posted 5 days ago on mac rumors
TD Bank plans to soft launch Apple Pay on Tuesday, December 16, according to a source with knowledge of the bank's plans. As of tomorrow, the U.S. subsidiary of the Canadian bank will begin allowing customers to add their TD Bank Visa Debit or Credit Card to Apple Pay, making purchases with their iPhone 6 or 6 Plus. As with other credit and debit cards, TD Bank cards will be added via Passbook or in the Apple Pay Settings menu. Some customers may be required to confirm their cards by calling TD Bank's customer service numbers. Eligible cards are listed below: - TD Bank Visa Debit Card - TD Bank Business Visa Debit Card - TD Bank Private Client Visa Debit Card - TD Easy Rewards Visa (Platinum & Signature) Credit Card - TD Cash Rewards Visa (Platinum & Signature) Credit Card - TD Payment Plus Visa Platinum Credit Card - TD First Class Visa Signature Credit Card - TD Business Solutions Visa Credit Card - TD Simply Flexible Visa Business Card TD Bank employees have been training for the Apple Pay launch since early December, and training wrapped up last week ahead of tomorrow's soft launch. Though Apple Pay is soft launching at TD Bank on Tuesday and will become available to customers, a full launch, complete with advertising, is not expected to come until mid-January. TD Bank's Apple Pay support is launching later than many other banks, but TD Bank has been an eager partner and announced that it would support Apple Pay shortly after the service first launched. Apple formed partnerships with many of the largest banks in the United States that saw them adding support for Apple Pay just after it was released, but Apple has also been hard at work getting additional banks on board. In November, for example, several major banks began accepting Apple Pay, including Navy Federal, USAA, US Bank, and PNC. According to Apple, more than 500 banks are signed on to support Apple Pay and are working on Apple Pay support. A running list of banks that currently support Apple Pay can be found on Apple's site. Recent Mac and iOS Blog Stories • T-Mobile Looks to Shake Up Cellular Industry Again With 'Un-carrier 8.0' Announcement Tuesday • BBC One Documentary to Profile Working Conditions in Apple's Supply Chain • ShopKeep Updates iPad App with Apple Pay Support • Buyer's Guide: Deals on Retina MacBook Pro, iPhones, iPad Air 2, Apple Accessories, and More • Apple Seeds OS X Yosemite 10.10.2 Build 14C81f to Developers • Canada Investigating Apple Over Accusations of Anti-Competitive Carrier Contracts • Retro 3D Shooter 'Space Qube' Named App of the Week, Available for Free • Twelve South Launches BookBook Wallet Case for iPhone 6 and 6 Plus

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posted 5 days ago on mac rumors
Amid the explosion in popularity of streaming music services, Warner Music Group continues to support the concept, as long as subscribers are paying for the music to which they are listening, reports Re/code. Warner's CEO Stephen Cooper spoke about the company's growing interest in streaming music during the company's latest earnings conference call which was held last week. Streaming music is increasingly important to Warner, with revenue from online music up 74 percent year over year. In the same period, revenue from downloads plummeted 12 percent, echoing a similar downward trend also seen by Apple's iTunes music download service. To offset the loss from downloads, Warner currently accepts the freemium model of ad-supported streaming music, but only as a means to convert users to paying subscribers. Paid subscriptions and not freemium plans are the future of the industry, states Cooper.In our view, right now, enabling meaningful global growth in the number of paying subscribers is the best option for artists, for songwriters, for copyright owners and for the services themselves. Subscription streaming is not only a fantastic offering for music fans, it will propel the long-term health of the music industry. We look forward to continuing to work closely with our partners to turbo-charge the adoption rate for subscription streaming. Warner's emphasis on paying subscribers may not bode well for Apple's reported plan of slashing monthly costs for its Beats Music service. The Cupertino company is rumored to be pushing music labels to cut current subscription prices in half to $5 per month as it negotiates the terms for its recently acquired Beats Music streaming service. Apple argues that lowering the monthly cost will encourage significantly more users to sign up for the paid service, but labels are obviously considering whether those gains will outweigh the lower per-user income that comes with the cheaper pricing. Along with a goal of lowering consumer pricing, Apple is also said to be working on an early 2015 refresh for the Beats service, likely integrating it into the iTunes brand. With iTunes Radio and Beats Music, Apple offers both ad-supported and paid streaming service, although the two are not currently integrated. iTunes Radio is currently tied to Apple's traditional download offerings, offering easy access for users to purchase individual tracks they hear on iTunes Radio. Even so, iTunes Radio has seen a tepid reception and international expansion has been extremely slow with the service available only in the United States and Australia. Recent Mac and iOS Blog Stories • BBC One Documentary to Profile Working Conditions in Apple's Supply Chain • ShopKeep Updates iPad App with Apple Pay Support • Buyer's Guide: Deals on Retina MacBook Pro, iPhones, iPad Air 2, Apple Accessories, and More • Apple Seeds OS X Yosemite 10.10.2 Build 14C81f to Developers • Canada Investigating Apple Over Accusations of Anti-Competitive Carrier Contracts • Retro 3D Shooter 'Space Qube' Named App of the Week, Available for Free • Twelve South Launches BookBook Wallet Case for iPhone 6 and 6 Plus • Working Apple-1 Computer Sold by Steve Jobs Fetches $365,000 at Auction

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posted 5 days ago on mac rumors
The iPhone 6 and 6 Plus are both seeing improved inventory availability at Apple's retail stores across the United States, according to a new report from Piper Jaffray analyst Gene Munster, who has been tracking in-store availability of various models across 80 different stores since the devices' launch in September. According to the report, checks of Apple's online store for in-store pickup at the location found that 56 percent of "core SKUs" (AT&T and Verizon) of the iPhone 6 and 6 Plus were in stock as of last Friday, December 12, which was "up from almost no inventory in mid-November." Munster's previous tracking saw 6 percent availability as of October 14 and 0.4 percent as of November 14. We believe that this tracking suggests that availability has improved, but we also note that we would have expected availability to be 100%. Previously, we believed that Apple would likely reach 100% availability by the end of the quarter. We now expect it to be closer to 80% by the end of the quarter.Shipping estimates for online orders through Apple in the U.S. and other countries also began improving in late November and moved to 3-5 business days earlier this month. Munster noted, however, that "typically at this time in the cycle, we would expect online leads times to be same business day." Looking back at the iPhone 5s, which was also considered constrained for quite some time after launch last year, Munster found in-store availability in the United States was essentially at 100 percent as of December 9, 2013, with online orders achieving "within 24 hours" balance just a day later. With a little over a week until Christmas, it appears that the iPhone 6 and 6 Plus are continuing to face far more shortages than any of their predecessors have in the past, despite the boost in online and retail availability over the past month. Recent Mac and iOS Blog Stories • BBC One Documentary to Profile Working Conditions in Apple's Supply Chain • ShopKeep Updates iPad App with Apple Pay Support • Buyer's Guide: Deals on Retina MacBook Pro, iPhones, iPad Air 2, Apple Accessories, and More • Apple Seeds OS X Yosemite 10.10.2 Build 14C81f to Developers • Canada Investigating Apple Over Accusations of Anti-Competitive Carrier Contracts • Retro 3D Shooter 'Space Qube' Named App of the Week, Available for Free • Twelve South Launches BookBook Wallet Case for iPhone 6 and 6 Plus • Working Apple-1 Computer Sold by Steve Jobs Fetches $365,000 at Auction

