posted less than an hour ago on mac rumors
When Apple's latest iPhones were introduced in September, Filmic, known for its video recording apps, showed off a new app designed to capture video from multiple iPhone cameras at the same time, allowing for unique new footage. Filmic today made that functionality available for Apple's latest iPhones through a new DoubleTake app, and we thought we'd check it out to see if it's as interesting and useful as it sounds. Subscribe to the MacRumors YouTube channel for more videos. The DoubleTake app works with all of the cameras on Apple's newest iPhones, so on the iPhone 11 Pro, that includes the telephoto lens, the wide-angle lens, and the super wide-angle lens, along with the front-facing selfie camera. Using the app is fairly simple. When you open it up, there's a video recording interface and four different icons, one in each corner of the app that correspond to different functions. The top left icon lets you access recorded videos, the top right icon lets you swap between cameras, the bottom right icon offers a record button, and the bottom left icon lets you configure which lenses you want to record with. If you tap on the lens icon, you'll see four boxes on the ‌iPhone 11 Pro‌ (fewer on iPhones with fewer cameras like the dual-lens iPhone 11). You can tap on two of the four lenses to record with, as DoubleTake supports recording from just two of the cameras simultaneously. Once you've chosen the cameras, you can adjust frame rate (24, 25, and 30 fps are options) and then choose how you want the video displayed when you're recording. There's a picture-in-picture option that shows the secondary camera in a pop out lens, a split screen view, or a discrete view. These modes affect what the finalized video looks like. The recording features a picture-in-picture recording with that option selected, or a dual-screen recording with split view selected. If you choose discrete, it looks similar to picture-in-picture when recording, but you end up with two separate videos, one from each camera, rather than a combined view. Discrete is useful if you want to capture a standard video but aren't sure which lens might be best. You can record with the ultra wide-angle and wide-angle lenses at the same time, getting two videos you can work with and edit in post production. The picture-in-picture and split view modes are perhaps most useful when recording with one of the rear cameras and the selfie camera as you can capture an event and a personal reaction at the same time, or use it for vlogging purposes. Recording video can be done in either landscape or portrait mode, and the app is no frills and simple to use, so even those not familiar with videography on the ‌iPhone‌ will be able to use it to capture video. Videos can be saved to the camera roll, shared with people or social media networks, or deleted. There are no editing tools in DoubleTake, so that will need to be done in either the Camera app itself or another third-party video editing app. DoubleTake is a neat little concept that's easy to use and can create some fun, unique videos. The only major downside to the app is that recordings are limited to 1080p at 30fps, which means no 4K video recordings. It's possible that will be updated in the future, but for now, it's a limiting factor. The app should still produce video that's great for sharing on social networks and with friends. DoubleTake works with the iPhone XR, iPhone XS, ‌iPhone XS‌ Max, ‌iPhone 11‌, ‌iPhone 11 Pro‌, and iPhone 11 Pro Max. It is not compatible with older iPhones or iPads. For those who want to try it out, it's a free download from the App Store. [Direct Link] What do you think of the DoubleTake app and what will you use it for, if you're planning to download it? Let us know in the comments.This article, "Hands-On With Filmic's DoubleTake iPhone App That Lets You Record Video From Two Cameras at the Same Time" first appeared on MacRumors.comDiscuss this article in our forums

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posted about 2 hours ago on mac rumors
Signs of new Powerbeats 4 wireless earphones were found in the iOS 13.3 beta back in December, and in today's iOS 13.3.1 software release, there are a few icons that depict the design of the new earbuds. Based on the artwork in the update, the Powerbeats 4 will feature a design that's a cross between the current Powerbeats3 earbuds and the Powerbeats Pro wireless earbuds. The Powerbeats 4 appear to have a more curved design that's similar to the ‌Powerbeats Pro‌, with the same angled in-ear fit and wraparound earhooks. The Powerbeats 4, like the Powerbeats 3, will not be wire-free, though, and a wire is depicted trailing down from the bottom of the earhook. That will be a bit of different fit and feel than the current Powerbeats 3 earbuds, which have a cord attached to the opposite side of the earhooks. Powerbeats 4 are still Bluetooth, but the wire connects them to one another. ‌Powerbeats Pro‌ icon on left, new Powerbeats 4 icon in middle, Powerbeats 3 icon on right We can expect the Powerbeats4 to offer the same features that have been added to modern earbuds like the AirPods 2, AirPods Pro, and ‌Powerbeats Pro‌ such as an H1 chip for improved connectivity and 'Hey Siri" and "Announce Messages with ‌Siri‌" support. Powerbeats 4 will likely be close to identical to the ‌Powerbeats Pro‌, but with a wire and a more affordable price tag. Apple charges $249.95 for the ‌Powerbeats Pro‌, and $199.95 for the Powerbeats3. It's likely the Powerbeats 4 will be priced similarly to Powerbeats3. There's no word on when Apple plans to release the Powerbeats 4, but a launch could come soon as the artwork is in place in the iOS 13.3.1 software.Tag: BeatsThis article, "iOS 13.3.1 Includes Images Featuring Upcoming Powerbeats 4 Earphones" first appeared on MacRumors.comDiscuss this article in our forums

