accessory. "HomeKit was announced more than six months ago, but many details about the home automation platform remain murky on the consumer end. It is not quite clear if and how it will interface with existing products or if consumers will be expected to purchase all new connected home items to take advantage of HomeKit. Details about the HomeKit MFi specification that leaked out earlier this week, however, suggest few existing products will be able to be used with HomeKit. Recent Mac and iOS Blog Stories • 'GMT Bug' in iOS 8 Calendar Syncing Causing Time Zone Confusion for Users • Apple's iTunes Radio, Beats, and Others Hit With Unpaid Royalty Suits Over Pre-1972 Music • Tetris-Like Puzzle Game 'Shades' Named Apple's Free App of the Week • Popular Task Management App 'Any.do' Comes to Mac • Longtime Apple Board Member Mickey Drexler to Retire in March • Apple's iPhone is Most Popular in Alaska and Montana • 'The LEGO Movie Video Game' for iOS Hits the App Store • 'Marco Polo' App for Finding Misplaced iOS Devices Updated With Custom Responses and More

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posted about 1 month ago on mac rumors
Google's security team, Project Zero, this week disclosed to the public several security vulnerabilities in OS X, some three months after the issue were shared with Apple (via Ars Technica). While Apple has not commented officially on the issues, it appears one has already been patched and iMore reports the remaining two are fixed in OS X 10.10.2, which is currently in developer testing. Project Zero works to discover security vulnerabilities of various operating systems and software, giving their owners 90 days notice to patch the issues before publishing their findings to the public. In their markup of Apple's OS X, problems involving memory corruption, kernel code execution, and a sandbox escape were all discovered by the team. Ars Technica notes:At first glance, none of them appear to be highly critical, since all three appear to require the attacker to already have some access to a targeted machine. [...] Still, the exploits could be combined with a separate attack to elevate lower-level privileges and gain control over vulnerable Macs. And since the disclosures contain proof-of-concept exploit code, they provide enough technical detail for experienced hackers to write malicious attacks that target the previously unknown vulnerabilities.As the 90-day deadline hit during the week, the group began posting its findings online. Google's notes suggest one of the vulnerabilities was fixed with the release of OS X Yosemite, while the other two remained unaddressed. But as pointed out by iMore, Apple's incoming OS X 10.10.2 update does indeed include fixes for the remaining two vulnerabilities exposed by Project Zero.[B]ased on the latest build of OS X 10.10.2, seeded [Wednesday] to developers, Apple has already fixed all of the vulnerabilities listed above. That means the fixes will be available to everyone running Yosemite as soon as 10.10.2 goes into general availability.Google's Project Zero has been disclosing significant security vulnerabilities for a number of months now, previously discovering a few significant Windows issues and sharing them online. The project shines light on much-needed fixes to various operating systems, but sometimes undercuts the point of security, as in that Windows case that's left users' systems more vulnerable with the publicized knowledge before Microsoft could properly fix it. Still, the 90-day window before public disclosure is intended to give companies time to fix the issues while also giving them incentive to do so in a timely fashion. Recent Mac and iOS Blog Stories • 'GMT Bug' in iOS 8 Calendar Syncing Causing Time Zone Confusion for Users • Apple's iTunes Radio, Beats, and Others Hit With Unpaid Royalty Suits Over Pre-1972 Music • Tetris-Like Puzzle Game 'Shades' Named Apple's Free App of the Week • Popular Task Management App 'Any.do' Comes to Mac • Longtime Apple Board Member Mickey Drexler to Retire in March • Apple's iPhone is Most Popular in Alaska and Montana • 'The LEGO Movie Video Game' for iOS Hits the App Store • 'Marco Polo' App for Finding Misplaced iOS Devices Updated With Custom Responses and More

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posted about 1 month ago on mac rumors
Both analysts and metrics are suggesting Apple will report record-breaking iPhone sales for the just-ended December 2014 calendar quarter, and new data released today by Consumer Intelligence Research Partners reveals the Cupertino company may have set a high bar against its competitors, grabbing half of all phone activations in the United States. While CIRP's survey included only 500 users and thus may include a significant margin of uncertainty, the data shows Apple's U.S. activation market share increasing from 28 percent in the July-September 2014 quarter to 50 percent in the October-December quarter. The significant jump was clearly fueled by strong consumer interest in the iPhone 6 and 6 Plus. "The strength of the September 2014 launch of the iPhone 6 and 6 Plus fueled Apple’s dominance in US mobile phone sales this quarter," said Josh Lowitz, Partner and CoFounder of CIRP. "Apple had virtually double the sales of Samsung, and five times that of LG. No other brand accounted for as much as 5% of US sales." CIRP's survey also found that most of the quarter's iPhone purchases (86 percent) came from loyal Apple customers who upgraded from older iPhones. While Apple retained its customer base, Samsung and LG lost customers, with 25% of Samsung owners and 18% of LG owners who activated a new phone switching to an iPhone. Sales of the iPhone 6 and 6 Plus may continue to be strong in early 2015, with a high numbers of consumers intending to buy an iPhone in the next three months. According to 451 Research’s ChangeWave December survey, more than half of early adopters plan to buy an iPhone when they purchase a new phone in the next 90 days. While the number is down significantly from the previous quarter, it remains high considering the new iPhones have been available for several months already. "This is the highest level of Apple demand ever recorded in our smartphone survey three months after a major new release," said Andy Golub of 451 Research. The ongoing demand for the iPhone 6 and 6 Plus reflects growing consumer interest in larger phones with 60 percent of future buyers looking to purchase a 5-inch or larger smartphone. This 2014 figure is a significant jump from the 40 percent ChangeWave recorded in the same quarter of 2013. Apple released the iPhone 6 and 6 Plus in September 2014 with long lines for the phone and delayed ship times shortly after the phones went on sale, and Apple announced record-breaking sales of 10 million units in the first weekend of availability. Apple will announce the results for its first fiscal quarter of 2015 (fourth calendar quarter of 2014) on Tuesday, January 27. The quarterly earnings statement will be released around 1:30 PM Pacific/4:30 PM Eastern, with a conference call to discuss the report following at 2:00 PM Pacific/5:00 PM Eastern. Recent Mac and iOS Blog Stories • Tetris-Like Puzzle Game 'Shades' Named Apple's Free App of the Week • Popular Task Management App 'Any.do' Comes to Mac • Longtime Apple Board Member Mickey Drexler to Retire in March • Apple's iPhone is Most Popular in Alaska and Montana • 'The LEGO Movie Video Game' for iOS Hits the App Store • 'Marco Polo' App for Finding Misplaced iOS Devices Updated With Custom Responses and More • Spotify for iOS Adding Streamlined 'Touch Preview' Controls After Record-Breaking 2014 • Twitter for iOS Gains 'While You Were Away' Tweet Recaps