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posted 6 days ago on mac rumors
Apple today released a new 90-second holiday ad entitled "The Song", following in the footsteps of last year's "Misunderstood" ad. "The Song" centers around a girl who stumbles upon an old record, apparently a gift from her grandmother to her grandfather from 1952. The record includes a message about not being able to be together for the holidays and then a rendition of "Love Is Here to Stay" sung by the grandmother. Upon finding the old record, the girl secretly learns the tune's vocals and puts together her own accompaniment on several instruments, eventually recording her own portions of the song alongside her grandmother's. The girl then leaves an iPad mini with a note saying "A Duet, Press Play" for her grandmother, who listens to the duet between her much younger self and her granddaughter, bringing her to tears as she looks through the old photographs left along with the iPad by the girl. The new ad is currently being featured on apple.com and should be added to Apple's YouTube site shortly. Recent Mac and iOS Blog Stories • Buyer's Guide: Deals on Retina MacBook Pro, iPhones, iPad Air 2, Apple Accessories, and More • Apple Seeds OS X Yosemite 10.10.2 Build 14C81f to Developers • Canada Investigating Apple Over Accusations of Anti-Competitive Carrier Contracts • Retro 3D Shooter 'Space Qube' Named App of the Week, Available for Free • Twelve South Launches BookBook Wallet Case for iPhone 6 and 6 Plus • Working Apple-1 Computer Sold by Steve Jobs Fetches $365,000 at Auction • Classic Apple Watches From 1995 Once Again Available for Sale • Google App for iOS Updated With Material Design, Maps Integration

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posted 8 days ago on mac rumors
As a part of the ongoing class action iPod lawsuit Apple is facing in court this week, former iTunes engineer Rod Schultz testified that he worked on a project designed to block third-party music from playing on the iPod, reports The Wall Street Journal.A former iTunes engineer testified in a federal antitrust case against Apple Friday that he worked on a project "intended to block 100% of non-iTunes clients" and "keep out third-party players" that competed with Apple’s iPod.Subpoenaed by the plaintiffs to prove that Apple's moves to block outside music from playing on the iPod drove up prices, Schultz told the court that his project was codenamed "Candy" and that he didn't really want to talk about his work on iTunes from 2006 to 2007. Schultz went on to reiterate Apple's argument in the case, suggesting the security measures introduced in iTunes reflected the digital music landscape at the time. Record companies, Apple says, demanded DRM and forced Apple to keep the iPod secure. Both Schultz and Apple also argued Apple's DRM efforts were designed to protect its systems and user experiences, which could have been compromised by being opened up to third-party music players and file formats. Schultz did, however, say that this also led to iPod's market dominance. Schultz was the final witness in the case, and Judge Yvonne Gonzalez Rogers said she plans on sending the case to the jury for deliberations next week. The plaintiffs are requesting $350 million in damages, which could triple under antitrust laws. Recent Mac and iOS Blog Stories • Buyer's Guide: Deals on Retina MacBook Pro, iPhones, iPad Air 2, Apple Accessories, and More • Apple Seeds OS X Yosemite 10.10.2 Build 14C81f to Developers • Canada Investigating Apple Over Accusations of Anti-Competitive Carrier Contracts • Retro 3D Shooter 'Space Qube' Named App of the Week, Available for Free • Twelve South Launches BookBook Wallet Case for iPhone 6 and 6 Plus • Working Apple-1 Computer Sold by Steve Jobs Fetches $365,000 at Auction • Classic Apple Watches From 1995 Once Again Available for Sale • Google App for iOS Updated With Material Design, Maps Integration

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posted 8 days ago on mac rumors
Though Apple acquired its own headphone brand with the purchase of Beats Electronics earlier this year, the Cupertino company is demonstrating that there's still room for competitors in its Apple Store with the new addition of premium headphones by Master & Dynamic. As of this week, Apple is now selling the Master & Dynamic MH30 On-Ear Headphones and the Master & Dynamic MH40 On-Ear Headphones in its online store and in select retail stores. Priced quite similarly to premium Beats headphones, the $349 and $399 Master & Dynamic headphones focus on both design and high-quality audio, much like Beats. In a July post, Forbes profiled Master & Dynamic's headphones, labeling them "the Anti-Beats by Dre." Rather than aiming for a more modern look with a bass heavy sound and flashy advertising, Forbes says Master & Dynamic headphones have been designed with a classic style, a focus on music, and a desire to provide a quality product for a niche market. The niche that Jonathan Levine, the company's founder and CEO, saw was that Beats had blown open a massive market, but left a huge hole between premium headphones that prioritized style and those that focused on audio quality. Master & Dynamic seeks to wed design and quality in a way that attracts both audiophiles and users who wear their headphones as an accessory.Master & Dynamic headphones, which are new to the market this year, have gotten largely positive reviews from music-focused publications, being lauded for their sound quality and their comfortable design, which includes earcups with calfskin and lambskin. One reviewer compared the headphones to the Parrot Zik, another set of high-quality headphones that have received excellent reviews. In October, Apple removed Bose headphones from its Apple Stores, a move that some chalked up to Apple's reluctance to sell a product that competed with its line of Beats headphones, but Bose products began returning to the Apple Store earlier this week. It remains unclear why Bose headphones had been removed from Apple Stores, but it may have been related to a now-settled patent infringement lawsuit Bose levied against Beats. Bose headphones have not yet returned to Apple's online and retail stores, but it is possible they'll be re-added in the near future. Though Apple has placed a heavy focus on Beats headphones, giving them a prominent place both in retail stores and online, Apple has shown few signs of cutting out all competition. In addition to adding new headphones from competing brand Master & Dynamic, the company continues to sell a range of other headphones from companies like Bowers & Wilkins, Alpine, Parrot, SMS Audio, Marshall, Denon, Sennheiser, and more. Recent Mac and iOS Blog Stories • Apple Seeds OS X Yosemite 10.10.2 Build 14C81f to Developers • Canada Investigating Apple Over Accusations of Anti-Competitive Carrier Contracts • Retro 3D Shooter 'Space Qube' Named App of the Week, Available for Free • Twelve South Launches BookBook Wallet Case for iPhone 6 and 6 Plus • Working Apple-1 Computer Sold by Steve Jobs Fetches $365,000 at Auction • Classic Apple Watches From 1995 Once Again Available for Sale • Google App for iOS Updated With Material Design, Maps Integration • Smartphone-Compatible Digital Driver's Licenses Launching in Iowa in 2015

