posted 2 days ago on mac rumors
In a report corroborating several oft-rumored features of the next-generation Apple TV, including an A8 chip and a native SDK for creating apps, TechCrunch editor-in-chief Matthew Panzarino has revealed that the set-top box will also have a motion sensitive remote control with multi-axis sensors, a touchpad on the top, physical buttons on the bottom and a microphone for Siri. Panzarino claims the redesigned remote control will likely be targeted at casual gamers:A game controller with a microphone, physical buttons, a touchpad and motion sensitive controls would be extremely capable. While Apple is likely going to target the broad casual gaming market, I would not be shocked to see innovative gameplay blossom from that type of input possibility. Think, for instance, of multi-player gaming with several people using voice input, or many popular genres of party games that would do far better on the TV than on an iPad or iPhone.A new Apple TV with an App Store and easy-to-use controller could lure a significant number of casual gamers away from competing platforms such as Nintendo, in the same way that smartphones have undermined other handheld gaming devices. Coupled with on-demand movies and TV shows, home automation and a streaming TV service, the new Apple TV could dominate the living room. Almost instantaneously, the Apple TV will no longer be Apple's "hobby" product.If Apple did indeed ‘delay’ the Apple TV from being released at WWDC, then it probably had a reason. And, if my sources are correct, that reason could well be polish, polish, polish. The experience of using it is said to blow away the types of junky smart TV interfaces we’ve had to deal with so far. This is the first real Apple TV product.Apple is expected to announce the new Apple TV at its September 9th media event. Recent Mac and iOS Blog Stories • Apple Joins Massive Pentagon Partnership to Develop High-Tech Military Wearables • Boostcase Review: Bloc Power Bank for Apple Watch Has Unique Built-In Battery, but Isn't Portable Enough • Belkin Launches MIXIT Lightning to USB Keychain Chargers • Instagram Announces In-App Support for Portrait and Landscape Modes • Apple Partners With PayAnywhere for Universal Apple Pay Card Reader • 'Workflow' for iOS Gains Today Widget, Syncing Feature • First Poster for Upcoming 'Steve Jobs' Film Debuts • 'Astropad Graphics Tablet' App for iPad Expands to iPhone With New 'Astropad Mini' App

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posted 2 days ago on mac rumors
MacRumors has learned that British electronics retailer Currys, which co-brands some locations as Currys and PC World, has added the Apple Watch to its internal inventory system as it gears up to begin selling the wrist-worn device. Currys and PC World has a large presence throughout the United Kingdom and Ireland, with a combined 295 superstores and 73 high street stores in both countries. It remains unclear how many of those locations will be carrying the Apple Watch. When searching for the Apple Watch on the Currys website, a banner informs customers that the device is "currently not available at Currys and PC World" and advertises a range of smartwatches from Sony, Motorola, LG, Pebble and others. Apple has been expanding Apple Watch availability beyond Apple Stores over the past few months. Best Buy in the U.S. began selling the Apple Watch in early August, followed by Best Buy in Canada, Harvey Norman and Myer in Australia and Fnac in France. Recent Mac and iOS Blog Stories • Apple Joins Massive Pentagon Partnership to Develop High-Tech Military Wearables • Boostcase Review: Bloc Power Bank for Apple Watch Has Unique Built-In Battery, but Isn't Portable Enough • Belkin Launches MIXIT Lightning to USB Keychain Chargers • Instagram Announces In-App Support for Portrait and Landscape Modes • Apple Partners With PayAnywhere for Universal Apple Pay Card Reader • 'Workflow' for iOS Gains Today Widget, Syncing Feature • First Poster for Upcoming 'Steve Jobs' Film Debuts • 'Astropad Graphics Tablet' App for iPad Expands to iPhone With New 'Astropad Mini' App

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posted 2 days ago on mac rumors
Following a closer look at Intel's upcoming Skylake processor lineup for the MacBook Air, CPU World has shared new details about sixth-generation Core M chips appropriate for the 12-inch Retina MacBook. Intel reportedly may brand the low-power Skylake-Y chips as Core m3, Core m5 and Core m7 based on performance. The low-end Core m3 6Y30 has a 900 MHz dual-core processor with Turbo Boost up to 2.2 GHz. The chip has 4MB of L3 cache, HD 515 graphics, a maximum GPU frequency of 850 MHz and 4.5 watt thermal design power (TDP). This chip would likely be suited for the base model 12-inch MacBook sold for $1,299. The mid-tier Core m5 6Y54 and Core m5 6Y57 are similar chips with 1.1 GHz dual-core processors and Turbo Boost up to 2.7 GHz and 2.8 GHz respectively, 4MB of L3 cache, HD 515 graphics, a maximum GPU frequency of 900 MHz and 4.5 watt TDP. These chips would likely be suited for the base model 12-inch MacBook sold for $1,299. The high-end Core m5 6Y75 is a 1.2 GHz dual-core processor with Turbo Boost up to 3.1 GHz, 4MB of L3 cache, HD 515 graphics, a maximum GPU frequency of 1 GHz and 4.5 watt TDP. This chip would likely be suited for the higher-spec 12-inch MacBook model that Apple sells for $1,599. CPU World shared further details about the processor specifications, noting that Core M chips can be run at 7 watts to allow for higher CPU clock speeds. Apple boosted the 900 MHz 5Y31 chip to 1.1 GHz, 1.1 GHz 5Y51 chip to 1.2 GHz and 1.2 GHz 5Y71 chip to 1.3 GHz for the current 12-inch MacBook lineup.All chips have up to 2 SATA 6Gb/s ports, 10 lanes of PCI-Express interface, 6 USB2/USB3 ports and eMMC 5.0 interface. They support USB OTG and Rapid Storage Technology 14. The Core m microprocessors work with DDR3L-1600 and LPDDR3-1866 memory, and they are rated at 4.5 watt TDP and 3 watt SDP. They can also