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posted about 1 month ago on mac rumors
Apple CEO Tim Cook reportedly consented to security inspections of the company's products by Chinese government officials, reports The Beijing News [Via ITworld]. The inspections will look for backdoors that provide third-party access to sensitive and private data stored on Apple devices. These spot inspections were part of an agreement forged between Apple CEO Tim Cook and Lu Wei, director of China's State Internet Information Office. The pair met last year to talk about the security of Apple's products, including the upcoming Apple Watch. Wei expressed concerned that Apple's devices may compromise the security of the Chinese government and the privacy of Apple device owners in China. During their conversation, Cook reportedly told Lu that Apple's devices do not contain a backdoor to share data with government entities or other third-party services. Despite these assurances, Wu supposedly insisted on these security assessments so the Chinese government can examine Apple's products firsthand. China increasingly is an important market for Apple with sales in the Asian nation projected to continue to rise in the coming years. Apple recently confirmed plans to open five new retail locations in China over the next five weeks. The company has been heavily promoting these grand openings, making retail head Angela Ahrendts available for interview by Chinese media sources and hiring renowned calligrapher Wang Dongling to design a mural for the upcoming West Lake store in Hangzhou. Recent Mac and iOS Blog Stories • Longtime Apple Board Member Mickey Drexler to Retire in March • Apple's iPhone is Most Popular in Alaska and Montana • 'The LEGO Movie Video Game' for iOS Hits the App Store • 'Marco Polo' App for Finding Misplaced iOS Devices Updated With Custom Responses and More • Spotify for iOS Adding Streamlined 'Touch Preview' Controls After Record-Breaking 2014 • Twitter for iOS Gains 'While You Were Away' Tweet Recaps • Apple Seeds OS X Yosemite 10.10.2 Build 14C106a to Developers • Amazon Ends Wallet App Beta Program, but Still No Sign of Apple Pay Loyalty Rewards Program

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posted about 1 month ago on mac rumors
Just days after a report claiming Apple supplier Quanta Computer has begun ramping up production of the upcoming 12-inch MacBook Air, Chinese site iFanr shares some photos [Google Translate] of what it says is the display assembly for the machine (via SlashGear). The photos depict the claimed display and metal shell from the upcoming 12-inch machine alongside both a 13-inch MacBook Pro and a 9.7-inch iPad, with its sizing appearing to measure up to previously reported dimensions. The display does, however, have two noticeable differences from current MacBook Air. First, instead of a backlit Apple logo on the back of the display assembly as is typically seen on Apple's notebooks, there is a polished metal logo more like those seen on iPads, with iFanr speculating the change could be tied to the device's thinness. Additionally, the display lacks the grey bezels current MacBook Air models have, instead opting for an apparently all-glass edge-to-edge cover for the display as seen on Retina MacBook Pro models. Paired with black bezels underneath, it is difficult to see where the display ends and the bezels begin unless the screen is turned on. Earlier renderings of the 12-inch MacBook Air based on information from within Apple had shown gray bezels similar to those seen on the current MacBook Air. Claimed 12-inch MacBook Air display assembly with 13" MacBook Pro The 12-inch MacBook Air will reportedly have roughly the same footprint as the 11-inch MacBook Air, relying on smaller bezels to compensate for a larger display size. The comparison photos shown by iFanr demonstrate the significantly smaller footprint for the 12-inch machine compared to a 13-inch MacBook Pro Claimed 12-inch MacBook Air display assembly with 9.7-inch iPad The next-generation MacBook Air is expected to feature a high-resolution display (perhaps classified as Retina) and new Broadwell Core M processors that will enable a thin, fanless design. Other reports have claimed the 12-inch MacBook Air will do away with nearly all the ports typically found on Apple's line of MacBooks, offering only a headphone jack, a pair of microphones, and a USB Type-C port that may handle both charging and external connectivity. Recent Mac and iOS Blog Stories • Longtime Apple Board Member Mickey Drexler to Retire in March • Apple's iPhone is Most Popular in Alaska and Montana • 'The LEGO Movie Video Game' for iOS Hits the App Store • 'Marco Polo' App for Finding Misplaced iOS Devices Updated With Custom Responses and More • Spotify for iOS Adding Streamlined 'Touch Preview' Controls After Record-Breaking 2014 • Twitter for iOS Gains 'While You Were Away' Tweet Recaps • Apple Seeds OS X Yosemite 10.10.2 Build 14C106a to Developers • Amazon Ends Wallet App Beta Program, but Still No Sign of Apple Pay Loyalty Rewards Program