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posted 8 days ago on mac rumors
The popular PC "dystopian document thriller" Papers, Please launched on the iPad early this morning, after hitting Mac earlier this year and originally being released on Steam in August of 2013. As noted by our sister site TouchArcade, however, the new iOS version is bringing a bit of controversy with it as one of the game's somewhat adult elements has been removed after facing Apple's family-focused App Store censorship rules. The game sets players as unlucky border control guards working for the fictional nation of Arstotzka. The entire game revolves around checking the documents of people attempting to immigrate into the country, cross-checking passports, ID cards, and work releases to ensure only those with proper documentation get past. The focus of Apple's censorship lies in the full-body scanner introduced a few levels into the game that tasks the player with ensuring the person attempting to enter Arstotzka isn't carrying any kind of contraband. The PC, Mac, and Linux versions of the game depicted fully nude (albeit in low resolution given the nature of the game's graphics) versions of characters when put through this scanner, with an option to censor the nudity by including underwear on the characters. Papers, Please for iPad, however, removes the choice from the equation, automatically covering the characters in underwear when scanned by the player. App Store rules have always skewed toward the more conservative, especially when compared to other content available uncensored through the iTunes Store, but even so, the App Store's rules are on occasion applied unevenly with some games from high-profile developers being approved without censored graphics. Regardless of the minor censorship issue, the iPad version of Papers, Please appears to be an excellent port of the original game, including all 31 days and 20 possible endings of its desktop counterpart, with optimized touch screen controls enhanced for iPad. It also includes "unlockable multitouch support for faster paperwork, an enhanced inspection mode, Game Center achievements, leaderboards, mid-day resume, and more." Papers, Please can be downloaded from the App Store for $5.99. [Direct Link] Recent Mac and iOS Blog Stories • Canada Investigating Apple Over Accusations of Anti-Competitive Carrier Contracts • Retro 3D Shooter 'Space Qube' Named App of the Week, Available for Free • Twelve South Launches BookBook Wallet Case for iPhone 6 and 6 Plus • Working Apple-1 Computer Sold by Steve Jobs Fetches $365,000 at Auction • Classic Apple Watches From 1995 Once Again Available for Sale • Google App for iOS Updated With Material Design, Maps Integration • Smartphone-Compatible Digital Driver's Licenses Launching in Iowa in 2015 • 'Workflow' Brings Powerful Automated Actions to iOS

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posted 8 days ago on mac rumors
Manufacturing of Apple's A9 processor is reportedly underway in Samsung's Austin, Texas plant, according to Korea's ET News (via The Verge). Samsung is believed to be handling the bulk of the orders for the A9 using its 14-nanometer chip process, with rival Taiwan Semiconductor Manufacturing Company (TSMC) contributing a supplementary supply. Samsung and TSMC have been competing for Apple's lucrative A9 processor contract after Apple in 2013 signed a multi-year deal with Taiwan's TSMC to supply A-series processors for Apple's iOS devices. TSMC took lead on the A8 chip, fabricating the SoC for both the iPhone 6 and 6 Plus. The Taiwanese company also reportedly landed the contract to produce Apple's A8X chip, which is found in the new iPad Air 2. Samsung semiconductor head Kim Ki-nam last month confirmed the company would begin producing 14-nanometer processors for Apple in a supply chain deal that will have a positive impact on Samsung's profits. A report from last year suggestsed TSMC would replace Samsung as Apple's lead chip supplier, but Samsung's technological progress with its 14-nanometer process may have swung the pendulum back in its favor. Recent Mac and iOS Blog Stories • Canada Investigating Apple Over Accusations of Anti-Competitive Carrier Contracts • Retro 3D Shooter 'Space Qube' Named App of the Week, Available for Free • Twelve South Launches BookBook Wallet Case for iPhone 6 and 6 Plus • Working Apple-1 Computer Sold by Steve Jobs Fetches $365,000 at Auction • Classic Apple Watches From 1995 Once Again Available for Sale • Google App for iOS Updated With Material Design, Maps Integration • Smartphone-Compatible Digital Driver's Licenses Launching in Iowa in 2015 • 'Workflow' Brings Powerful Automated Actions to iOS

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posted 8 days ago on mac rumors
Accolades for Apple's Zorlu store in Istanbul, Turkey continue to roll in with the company's Zorlu store winning the both the Supreme Award for Structural Engineering Excellence and the award for best Commercial or Retail Structures at the Structural Awards 2014. This Supreme award is given to the building that exemplifies the "finest example of structural engineering design" for the year. Apple was recognized for the intricate and minimalist structural design of its flagship store in the upscale Zorlu shopping center in Istanbul, Turkey. Created in conjunction with structural engineering firm Eckersley O'Callaghan and architects Foster + Partners, the building features a unique cubic design with an all-glass ceiling and sides to take advantage of the natural lighting in the open area of the mall. The judges found this to be a supreme example of collaboration between engineer and fabricator to achieve an outstanding, architecturally minimalist structure. The use of single panes of toughened laminated glass to support a lightweight ultra-thin CFRP roof without connections other than structural silicone, takes structural glass technology into a new dimension. A project where only engineering excellence and attention to detail can produce a result of such simplicity and purity of expression. Apple's 20,000 square foot Zorlu store opened earlier this year with Apple's manager of retail stores Steve Cano on location for the grand opening. It was the first store in Turkey until the recent opening of the country's second Apple Store in Istanbul's Akasya Shopping Mall. Recent Mac and iOS Blog Stories • Twelve South Launches BookBook Wallet Case for iPhone 6 and 6 Plus • Working Apple-1 Computer Sold by Steve Jobs Fetches $365,000 at Auction • Classic Apple Watches From 1995 Once Again Available for Sale • Google App for iOS Updated With Material Design, Maps Integration • Smartphone-Compatible Digital Driver's Licenses Launching in Iowa in 2015 • 'Workflow' Brings Powerful Automated Actions to iOS • Microsoft Acquires App Developer Platform HockeyApp • Chinese Mobile Payment Service Alipay Adds Touch ID Support Amid Reports of Apple Pay Discussions

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posted 9 days ago on mac rumors
Apple's online stores in the United States and the United Kingdom have begun accepting PayPal payments, reports Re/code. PayPal was previously available as a payment option in iTunes and the App Store, but it is now also accepted for product purchases made at Apple.com. Payments with PayPal can be made as of today from the online Apple Store by choosing the PayPal option when checking out. Along with accepting PayPal payments, Apple will also promote PayPal Credit payment methods, letting Apple online shoppers pay for items over $250 with monthly payments over the course of 18 months with no interest. Now that Apple offers a PayPal competitor with Apple Pay, the two companies have had some minor disputes. Back in September, PayPal attacked Apple during the iCloud hacking that saw several celebrity accounts breached. Apple and PayPal were initially in talks to partner up for Apple Pay, but that deal may have soured due to a PayPal/Samsung deal that saw PayPal accepting payments authorized with the Samsung Galaxy S5 fingerprint sensor. Recent Mac and iOS Blog Stories • Twelve South Launches BookBook Wallet Case for iPhone 6 and 6 Plus • Working Apple-1 Computer Sold by Steve Jobs Fetches $365,000 at Auction • Classic Apple Watches From 1995 Once Again Available for Sale • Google App for iOS Updated With Material Design, Maps Integration • Smartphone-Compatible Digital Driver's Licenses Launching in Iowa in 2015 • 'Workflow' Brings Powerful Automated Actions to iOS • Microsoft Acquires App Developer Platform HockeyApp • Chinese Mobile Payment Service Alipay Adds Touch ID Support Amid Reports of Apple Pay Discussions