run at higher 7 watt TDP if needed.Last month, a leaked Intel slide deck revealed that "Y" series Skylake processors appropriate for the 12-inch Retina MacBook will have up to 17% faster CPU performance, up to 41% faster Intel HD graphics and up to 1.4 hours longer battery life compared to current-generation Core M architecture. Intel's sixth-generation Core M processors are expected to launch next month, possibly at the IFA Berlin trade show this September 4-9. Recent Mac and iOS Blog Stories • Apple Joins Massive Pentagon Partnership to Develop High-Tech Military Wearables • Boostcase Review: Bloc Power Bank for Apple Watch Has Unique Built-In Battery, but Isn't Portable Enough • Belkin Launches MIXIT Lightning to USB Keychain Chargers • Instagram Announces In-App Support for Portrait and Landscape Modes • Apple Partners With PayAnywhere for Universal Apple Pay Card Reader • 'Workflow' for iOS Gains Today Widget, Syncing Feature • First Poster for Upcoming 'Steve Jobs' Film Debuts • 'Astropad Graphics Tablet' App for iPad Expands to iPhone With New 'Astropad Mini' App

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posted 2 days ago on mac rumors
iHome's iSP5 SmartPlug is one of the first five HomeKit-compatible devices on the market, and it's the most affordable option for Apple users who are looking to try out the company's home automation platform. The SmartPlug is a simple device that plugs right into any outlet, transforming any appliance - from lights to fans - into an iPhone-controlled Siri-compatible smart product using WiFi. We tested out three of iHome's SmartPlugs, simulating what it might be like to control lights and fans across multiple rooms to turn an ordinary home with ordinary outlets into a smart home with a reasonable monetary investment and a bit of time. As with the Elgato Eve review I did earlier this summer, using the iHome SmartPlugs makes it clear that there are still a lot of issues that need to be resolved with HomeKit and Apple's HomeKit partner companies, but at the $40 price point, I can recommend the SmartPlug to anyone curious about HomeKit who has the patience to deal with bugs that can range from minor inconveniences to frustrations that make you want to toss your SmartPlug across the room in anger. Hardware Overview The iSP5 SmartPlug is a no-frills device that plugs into any outlet within the home to transform it into a WiFi-connected outlet. Each SmartPlug connects individually to a home's WiFi network, so a central bridge is not required. SmartPlugs are rectangular in shape and fairly compact -- small enough that two can be plugged in next to each other in a single 120v wall outlet. Setting up the SmartPlugs is as simple as plugging them in and downloading the iHome Control app. From there, a WiFi network needs to be confirmed within the app and the HomeKit code supplied with each SmartPlug needs to be entered to register the devices with HomeKit and an iCloud account. The SmartPlugs can support small home appliances that are up to 1800 watts, encompassing lamps, heaters, fans, home audio systems, window air conditioning units, humidifiers, and more. An unlimited number of SmartPlugs can be used within a single home, but the devices do not work with enterprise WiFi networks and thus won't be usable in corporate environments or colleges. When a SmartPlug is turned on and connected to a WiFi network, a small indicator LED on the device lights up so its status is clear at a glance, while power is indicated through a lit-up iHome logo. In well-lit rooms, the two LED lights are hardly noticeable, but in a dark bedroom, they're overly bright and can be distracting. A button at the top of the SmartPlug serves as a manual control for turning it off, and it's also used to initiate resets if there's a connection problem. I used the reset feature on a regular basis while I was testing the SmartPlugs as I continually ran into a problem where they would refuse to work with Siri. Resetting seemed to temporarily fix this issue, but it kept popping up. iHome App and Siri The iHome app offers a simple way to control the SmartPlugs and it has the standard HomeKit organizational features allowing devices to be grouped into Rooms and Zones, as well as labeled with a name. With Rooms, different SmartPlugs can be grouped by the room they're in, such as the living room or bedroom, while Zones groups rooms together, like upstairs or downstairs. Each SmartPlug is given a name, like "lamp" or "fan," which can be used along with the Room name or Zone name to control groups of devices. An individual SmartPlug can be controlled using its assigned name, but multiple SmartPlugs can be controlled by their Room or Zone names, e.g., "turn off the outlets in the bedroom" or "turn off the upstairs lights." The most efficient way to manage multiple HomeKit devices is through the use of Scenes and Rules. Rules are essentially timers and can be used to set devices to turn on or off at a specific time, with each SmartPlug supporting up to 10 Rules. Right now, Rules only work as timers, but in the future, that feature might expand with the addition of trigger events and other HomeKit options. It would be nice, for example, to be able to set up a geofence that turns on the lights when I get home, or triggers the bedroom light to come on from an attached door sensor, but those are not yet functions that are available in HomeKit. Scenes set up conditions for multiple devices that can be activated with a single Siri command. For example, I set up a "bedtime" scene in the iHome app that turned off the living room light, turned off the bedroom light, and turned on the fan. I set a similar "wake up" scene that turned on the bedroom light, turned off the fan, and turned on the living room light. All of the Scenes, Rooms, and Zones are accessible in the iHome app and can be controlled directly via toggles, but these labels are also used by Siri for voice commands. Here are some of the example commands showing the ways Scenes, Rooms, and