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posted about 1 month ago on mac rumors
Apple CEO Tim Cook's compensation for fiscal 2014 was $9.22 million, according to a newly released SEC filing. That breaks down to a salary of $1.7 million and non-equity incentive compensation of $6.7 million, double the $4.3M compensation he received in 2013. Apple's newest executive hire, Angela Ahrendts, received $73 million in cash and stock. That includes a $400,000 salary, a $500,000 bonus, and $70 million in stock. Ahrendts, who joined Apple in May of 2014, was previously making $37 million at Burberry, and her offer package included an RSU award with a value of $37 million to compensate her for her unvested Burberry awards along with an RSU award of $33 million as a new Apple hire. As for other Apple executives, Eddy Cue and Jeff Williams made over $24 million in stock awards, salary, and non-equity incentive plan compensation. Peter Oppenheimer earned $4.5 million, and Luca Maestri, Apple's new CFO, received $14 million. Apple had a record year under the guidance of Tim Cook, generating $182.8 billion in sales with $38.5 billion in net income in fiscal 2014, a new high for the company. According to its October forecast Apple expects to see revenue between $63.5 and $66.5 billion for the first quarter of 2015. Apple will announce its earnings for the first fiscal quarter of 2015 on Monday, January 27. MacRumors will provide live coverage of both the earnings release and the conference call. Recent Mac and iOS Blog Stories • Longtime Apple Board Member Mickey Drexler to Retire in March • Apple's iPhone is Most Popular in Alaska and Montana • 'The LEGO Movie Video Game' for iOS Hits the App Store • 'Marco Polo' App for Finding Misplaced iOS Devices Updated With Custom Responses and More • Spotify for iOS Adding Streamlined 'Touch Preview' Controls After Record-Breaking 2014 • Twitter for iOS Gains 'While You Were Away' Tweet Recaps • Apple Seeds OS X Yosemite 10.10.2 Build 14C106a to Developers • Amazon Ends Wallet App Beta Program, but Still No Sign of Apple Pay Loyalty Rewards Program

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posted about 1 month ago on mac rumors
One of the biggest mysteries about the upcoming Apple Watch is its battery life. Previous rumors have hinted that it will need to be charged once a day, and Apple CEO Tim Cook himself said that users will want to charge it on a daily basis, but concrete battery life information has yet to be revealed. New details on the Apple Watch's possible battery life have now surfaced from inside sources that spoke to 9to5Mac, revealing information on the battery life Apple was aiming for and what it may actually be able to achieve. As of 2014, Apple was reportedly aiming for 2.5 to 4 hours of active application use with 19 hours of active/passive use, plus 3 days of pure standby time and four days if the watch was sleeping. That's somewhat in line with early rumors, which suggested Apple was targeting a three to five day battery life for the device. While Apple was aiming for three to four days of standby time, two to three days, and while it's aiming for 19 hours of mixed usage, it "may not hit that number in the first generation version." The Apple Watch is equipped with a tiny but powerful S1 chip, and its performance is similar to that of the A5 processor from the iPhone 4s and the iPad 2. It also has a 60-FPS Retina-class display, which, along with the S1 chip, results in a significant amount of power usage.Apple has also been stress-testing the Apple Watch’s battery life with pre-bundled and third-party applications. Our sources say that Apple is targeting 2.5 hours of “heavy” application use, such as processor-intensive gameplay, or 3.5 hours of standard app use. Interestingly, Apple expects to see better battery life when using the Watch’s fitness tracking software, which is targeted for nearly 4 hours of straight exercise tracking on a single charge. As Apple is positioning the Apple Watch as a timepiece, the company has conducted numerous tests to determine how long it can run purely in time-keeping modes. We’re told that the Watch should be able to display its clock face for approximately three hours, including watch ticking animations, if nothing else is done with the device.These usage numbers make it sound like the Apple Watch will need to be charged multiple times a day, but it's unlikely that Apple Watch users will use apps and games continuously for hours, allowing the Apple Watch to last for approximately a day before needing to be charged. When not in active use, the Apple Watch goes into a battery-preserving sleep mode. Apple originally hoped to launch the Apple Watch in late 2014, but delays with software optimization ultimately caused the company to push back the release of the device until 2015, giving it time to eek out as much battery life as possible. Apple is also said to be perfecting the Apple Watch's MagSafe charger, improving its recharging time. Current rumors suggest the Apple Watch could launch in March of 2015, at the tail end of "early 2015." While complete pricing remains unknown, the entry-level model will sell for $349. Recent Mac and iOS Blog Stories • 'The LEGO Movie Video Game' for iOS Hits the App Store • 'Marco Polo' App for Finding Misplaced iOS Devices Updated With Custom Responses and More • Spotify for iOS Adding Streamlined 'Touch Preview' Controls After Record-Breaking 2014 • Twitter for iOS Gains 'While You Were Away' Tweet Recaps • Apple Seeds OS X Yosemite 10.10.2 Build 14C106a to Developers • Amazon Ends Wallet App Beta Program, but Still No Sign of Apple Pay Loyalty Rewards Program • FiftyThree's Popular 'Pencil' Stylus Now Available in Apple Retail Stores • Dropbox Acquires Document Editing Service CloudOn