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posted 9 days ago on mac rumors
Corning, producer of Gorilla Glass, has been a long time partner of Apple. Its ultra tough Gorilla Glass has been used in several generations of iPhones and iPads, including the recent iPad Air 2 and the iPhone 6 and iPhone 6 Plus. While Corning has published several videos that show how its Gorilla Glass is produced and tested, uBreakiFix recently visited the company's Gorilla Glass facility in Corning, New York, and has created a set of videos explaining how Gorilla Glass works and showing off some of the equipment that Corning uses to test Gorilla Glass. The first video explains the details behind Corning's ion exchange glass strengthening procedure and its focus on "damage resistance," which sets Gorilla Glass apart from its competitors. It also shows tests between Gorilla Glass and regular glass, where Gorilla Glass significantly outperforms standard glass. In the second video, uBreakiFixCo goes behind the scenes at Corning's Gorilla Glass research and testing facility to show off Corning's testing procedures and the toughness of Gorilla Glass. Gorilla Glass is able to withstand far more pressure and scratching than standard glass, which is one of the reasons why it's so popular with manufacturers, including Apple. In November, Corning introduced the latest iteration of Gorilla Glass, Gorilla Glass 4. This next-generation Gorilla Glass is even more resistant than previous versions to glass shattering drops and it is able to survive 80 percent of face-down falls onto rough surfaces. Corning's Gorilla Glass 4 is already shipping to manufacturers and should Apple choose to go with Gorilla Glass for its next-generation iPhones rather than sapphire as once again rumored, Gorilla Glass 4 could very well make an appearance in iPhones in 2015. Recent Mac and iOS Blog Stories • Working Apple-1 Computer Sold by Steve Jobs Fetches $365,000 at Auction • Classic Apple Watches From 1995 Once Again Available for Sale • Google App for iOS Updated With Material Design, Maps Integration • Smartphone-Compatible Digital Driver's Licenses Launching in Iowa in 2015 • 'Workflow' Brings Powerful Automated Actions to iOS • Microsoft Acquires App Developer Platform HockeyApp • Chinese Mobile Payment Service Alipay Adds Touch ID Support Amid Reports of Apple Pay Discussions • Nokia Confirms Early 2015 Launch of HERE Maps for iOS

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posted 9 days ago on mac rumors
Earlier this week, leaked emails and data from the recent Sony hack revealed some interesting details on the Aaron Sorkin-scripted Steve Jobs biopic that's currently in the works, including Sorkin's desire to cast Tom Cruise as Steve Jobs. Additional emails shared today by The Verge from Aaron Sorkin, prospective director David Fincher and Walter Isaacson shed more light on the project, including where filming will take place and what Fincher and Isaacson thought of the script. Though Danny Boyle, director of Slumdog Millionare will direct the Steve Jobs movie, executives involved in the film originally hoped to have David Fincher, responsible for directing films like The Social Network, Fight Club, and Gone Girl, direct the biopic. In a February email, Fincher expressed quite a bit of excitement about the picture, calling it "a one man show."Is great. It's a play, but a really quicksilver, cinematic one. I would think you would want to cast and rehearse very carefully (couple months) Shoot very quickly (4 or 5 weeks -- 8 days per ACT??) The venues would be easy (we could probably find them all in town) Editing is where we would spend time. Can SONY market a ONE MAN SHOW(?) Can you guys make the LENNY of it all, the MUST SEE?Walter Isaacson, who penned the biography the movie is based on, was similarly excited about the film and told screenwriter Aaron Sorkin in an email that the script was "totally awesome.""I was deeply moved by the narrative arc and by the beautiful end. I loved the line, 'No way she's not my kid."Sorkin has clearly stated in the past that the film will consist of three continuous scenes covering the time ahead of three different product launches, but his emails reveal a bit more detail. According to Sorkin, the entire film will be able to be shot in just four locations that include "two auditoriums, a restaurant and a garage." Product launches covered are expected to be the unveiling of the NeXT computer, the debut of the original iMac, and the introduction of the iPod. Still in the casting stages, the Steve Jobs biopic will star Michael Fassbender as Steve Jobs and Seth Rogen as Steve Wozniak. Jeff Daniels is in talks to play the role of John Sculley, and Universal Studios, which took over the film in November, is currently looking to cast several female roles, including Steve Jobs' daughter, Lisa Brennan. Recent Mac and iOS Blog Stories • Working Apple-1 Computer Sold by Steve Jobs Fetches $365,000 at Auction • Classic Apple Watches From 1995 Once Again Available for Sale • Google App for iOS Updated With Material Design, Maps Integration • Smartphone-Compatible Digital Driver's Licenses Launching in Iowa in 2015 • 'Workflow' Brings Powerful Automated Actions to iOS • Microsoft Acquires App Developer Platform HockeyApp • Chinese Mobile Payment Service Alipay Adds Touch ID Support Amid Reports of Apple Pay Discussions • Nokia Confirms Early 2015 Launch of HERE Maps for iOS

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posted 9 days ago on mac rumors
Eight days after releasing and then quickly pulling Safari 8.0.1 for OS X Yosemite, Apple today released Safari 8.0.2 to the public. The release notes for Safari 8.0.2 are identical to those for Safari 8.0.1 except for the addition of a line noting the problems with the 8.0.1 release.- Fixes a rare issue in which some users were unable to access Safari after installing the 8.0.1 update.Other bundled changes from Safari 8.0.1 include fixes for syncing history across devices, autofilling saved passwords, WebGL performance on Retina displays, and Firefox username and password import. Recent Mac and iOS Blog Stories • Google App for iOS Updated With Material Design, Maps Integration • Smartphone-Compatible Digital Driver's Licenses Launching in Iowa in 2015 • 'Workflow' Brings Powerful Automated Actions to iOS • Microsoft Acquires App Developer Platform HockeyApp • Chinese Mobile Payment Service Alipay Adds Touch ID Support Amid Reports of Apple Pay Discussions • Nokia Confirms Early 2015 Launch of HERE Maps for iOS • Shazam for iOS Adds New Music Player, Discovery Features, and In-App Listening • Mad Catz Now Shipping C.T.R.L.i and Micro C.T.R.L.i Bluetooth Gamepads for iOS