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posted about 3 hours ago on mac rumors
Apple today released iOS and iPadOS 13.3.1, minor updates to the iOS 13 operating system. iOS and ‌iPadOS‌ 13.3.1 come over a month after the release of iOS/iPadOS 13.3, which brought Communication Limits for Screen Time. The iOS and ‌iPadOS‌ 13.3.1 updates are available on all eligible devices over-the-air in the Settings app. To access the updates, go to Settings > General > Software Update. Apple has also released an iOS 12.4.5 update for older devices. iOS 13.3.1 includes a "Networking & Wireless" toggle that turns off the U1 Ultra Wideband chip in the latest iPhones. The feature, located in the Privacy > Location Services section of the Settings app, turns off location for Bluetooth, Wi-Fi, and Ultra Wideband. Apple added this location toggle after it was discovered that the iPhone 11, 11 Pro, and 11 Pro Max continue to track user location even when location services options are disabled. This is because there are international regulatory requirements that mandate the U1 chip be disabled in certain locations. The new toggle makes sure location tracking is off for the U1 chip at all times. Apple has also added a new "Play Again" button when replaying content that you've already watched in the TV app. The update also includes multiple bug fixes for issues that include a Communication Limits bug that allowed it to be bypassed, a problem with Mail that could prevent images from loading, an issue that could case push notifications to fail to be delivered, and more. Apple's full release notes for the update are below:iOS 13.3.1 includes bug fixes and improvements. This update: - Fixes an issue in Communication Limits that could allow a contact to be added without entering the Screen Time passcode - Adds a setting to control the use of location services by the U1 Ultra Wideband chip - Addresses an issue that could cause a momentary delay before editing a Deep Fusion photo taken on ‌iPhone 11‌ or iPhone 11 Pro - Resolves an issue with Mail that could cause remote images to load even when the “Load Remote Images” setting is disabled - Fixes an issue that could cause multiple undo dialogs to appear in Mail - Addresses an issue where FaceTime could use the rear facing ultra-wide camera instead of the wide camera - Resolves an issue where push notifications could fail to be delivered over Wi-Fi - Addresses a CarPlay issue that could cause distorted sound when making phone calls in certain vehicles - Introduces support for Indian English Siri voices for HomePodApple also has separate release notes for ‌iPadOS‌ 13.3.1:‌iPadOS‌ 13.3.1 includes bug fixes and improvements. This update: - Fixes an issue in Communication Limits that could allow a contact to be added without entering the Screen Time passcode - Addresses an issue with Mail that could cause remote images to load even when the “Load Remote Images” setting is disabled - Fixes an issue that could cause multiple undo dialogs to appear in Mail - Resolves an issue where push notifications could fail to be delivered over Wi-Fi - Introduces support for Indian English ‌Siri‌ voices for ‌HomePod‌For more on the new features that Apple added to iOS with the launch of ‌‌iOS 13‌‌, make sure to check out our iOS 13 roundup.Related Roundups: iOS 13, iPadOSThis article, "Apple Releases iOS and iPadOS 13.3.1 With Toggle for Turning Off U1 Chip in Latest iPhones" first appeared on MacRumors.comDiscuss this article in our forums

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posted about 6 hours ago on mac rumors
Yesterday marked the tenth anniversary of the iPad, and alongside that milestone, Input has published an interview with Imran Chaudhri and Bethany Bongiorno, two of the key Apple employees behind its development. The interview is an interesting read, with Chaudhri and Bongiorno sharing a few bits about their histories with Apple and the iPad, thoughts on the team's mindset during development of the ‌iPad‌, their perspectives on how the ‌iPad‌ evolved to fit how people have used it, and more. One of the more interesting tidbits relates to cameras, which actually weren't included on the original ‌iPad‌ even though a digital photo frame was intended as one of its primary use cases, driven in large part by Steve Jobs. Only after the ‌iPad‌ launched did Apple discover that people really didn't want to set their iPads up as static photo frames, and then later once the ‌iPad‌ did gain a camera, the team was surprised to see how much people were using it to take photos.Bongiorno: We talked about the hope that it would be kind of this photo frame, like ‘“How are they going to get the photos on it?” We actually didn't believe that people would walk around taking pictures with their ‌iPad‌. It was actually a funny internal conversation when we started seeing people outside taking their ‌iPad‌ with them and taking photos on vacation. I don't think we actually thought people would use it that way — and they ultimately did. [...] Chaudhri: But the [‌iPad‌] camera is super funny. That's the other thing that we didn't anticipate being so big. But it was a segment of the population at the time that really was using the camera more than anything else. So I remember very clearly at the 2012 Olympics in London, if you looked around the stadium, you saw a lot of people using an ‌iPad‌ as a camera and generally that was people that just needed to have a bigger viewfinder for vision reasons, etc. Then seeing that, we went back in and redesigned the camera experience on the ‌iPad‌ — recognizing that this is going to be a thing that we just can't get people away from because they want this larger viewfinder.Another interesting section addresses their regrets related to the ‌iPad‌, with Bongiorno highlighting how difficult it ended up being to push the ‌iPad‌ forward given the small size of the ‌iPad‌ team and the "gravity of the phone," while Chaudhri similarly cited the strength of the iPhone as well as business decisions that kept the ‌iPad‌ from replacing textbooks in schools as had been originally envisioned. The full interview is definitely worth a read over at Input, as it touches on a number of other topics such as the Apple Pencil, thoughts on the differences between Android tablets and the ‌iPad‌, and what the next ten years might bring for the ‌iPad‌.This article, "Two of the iPad's Creators Share Thoughts on Its Development, Evolution, and More" first appeared on MacRumors.comDiscuss this article in our forums

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posted about 9 hours ago on mac rumors
Filmic today released its DoubleTake camera app, which allows iPhone users to shoot with multiple cameras at the same time. An early version of the app was demoed during Apple's iPhone 11 Pro media event back in September. By letting users shoot with multiple cameras simultaneously, DoubleTake enables twice as much coverage on the same take. Apple used the app on stage to highlight the advanced features of the ‌‌iPhone 11 Pro‌‌ and 11 Pro Max triple-lens camera system. The app's main interface consists of a compound overlay showing primary and secondary cameras, combining front-facing and rear-facing ‌‌iPhone‌ cameras. Users can cut between them, or capture the video feeds displayed alongside each other, in either split-screen or picture-in-picture mode. You can choose which lenses you want to capture footage from – the ultra wide, wide, telephoto, or front-facing camera – and opt to shoot in 24, 25, or 30 frames per second. After that, it's just a matter of selecting the layout of the feeds in the composite display and then pressing the record button. DoubleTake is compatible with iPhone XR/XS/XS Max and iPhone 11/11 Pro/11 Pro Max models running iOS 13, and is available as a free download from the App Store. [Direct Link]This article, "Filmic's New DoubleTake App Lets iPhone Users Shoot Video From Multiple Cameras Simultaneously" first appeared on MacRumors.comDiscuss this article in our forums