Zones work for controlling multiple devices with Siri: - Turn on the light in the living room - Turn off the fan - Turn on the outlets in the bedroom - Turn on the outlets upstairs - Turn on the bedtime scene - Set my wake up scene - Is the light on? - Are the outlets in the bedroom on? As with my Elgato Eve review, asking Siri to perform these commands did not always work. There were multiple instances where I had to ask my questions two or three times after being told "Hmm, I couldn't get a response from your devices this time," even though the iHome app and manual device control was working fine. When I got this response, or its sister response "Sorry, I wasn't able to do that," there was nothing I could do. There is no way to troubleshoot HomeKit devices that aren't working because there's no further elaboration on why the connection is mysteriously non-functional. I can unplug the SmartPlugs and plug them in again, or reset my Internet connection, but that doesn't always fix the problem and I don't know why or what else I can do to make these devices work better. Siri also did not always understand my commands, with something like "Turn on the lights" or "Set the night time scene" occasionally bringing up a web search after working properly five minutes before. In the screenshot below, you can see my multiple attempts to get Siri to turn off the lamp. Every command was the same: "turn off the lamp," which, by the way, was not in the living room. Using Siri was never guaranteed to be reliable, and having to repeat myself multiple times took longer than it would to open the app or simply walk to the light and flip a switch. Siri was best at single commands: "Turn on the light," "Is the fan on?" "Turn off the fan," and worst at my custom named scenes and group controls: "Turn off the lights in the Living Room," or "set the wake up scene." Combined with the connection problems I had, controlling multiple devices via Siri was more of a chore than a convenience, and I often chose to open up the app. In addition to my issues with Siri, I had some problems with the iHome Control app that made using the SmartPlugs a more frustrating experience than was necessary. The iHome app logged me out every single day. I had to re-login into the app every morning, and sometimes more than once in a day, a process requiring a username and password (with no Touch ID support). I also could not get the iHome app to remember my scenes correctly. Every time I added a new device, it deleted the entire scene name, requiring me to enter information multiple times. Even after doing that, it sometimes wouldn't properly save what I'd put in, so I had to continually come back and redo scenes over and over again. There are also no bells and whistles in this app. It would be nice to be able to access SmartPlug controls from the Notification Center or through an Apple Watch app when Siri's refusing to cooperate, but my only option is to use the full app. Remote Access With the Elgato Eve line of accessories, I was not able to get remote access via the Apple TV working, and the same was true of the SmartPlugs. Despite using Apple's troubleshooting tips and logging in and out of iCloud multiple times, I was never able to use Siri to control the devices plugged into the SmartPlugs when away from home. Because they're connected to my WiFi, though, I was able to use the iHome app and the iHome cloud to remotely control appliances. Other iCloud-based features of HomeKit seem to work fine, so I'm not sure what's wrong with remote access. I'm able to control HomeKit devices using any of my iPads and iPhones that are signed in with the same iCloud account, but that doesn't extend to the Apple TV. When I reviewed the Elgato Eve line, it was not clear to me which of the bugs I encountered were the fault of Apple and which might be the fault of the Eve line, but after testing the SmartPlugs, I can say it seems to be HomeKit that's the problem. My Apple ID simply does not work for remote access and there seems to be no way to fix that issue beyond creating a new iCloud account, which is not a reasonable solution given how much is tied to an iCloud account -- photos, files, Apple Pay, and more. Multi-User Support Since I was installing the SmartPlugs in several rooms in my house, I had to give my husband access to them so he could also control the lights. Light switches can still be used to turn appliances plugged into the SmartPlug on and off, but there's a ~30 second waiting period before a device will turn on because the SmartPlug needs to reconnect with WiFi. In our living room, for example, I plugged our lamp into the SmartPlug. We could still use the light switch, but found it inconvenient that we sometimes had to wait up to 30 seconds before the light would come on after the switch was turned on. Setting up multi-user support required the second user's iCloud email address. On the first day I tried to set it up, I got error message after error message about my husband's iPhone being unreachable, despite it being right in front of me. On the second day I tried, it went through, letting him accept the connection request. I don't know why it worked one day and not another day or what I changed to get it to work because again, there's no way to troubleshoot any error in this system. Once his iCloud address was associated with HomeKit and the SmartPlugs, he was able to see them within the iHome Control app installed on his own phone and he was able to control them using Siri commands. As an average iPhone user with no particular interest in HomeKit, he wasn't impressed with the SmartPlug."I'm not going to open an app to turn a light on and off when the switch is right there, because it's easier to turn the light on when I walk past it. Also, I don't like talking with my phone. This seems like a micro optimization that doesn't improve my life."As a longtime user of smart home products like the Philips Hue and someone who's enthusiastic about the potential HomeKit has, I don't necessarily