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posted 9 days ago on mac rumors
Apple recently updated its Made for iPhone (MFi) licensing guidelines for case manufacturers, requiring all future cases designed for the iPhone to protect the device from falls up to one meter on hard surfaces. As described by sources that spoke to 9to5Mac, to comply with Apple's new guidelines, case manufacturers will need to ensure that a 1 meter (or 3.2 foot) drop from any orientation will not cause any damage to the phone, on its front, back, or sides. Cases are also required to protect the iPhone's glass screen when laying face down on a surface, with a lip that offers a buffer of at least 1mm between the glass display and the surface or a case that covers the display entirely. Apple's own iPhone 6 and 6 Plus cases are compliant with these requirements, providing both drop protection and a ridge around the edges of the device to protect the display. Apple has also updated its guidelines with several environmentally hazardous materials that are no longer able to be used in the construction of iPhone cases, including formaldehyde (used in paints and adhesives), phthalates (plasticizer used for increased flexibility), perfluorooctane sulfonate (fluorosurfactant), perfluorooctanoic acid (fluorosurfactant), polybrominated diphenyl ethers (a flame retardant), and polybrominated biphenyls (a flame retardant). Many of these substances are already restricted in both the United States and in Europe. Apple's MFi licensing program requires manufacturers that create iPhone and iPad accessories to comply with a strict set of guidelines to achieve certification that ensures the accessory meets Apple's performance standards. The MFi program enables third-party manufacturers to use of Apple technology like the headphone jack, the Lightning connector, and more, and compliance allows manufacturers to use the "Made for iPhone" logo on their packaging, which ensures consumers that accessories work properly with the iPhone and iPad. Recent Mac and iOS Blog Stories • Google App for iOS Updated With Material Design, Maps Integration • Smartphone-Compatible Digital Driver's Licenses Launching in Iowa in 2015 • 'Workflow' Brings Powerful Automated Actions to iOS • Microsoft Acquires App Developer Platform HockeyApp • Chinese Mobile Payment Service Alipay Adds Touch ID Support Amid Reports of Apple Pay Discussions • Nokia Confirms Early 2015 Launch of HERE Maps for iOS • Shazam for iOS Adds New Music Player, Discovery Features, and In-App Listening • Mad Catz Now Shipping C.T.R.L.i and Micro C.T.R.L.i Bluetooth Gamepads for iOS

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posted 9 days ago on mac rumors
Earlier this week, file management app Transmit from developer Panic gained some attention after Apple required the company to remove a key sharing feature that let files be sent to multiple services like Dropbox and iCloud Drive. Apple's concern was Transmit's ability to send files to iCloud Drive, which it said violated one of the iOS Data Storage Guidelines. Apple asked Panic to remove the feature, but unfortunately, due to an unalterable Share Sheet, sending files to iCloud Drive was tied to sending files to other services, requiring the company to completely remove the feature from the app. Unalterable Share Sheet in iOS 8 Shortly after several news sites wrote about the confusing position Panic had been put in with its Transmit app, Apple called the developers and confirmed that the sharing functionality could be reinstated. According to Panic, a new version of Transmit has been submitted to the App Store, which includes a restored "Send To" feature that will once again allow the app to send files to iCloud Drive, Dropbox, and other third-party apps.Update: late Wednesday we got a nice call from Apple. We have resubmitted Transmit iOS with "Send To" (iCloud Drive et al.) restored. — Panic Inc (@panic) December 11, 2014 This is the second time that Apple has reversed course on an App Store decision that received significant negative attention in recent months. In late October, Apple told PCalc that it would need to remove its calculator widget from the Notification Center, but a day later, the company changed its mind and opted to allow calculator widgets to remain in the Notification Center. Apple has a large team of app reviewers and somewhat ambiguous guidelines on several new iOS 8 developer features. This has led to many app use cases that the company did not anticipate causing several contradictory and confusing removal requests in recent months for features that were previously approved. Though PCalc and Transmit have been allowed to retain their functionality, other apps like Neato, Drafts, and Launcher have not been so lucky. Transmit can be downloaded from the App Store for $9.99. [Direct Link] Recent Mac and iOS Blog Stories • Google App for iOS Updated With Material Design, Maps Integration • Smartphone-Compatible Digital Driver's Licenses Launching in Iowa in 2015 • 'Workflow' Brings Powerful Automated Actions to iOS • Microsoft Acquires App Developer Platform HockeyApp • Chinese Mobile Payment Service Alipay Adds Touch ID Support Amid Reports of Apple Pay Discussions • Nokia Confirms Early 2015 Launch of HERE Maps for iOS • Shazam for iOS Adds New Music Player, Discovery Features, and In-App Listening • Mad Catz Now Shipping C.T.R.L.i and Micro C.T.R.L.i Bluetooth Gamepads for iOS

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posted 9 days ago on mac rumors
After being nominated for TIME's Person of the Year award, and subsequently losing out to the "Ebola Fighters", Apple CEO Tim Cook today was named Financial Times' Person of the Year. In its announcement, Financial Times cited the huge burden of following in Steve Jobs' footsteps as one of Cook's biggest accomplishments this year, saying the CEO "held his nerve through attacks from activist investors and a loss of faith among some that Apple could succeed without its late founder." The newspaper also pointed to Cook's infusion of new blood and ideas into the company as one of the driving forces behind Apple's big year. In particular, FT highlights the establishment of Cook's own values and priorities at the company, altering how Apple manages its financial side, and a newfound focus on relevant social issues, including his own sexuality, as some of the biggest moments.It was a rare glimpse into his closely guarded personal life that also put at risk Apple’s brand in less tolerant parts of the world. Mr Cook was driven to take a stand by his experiences growing up in Alabama, where he has talked of seeing discrimination that “literally would make me sick”.Financial Times also pointed to Cook's non-gender biased hiring methods, which included a handful of women for roles traditionally dominated by males. Also of note was Apple's acquisition of Beats, Cook's guidance of the record-breaking success of the iPhone 6 and iPhone 6 Plus, and the already ubiquitous discussion over next year's Apple Watch. The publication does note critics who point out that Cook isn't as involved in product development as his predecessor, a fact many have cited as a reason why his on-stage persona isn't as lively and engaged as Jobs' when introducing new products and software for the company. Financial Times looks to Cook's reactions to and solutions for these issues as a positive, however, pointing out that "Mr. Cook is aware of his shortcomings," and that his hiring of former Burberry CEO Angela Ahrendts and industrial designer Marc Newson will cleverly allow others to provide strengths to offset his weaknesses. The full Person of the Year article, with a timeline of Apple's 2014 highs and lows, can be read at the Financial Times' official website. Recent Mac and iOS Blog Stories • Google App for iOS Updated With Material Design, Maps Integration • Smartphone-Compatible Digital Driver's Licenses Launching in Iowa in 2015 • 'Workflow' Brings Powerful Automated Actions to iOS • Microsoft Acquires App Developer Platform HockeyApp • Chinese Mobile Payment Service Alipay Adds Touch ID Support Amid Reports of Apple Pay Discussions • Nokia Confirms Early 2015 Launch of HERE Maps for iOS • Shazam for iOS Adds New Music Player, Discovery Features, and In-App Listening • Mad Catz Now Shipping C.T.R.L.i and Micro C.T.R.L.i Bluetooth Gamepads for iOS