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posted about 11 hours ago on mac rumors
Apple's production plans for the so-called "iPhone SE 2" or "iPhone 9" could face disruption after the Lunar New Year holiday due to the coronavirus outbreak that caused more than 100 deaths in China, reports Bloomberg's Mark Gurman. "‌iPhone 9‌" concept render by @OnLeaks via iGeeksBlog The vast majority of Apple's iPhones are made in China, by Foxconn in Zhengzhou and by Pegatron at an assembly plant near Shanghai. Both of the locations are more than 500 kilometers away from Wuhan, the epicenter of the virus outbreak, but Gurman suggests the distance "doesn't immunize them from its effects," and analysts he spoke to agreed. "I can't imagine a scenario where the supply chain isn't disrupted," said veteran industry analyst Patrick Moorhead of Moor Insights & Strategy. "If there's one major hiccup in the raw materials, fabrication, assembly, test, and shipping, it will be a disruption."Apple typically launches its flagship smartphones around September, so the coronavirus shouldn't affect those plans, but Apple is also reportedly prepping a new low-cost iPhone that's set to be released during the first half of 2020 – possibly as early as March – which puts those mass production plans "more at risk," says Gurman. Apple has booked orders for up to 65 million of its older iPhones and up to 15 million units of the "‌iPhone 9‌," according to the Nikkei Asian Review. However, the mass production which is reportedly due to start in the third week of February might be delayed due to the virus outbreak. Confirmed cases of the coronavirus are rising in Henan province, where the Zhengzhou facility is located, and that could lead Foxconn or the government to close factories to prevent further contamination, according to Bloomberg's Matthew Kanterman. Foxconn said it is monitoring the situation in China and following all recommended health practices. It declined to comment on production in specific locations but said, "We can confirm that we have measures in place to ensure that we can continue to meet all global manufacturing obligations."Gurman notes that Apple dual-sources many of its components to mitigate the impact of extreme scenarios like the coronavirus. As such, a major immediate impact to its production plans is unlikely for now, according to a person familiar with its operations. Over the weekend, Apple chief Tim Cook said in a tweet that the company intends to donate money in support of groups in China fighting the outbreak of the Coronavirus. A coronavirus is a family of viruses that include the common cold, but this particular virus causes severe acute respiratory infection and has never been detected before.Related Roundup: iPhone SE 2Tag: bloomberg.comThis article, "Bloomberg: Coronavirus Outbreak Could Impact 'iPhone 9' Production" first appeared on MacRumors.comDiscuss this article in our forums

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posted about 19 hours ago on mac rumors
MGM held preliminary talks with Apple, Netflix, and other large media companies to gauge their interest in a possible acquisition, reports CNBC. The report confirms another report from The Wall Street Journal last month that suggested Apple was exploring deals for MGM Holdings content, though the talks had "yet to reach an advanced stage." A deal with MGM would potentially offer Apple a huge catalog of content to add to Apple TV Plus. MGM owns the James Bond franchise and is responsible for multiple hit TV shows like "The Handmaid's Tale," which currently airs on Hulu. It also owns Epix and the rights to movies like "Rocky" and "Mad Max." There's no word on when and if MGM and Apple might reach some kind of deal, and all companies declined to comment on the ongoing talks. Right now, Apple is behind other streaming media services. Apple TV+ features a handful of original Apple shows, like "The Morning Show," "For All Mankind," "Servant," and "See." Some of the shows have been nominated for rewards and have proven popular, but Apple has a long way to go to be able to compete with the larger catalogs available from Netflix, Hulu, and Disney+.Tags: Apple TV Shows, Apple TV PlusThis article, "MGM Held Talks With Apple and Netflix to Gauge Interest in Acquisition" first appeared on MacRumors.comDiscuss this article in our forums

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posted about 24 hours ago on mac rumors
The United States Federal Communications Commission today cleared the way for OnGo [PDF], a wireless product spearheaded by the Citizens Broadcast Radio Service Alliance (CBRS) that aims to use the 3.5GHz band for a range of applications, including improving data speeds and connectivity across the United States on both 4G and 5G networks. The CBRS Alliance announced that the FCC has allowed the Full Commercial Deployment of the OnGo service, which has been in the works since 2013 when the FCC first began pursuing a shared spectrum model for the 3.5GHz band. Many major companies and government agencies came together as part of the CBRS Alliance to launch OnGo, including AT&T, Ericsson, Intel, Nokia, Samsung, Qualcomm, the FCC, the NTIA, the Department of Defense, and more, with the alliance boasting more than 159 members in total. The 3.5GHz CBRS band will allow for new 4G and 5G operations, which the National Telecommunications and Information Administration says will create "tremendous value" for the United States by opening up capacity and coverage for 4G networks and facilitating the rollout of 5G. Prior to the opening up of the 3.5GHz spectrum for commercial uses, it was used by the Department of Defense for shipborne radar systems. Environmental Sensing Capability (ESC) networks built along the coast will reserve spectrum for ship radar systems, dynamically reassigning standard users to other parts of the band. FCC Chairman Ajit Pai said that the 3.5GHz band will benefit both consumers and businesses through agreements with CommScope, Federated Wireless, Google, and Sony who are now fully approved to operate commercial services in the band.The FCC has made it a priority to free up mid-band spectrum for advanced wireless services like 5G. And today, I'm pleased to announce the latest step to achieve that priority: the approval of four systems that will enable the 3.5 GHz band to be put to use for the benefit of American consumers and businesses. As with all of our efforts to execute on the 5G FAST plan, we're pushing to get next-generation wireless services deployed in the 3.5 GHz band as quickly and efficiently as possible.OnGo is the name that the CBRS Alliance is using for the 3.5GHz spectrum. The CBRS Alliance says that OnGo empowers new business opportunities in workplaces, in public spaces where consumers will be able to use the spectrum, and for machine-to-machine communications or sensors for enabling a smarter infrastructure. In simpler terms, OnGo facilitates private LTE networks, offers better performance than Wi-Fi, provides spectrum without cost that can be used for a multitude of purposes, allows wireless carriers to add coverage and capacity and improve data, and it boosts IoT connectivity in the longer-range level currently limited to Low-Power Wide Area Networks. Apple's newest iPhones, including the iPhone 11, 11 Pro, and 11 Pro Max, already support OnGo, or CBRS Band 48, and iPhone users could be seeing OnGo benefits in the near future. Verizon, for example, is a customer of Federated Wireless, one of the companies authorized to use the spectrum. Federated Wireless has already said that it plans to initiate CBRS services for more than 20 of its major customers in both urban and rural markets. Along with the ‌iPhone‌, other major smartphones also work with CBRS Band 48, including Samsung's Galaxy S10 devices and Google's Pixel 4 smartphones.Tags: FCC, LTE, 5G, 5G iPhoneThis article, "FCC Opens Up 3.5GHz Spectrum for Full Commercial Use, Apple's Newest iPhones Already Offer Support" first appeared on MacRumors.comDiscuss this article in our forums