agree with his assessment, but it's true that HomeKit's limited automation options can make the SmartPlug feel like little more than a less convenient light switch replacement. In my office, I have Hue lights set up. They come on at 9:00 a.m., dim at sunset, and turn off at night. I'm also able to set up geofencing, set up alarms, automatically activate different scenes, and use them with services like IFTTT, all functionality that I can't replicate with lights plugged into the SmartPlugs. My only automation options are simple timers. Multi-HomeKit Device Support Apps for HomeKit products, like the iHome Control app, are designed to recognize all HomeKit devices, and not just those associated with the app. I was able to use the Elgato Eve Energy (another smart plug) in the iHome Control app right alongside the SmartPlugs I installed. I could use them in Scenes and Rules. Similarly, the SmartPlugs were all accessible to me within the Eve app designed for the Eve line of devices, so I was able to use either app interchangeably to control my devices. I had better luck with the SmartPlugs in the Eve app, because with the Eve Energy in the iHome Control app, I wasn't always able to connect to it. Bottom Line Having tested both Bluetooth-connected and WiFi-connected HomeKit devices with the Elgato Eve line and the iHome SmartPlugs, WiFi-connected HomeKit devices seem to be more reliable. In my experience, getting responses from Siri was faster with the SmartPlugs and I had fewer connection issues. As a WiFi-connected HomeKit device that's also relatively inexpensive, the iHome SmartPlug is probably the best HomeKit option on the market right now for folks who want to give HomeKit a try without a serious monetary investment. In general, I'd recommend waiting for bug fixes and until there are more HomeKit products available before making a HomeKit purchase, but if you want a HomeKit device now, the SmartPlug is a decent choice. It's far from perfect, but if you want to turn off the bedroom light without getting out of bed or turn on the fan while you're away from home, this is a way to do it. I do want to point out one shortcoming I haven't yet mentioned. Compared to other devices in this same space, the SmartPlug only turns power on and off. It doesn't have more advanced features like power monitoring, which Elgato's Eve Energy does have. As for using several SmartPlugs at once, getting Siri to understand commands isn't always reliable, but when it works, the way multiple HomeKit devices function together through Scenes and Rooms can make it simple to control a whole house with a few sentences. I couldn't always get Siri to help me get ready for bed, but being able to use the phrase "set up my bedtime scene" to turn off the lights in the living room and bedroom and turn on my fan was a time saver. Even when Siri didn't work, I could still rely on the iHome Control app to manage my lights and appliances. This method wasn't always more convenient than a light switch, but it was useful when I wanted to control a light without getting up or to make sure my lights were on when away from home (though iHome cloud, not Apple's remote HomeKit function). Anyone planning to purchase a SmartPlug or another HomeKit-enabled product should be aware that the platform is still in its early stages. There are a lot of lingering bugs and using HomeKit is far from a seamless experience with few options for troubleshooting problems. Testing multiple SmartPlugs for this review has taught me that HomeKit is in desperate need of a centralized Apple-designed app that can be used as a control hub for setup purposes and to give at least some information on networking problems. Third-party apps are used to control HomeKit devices and that's just not going to cut it in the future when our homes are cluttered with multiple HomeKit products from a range of different companies. Third-party apps look different, function in different ways, and can be buggy, making the setup process for HomeKit devices more frustrating than it needs to be. Additionally, the way HomeKit is organized right now, in Zones, Scenes, and Rooms, is just plain confusing and it's not going to get simpler as HomeKit expands. None of the apps I've used so far adequately explain how these features work and how to set them up for maximum benefit, nor do they explain how Siri works. That's not a problem for me because I'm familiar with HomeKit, but the average iPhone user may have more difficulty, especially when several HomeKit products are involved. Pros: - Inexpensive - Well-made - Transforms dumb objects into smart devices - Easy to set up - Remote access to devices is convenient - Multi-SmartPlug system lets multiple devices to be controlled with one command Cons: - App crashes - Have to re-login to app frequently - Loses connection - Siri is unreliable - Few in-app troubleshooting options - Limited automation options - On/off functionality only How to Buy The iHome iSP5 SmartPlug can be purchased from the iHome website for $39.99 or from Amazon.com for the same price. Recent Mac and iOS Blog Stories • Apple Joins Massive Pentagon Partnership to Develop High-Tech Military Wearables • Boostcase Review: Bloc Power Bank for Apple Watch Has Unique Built-In Battery, but Isn't Portable Enough • Belkin Launches MIXIT Lightning to USB Keychain Chargers • Instagram Announces In-App Support for Portrait and Landscape Modes • Apple Partners With PayAnywhere for Universal Apple Pay Card Reader • 'Workflow' for iOS Gains Today Widget, Syncing Feature • First Poster for Upcoming 'Steve Jobs' Film Debuts • 'Astropad Graphics Tablet' App for iPad Expands to iPhone With New 'Astropad Mini' App

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posted 2 days ago on mac rumors