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posted 9 days ago on mac rumors
With Apple's Watch looming on the horizon, fitness makers are moving to push their services to a variety of individual and corporate customers. The latest band maker to improve its offerings is Jawbone, which this week announced a new program designed to get its UP fitness bands into the office and on the wrists of business people in the US. The new UP for Groups provides discounts on bulk orders of the fitness trackers, as well as software features to manage and encourage group participation. It is compatible with the existing UP24 tracker, the new UP Move and the upcoming UP3. Unlike the individualized consumer version of UP, UP for Groups allows administrators to work with large groups of participants. Admins can view aggregated statistics to see when their employees need to move and send out timely activity reminders to the group. Participants can take part in group challenges and view their group's statistics with an emphasis on the number of active participants in a group and not the number of steps walked by each member. The new UP for Groups is part of a growing movement to address obesity in adults using feedback from fitness trackers. Jawbone competitor Fitbit already has a corporate fitness program, while Misfit is partnering with the Oscar insurance company on a rewards program for subscribers with healthy habits. Apple's upcoming Watch is expected to kick off a further explosion of interest in fitness trackers when it is released in 2015. Increased consumer interest will open new doors in the health field with Apple reportedly in talks with insurance companies, hospitals and other health institutions about its HealthKit initiative and iOS Health app. Apple already is partnering with the Mayo Clinic and electronic health record company Epic Systems, and more partnerships are undoubtedly in the works. Recent Mac and iOS Blog Stories • Smartphone-Compatible Digital Driver's Licenses Launching in Iowa in 2015 • 'Workflow' Brings Powerful Automated Actions to iOS • Microsoft Acquires App Developer Platform HockeyApp • Chinese Mobile Payment Service Alipay Adds Touch ID Support Amid Reports of Apple Pay Discussions • Nokia Confirms Early 2015 Launch of HERE Maps for iOS • Shazam for iOS Adds New Music Player, Discovery Features, and In-App Listening • Mad Catz Now Shipping C.T.R.L.i and Micro C.T.R.L.i Bluetooth Gamepads for iOS • Snapchat Updated with Support for iPhone 6 and iPhone 6 Plus, Improved Captions and Filters

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posted 9 days ago on mac rumors
Microsoft today released a suite of five consumer apps under the MSN brand, bringing news, health, and other previously Windows Phone-exclusive apps from the Bing team to the iOS platform (via ZDNet). This launch follows the recent expansion of Microsoft's Office for iOS suite to the iPhone that produced standalone versions of Word, Excel, and PowerPoint to Apple's smartphone devices. The suite of MSN apps include MSN News [Direct Link], MSN Sports [Direct Link], MSN Food & Drink [Direct Link], MSN Money [Direct Link] and MSN Health & Fitness [Direct Link], which integrates with Apple's Health app and connects to MSN Health & Fitness on the web. The new MSN apps are available for free and downloadable now from the iOS App Store. Android versions are also being made available on Google Play and the Amazon Appstore. The push to bring these apps to iOS and other platforms like Android is part of larger initiative at Microsoft to drive the adoption of the company's desktop and cloud services by making its mobile apps available across a variety of platforms. This new direction is being spearheaded by Microsoft CEO Satya Nadella, who replaced long-time Microsoft chief Steve Ballmer earlier this year. Recent Mac and iOS Blog Stories • Chinese Mobile Payment Service Alipay Adds Touch ID Support Amid Reports of Apple Pay Discussions • Nokia Confirms Early 2015 Launch of HERE Maps for iOS • Shazam for iOS Adds New Music Player, Discovery Features, and In-App Listening • Mad Catz Now Shipping C.T.R.L.i and Micro C.T.R.L.i Bluetooth Gamepads for iOS • Snapchat Updated with Support for iPhone 6 and iPhone 6 Plus, Improved Captions and Filters • Lawyers in iPod Class Action Lawsuit Track Down New Plaintiff • T-Mobile Announces New Unlimited 4G LTE Data Plan With 2 Lines for $100 • OWC Announces First 1TB and 2TB SSD Upgrades for 2013 Mac Pro

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posted 9 days ago on mac rumors
Apple and supply partner Quanta Computer have apparently solved its yield issues with various Apple Watch components as the wearable device is now gearing up to enter mass production in January, reports Taiwan's United Daily News (Google Translate, via GforGames). Previously, other sources projected that the Apple Watch would enter mass production at the end of February. The report notes that this is due to Quanta increasing its number of employees from 2,000 to 10,000, as the company expects to hire 20,000 employees to help with production. Apple is projecting to ship a total of 24 million Apple Watches in 2015. The United Daily News also mentions how a new "iPhone 6s" will likely miss a Spring debut, but that is to be expected as production of a new A9 chip has yet to gear up. The launch would also be unlikely as Apple's iPhones have never launched in the Spring. Employee comments made after the Apple Watch's debut in September noted that Apple may not be planning to launch the device until February 2015 or later, as the company originally planned to have the watch ready to ship in time for the 2014 holiday season. However, it is now possible that Apple has solved many of the issues surrounding production of the Apple Watch and will make its "early 2015" release projection. When it goes on sale, the Apple Watch will be available in a variety of materials with several different band choices and start at $349. Recent Mac and iOS Blog Stories • Chinese Mobile Payment Service Alipay Adds Touch ID Support Amid Reports of Apple Pay Discussions • Nokia Confirms Early 2015 Launch of HERE Maps for iOS • Shazam for iOS Adds New Music Player, Discovery Features, and In-App Listening • Mad Catz Now Shipping C.T.R.L.i and Micro C.T.R.L.i Bluetooth Gamepads for iOS • Snapchat Updated with Support for iPhone 6 and iPhone 6 Plus, Improved Captions and Filters • Lawyers in iPod Class Action Lawsuit Track Down New Plaintiff • T-Mobile Announces New Unlimited 4G LTE Data Plan With 2 Lines for $100 • OWC Announces First 1TB and 2TB SSD Upgrades for 2013 Mac Pro