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posted 1 day ago on mac rumors
Apple has all kinds of fanciful patents for imaginative devices that will likely never come to fruition, such as an iMac-like desktop computer made entirely glass, which was shared last week in a patent published by the United States Patent and Trademark Office. Apple's patent describes an electronic device with an upper portion that serves as a display area, a lower portion that serves as an input area, and a transitional section that connects the two halves for a "continuous curved surface between the upper portion and the lower portion." The lower section of the device rests on the desktop and is used for holding input devices, while the larger flat area serves as the display, with a stand at the back for propping it up and holding it in place. Given the thinness of the all-glass curved design of the Mac, the stand that holds it in place would be able to house necessary components and would also be able to be positioned differently to adjust the angle of the display. The glass between the two sections of the device is described as flexible and able to change in angle between the display area and the input area. The input area is said to extend along a portion of the display area to form a "touchscreen-style display," and functionality such as wireless charging for other devices or data transfer capabilities could be included. Apple separately describes multiple embodiments of the design, including one with a detachable, removable keyboard that fits over the lower portion of the glass design, which, when in place, allows the glass to detect the keystrokes. An electronic device comprising: a slumped glass housing member defining: a continuous exterior surface of the electronic device; and an opening extending through the slumped glass housing member; a support structure coupled to the slumped glass housing member and configured to support the slumped glass housing member; a display coupled to an upper portion of the slumped glass housing member; and a keyboard having: a storage configuration in which the keyboard is positioned at least partially within the opening; and a use configuration in which the keyboard is extended from the opening.This portion of the patent also highlights a camera that could be built into the glass of the enclosure, using an "optically transmissive material." Apple says that the design outlined in the patent could be made of glass, but the housing could also feature plastic or ceramic, as long as the material is light-transmissive. The material for the design could have special features like scratch resistance, wireless charging support, or it could be able to allow touch and force to be detected through it. Apple also says biometric sensing capabilities could be included, detecting everything from fingerprints to heart rate, blood oxygenation levels, and temperature. Because the patent describes both an "electronic device" and a "desktop computer," it suggests that this same design could be used for Macs or potentially an iOS device like an iPad. The patent goes into great detail about possible designs and functions, and further reading is available in the application on the US Patent and Trademark Office website. Apple hasn't redesigned the iMac in some time, and although the patent appears to describe an iMac-like desktop computer, this probably isn't the implementation that we're going to see when Apple ultimately debuts a new ‌iMac‌ enclosure. Apple patents all manner of devices that never make it to production, but with curved glass and foldable devices becoming more popular, there is a possibility that we could see some of the functionality described in this patent at some point in the future.Tag: patentThis article, "Apple Patent Imagines iMac Made From a Single Sheet of Glass" first appeared on MacRumors.comDiscuss this article in our forums

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posted 1 day ago on mac rumors
Fiat Chrysler Automobiles (FCA) today announced the upcoming launch of its next-generation infotainment system, Uconnect 5. The new version of Uconnect has been rebuilt from the ground up on an Android platform with a number of new features including wireless CarPlay and Android Auto, a familiar-yet-revamped user interface, support for up to five user profiles for customization, Alexa support, improved voice control, and more. Uconnect 5 home screen We've been fans of the current Uconnect 4 infotainment system and the way it nearly seamlessly blends ‌CarPlay‌ into the native system, and making ‌CarPlay‌ wireless will no doubt make that experience even better. Many of the other improvements in Uconnect 5 such as enhanced customizability, faster hardware performance, and new features and services should also make for a better user experience. Uconnect 5 user profilesThe award-winning Uconnect system offers new conveniences, keeping customers engaged and informed all while keeping their hands on the wheel and eyes on the road. Apple ‌CarPlay‌ and Android Auto are currently available on more than 80 percent of FCA's North American applications. Uconnect 5 will bring Apple ‌CarPlay‌ and Android Auto to 100 percent of FCA's North American offerings. The feature also adds wireless connectivity, allowing customers to wirelessly project phone apps quick and easy, while leaving phones securely stowed.Uconnect 5 TomTom navigation Wireless ‌CarPlay‌ has so far been largely limited to a handful of luxury brands like BMW, Audi, and Porsche, with some aftermarket systems also supporting it, but more mainstream manufacturers are on the verge of adding wireless Carplay as they launch major updates to their infotainment technology. Ford announced last October that its SYNC 4 system will support wireless ‌CarPlay‌ in select vehicles, and now FCA is following suit with its family of brands including Chrysler, Dodge, Jeep, Ram, and more. FCA has yet to announce exactly when and on which models Uconnect 5 will first launch, but it should start rolling out later this year.Related Roundup: CarPlayTag: Fiat ChryslerThis article, "Fiat Chrysler's Android-Based Uconnect 5 Infotainment System Gains Wireless CarPlay and More" first appeared on MacRumors.comDiscuss this article in our forums

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Apple has shared a new teaser video for its upcoming "Beastie Boys Story" documentary that's coming to Apple TV+ in the spring. Here's a little story they're about to tell…Coming April 24 to ‌Apple TV‌+, Mike Diamond and Adam Horovitz share the story of their band and 40 years of friendship in a live documentary directed by friend, collaborator, and their former grandfather, Spike Jonze. "Beastie Boys Story" is described as a live documentary experience that focuses on the history and the legacy of the group and its personal story. It's based on the "Beastie Boys Book," published in October 2018, and will feature Horovitz and Diamond discussing their long running friendship and rise to fame. The film will be available in IMAX theaters in a limited release on April 3 before launching on ‌Apple TV‌+ on April 24. You can learn more about the "Beastie Boys Story" on the ‌Apple TV‌ app: http://apple.co/_beastieboysstory. The release of the documentary comes ahead of the 26th anniversary of the release of "Ill Communication," the band's fourth album. Spike Jonze originally directed the music video for the hit song "Sabotage." Tags: Apple TV Shows, Apple TV PlusThis article, "Apple Teases 'Beastie Boys Story' Coming to Apple TV+ in April" first appeared on MacRumors.comDiscuss this article in our forums