Apple Music senior director and former Beats Music CEO Ian Rogers has resigned from Apple nearly two months after the launch of Apple's streaming music service, the company confirmed to the Financial Times today. Rogers was among a group of executives that joined Apple last year when the iPhone maker acquired Beats for $3 billion. Rogers's official title was Senior Director of Apple Music, a position he held since August 2014, according to his LinkedIn profile. Rogers, who served as Beats Music CEO between January 2013 and August 2014, departed Apple to join an undisclosed "Europe-based company in an unrelated industry" on the west coast. He is credited for hiring Beats 1 DJ Zane Lowe, who worked at BBC Radio 1 from 2002 to 2015. Beats 1 is a 24/7 streaming radio station built into Apple Music, featuring a mix of the latest music and guest appearances from artists such as Drake, Dr. Dre, The Weeknd, Eminem, Pharrell Williams and others. Recent Mac and iOS Blog Stories • Boostcase Review: Bloc Power Bank for Apple Watch Has Unique Built-In Battery, but Isn't Portable Enough • Belkin Launches MIXIT Lightning to USB Keychain Chargers • Instagram Announces In-App Support for Portrait and Landscape Modes • Apple Partners With PayAnywhere for Universal Apple Pay Card Reader • 'Workflow' for iOS Gains Today Widget, Syncing Feature • First Poster for Upcoming 'Steve Jobs' Film Debuts • 'Astropad Graphics Tablet' App for iPad Expands to iPhone With New 'Astropad Mini' App • 'Lara Croft GO' Launches Today on iOS, Android, and Windows Phone

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posted 3 days ago on mac rumors
As predicted in August, Apple is planning to hold a media event on Wednesday, September 9 at the Bill Graham Civic Auditorium in San Francisco, California. Media invites were sent out today, with Yahoo's Alyssa Bereznak sharing a look at the artwork and tagline for the invitations: "Hey Siri, give us a hint." This year's iPhone-centric event is expected to see the debut of the next-generation iPhone 6s and iPhone 6s Plus, which, according to rumors, will include a reinforced body constructed from stronger 7000 Series aluminum, Force Touch, an A9 processor, 2GB RAM, and an improved camera. Rumors have also suggested Apple will use the event to unveil the next-generation Apple TV, a major update from the existing set-top box. It will include a redesigned chassis with an A8 processor, more storage space, and a touch-based remote control, along with a new software system that includes Siri support and a full App Store. We'll also get an update on the launch dates of iOS 9 and watchOS 2, and shortly after the event ends, we may see golden master software releases for the two software updates ahead of their final public launch. In line with past events, the September 9 iPhone unveiling will begin at 10:00 a.m. Pacific Time. Apple has not yet confirmed whether the event will be live streamed on its website and through the Apple TV, but it is likely details on a live stream will be announced a few days ahead of the event. Recent Mac and iOS Blog Stories • 'Workflow' for iOS Gains Today Widget, Syncing Feature • First Poster for Upcoming 'Steve Jobs' Film Debuts • 'Astropad Graphics Tablet' App for iPad Expands to iPhone With New 'Astropad Mini' App • 'Lara Croft GO' Launches Today on iOS, Android, and Windows Phone • Jony Ive and Jimmy Iovine to Speak at Vanity Fair 'New Establishment' Summit in October • Facebook Testing Siri Competitor 'M' Inside Messenger App • Pad & Quill Review: Classic Apple Watch Band Is Attractive and Affordable • HyperLink for Apple Watch Review: A Quality Stainless Steel Link Bracelet at Sport Band Pricing

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posted 3 days ago on mac rumors
MacRumors recently learned that Apple's One to One training program for Mac, iPhone and iPad may be coming to an end soon, and we can now confirm that Apple Stores are holding meetings with retail employees about phasing out the membership-based service, which has been available under its current name since May 2007. One to One members should be informed about the changes in the near future. Apple is retiring One to One to focus on free public workshops such as Mac Basics, Personalize Your Mac, iPhone and iPad Basics, iCloud Basics and iPhone Photography. Group Training and Open Training will be discontinued immediately, while Personal Training will remain available for customers that recently purchased One to One until their membership expires, according to sources. One to One costs $99 per year and provides customers that purchase a Mac with individualized tutoring sessions from Apple retail employees related to Getting Started With Your Mac, Getting Started With Your iPhone, Getting Started With Your iPad, iCloud, Mail Contacts & Calendars, iPhoto, GarageBand, iMovie, iTunes, Pages, Keynote, Numbers, Aperture, Final Cut Pro, Motion and Logic Pro. Recent Mac and iOS Blog Stories • 'Astropad Graphics Tablet' App for iPad Expands to iPhone With New 'Astropad Mini' App • 'Lara Croft GO' Launches Today on iOS, Android, and Windows Phone • Jony Ive and Jimmy Iovine to Speak at Vanity Fair 'New Establishment' Summit in October • Facebook Testing Siri Competitor 'M' Inside Messenger App • Pad & Quill Review: Classic Apple Watch Band Is Attractive and Affordable • HyperLink for Apple Watch Review: A Quality Stainless Steel Link Bracelet at Sport Band Pricing • Philips Announces New Hue Wireless Dimming Kit • Apple Seeds Xcode 7 Beta 6 to Developers

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posted 3 days ago on mac rumors