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posted about 1 month ago on mac rumors
T-Mobile today announced a new program that makes it easier for customers with poor credit to receive discount pricing on devices and other deals previously only available to credit-worthy customers. CEO John Legere kicked off the new "Smartphone Equality" promotion with a video blog that explains the rationale behind the program. Legere notes that half of Americans do not qualify for most carrier-advertised phone deals due to poor credit or a lack of credit history, and T-Mobile aims to change that by "putting our relationship with you above some number pumped out by a credit bureau, some huge faceless bureaucracy." With its new "Smartphone Equality" program, T-Mobile is emphasizing the customer's relationship with the carrier instead of their credit score. As part of the initiative, customers who have paid their wireless bill on time for 12 months will be eligible for discounted pricing, including the carrier's popular zero down and no credit check programs. The "Smartphone Equality" program will be available starting next week to eligible customers. T-Mobile has been shaking up the cellular industry with its ongoing Un-carrier promotions, which broke new ground by removing the cellular contract from a smartphone purchase and offering generous early termination bonuses for customers who switch to T-Mobile. Recently, the wireless carrier introduced its Un-carrier 8 initiative, which includes a new "Data Stash" program that rolls over unused monthly data and makes it available for the following 12 months. Recent Mac and iOS Blog Stories • Spotify for iOS Adding Streamlined 'Touch Preview' Controls After Record-Breaking 2014 • Twitter for iOS Gains 'While You Were Away' Tweet Recaps • Apple Seeds OS X Yosemite 10.10.2 Build 14C106a to Developers • Amazon Ends Wallet App Beta Program, but Still No Sign of Apple Pay Loyalty Rewards Program • FiftyThree's Popular 'Pencil' Stylus Now Available in Apple Retail Stores • Dropbox Acquires Document Editing Service CloudOn • Apple's Smartphone Market Share Rises Sharply in Asia After iPhone 6 and 6 Plus Launch • Capture Any Audio on a Mac With Audio Hijack 3

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posted about 1 month ago on mac rumors
BlackBerry CEO John Chen yesterday published a blog post adaptation of a letter in which he presses U.S. government officials to support not only net neutrality but also "application/content neutrality". In Chen's view, all apps and content should be available on all platforms, and he points specifically to Apple's iMessage and Netflix's streaming services as examples of discrimination against BlackBerry. Unlike BlackBerry, which allows iPhone users to download and use our BBM service, Apple does not allow BlackBerry or Android users to download Apple’s iMessage messaging service. Netflix, which has forcefully advocated for carrier neutrality, has discriminated against BlackBerry customers by refusing to make its streaming movie service available to them. Chen believes BlackBerry is a leader for content and application neutrality and pushes U.S. government officials to require these same neutral practices from the Canadian company's competitors. "Neutrality must be mandated at the application and content layer if we truly want a free, open and non-discriminatory internet," writes Chen. Chen's comments have unsurprisingly been met with ridicule by developers who don't wish to be forced to create apps for platforms where they do not expect worthwhile returns, and many observers have suggested BlackBerry should focus its efforts on creating a compelling ecosystem that would attract users and apps organically. Apple has historically been quiet on broader issues of net neutrality. The Cupertino company was noticeably absent from a list of more than 100 technology companies which signed a letter protesting a proposed change in FCC rules that would allow for Internet fast lanes for certain types of content. Speculation has suggested Apple's absence may be related to its interest in securing priority access with Internet providers for media content delivered by the company. Recent Mac and iOS Blog Stories • Spotify for iOS Adding Streamlined 'Touch Preview' Controls After Record-Breaking 2014 • Twitter for iOS Gains 'While You Were Away' Tweet Recaps • Apple Seeds OS X Yosemite 10.10.2 Build 14C106a to Developers • Amazon Ends Wallet App Beta Program, but Still No Sign of Apple Pay Loyalty Rewards Program • FiftyThree's Popular 'Pencil' Stylus Now Available in Apple Retail Stores • Dropbox Acquires Document Editing Service CloudOn • Apple's Smartphone Market Share Rises Sharply in Asia After iPhone 6 and 6 Plus Launch • Capture Any Audio on a Mac With Audio Hijack 3

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posted about 1 month ago on mac rumors
Google has signed deals with Sprint and T-Mobile that will allow it to sell wireless service directly to consumers, reports The Wall Street Journal, adding to a report released by The Information earlier today. The publication's sources suggest that Google's entry into the wireless service industry may be part of an effort to persuade carriers to bolster speeds and cut down on pricing. Positioning itself as a wireless carrier is also part of Google's larger effort to provide better Internet coverage across the United States. Currently, there are four major carriers in the United States: T-Mobile, Sprint, AT&T, and Verizon, and while T-Mobile has made efforts to shake up the wireless industry with its Un-Carrier initiatives, wireless service in the United States remains much pricier than in other countries, with subscribers getting less data for more money. Details on how Google will offer wireless service, its cost, or when it will launch are not known, but like the rollout of its Google Fiber broadband internet service, Google-branded wireless service could launch in a limited number of cities to begin with.Sprint, of Overland Park, Kan., is the third-largest wireless carrier, while T-Mobile, of Bellevue, Wash., ranks fourth. Under separate agreements with each carrier, Google will resell service on the Sprint and T-Mobile networks, according to people familiar with the plans. Such wholesale agreements are common, essentially allowing sellers such as Google to pitch wireless service under their own brand names.As it will operate as an MVNO, or mobile virtual network operator, Google will not need to build out the infrastructure for its own wireless network, instead providing T-Mobile or Sprint service that's controlled by and sold through Google. Other well-known MVNO's include Boost Mobile, FreedomPop, and Straight Talk. In the past, there have been rumors and speculation suggesting that Apple too would take on the role of a mobile carrier, selling service directly to consumers, but Apple has not made any moves in that direction. In fact, in 2012, Apple CEO Tim Cook said that Apple did not need to own a carrier or provide its own wireless service, stating that the company would be better off focusing its efforts on making great devices than attempting to get into a market out of its area of expertise. Recent Mac and iOS Blog Stories • Twitter for iOS Gains 'While You Were Away' Tweet Recaps • Apple Seeds OS X Yosemite 10.10.2 Build 14C106a to Developers • Amazon Ends Wallet App Beta Program, but Still No Sign of Apple Pay Loyalty Rewards Program • FiftyThree's Popular 'Pencil' Stylus Now Available in Apple Retail Stores • Dropbox Acquires Document Editing Service CloudOn • Apple's Smartphone Market Share Rises Sharply in Asia After iPhone 6 and 6 Plus Launch • Capture Any Audio on a Mac With Audio Hijack 3 • Chrome for iOS Updated With Handoff Support, Material Design, iPhone 6 Optimization