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posted 1 day ago on mac rumors
U.S. App Store customers spent $3.6 billion on the top 100 subscription apps of 2019, up 16 percent from the $3.1 billion spent in 2018, according to the latest report from Sensor Tower. The total spent on subscription apps was 24 percent of the $15.3 billion that the store generated from user spending overall last year. Owing to its ad-free premium service, YouTube was the top subscription app on the U.S. ‌App Store‌, followed by dating app Tinder. During 2019, YouTube crossed the $1 billion milestone through in-app user spending alone. On Google Play in the U.S. in 2019, users spent more than $1.1 billion in the top 100 grossing subscription apps on the platform, up 42 percent year-over-year from the $775 million spent in 2018. However, the ‌App Store‌ still leads in consumer spending, with $3.6 billion versus Google Play's $1.1 billion, according to the report. Across both the Apple ‌App Store‌ and Google Play, U.S. subscription app revenue reach over $4.6 billion in 2019, up 21 percent from the $3.8 billion generated by the top 100 subscription apps last year. The subscription revenue accrued by these apps is said to have accounted for 19 percent of the total $24 billion in U.S. consumer spend in 2019. According to Sensor Tower, the top 10 subscription apps on iOS and Android devices grew by 10 percent in 2019, but the No. 11 to No. 100 apps grew by 35 percent in the same period of time, indicating that the subscription model is also helping the less popular apps earn more recurring revenue. Despite their growth, subscription-based apps tend to divide the user community. Apple began incentivizing developers to sell their apps for a recurring fee instead of a one-time cost when it made changes to its ‌App Store‌ subscription policies in 2016. Usually, Apple takes 30 percent of app revenue, but developers who are able to maintain a subscription with a customer longer than a year see Apple's cut drop down to 15 percent. In late 2017, Apple began letting developers offer discounted introductory pricing and time-limited free trials on auto-renewable app subscriptions, based on the idea that subscriptions provide a higher likelihood of an engaged audience.Tags: App Store, Sensor TowerThis article, "Sensor Tower: iOS Users Spent $3.6 Billion on Top 100 Subscription Apps of 2019, Up 16% Year-on-Year" first appeared on MacRumors.comDiscuss this article in our forums

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Apple is likely to announce iOS 14 and iPadOS 14 at the Worldwide Developers Conference in June, and a new rumor claims the next major version of iOS will support the same iPhone models as iOS 13, while ‌iPadOS‌ 14 will trim its compatible devices list. According to French site iPhoneSoft.fr, iOS 14 will continue to support the ‌iPhone‌ SE, the ‌iPhone‌ 6s and ‌iPhone‌ 6s Plus, and all newer devices that Apple has released since. That would include the following: iPhone 11 Pro iPhone 11 Pro Max iPhone 11 iPhone XS ‌iPhone XS‌ Max iPhone XR ‌iPhone‌ X iPhone 8 ‌iPhone 8‌ Plus ‌iPhone‌ 7 ‌iPhone‌ 7 Plus ‌iPhone‌ 6s ‌iPhone‌ 6s Plus ‌iPhone‌ SE iPod touch (7th generation) The site qualifies its claim by suggesting the list is not final, and that the ‌iPhone‌ SE and ‌iPhone‌ 6s could get bumped off by the introduction of Apple's next-generation iPhone 12 models, expected in September, and the so-called "iPhone 9" or "iPhone SE 2" that's rumored to be arriving as early as this March. Over on the iPad front, the site's source claims that Apple will drop support for the ‌iPad‌ mini 4, originally released in September 2015, and the ‌iPad‌ Air, released in October 2014. That would leave the following devices supported by ‌iPadOS‌: 12.9-inch iPad Pro 11-inch ‌iPad Pro‌ 10.5-inch ‌iPad Pro‌ 9.7-inch ‌iPad Pro‌ ‌iPad‌ (7th generation) ‌iPad‌ (6th generation) ‌iPad‌ (5th generation) ‌iPad‌ mini (5th generation) iPad Air (3rd generation) This isn't the first time iPhoneSoft.fr has made predictions about the device compatibility list of future iOS versions. In May 2019, the French blog claimed ‌iOS 13‌ would drop support for the ‌iPhone‌ SE, but that turned out to be incorrect. However, it did accurately predict that ‌iOS 13‌ would not support the ‌iPhone‌ 5s, ‌iPhone‌ 6 and ‌iPhone‌ 6 Plus. Apple is likely to prioritize access to services in iOS 14, with Apple Arcade, Apple TV+, Apple News and Apple Music becoming ever more important revenue streams for the company, so it would make sense for Apple's mobile software to continue supporting a wide range of devices. Rumors suggest Apple will add a laser-powered time-of-flight 3D rear camera to the next iPad Pro models and the ‌iPhone 12‌ Pro, which will bring significant improvements in augmented reality experiences. These new hardware capabilities are also likely to feature prominently in iOS 14. Whether that means it will still be practicable to maintain compatibility with the same devices as ‌iOS 13‌ remains to be seen.Related Roundups: iOS 13, iPadOSThis article, "Rumor Claims iOS 14 to Support All the Same iPhones as iOS 13" first appeared on MacRumors.comDiscuss this article in our forums

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Apple has shared a new video in its ongoing "Shot on iPhone" series, showing off the photographic capabilities of the iPhone 11 Pro. Shot in the British Colombia Interior, Canada, the video features past and present Winter X Games competitors snowboarding down slopes and valleys at Baldface Lodge. Follow past and present Winter X Games snowboarding competitors Red Gerard, Danny Davis, Kimmy Fasani, and Ben Ferguson as they explore untouched powder in the backcountry of the British Columbia Interior at the legendary Baldface Lodge.Apple has shared dozens of "Shot on ‌‌iPhone‌‌" photos and videos over the course of the last several years, updating the content with the launch of each new ‌‌iPhone‌‌ model. Apple's ‌‌‌iPhone 11 Pro‌‌‌, which is used for the newest ad, features a triple-lens camera with the best wide-angle sensor Apple has released so far along with a telephoto lens and a super wide-angle lens for better landscape shots.Tag: Shot on iPhoneThis article, "Apple Shares New 'Powder' Shot on iPhone Video" first appeared on MacRumors.comDiscuss this article in our forums