A new feature of the upcoming "iPhone 6s" and "iPhone 6s Plus" will be a collection of improved animated wallpapers for the smartphones' lock screen, according to a few sources speaking with 9to5Mac. The designs of the wallpapers will be similar to the "Motion" watch faces seen on the Apple Watch, with the suggested hint that each animation will dynamically change and animate every time the user wakes their phone to interact with it. The new themes will range from fish in a koi pond to different color smoke clouds, the latter of which are suggested as becoming animated versions of the static backgrounds that got added in an iOS 9 beta update earlier in the month. The same sources do warn the feature could have been dropped at the last second, but a questionable leaked photo of a purported iPhone 6s Plus box -- which does in fact showcase a koi pond-like fish image -- could point to the feature's inclusion in the new line of iPhones. Apple introduced dynamic wallpapers in iOS 7, but the options were limited, with one theme stretching over seven different color choices. Today's report suggests the company could be going into as deep and obsessive detail of capturing unique and interesting lock screen images as it did for the Apple Watch. Including a few in-depth photos and videos shared with us, news and rumors surrounding the next-generation of iPhone have begun pointing towards a September 9 media reveal for the devices, with a launch a week-and-a-half later on September 18. Recent Mac and iOS Blog Stories • 'Astropad Graphics Tablet' App for iPad Expands to iPhone With New 'Astropad Mini' App • 'Lara Croft GO' Launches Today on iOS, Android, and Windows Phone • Jony Ive and Jimmy Iovine to Speak at Vanity Fair 'New Establishment' Summit in October • Facebook Testing Siri Competitor 'M' Inside Messenger App • Pad & Quill Review: Classic Apple Watch Band Is Attractive and Affordable • HyperLink for Apple Watch Review: A Quality Stainless Steel Link Bracelet at Sport Band Pricing • Philips Announces New Hue Wireless Dimming Kit • Apple Seeds Xcode 7 Beta 6 to Developers

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posted 3 days ago on mac rumors
Following our look at a partially functioning "iPhone 6s" built from parts earlier this week, we're now getting some more details on the iPhone 6s display assembly itself. While the part has been seen in a few leaks over the past several weeks, a source has now provided us with some new information and high-quality photos of the part. Display assemblies from iPhone 6 (left) and iPhone 6s (right) Numerous rumors have pointed toward the iPhone 6s including support for Force Touch, which will allow the device to sense how hard the user is pressing on the screen and present different interface options or functionality based on the amount of pressure. We've yet to see confirmation that such functionality is present in these display assemblies that have been circulating, but there are some tantalizing differences from the corresponding iPhone 6 part. Top portion of iPhone 6s display assembly with unknown chip The first is a small rectangular chip visible on the rear of the display. It has been seen in all leaked parts seen so far, and its function remains unconfirmed, but our source suspects it is indeed related to Force Touch. The chip is visible due to a cutout in the metal shielding behind the display. The cutout doesn't appear to be required for the function of the chip, and it simply seems to be a space-saving issue. With the chip making that area of the display thicker than the rest of the part, the cutout allows the shielding to cover the remainder of the display panel evenly without adding too much thickness. As noted previously, the metal shielding is now glued in place rather than screwed in as on the iPhone 6. Closeup of chip on rear of iPhone 6s display Our source also says the iPhone 6s display panel is slightly thicker than the iPhone 6 panel, a change that may be related to Force Touch support and contributing to the reported 0.2 mm increase in overall thickness for the device. Finally, along with the increase in thickness there is also a slight increase in weight for the display assembly, with the iPhone 6s part weighing 51.2 grams. A corresponding iPhone 6 part that also includes the front-facing camera and bracket (unlike the iPhone 6s part) weighs 49.4 grams. A portion of that increase in weight from the display assembly may be offset in the rear shell, which was previously found to be 2 grams lighter than the iPhone 6 shell. Bottom portion of iPhone 6s display assembly with home button Apple is expected to officially unveil the iPhone 6s in less than two weeks at an event rumored for Wednesday, September 9, perhaps at the Bill Graham Civic Auditorium in San Francisco. If Apple holds true to recent patterns, pre-orders for the new iPhone would begin on Friday, September 11 with the launch coming a week later on Friday, September 18. Recent Mac and iOS Blog Stories • 'Lara Croft GO' Launches Today on iOS, Android, and Windows Phone • Jony Ive and Jimmy Iovine to Speak at Vanity Fair 'New Establishment' Summit in October • Facebook Testing Siri Competitor 'M' Inside Messenger App • Pad & Quill Review: Classic Apple Watch Band Is Attractive and Affordable • HyperLink for Apple Watch Review: A Quality Stainless Steel Link Bracelet at Sport Band Pricing • Philips Announces New Hue Wireless Dimming Kit • Apple Seeds Xcode 7 Beta 6 to Developers • 'Trade Show' Plans at San Francisco Theater Spark Speculation of Apple Event Location

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posted 3 days ago on mac rumors
The latest data from market research firm IDC estimates Apple Watch sales totaled 3.6 million worldwide in the second quarter of 2015, making it the second most popular wearable device during the three-month period ending June 30. Apple was within striking distance of market leader Fitbit, which sold an estimated 4.4 million fitness trackers in the second quarter. IDC estimates that Chinese electronics maker Xiaomi trailed in third place with 3.1 million wearables shipped in the quarter, representing 17.1% market share. Garmin and Samsung rounded off the top with 700,000 (3.9%) and 600,000 (3.3%) wearables shipped respectively, while all other vendors accounted for a combined 5.7 million shipments and 31.5% market share. Last month, Strategy Analytics estimated 4 million Apple Watch sales in the second quarter, so IDC's estimate is within close range. Apple has not disclosed Apple Watch sales numbers since it launched in April, instead grouping the wrist-worn device with iPod, Apple TV and Beats Electronics accessories under an "Other Products" category in quarterly earnings reports. Apple CEO Tim Cook vaguely mentioned that Apple Watch sales have "exceeded expectations" during an earnings call last month. Recent Mac and iOS Blog Stories • 'Lara Croft GO' Launches Today on iOS, Android, and Windows Phone • Jony Ive and Jimmy Iovine to Speak at Vanity Fair 'New Establishment' Summit in October • Facebook Testing Siri Competitor 'M' Inside Messenger App • Pad & Quill Review: Classic Apple Watch Band Is Attractive and Affordable • HyperLink for Apple Watch Review: A Quality Stainless Steel Link Bracelet at Sport Band Pricing • Philips Announces New Hue Wireless Dimming Kit • Apple Seeds Xcode 7 Beta 6 to Developers • 'Trade Show' Plans at San Francisco Theater Spark Speculation of Apple Event Location