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posted about 1 month ago on mac rumors
Logic Pro X for Mac today received its most significant update in the last year and a half, adding a slew of new features to the pro-oriented audio software produced by Apple. Version 10.1 of the software, which is available for free for existing users, introduces new drummer profiles and more tools to make music creation a simpler task, plus it adds in new sounds with a focus on electronic and hip hop music. There are 10 new drummer profiles to use in the new version of Logic Pro X, which can be used to produce beats in styles like Techno, House, Trap, and Dubstep, and there's also a new drum machine plug-in for tweaking drum sounds and making mixes. Each drummer has eight preset patterns, but they can be customized and users can create their own patterns as well. Logic Pro X screenshot courtesy of CNET The update introduces 200 synth patches and 10 new Mellotron instruments, and features like the piano roll editor have been improved. The Compressor plug-in now has a Retina-ready interface, and there's a plug-in manager to keep frequently-used plug-ins at hand and organized. An expanded Logic Remote toolset offers a new plug-in view for use with the iPad, with multi-touch gestures able to manipulate tracks using the Visual Equalizer. A full list of changes is below:- 10 new Drummers that produce beats in a variety of electronic and hip hop styles including Techno, House, Trap, Dubstep and more - Drummer provides specialized sound and performance controls for dialing in electronic or hip hop drum grooves - New Drum Machine Designer plug-in offers new sounds and features for customizing electronic drum kits in a variety of styles - Create a sequence of notes with a single mouse gesture using the new Brush Tool in the Piano Roll Editor - New view options in the Piano Roll Editor let you see more notes in less vertical space and help identify drum sounds by name - Easily compress or expand the timing of selected notes with new time handles in the Piano Roll Editor - Note Repeat and Spot Erase modes allow classic drum machine style techniques for creating beats in realtime - Smart Quantize proportionally corrects the timing and length of notes to preserve the musicality of your original performance - Redesigned Compressor plug-in features scalable, Retina-ready interface and 7 models including the new Classic VCA - Retro Synth can now create wavetables from imported audio and is able to stack up to 8 voices - Expanded sound library includes over 200 new synth patches and 10 classic Mellotron instruments - Automation can now be part of a region, not just the track, which makes it easier to use effects creatively - Manage large-scale mixes more easily with the addition of console-style VCA faders - Relative and Trim Automation modes extend the options for fine-tuning existing automation - Mixer now allows remote control of microphone and other input settings for compatible audio interfaces - Realtime rendering of fades allow them to work with Flex Pitch and speeds up project load times - The Plug-in Manager now allows you to customize the organization of your menu - Support for Mail Drop and Air Drop in OS X Yosemite makes it even easier to share your Logic projectsMore in-depth reviews on the new features in Logic Pro X can be found over at Macworld and CNET, sites that got a hands-on look at the update ahead of its release. Logic Pro X can be downloaded from the Mac App Store for $199.99. [Direct Link] Recent Mac and iOS Blog Stories • Apple Seeds OS X Yosemite 10.10.2 Build 14C106a to Developers • Amazon Ends Wallet App Beta Program, but Still No Sign of Apple Pay Loyalty Rewards Program • FiftyThree's Popular 'Pencil' Stylus Now Available in Apple Retail Stores • Dropbox Acquires Document Editing Service CloudOn • Apple's Smartphone Market Share Rises Sharply in Asia After iPhone 6 and 6 Plus Launch • Capture Any Audio on a Mac With Audio Hijack 3 • Chrome for iOS Updated With Handoff Support, Material Design, iPhone 6 Optimization • Apple Increasing Lobbying Presence in Washington, D.C. Under Tim Cook