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Today marks the 10th anniversary of Steve Jobs unveiling the iPad at the Yerba Buena Center for the Arts in San Francisco. It was one of the last major products that he unveiled before his death in 2011. Jobs argued that there was room for a new device category between the smartphone and the laptop, but only if that device was superior at some tasks. He then introduced the iPad as exactly that, referring to it as a "magical and revolutionary device" for browsing the web, reading and sending email, viewing photos, watching videos, listening to music, playing games, reading ebooks, and more. "iPad is our most advanced technology in a magical and revolutionary device at an unbelievable price," said Jobs. "iPad creates and defines an entirely new category of devices that will connect users with their apps and content in a much more intimate, intuitive and fun way than ever before." The original iPad featured a 9.7-inch display, a single-core Apple A4 processor, up to 64GB of storage, 256MB of RAM, an advertised 10 hours of battery life, Bluetooth 2.1, a 30-pin dock connector, and a headphone jack. Wi-Fi-only models started at $499 in the United States, while models with both Wi-Fi and 3G cellular connectivity started at $629. Notably, the original iPad lacked cameras. At only 0.5 inches thick and weighing just 1.5 pounds, Apple said the iPad was thinner and lighter than any laptop or netbook at the time. Apple released the iPad on April 3, 2010 and, one day later, the company announced that it had already sold over 300,000 iPads. When unveiling the iPad 2 in March 2011, Jobs gave an update on this figure, revealing that Apple sold nearly 15 million iPads during its first nine months of availability. Over the last decade, a new generation of the iPad has been released every year, with several new features and design changes along the way. We've recapped some of the bigger milestones in the device's history below:March 2011 — iPad 2: 33% thinner, up to 15% lighter, dual-core Apple A5 processor, front and rear cameras, and new white color option March 2012 — Third-generation iPad: Retina display, 4G LTE, Apple A5X processor, and 1080p video recording October 2012 — Fourth-generation iPad: Lightning connector and Apple A6X processor October 2012 — iPad mini: 7.9-inch display October 2013 — iPad Air: 64-bit Apple A7 processor, 20% thinner and 28% lighter than the fourth-generation iPad, and slimmer bezels October 2014 — iPad Air 2: Touch ID, fully-laminated Retina display, and Apple A8X processor September 2015 — iPad Pro: 12.9-inch Retina display, Apple Pencil and Smart Keyboard support, Apple A9X processor, and four speakers March 2017 — Fifth-generation iPad: $329 starting price with 9.7-inch Retina display and Apple A9 processor June 2017 — Second-generation iPad Pro: ProMotion refresh rate of up to 120Hz, Apple A10X Fusion chip, and slimmer bezels March 2018 — Sixth-generation iPad: $329 starting price with Apple Pencil support and Apple A10 processor October 2018 — Third-generation iPad Pro: Major redesign with slimmer bezels, Face ID, USB-C connector, Apple A12X Bionic processor, up to 1TB of storage, and second-generation Apple Pencil support September 2019 — Seventh-generation iPad: 10.2-inch Retina display and full-sized Smart Keyboard supportLooking ahead, rumors suggest that Apple will refresh its iPad Pro lineup as early as March. A key new feature is expected to be a triple-lens rear camera system with advanced 3D sensing for augmented reality.Tag: Steve JobsThis article, "Today Marks the 10th Anniversary of Steve Jobs Unveiling the iPad" first appeared on MacRumors.comDiscuss this article in our forums

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posted 3 days ago on mac rumors
Apple must pay $85 million in royalties to Canadian patent holding company WiLan for infringing patents related to wireless communications, a jury in San Diego has ruled (via Bloomberg). The two patents relate to making phone calls while simultaneously downloading data. In August 2018, a different jury said Apple infringed the patents and awarded WiLan $145 million, but a retrial was ordered to reconsider the damages. At the January 2019 retrial, the court agreed that Apple had infringed on the patents. However, U.S. District Judge Dana Sabraw accepted Apple's argument that the method WiLan had used to calculate the appropriate royalty rate was flawed. Sabraw urged the Quarterhill company to accept reduced damages of $10 million or prepare for another trial to figure out how much Apple needed to pay. WiLan chose another trial. WiLan came to the latest royalty figure of $85 million based on iPhone sales. Apple unsuccessfully argued in court papers that the Ottawa-based holding company hadn't provided enough evidence to help the jury determine it was entitled to anything. WiLan describes itself as "one of the most successful patent licensing companies in the world." Apple's legal dispute with WiLan started back in 2010, when WiLan claimed Apple violated one of its Bluetooth related products.Tags: patent trials, Patent lawsuitsThis article, "Apple Ordered to Pay $85 Million in Royalties to WiLan in Patent Infringement Case" first appeared on MacRumors.comDiscuss this article in our forums

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posted 4 days ago on mac rumors
Representatives for Apple and Microsoft will be participating in a meeting with the Carin Alliance that's focused on making it easier for patients to access and share their medical information, reports CNBC. The meeting will focus on efforts to push a rule change proposed by the Department of Health and Human Services that would promote medical data interoperability. Ricky Bloomfield, a member of Apple's health team who formerly served as Duke University's Director of Mobile Strategy, will participate in the meeting by phone, according to a list of attendees published today [PDF]. Those who are in support of the change want to modernize patient access to data, as it continues to be common for medical facilities to provide health records via CD or Fax, which makes it difficult for people to switch providers and healthcare systems. From a PDF describing talking points for the meeting:It's imperative to note how important and time sensitive aggregated health information across multiple provider and health plan systems can be for patients going through catastrophic events. This information is essential for patients as they consider options such as treatment planning, consenting to surgical procedures, exploring and enrolling in clinical trials, and matters of continuity of care, examples including expediting an urgent second opinion, appealing insurance denials for standard of care treatments prescribed by patient's board-certified physicians, as well as having all pertinent information when it comes to advance care planning, palliative care, and matters of end of life. Data access is a matter of patient safety, better outcomes, improved costs, and often life or death.Apple has been working to make health data more accessible for patients with its Health Records feature that is designed to allow iOS users to access their medical records from participating hospitals and medical providers. Apple has partnered with hundreds of providers in the United States, allowing iPhone users to sync their medical data to the iOS Health app.Tag: Health RecordsThis article, "Apple to Participate in Meeting Advocating for Better Patient Access to Health Info" first appeared on MacRumors.comDiscuss this article in our forums

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posted 4 days ago on mac rumors
Apple today seeded the third beta of an upcoming macOS 10.15.3 update to developers for testing purposes, one week after seeding the second beta and more than a month after releasing the macOS Catalina 10.15.2 update. The new ‌‌macOS Catalina‌‌ beta can be downloaded using the Software Update mechanism in System Preferences after installing the proper software from the Developer Center. We don't yet know what improvements the third update to ‌macOS Catalina‌ will bring, but it will likely focus on performance improvements, security updates, and fixes for bugs that weren't able to be fixed in the ‌macOS Catalina‌ 10.15.2 update. ‌macOS Catalina‌‌ 10.15.3 has code in it that suggests a new "Pro Mode" is coming to Apple's Macs. Pro Mode appears to be an optional setting that overrides fan speed limits and energy saving restrictions to improve performance. The code says that apps "may run faster" but battery life could decrease and fan noise could increase. It's not entirely clear if Pro Mode is coming to Macs in the 10.15.3 release, but the code is there so it is a possibility. We didn't find any other major new changes in the first two betas of ‌macOS Catalina‌ 10.15.3, but we'll update this post if there's anything new in the third beta.Related Roundup: macOS CatalinaThis article, "Apple Seeds Third Beta of Upcoming macOS Catalina 10.15.3 Update to Developers" first appeared on MacRumors.comDiscuss this article in our forums