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posted 3 days ago on mac rumors
A new photo obtained by cnBeta [Google Translate] (via Macotakara [Google Translate]) allegedly shows off what appears to be the packaging of the upcoming iPhone 6s Plus. The photo depicts a standard white iPhone box, similar to what Apple has used as packaging for previous phones. The box is unfolded and has what appears to be a gold iPhone 6s Plus on the front, a gold Apple logo on the bottom and "iPhone 6s Plus" written on the side. The "S" is within a small square, as is standard on iPhone "S" packaging. The box also shows off what looks to be a brand new wallpaper featuring a black and gold fish. Additionally, cnBeta says that the iPhone 6s' battery capacity will be down to 1715 mAh from the iPhone 6's 1800 mAh, while the iPhone 6s Plus will be down to 2750 mAh from the iPhone 6 Plus' 2910 mAh. Macotakara says they've also heard the battery capacity for both models will be lower, lining up with earlier rumors that the battery capacity in the phones would be smaller. If true, it likely indicates Apple has increased the battery efficiency of both "S" phone models in order to make up for the smaller battery capacity. However, it's unclear how authentic the photos of the iPhone 6s Plus packaging are. The material of the box appears to be a thinner material than current iPhone packaging and displays an unfamiliar wallpaper that has not appeared in any iOS 9 betas thus far. Apple is expected to announce both the iPhone 6s and iPhone 6s Plus at a September 9 event. The Cupertino company is also expected to finally unveil its new Apple TV with a new touch-based remote and full App Store. New rumors indicate the event could be held at the Bill Graham Civic Auditorium in San Francisco. Recent Mac and iOS Blog Stories • Jony Ive and Jimmy Iovine to Speak at Vanity Fair 'New Establishment' Summit in October • Facebook Testing Siri Competitor 'M' Inside Messenger App • Pad & Quill Review: Classic Apple Watch Band Is Attractive and Affordable • HyperLink for Apple Watch Review: A Quality Stainless Steel Link Bracelet at Sport Band Pricing • Philips Announces New Hue Wireless Dimming Kit • Apple Seeds Xcode 7 Beta 6 to Developers • 'Trade Show' Plans at San Francisco Theater Spark Speculation of Apple Event Location • Apple Stops Signing iOS 8.4

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posted 4 days ago on mac rumors
Earlier this week, there was some speculation that Apple might be planning to hold its upcoming September 9 iPhone event at the Bill Graham Civic Auditorium in San Francisco, and now there are new details that further hint towards Apple's involvement with the site. Beginning on Monday, SFPD officers and private security guards began patrolling the grounds at the auditorium, prompting San Francisco news site Hoodline to do some digging into what was going on. It turned out the auditorium was booked for a "trade show" set to run from September 4 until September 10, but because it was registered to a company called "Adams and Associates," nothing linked the booking back to Apple. A police officer outside the auditorium, via Hoodline Hoodline now reports that a "trusted source" has confirmed the Bill Graham Civic Auditorium will indeed be used for Apple's September iPhone event.Our source, who wished to remain anonymous due to the extreme privacy surrounding the event, has shown us documentation from event logistics indicating that Apple is renting the building through September 12th. This timing is consistent with what we were told by a security guard on Monday.Hoodline has also unearthed information on planned street closures that heavily lines up with the timeline when we expect Apple to hold its event. One street will be shut down from 6 p.m. on September 8th until 11:59 on September 10th, while another will be closed on Wednesday, September 9 between 4 a.m. and 11:59 p.m. The mysteriousness surrounding the booking at the auditorium combined with the information obtained by Hoodline and the upcoming street closures all seems to point towards Apple, but there continues to be no concrete evidence Apple has rented the site for its iPhone event. In an interview with SFGate, the project director for the Civic Center said he had no knowledge of what the building was being used for, while a spokeswoman for the Planning Department said the "trade show" information was all department was told."I'm even the landlord of the building, and they won't tell me," said Rob Reiter, project director for the Civic Center. "I've never seen anything like it before, but I'm just a guy in the basement," he said of his office in the bowels of City Hall.As was shared on Monday, the San Francisco Planning Department is involved because four window panels are set to be removed to accommodate an "exterior wall mounted star graphic sign," which may be a placeholder for an Apple logo. In past years, Apple's iPhone-centric September events have been held at a variety of locations around the Bay Area, so it would not be a surprise to see the company hold its event at the Bill Graham Civic Auditorium. With just two weeks to go until Apple's September 9 event, it won't be long before the company's plans are unveiled. Media invites for the event will most likely be going out soon, confirming the event location. Recent Mac and iOS Blog Stories • Facebook Testing Siri Competitor 'M' Inside Messenger App • Pad & Quill Review: Classic Apple Watch Band Is Attractive and Affordable • HyperLink for Apple Watch Review: A Quality Stainless Steel Link Bracelet at Sport Band Pricing • Philips Announces New Hue Wireless Dimming Kit • Apple Seeds Xcode 7 Beta 6 to Developers • 'Trade Show' Plans at San Francisco Theater Spark Speculation of Apple Event Location • Apple Stops Signing iOS 8.4 • Apple Partners With Popular YouTubers for Possible Upcoming Ad Campaign