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posted about 1 month ago on mac rumors
Though developers have had access to the WatchKit API for the upcoming Apple Watch since the debut of iOS 8.2 in November, we've still learned very little about what apps will be able to do and what kind of apps we can expect to see when the device launches. We know that common Apple apps like Messages, Mail, and others will be available on the Apple Watch based on what Apple shared in the keynote and on its dedicated Apple Watch website, but third-party developers have not divulged much about their plans for the device, though hundreds of innovative apps and experiences are undoubtedly in the works. One major game developer, NimbleBit, is working on a new game that will be playable on the Apple Watch. Shared by our sister site TouchArcade, Letterpad is a simple word game that will be available on both iOS and the Apple Watch. The object of the game is to make words related to a specified topic from a grid of nine letters, and a mockup of what the game might look like is below. Games may not seem conducive to the Apple Watch given its rumored limited battery life (the device will need to be charged on a daily basis) and its small screen, but simple games like Letterpad will translate well to the device. As we've learned from the WatchKit API, the first apps coming out for the Apple Watch will be entirely reliant on the iPhone, powered by the phone itself and projected to the Apple Watch to conserve battery. This is just a first glimpse of one simple game that will be playable on the wrist thanks to the Apple Watch, and developers likely have a range of unique game experiences in mind. The Apple Watch's Taptic Engine and Force Touch capabilities, to determine between taps and presses and deliver subtle alerts, may enable all new types of games and apps that we haven't even considered yet, and over the course of the next few months, we'll likely get a much clearer picture of what developers are planning to create for the device. The most recent rumors have suggested that the Apple Watch could see a March debut, and while pricing remains largely unknown, we do know that the entry-level Apple Watch will be priced at $349. Recent Mac and iOS Blog Stories • Apple Seeds OS X Yosemite 10.10.2 Build 14C106a to Developers • Amazon Ends Wallet App Beta Program, but Still No Sign of Apple Pay Loyalty Rewards Program • FiftyThree's Popular 'Pencil' Stylus Now Available in Apple Retail Stores • Dropbox Acquires Document Editing Service CloudOn • Apple's Smartphone Market Share Rises Sharply in Asia After iPhone 6 and 6 Plus Launch • Capture Any Audio on a Mac With Audio Hijack 3 • Chrome for iOS Updated With Handoff Support, Material Design, iPhone 6 Optimization • Apple Increasing Lobbying Presence in Washington, D.C. Under Tim Cook

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posted about 1 month ago on mac rumors
Alongside officially debuting Windows 10, Microsoft today unveiled two new futuristic hardware products, the Microsoft HoloLens augmented reality headset, and the Microsoft Surface Hub, an 84-inch 4K touch screen tablet with multi-touch and multi-pen support, dual camera, and advanced sensors. The Microsoft Surface Hub runs a version of Windows 10 that's been adapted for the huge 84-inch display, and Microsoft showed the device being used in workplace meetings, as a hub for communication. The screen was used for making drawings and notes, and content projected to the Surface Hub was then shared to all people on a Skype conference call. The Surface Hub was also demonstrated using various Microsoft apps adapted for a larger screen. Microsoft Surface Hub, image via The Verge Microsoft has not announced pricing, but the Surface Hub is aimed at enterprise users and is likely to be quite expensive. The company's second major product debut was the Microsoft HoloLens, which is a headset that uses holographic see-through lenses to allow its users to see and interact with holograms in an augmented reality environment. The HoloLens has spacial sound and advanced sensors to capture location information, allowing for a totally immersive holographic experience, and it has a built-in high-end CPU and GPU, as well as a "holographic processing unit" that processes information and data from the headset's sensors. "HoloLens enables native holographical computing," said Microsoft Kinect developer Alex Kipman. There are no wires or external connections, and there is no need to have a phone or PC to use the HoloLens. Running a version of Windows 10 called Windows Holographic, the HoloLens knows where a user is looking, providing a virtual display that can be interacted with to launch apps. In a video, Microsoft showed a holographic view that saw a virtual to-do list projected onto a real refrigerator, and a set of quick-launch apps portrayed on a wall for easy access. It was able to display virtual maps, reminders, and information like weather, all laid over a real view, with Microsoft promising it delivers "new ways to visualize work." With HoloLens, a Skype conversation could be projected on a wall, or people could play a holographic version of Minecraft. "Imagine an architect walking around their designs while clients are viewing it from a remote location," said Kipman. On stage, Microsoft demoed something that it calls Holo Studio, which can be used to design personalized 3D creations in just minutes, which can then be 3D printed. The Holo Studio was used to create a full-on quad copter in just a matter of minutes, which was fully functional. Microsoft's holographic computing was also demoed with the Mars Rover, as Microsoft has had a secret partnership with NASA developing the HoloLens. "We've had the great honor of partnering with one of the most innovative organizations in history," said Kipman as an immersive image from the Mars Rover was displayed on the screen. NASA's been using the technology to allow its scientists to walk on Mars. According to Microsoft, the HoloLens will launch during the Windows 10 timeframe, which means that it could be available for purchase at some point later this year. Attendees at Microsoft's event today will be able to give the HoloLens a try immediately in Microsoft's lab. More information on the HoloLens will be available in April at Microsoft's Build Developer Conference. Recent Mac and iOS Blog Stories • Apple Seeds OS X Yosemite 10.10.2 Build 14C106a to Developers • Amazon Ends Wallet App Beta Program, but Still No Sign of Apple Pay Loyalty Rewards Program • FiftyThree's Popular 'Pencil' Stylus Now Available in Apple Retail Stores • Dropbox Acquires Document Editing Service CloudOn • Apple's Smartphone Market Share Rises Sharply in Asia After iPhone 6 and 6 Plus Launch • Capture Any Audio on a Mac With Audio Hijack 3 • Chrome for iOS Updated With Handoff Support, Material Design, iPhone 6 Optimization • Apple Increasing Lobbying Presence in Washington, D.C. Under Tim Cook