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posted 4 days ago on mac rumors
Butter Royale has landed on the App Store as this week's addition to Apple Arcade across the iPhone, iPad, and Apple TV. The battle royale game is essentially a family-friendly version of Fortnite, replacing assault rifles and rocket launchers with sauce-shooting, baguette-blasting modified kitchen tools as weapons. The game has both a 32-player online mode against live players and a single-player offline mode against bots, and the goal is to be the last person standing. The fast-paced food fights take less than five minutes. Butter Royale is safe for kids aged 9+ to play without parental supervision, according to its Singapore-based developer Mighty Bear Games. As with all other Apple Arcade games, there are no ads, in-app purchases, or loot boxes, and unlike Fortnite for iOS, there is no option to enable voice chat. From the App Store description:- 32-Player Food Fight Shooter - Play as any of 50 characters from all walks of life. Knock out other contestants with delicious food. Be the last one standing in this third-person shooter - Squad Up - Indulge in multiplayer Culinary Combat with your friends, in teams of four - Solo Survival Game - Survive this battle royale game solo for ultimate bragging rights - Fire Food Blasters - Pick up epic food blasters like the Breadzooka from all over Butter Island, and fire away - Unlock Exclusive Content - Stay fresh with exclusive seasonal characters, melee food items, trails, and flags - 1 Butter Island, 9 Zones - Explore a sprawling map, from the rolling Flour Fields to San Francheesco. Choose your starting point wisely! - Be First to the Fridge - Collect the delivery and get special ultra rare loot - Steer Clear of Butter - Watch out for hot Butter and get yourself to safe zones! - No Wi-Fi, No Problem - Play your favourite battle royale game offline.Butter Royale can be downloaded from the App Store with an Apple Arcade subscription. Apple's gaming service launched in September, providing iPhone, iPad, Apple TV, and Mac users with access to over 100 games with no in-app purchases or ads for $4.99 per month or $49.99 per year in the United States. In a recent press release, Apple promised that its Arcade service will receive new games and expansions every month.Tag: Apple ArcadeThis article, "'Butter Royale' Debuts on Apple Arcade as Family-Friendly Take on Fortnite" first appeared on MacRumors.comDiscuss this article in our forums

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posted 4 days ago on mac rumors
On January 24, 1984, former Apple CEO Steve Jobs introduced the first Macintosh at Apple's annual shareholder's meeting in Cupertino, California, debuting the new computer equipped with a 9-inch black and white display, an 8MHz Motorola 68000 processor, 128KB of RAM, a 3.5-inch floppy drive, and a price tag of $2,495. The now iconic machine weighed in at a whopping 17 pounds and was advertised as offering a word processing program, a graphics package, and a mouse. At the time it was introduced, the Macintosh was seen as Apple's last chance to overcome IBM's domination of the personal computer market and remain a major player in the personal computer industry. A Computerland newspaper ad from the day the Macintosh was introduced Jobs pulled the Macintosh out of a bag at the event, powered it on, and the Mac had a little message for everyone in attendance. Hello, I'm Macintosh. It sure is great to get out of that bag. Unaccustomed as I am to public speaking, I'd like to share with you a maxim I thought of the first time I met an IBM mainframe: NEVER TRUST A COMPUTER YOU CAN'T LIFT! Obviously, I can talk, but right now I'd like to sit back and listen. So, it is with considerable pride that I introduce a man who's been like a father to me... STEVE JOBS.Despite the high price at the time, which was equivalent to around $6,000 today, the Macintosh sold well, with Apple hitting 70,000 units sold by May 1984. The now iconic "1984" Super Bowl ad that Apple invested in and debuted days before the Macintosh was unveiled may have helped bolster sales. After the Macintosh, Apple introduced the Macintosh II, the Macintosh Classic, the PowerBook, the Power Macintosh, the iMac G3, the iBook, and so on, eventually leading to the current Mac lineup, which includes the MacBook Air, MacBook Pro, ‌iMac‌, iMac Pro, Mac mini, and Mac Pro. Today, Apple is one of the leading PC vendors in the world, shipping an estimated 18 million Macs worldwide in 2019. Then Apple competitor IBM is no longer in the personal computer business, having sold its technology to Lenovo back in the early 2000s. Apple in the future is expected to continue expanding its popular Mac lineup, and current rumors suggest we can expect to see new 16-inch ‌MacBook Pro‌ models, a refreshed 13-inch machine with scissor keyboard, and, eventually, an ARM-based Mac.This article, "36 Years Ago Today, Steve Jobs Unveiled the First Macintosh" first appeared on MacRumors.comDiscuss this article in our forums

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posted 5 days ago on mac rumors
The Wall Street Journal today published a profile of Tony Blevins, Apple's vice president of procurement, providing an inside look at Apple's corporate culture and what Blevins does for the company. As Apple's vice president of procurement, Blevins' job is to get suppliers to cut their prices, and he will apparently stop at little to score a favorable deal for Apple, which has earned him the nickname "the Blevinator." Blevins was, for example, the key driver behind encouraging Apple suppliers to deprive Qualcomm of royalty payments during Apple's ongoing dispute with the chipmaker. He negotiates with suppliers, enforces manufacturing details, and manages semiconductor suppliers. His negotiating skills are so important to Apple that Cook tapped him to manage negotiations for Apple's spaceship-shaped Apple Park campus. When getting bids for the curved glass used for the structure, he invited glass makers to Hong Kong, put them in separate conference rooms, and went from room to room to get the lowest price, ultimately saving Apple hundreds of millions of dollars. Blevins does not hesitate to drop suppliers, and in one example, after STMicroelectronics refused to lower the price of gyroscope sensors in 2013 despite Blevins' threats to find a different supplier, STM lost Apple's business. Blevins is also the go to for making sure that suppliers adhere to Apple's nondisclosure agreements, which can carry fines. In 2017, Japan Display disclosed that it had received orders for liquid crystal displays, and The Wall Street Journal subsequently confirmed that Apple was one of the smartphone makers that had expressed interest in LCDs, leading to trouble for Japan Display.Mr. Blevins called a top Japan Display executive and accused him of violating Apple's nondisclosure agreement. "Are you stupid?" he said, according to a person familiar with the call.Apple demanded Japan Display pay $5 million for breaching the non-disclosure agreement. Japan Display didn't pay, but promised to submit news conference materials to Apple before events so Apple can review it. A Japan Display executive told The Wall Street Journal that Apple's supplier agreements are "torturous." When asked for comment, Blevins opted not to speak to The Wall Street Journal, saying "I'm a loyal company guy." The full profile on Blevins, which goes into much more detail, can be read over at The Wall Street Journal.This article, "WSJ Profiles 'The Blevinator,' Apple's VP of Procurement Who Handles Supplier Negotiations" first appeared on MacRumors.comDiscuss this article in our forums