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posted 10 days ago on mac rumors
Apple has announced that it will begin selling LTE versions of both the iPad Air 2 and iPad mini 3 in China beginning this week. Previously, only the Wi-Fi versions of Apple's newest tablets were available in the country. Apple® today announced that models of iPad Air™ 2 and iPad mini™ 3 with cellular networking will be available in China starting this week. TD-LTE and FDD-LTE standards, as well as TD-SCDMA, DC-HSDPA, HSPA+ and other fast networks, are all available in a single model, giving iPad Air 2 customers in China the ability to stay connected on advanced cellular data networks in China and around the world so they can go more places and do more things.The cellular iPad Air 2 models are available at 4,488 (RMB) for the 16GB model, 5,188 (RMB) for the 64GB model and 5,888 (RMB) for the 128GB model. The iPad mini 3 is available at 3,788 (RMB) for the 16GB model, 4,488 (RMB) for the 64GB model and 5,188 (RMB) for the 128GB model. Earlier this year, Apple made the first LTE iPad Air and iPad mini with Retina Display available for purchase in China. Recent Mac and iOS Blog Stories • Chinese Mobile Payment Service Alipay Adds Touch ID Support Amid Reports of Apple Pay Discussions • Nokia Confirms Early 2015 Launch of HERE Maps for iOS • Shazam for iOS Adds New Music Player, Discovery Features, and In-App Listening • Mad Catz Now Shipping C.T.R.L.i and Micro C.T.R.L.i Bluetooth Gamepads for iOS • Snapchat Updated with Support for iPhone 6 and iPhone 6 Plus, Improved Captions and Filters • Lawyers in iPod Class Action Lawsuit Track Down New Plaintiff • T-Mobile Announces New Unlimited 4G LTE Data Plan With 2 Lines for $100 • OWC Announces First 1TB and 2TB SSD Upgrades for 2013 Mac Pro

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posted 10 days ago on mac rumors
United Airlines today announced that it plans to distribute Apple's new iPhone 6 Plus to more than 23,000 of its flight attendants during the second quarter of 2015. The phones will be able to handle "most onboard retail transactions" such as food and drink purchases, and will allow flight attendants to access their email, the United.com website, the United Airlines Intranet, plus policies and procedures manuals. "We are thrilled to make this investment in our flight attendants," said Sam Risoli, United's senior vice president of inflight services. "iPhone 6 Plus will enable them to deliver an even higher level of flyer-friendly service and will offer our flight attendants simple, one-touch access to valuable work information, enabling them to better serve our customers."In the future, the iPhone 6 Plus devices used by flight attendants will replace printed safety manuals with electronic versions, allowing for real-time reporting and access to aircraft cabin issues and repairs. United will also develop customer-focused tools to be used on the iPhones. United Airlines has been an eager adopter of Apple technology in the past, becoming one of the first airlines to distribute iPads to pilots to replace heavy flight bags of navigational charts and other flight materials in 2011. United is planning to renew that program, replacing the original iPads with Apple's newest iPad Air 2 devices. In addition to rolling out iPhone 6 Plus devices to flight attendants, United is also in the midst of terminal renovations at New Jersey's Newark Liberty International Airport, which will see upgrades that include iPads for customer use. Currently, supply of Apple's iPhone 6 Plus remains somewhat constrained, with new devices shipping in three to five business days. By mid-2015, however, Apple should have reached supply/demand balance, making it possible for companies like United to deploy the devices on a large-scale basis. Recent Mac and iOS Blog Stories • Chinese Mobile Payment Service Alipay Adds Touch ID Support Amid Reports of Apple Pay Discussions • Nokia Confirms Early 2015 Launch of HERE Maps for iOS • Shazam for iOS Adds New Music Player, Discovery Features, and In-App Listening • Mad Catz Now Shipping C.T.R.L.i and Micro C.T.R.L.i Bluetooth Gamepads for iOS • Snapchat Updated with Support for iPhone 6 and iPhone 6 Plus, Improved Captions and Filters • Lawyers in iPod Class Action Lawsuit Track Down New Plaintiff • T-Mobile Announces New Unlimited 4G LTE Data Plan With 2 Lines for $100 • OWC Announces First 1TB and 2TB SSD Upgrades for 2013 Mac Pro

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posted 10 days ago on mac rumors
As of this week, Apple has begun offering several new toys in its online Apple Store, including a Barbie from Mattel, a Skylanders game, and a WowWee Robot. The new online-only additions come just ahead of the holiday season and mark Apple's continued efforts to bolster its products aimed at younger children. The most curious new toy offered in the online Apple Store is a Barbie Fashion Design Maker Doll from Mattel. Sold for $49.95, the Barbie is the first doll that Apple has ever sold and at first glance, appears out of place in the online store. The Barbie is a standard Barbie doll, but it is designed to be used alongside a free app [Direct Link] on the iPad that allows children to create customized clothes on printable fabric sheets. To start, download the free design software app to your iPad, or visit the website to download to your Mac or PC. Use it to create completely customized designs. Select patterns, colors, and accessories available within the program, and add photos to make a really personal statement. Print your finished and fabulous creations onto the eight enclosed printable fabric sheets -- and watch them go from 2D to 3D.Along with the Barbie doll, Apple is also now selling the Activision Skylanders Trap Team Starter Pack for the iPad. Available for several months via other outlets like Amazon, the Trap Team Starter Pack brings the popular Skylanders console game experience to the iPad. Much like Barbie, Skylanders is very popular with children. Apple's third kid-oriented offering added this week is the WowWee MiP Robot, a $99 gesture-controlled toy robot that plays games, dances, battles with other robots, and delivers small items. Full of personality, WowWee's MiP gesture-controlled robot gives you seven different modes and a free app for your iPhone, iPad, or iPod touch that offers a bunch of games. Swipe your hands in front MiP's eyes to the direction of your choosing and watch him follow suit. Or load up MiP's tray with a can of soda and use the MiP app to deliver it. MiP is a loveable toy your whole family can enjoy.Apple has long offered a variety of iOS-related toys suitable for both children and adults like the Anki DRIVE and the Sphero, but over the course of the last few months, the company has added several accessories oriented solely at its youngest consumers. Products added in 2014 include the Philips/Disney Friends of Hue StoryLight kit, the Tiggly Shapes toddler game, and the Osmo educational gaming system are all aimed at children. It is not entirely clear why Apple has boosted its focus on accessories for younger children in recent months, but drawing kids into the Apple Store with iPad and iPhone-oriented toys pushes them into the Apple ecosystem at an early age, potentially allowing the company to create lifelong customers. The expanded range of toys offered by Apple also lets the company reach a whole new demographic and it may be part of new retail chief Angela Ahrendts' efforts to redesign the Apple retail experience. As noted earlier this year, Apple's new head of retail is aiming to overhaul the end-to-end Apple Store sales experience, reimagining product discovery and improving customer interactions with employees. Recent Mac and iOS Blog Stories • Chinese Mobile Payment Service Alipay Adds Touch ID Support Amid Reports of Apple Pay Discussions • Nokia Confirms Early 2015 Launch of HERE Maps for iOS • Shazam for iOS Adds New Music Player, Discovery Features, and In-App Listening • Mad Catz Now Shipping C.T.R.L.i and Micro C.T.R.L.i Bluetooth Gamepads for iOS • Snapchat Updated with Support for iPhone 6 and iPhone 6 Plus, Improved Captions and Filters • Lawyers in iPod Class Action Lawsuit Track Down New Plaintiff • T-Mobile Announces New Unlimited 4G LTE Data Plan With 2 Lines for $100 • OWC Announces First 1TB and 2TB SSD Upgrades for 2013 Mac Pro