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posted about 1 month ago on mac rumors
In the fall of 2014, Microsoft announced its newest operating system, Windows 10, and gave a brief preview of the upcoming software, which is designed to incorporate elements of both Windows 8 and Windows 7, in an attempt to make it more appealing to users who have thus far not upgraded to Windows 8. Today, Microsoft is holding an official unveiling of Windows 10, sharing new details on the OS and demonstrating how it works across a range of devices. With Windows 10, Microsoft is hoping to cut down on operating system fragmentation with one unified platform thats designed to run on PCs, tablets, phones, and more. Microsoft's tagline for Windows 10 is "More personal computing," a philosophy that's evidenced in its three design guidelines that it used when developing the software: mobility of experience, trust, and natural interaction, through a range of different input options from mice and keyboards to pens and simple touch. Windows 10 somewhat mirrors Apple's efforts to unify iOS 8 and OS X Yosemite by creating a deep level of integration with features like Continuity, because Microsoft promises a unified experience and platform integration that will make it easy to put one device down and continue where you left off on another device. In an effort to get its users to adopt Windows 10, Microsoft is planning to distribute Windows 10 to Windows 8.1 and Windows 7 users at no cost for the first year, which is an unprecedented move for the Washington-based company. Unlike Apple, Microsoft has never offered Windows for free, but Apple's success getting the majority of its users on the same operating system has likely inspired Microsoft to make the same effort. Once a device is upgraded to Windows 10, Microsoft plans to keep the operating system current for the lifetime of the device. With a unified operating system, developers can target every single Windows device, and Microsoft is planning for long term support. "Windows 10 is so much more than the latest version of Windows," said Microsoft VP of Operating Systems Terry Myerson. "Windows is turning into a service that will run across every device." At today's event, Microsoft demoed Windows 10 running on several different devices, beginning with a tablet equipped with a keyboard and a mouse, running the full Windows 10 operating system. Windows 10 melds elements of Windows 7 with Windows 8.1, maintaining the tile system but also returning the iconic Start Menu. There's an action center that delivers notifications and supports quick actions like turning off Wi-Fi and Bluetooth, and there's also a merged PC Settings and control panel option, which will be universal across all devices. With Continuum, a new feature that's designed to make transitioning from PC mode to tablet mode seamless, the mouse and keyboard were removed and Windows 10 offered a popup that transformed it into tablet mode. "A device like this elegantly transforms from one mode to another." Microsoft also demoed its virtual assistant Cortana on a Windows PC, demonstrating her ability to search for information, set reminders, and more. Previously, Cortana was limited to Windows Phone, but the assistant will be available across all devices with the introduction of Windows 10. Cortana in Windows 10 is quite powerful, able to answer queries like "Bring up all my photos from December," or "Play my music," and she'll be integrated into the Maps app. Windows 10 was also shown off on a small form-factor tablet and on a phone, with an emphasis being placed on the unification between the devices, with the same methods being used to access settings, apps, and more. For messaging, for example, Microsoft has plans for Skype integration, making it easy to transition from messaging to making a Skype call. Microsoft apps like Office and Outlook will be available on PCs, phones, and tablets, and it will be easy to transition between apps on various devices. Microsoft is introducing a slew of universal apps, and in addition to those mentioned above, Microsoft has a new Photos app that's formatted to fit any screen on a tablet, phone, or PC. It aggregates photos from all devices, providing one simple view of photos and filters clutter like double shots, which sounds similar to what Apple is aiming to do with its own Photos app. Along with Windows 10, Microsoft debuted a new browser for the modern web, which is currently codenamed Project Spartan. It's a new web browsing experience for Windows 10, which has a new rendering engine, a new look and feel, and features like a note-taking mode that lets users draw directly on their browsers before sharing a link, a reading mode with reading list and offline browsing, and access to Cortana in the browser. Finally, Microsoft debuted a unified Xbox app that can be accessed on PCs, tablets, and smartphones, connecting those devices to Microsoft's Xbox gaming platform. It can be used for sharing gaming clips, and with Windows 10, Microsoft plans to enable streaming of any Xbox game to Windows PCs and tablets running Windows 10 in the home. Microsoft has already provided access to Windows 10 to some users through its Windows Insider Program, a project that it plans to continue to use to seed out new Windows 10 features. Project Spartan and the features shown off today will come to Windows Insider testers in the coming months. Recent Mac and iOS Blog Stories • Apple Seeds OS X Yosemite 10.10.2 Build 14C106a to Developers • Amazon Ends Wallet App Beta Program, but Still No Sign of Apple Pay Loyalty Rewards Program • FiftyThree's Popular 'Pencil' Stylus Now Available in Apple Retail Stores • Dropbox Acquires Document Editing Service CloudOn • Apple's Smartphone Market Share Rises Sharply in Asia After iPhone 6 and 6 Plus Launch • Capture Any Audio on a Mac With Audio Hijack 3 • Chrome for iOS Updated With Handoff Support, Material Design, iPhone 6 Optimization • Apple Increasing Lobbying Presence in Washington, D.C. Under Tim Cook