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posted 5 days ago on mac rumors
Apple today overhauled its Apple jobs website, introducing a new look and a new video in an effort to better recruit employees. The updated video on the site features the different Apple logo designs that Apple first created for its Mac-centric event in October 2018. The site displays different Apple logo designs whenever it's reloaded, and the video also features animated logo designs with a recruiting message spoken over the designs. To the constant beginners who sing off-key against the beat. To those unfamiliar with convention, unmoved by rules, and reborn with every new discovery. Those open to daydreams and night dreams and visions and mirages. Who can see the millions of shades of green in a field of grass. Whose days are filled with mysteries that cannot be solved with facts. You are more powerful than you think... and you are welcome here.As with before, the jobs site features sections outlining the different Apple teams, opportunities for students, Apple's philosophy, and jobs at retail locations, with an overview of all of the locations where Apple operates stores, as well as a section for creating a profile for job hunting. Apple's new site design is up and running now and anyone who is interested in checking it out.This article, "Apple Revamps Jobs Site With New Design and Video Featuring Animated Apple Logos" first appeared on MacRumors.comDiscuss this article in our forums

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posted 5 days ago on mac rumors
Apple is preparing to release a third season of its ongoing show "Carpool Karaoke: The Series," with the new trailer shared this morning on YouTube. "Carpool Karaoke: The Series" predates Apple TV+, having first debuted in August 2017 on Apple Music. The show is based on the popular Carpool Karaoke segment made popular by "The Late Late Show With James Corden." Apple's version pairs celebrities, musicians, and athletes, putting them together in a car to sing popular songs. Season 3 of "Carpool Karaoke" will feature Kesha, Fred Armisen, Weezer, Jay Leno, Seal, the cast of "Stranger Things," and more. Episodes of "Carpool Karaoke: The Series" will be available every Friday starting on January 24, with the show able to be watched in the ‌Apple TV‌ app for free.Tag: Apple TV ShowsThis article, "Apple Shares Trailer for 'Carpool Karaoke' Season 3" first appeared on MacRumors.comDiscuss this article in our forums

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posted 5 days ago on mac rumors
Apple today announced the launch of a new Apple Watch Connected program that should benefit both gyms and gym-goers. The program will reward gym-goers for using an Apple Watch to track their workouts, with incentives varying by gym. At participating Crunch Fitness locations, for example, members can earn up to $4 off the cost of their membership per week if they meet certain activity goals, according to CNBC. In return, gyms could attract new customers who wear an Apple Watch and see increased loyalty from existing members. It is free for gyms to join the Apple Watch Connected program, so long as they meet the requirements, including having iPhone and Apple Watch apps to track workouts, offering rewards and incentives, and accepting Apple Pay. Apple also encourages gyms to offer GymKit-enabled equipment for improved Apple Watch syncing. Four gym chains are rolling out support for the program in the United States starting today, including Basecamp Fitness, Crunch Fitness, Orangetheory Fitness, and the YMCA, according to CNBC:Basecamp will launch Apple Watch Connected to all of its clubs over the next year. YMCA will start with its greater Twin Cities locations this week followed by 22 additional YMCA branches in the coming weeks before expanding further. Crunch Fitness is launching Apple Watch Connected in two Manhattan gyms this week with more coming. Finally, Orange Theory will deploy it in all U.S. facilities in 2020, starting with two Manhattan locations on Thursday.Last month, Orangetheory Fitness announced that it would begin rolling out Apple Watch support to its gyms in the first quarter of 2020. The gym chain created a small accessory called the OTbeat Link that attaches to an Apple Watch band, allowing the Apple Watch to sync with the chain's heart rate monitoring system.Related Roundups: Apple Watch, watchOS 6Tag: GymKitBuyer's Guide: Apple Watch (Neutral)This article, "'Apple Watch Connected' Program Will Offer Rewards for Working Out at Participating Gyms" first appeared on MacRumors.comDiscuss this article in our forums

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posted 5 days ago on mac rumors
As noted in our coverage yesterday of the latest Safari Technology Preview 99, Apple has removed all support for Adobe Flash. Safari Technology Preview is basically a beta of the next version of Safari proper, all but confirming that Apple is officially ditching support for Flash in the next version of its native Mac browser. This means that when the next version of Safari is released, users will no longer be able to install or use Adobe Flash in the browser. The elimination of Flash support should not heavily impact users, given that most other popular browsers have already moved away from the format. Likewise, iPhone and iPad users won't be affected because Apple's mobile operating system has never supported Flash. It was way back in July 2017 that Adobe announced plans to end-of-life its Flash browser plug-in. Adobe said it was ceasing development and distribution of the software at the end of 2020, and encouraged content creators to migrate flash content to HTML5, WebGL, and WebAssembly formats. Adobe's Flash Player has always suffered from a seemingly never-ending stream of critical vulnerabilities that have exposed Mac and PC users to malware and other security risks. Vendors like Microsoft and Apple have had to work continually over the years to keep up with security fixes. Apple went so far as to stop selling Macs with Flash pre-installed, to ensure they weren't being shipped with outdated versions of the software and putting users at risk. Some readers may fondly recall Steve Jobs' famous 2010 open letter offering his "Thoughts on Flash," in which the former Apple CEO railed against Adobe's software for its poor reliability, lack of openness, incompatibility with mobile sites and battery drain on mobile devices. Jobs also criticized Adobe for being "painfully slow" to adopt enhancements to Apple's platforms, and said that Apple refused to be at the mercy of a cross-platform development tool when it came innovation. We don't know when the next version of Safari browser for Mac will be released to the public. In any case, it's safe to say that Flash will not be missed.Tags: Safari, Adobe Flash Player, AdobeThis article, "Apple Likely to Drop Adobe Flash Support in Next Version of Safari" first appeared on MacRumors.comDiscuss this article in our forums

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