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posted 10 days ago on mac rumors
Apple today seeded the second beta of iOS 8.2 to developers, approximately three weeks after releasing the first iOS 8.2 beta. The beta, build 12D445d, is available immediately to registered developers as an over-the-air update and it can also be downloaded from the iOS Developer Center. Today's update also includes Xcode 6.2 beta 2 with WatchKit. According to the release notes, iOS 8.2 beta 2 includes fixes for keyboards that may not appear in Safari, Maps, or other third-party apps in iOS simulator and it offers Siri support for Singapore English. Several WatchKit fixes are bundled in as well, repairing a bug that caused notifications to fail to open an app, an issue that caused WatchKit apps to stop working in iOS 8 simulator, and more. iOS 8.2 includes the WatchKit SDK, allowing developers to create apps, Glances, and notifications for Apple's upcoming wearable device ahead of its 2015 launch. The first iOS 8.2 beta, with WatchKit SDK and developer documentation, revealed several new details about the Apple Watch, including its heavy reliance on the iPhone and the different types of content developers can create for the device. Recent Mac and iOS Blog Stories • Chinese Mobile Payment Service Alipay Adds Touch ID Support Amid Reports of Apple Pay Discussions • Nokia Confirms Early 2015 Launch of HERE Maps for iOS • Shazam for iOS Adds New Music Player, Discovery Features, and In-App Listening • Mad Catz Now Shipping C.T.R.L.i and Micro C.T.R.L.i Bluetooth Gamepads for iOS • Snapchat Updated with Support for iPhone 6 and iPhone 6 Plus, Improved Captions and Filters • Lawyers in iPod Class Action Lawsuit Track Down New Plaintiff • T-Mobile Announces New Unlimited 4G LTE Data Plan With 2 Lines for $100 • OWC Announces First 1TB and 2TB SSD Upgrades for 2013 Mac Pro

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posted 10 days ago on mac rumors
Following a partnership announced over the summer, Apple and IBM have today introduced the first in a line of mobile business apps that target a wide range of industries and businesses. Dubbed "IBM MobileFirst for iOS", the suite of ten apps hopes to "bring IBM’s big data and analytics capabilities to iPhone and iPad users." With the initial batch including apps focused on the finance, air-travel, and banking industries, IBM also confirmed a few clients including Citi, Air Canada, Sprint, and Banorte will support the MobileFirst program starting today. “What we’re delivering aims directly at the new quest of business—smart technologies that unlock new value at the intersection of big data and individual engagement,” said Bridget van Kralingen, senior vice president, IBM Global Business Services. “Our collaboration combines IBM’s industry expertise and unmatched position in enterprise computing, with Apple’s legendary user experience and excellence in product design to lift the performance of a new generation of business professionals.” One of the ten apps, Sales Assist, is retail-focused and, for example, allows workers to view customer profiles with extensive back-history on previous purchases to help make informed suggestions tailored to specific users. It can also check a store's inventory, find missing in-store items, and ship items unavailable in-store to customers at home. There's one app that grants pilots easier control over flight manifests and schedules, another that provides personalized in-flight services for passengers, and multiple apps focused on banking and case advisers. The apps, built exclusively for iPhone and iPad, "are delivered in a secure environment, embedded with analytics and linked to core enterprise processes." The two companies ensure that the apps can be developed and adjusted to fit any company, and once out in the wild are easily managed and upgraded thanks to cloud services provided by IBM. All apps are highly secure as well, and the partners promise that more apps are "being continuously designed and developed" for release in the future. “This is a big step for iPhone and iPad in the enterprise, and we can’t wait to see the exciting new ways organizations will put iOS devices to work,” said Philip Schiller, Apple’s senior vice president of Worldwide Marketing. “The business world has gone mobile, and Apple and IBM are bringing together the world’s best technology with the smartest data and analytics to help businesses redefine how work gets done.” The official websites of both Apple and IBM provide a deeper dive into the program with extensive looks into each of the ten apps announced today. Recent Mac and iOS Blog Stories • Snapchat Updated with Support for iPhone 6 and iPhone 6 Plus, Improved Captions and Filters • Lawyers in iPod Class Action Lawsuit Track Down New Plaintiff • T-Mobile Announces New Unlimited 4G LTE Data Plan With 2 Lines for $100 • OWC Announces First 1TB and 2TB SSD Upgrades for 2013 Mac Pro • Average Mac User Faced Nine Malware Threats Last Year, but OS X Remains Minor Target • LastPass Debuts 'Auto-Password Change' Feature for Easy Password Changes • Apple Transitions 'Find My iPhone' Web Maps for iCloud.com From Google to Apple • Jeff Daniels in Talks to Play Former Apple CEO John Sculley in Aaron Sorkin's Steve Jobs Movie

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posted 11 days ago on mac rumors
Following a two month absence, Apple has restarted sales of Bose products in its online store. The reinstated products include the Bose QuietComfort 20i, the Bose SoundLink Mini Bluetooth Speaker, and the Bose SoundLink Bluetooth Speaker III, but notably do not include the company's over-the-ear headphone offerings. The move follows a report yesterday which noted that some French Apple retail stores had begun receiving shipments of Bose products with an intent to put the products back on shelves, and it is now likely those products will return to stores shortly. It still is not clear as to why Apple removed Bose products from its stores, but the decision may have had something to do with Apple's acquisition of Beats Electronics and a patent infringement lawsuit filed by Bose in July against Beats. That lawsuit was settled between Beats and Bose before Bose products disappeared from Apple's store shelves, which may indicate that the removal and reinstatement was a part of the discussions between the two companies. Bose also signed a deal with the NFL to ban NFL players from wearing Beats headphones during games, which garnered comments from Beats co-founder Jimmy Iovine who stated that it made Beats "look like the underdog." Bose products were not the only products removed by Apple in recent months, as the company also pulled Fitbit products from its retail and online stores. Unlike Bose products however, Fitbit products have yet to return to the Apple Store. Recent Mac and iOS Blog Stories • Lawyers in iPod Class Action Lawsuit Track Down New Plaintiff • T-Mobile Announces New Unlimited 4G LTE Data Plan With 2 Lines for $100 • OWC Announces First 1TB and 2TB SSD Upgrades for 2013 Mac Pro • Average Mac User Faced Nine Malware Threats Last Year, but OS X Remains Minor Target • LastPass Debuts 'Auto-Password Change' Feature for Easy Password Changes • Apple Transitions 'Find My iPhone' Web Maps for iCloud.com From Google to Apple • Jeff Daniels in Talks to Play Former Apple CEO John Sculley in Aaron Sorkin's Steve Jobs Movie • Dashlane Introduces 'Password Changer', Allowing Users to Change Multiple Passwords With One Click

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