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posted about 1 month ago on mac rumors
Patent holding company TriDim Innovations this week filed a patent infringement lawsuit against Apple, accusing the companying of violating two 3D workspace patents the company owns. The lawsuit was filed in the U.S. District Court for the Northern District of California with a judge assignment still pending. TriDim asserts in the suit that Apple is infringing on U.S. patents 5,838,326 and 5,847,709, both of which address document management in 3D workspaces. Specifically, Apple Time Machine, Cover Flow, and Safari for iOS 7 and 8 are claimed to be infringing on the patents. One embodiment of the document display space disclosed in TriDim's patents Both of TriDim's patents were originally filed in 1996 and awarded to Xerox in late 1998, although they have changed hands several times in recent years. Patent ’326 details a method of moving and manipulating document objects in a 3D workspace using touch-drop, flick and other gestures.A computer controlled display system for displaying a three-dimensional document workspace is disclosed. One or more documents objects are present in the document workspace. The present invention provides for interaction with the collections, e.g. viewing, moving and storing, while balancing the necessary tradeoffs of rapid access, number of collections and associated documents, and available screen space.TriDim is asking for unspecified monetary damages for Apple’s alleged infringement, along with interest and court costs. TriDim's lawsuit is not the first time Apple has been accused of patent infringement for its Time Machine and Cover Flow interfaces. In 2010, Apple was initially hit with a $625 million judgment in a case centered on a different set of patents owned by Mirror Worlds LLC. That verdict was ultimately overturned, however, and became final when the U.S. Supreme Court declined to hear the case. Recent Mac and iOS Blog Stories • FiftyThree's Popular 'Pencil' Stylus Now Available in Apple Retail Stores • Dropbox Acquires Document Editing Service CloudOn • Apple's Smartphone Market Share Rises Sharply in Asia After iPhone 6 and 6 Plus Launch • Capture Any Audio on a Mac With Audio Hijack 3 • Chrome for iOS Updated With Handoff Support, Material Design, iPhone 6 Optimization • Apple Increasing Lobbying Presence in Washington, D.C. Under Tim Cook • LastPass Password Manager Introduces New Mac App • Apple China Posts New Calligraphy Video to Commemorate Upcoming Hangzhou Store

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posted about 1 month ago on mac rumors
Apple has acquired British media analytics company Semetric and will look to roll in the company's Musicmetric tracking service into its relaunch of Beats Music later this year, reports The Guardian. In documents filed with Companies House earlier in January, Semetric’s registered address was changed to 100 New Bridge Street in London – the office of law firm Baker & McKenzie, which is also the registered address of Apple Europe Limited. “Apple buys smaller technology companies from time to time, and we generally do not discuss our purpose or plan,” said Apple in a statement provided to the Guardian, although Semetric declined to comment. First launched in 2008, Musicmetric is known for its expansive tracking of music sales, downloads, and social networking statistics for artists and labels. In 2013, the startup also struck a deal with streaming service Spotify to integrate its data into Musicmetric's profiles for users. Last year, it was reported that Apple would be revamping the Beats Music streaming service for 2015, and was even said to be pushing for an industry-leading $5 monthly subscription cost. Apple could look to offer musicians and music labels a way to track their iTunes and social networking statistics with Musicmetric, although both companies have yet to specify their plans. Recent Mac and iOS Blog Stories • Apple's Smartphone Market Share Rises Sharply in Asia After iPhone 6 and 6 Plus Launch • Capture Any Audio on a Mac With Audio Hijack 3 • Chrome for iOS Updated With Handoff Support, Material Design, iPhone 6 Optimization • Apple Increasing Lobbying Presence in Washington, D.C. Under Tim Cook • LastPass Password Manager Introduces New Mac App • Apple China Posts New Calligraphy Video to Commemorate Upcoming Hangzhou Store • Facebook Begins Small-Scale Testing of Voice-to-Text Conversations in Messenger • Firaxis Announces New 'Sid Meier's Starships' Interstellar Strategy Game

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posted about 1 month ago on mac rumors
NBCUniversal today announced that it's debuting a new "Super Stream Sunday" promotion, which will allow all U.S.-based users to watch 11 continuous hours of NBC content through the NBCSports.com website and through the NBC Sports Live Extra app on the iPad/iPod touch without the need for a cable subscription. Super Stream Sunday, which starts on February 1 at noon Eastern Time, will include Super Bowl XLIX, the Super Bowl XLIX halftime show with Katy Perry, and the Super Bowl XLIX pre- and post-game shows. It will also feature an episode of The Blacklist. Accessing NBC content through NBC.com or within the NBC Sports Live Extra app typically requires a cable subscription and authentication through logging into the service, but for the Super Stream Sunday period, no logins will be required, allowing everyone to watch the Super Bowl for free. NBC is running the promotion in an effort to make people aware of its TV Everywhere offerings, which offer television content on a range of devices with a cable subscription. While iPad and iPod touch users can watch the Super Bowl using the NBC Sports Live Extra app, NBC is not able to stream content to the iPhone as it does not have NFL live-streaming rights for smartphones due to an exclusive deal the NFL has with Verizon Wireless. Verizon Wireless and the NFL plan to introduce a Super Bowl Stadium app that will offer "exclusive in-stadium video content" that includes commercials and replays shown from four camera angles. Users not in the United States or Mexico can access the Super Bowl through the NFL's Game Rewind service. NBC Sports Live Extra can be downloaded from the App Store for free. [Direct Link] Recent Mac and iOS Blog Stories • Capture Any Audio on a Mac With Audio Hijack 3 • Chrome for iOS Updated With Handoff Support, Material Design, iPhone 6 Optimization • Apple Increasing Lobbying Presence in Washington, D.C. Under Tim Cook • LastPass Password Manager Introduces New Mac App • Apple China Posts New Calligraphy Video to Commemorate Upcoming Hangzhou Store • Facebook Begins Small-Scale Testing of Voice-to-Text Conversations in Messenger • Firaxis Announces New 'Sid Meier's Starships' Interstellar Strategy Game • Google's New Calendar App for iOS Shown in Leaked Images

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