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posted 4 days ago on mac rumors
As of today, Apple has begun selling third-party Apple Watch accessories in its retail stores. The first third-party Apple Watch product Apple is offering on store shelves is ElevationLabs' NightStand for Apple Watch. Priced at $29.95, the NightStand is a simple, affordable Apple Watch stand that was one of the first Apple Watch stands on the market. The NightStand was originally offered only in blue, black, and red, but it appears the company partnered with Apple to offer stands that match each of the Apple Watch Sport bands. Apple is selling the NightStand in pink, blue, green, black, and white. We visited an Apple Store in North Carolina, where the NightStands are on display next to the Apple Watch Sport bands, Apple Watch chargers, and matching Beats headphones. The NightStand is one of the few Apple Watch stands available for purchase that supports iOS 9's upcoming Nightstand Mode, which may be one of the reasons why Apple chose it for retail stores. With Nightstand Mode, the Apple Watch is able to serve as an alarm clock while charging. According to a source that spoke to MacRumors, the NightStand from ElevationLabs is the only Apple Watch accessory Apple is offering for now, but additional accessories might start appearing in stores in September. ElevationLabs' NightStand is currently only available in retail stores and is not yet being offered online. Apple's decision to begin offering third-party Apple Watch accessories comes amid a major revamp of its retail stores. As of today, Apple retail stores no longer have iPad "smart signs" that display pricing information and product details next to each product for sale. Instead, Apple's display products, such as iPhones, iPads, and Macs, now include a dedicated "Pricing" app that users can open up to get pricing information. In recent months, Apple Stores have been undergoing some significant transformations. Along with the removal of the smart signs to reduce clutter and confusion, Apple has also slimmed down on the number of accessories for a more refined look. In the future, many accessories will also feature Apple-designed packaging. Recent Mac and iOS Blog Stories • Pad & Quill Review: Classic Apple Watch Band Is Attractive and Affordable • HyperLink for Apple Watch Review: A Quality Stainless Steel Link Bracelet at Sport Band Pricing • Philips Announces New Hue Wireless Dimming Kit • Apple Seeds Xcode 7 Beta 6 to Developers • 'Trade Show' Plans at San Francisco Theater Spark Speculation of Apple Event Location • Apple Stops Signing iOS 8.4 • Apple Partners With Popular YouTubers for Possible Upcoming Ad Campaign • Buyer's Guide: Discounts on Retina MacBook, MacBook Air, Apple Accessories, and More

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posted 4 days ago on mac rumors
Apple CEO Tim Cook and Senior Vice President Eddy Cue received 560,000 and 350,000 restricted stock units respectively this week, worth a combined $93.8 million based on AAPL's closing price of $103.12 on Monday, according to a pair of filings with the U.S. Securities and Exchange Commission. Tim Cook and Eddy Cue at an Apple Store in 2014 (Image: Bloomberg) Cook was awarded with 280,000 performance-based restricted stock units in full based on Apple's performance relative to the other companies in the S&P 500 over a two-year period ending August 24. Apple needed to achieve a total shareholder return (TSR) of at least 41.36% to place in the top third of companies in the index, and Apple's TSR for the two-year period was 76.76%. Cook and Cue did not sell any of their RSUs, although 290,836 and 171,853 shares were withheld by Apple respectively to satisfy the minimum statutory tax withholding requirements on vesting of RSUs. Cue transferred his remaining 178,147 shares that vested to a family trust, and he has now been awarded all 700,000 shares granted to him on September 2, 2011. Cook has a remaining 4.76 million RSUs scheduled to vest as follows per the SEC filing: 700,000 RSUs on August 24, 2016; 700,000 RSUs on August 24, 2021; 1,680,000 vest in six equal annual installments commencing August 24, 2016; the remaining 1,680,000 are all subject to performance based vesting requirements and will potentially vest in six annual installments commencing August 24, 2016.Cook must remain employed at Apple to receive his unvested RSUs on their applicable vesting dates. Recent Mac and iOS Blog Stories • HyperLink for Apple Watch Review: A Quality Stainless Steel Link Bracelet at Sport Band Pricing • Philips Announces New Hue Wireless Dimming Kit • Apple Seeds Xcode 7 Beta 6 to Developers • 'Trade Show' Plans at San Francisco Theater Spark Speculation of Apple Event Location • Apple Stops Signing iOS 8.4 • Apple Partners With Popular YouTubers for Possible Upcoming Ad Campaign • Buyer's Guide: Discounts on Retina MacBook, MacBook Air, Apple Accessories, and More • MacRumors Giveaway: Win an Imvio Camera Lens Kit for iPhone 6 or 6 Plus

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posted 5 days ago on mac rumors
We've already seen a number of part leaks from the upcoming "iPhone 6s", and a source has now provided MacRumors with several photos and videos showing how those parts can be combined to build a partially functioning iPhone. Specifically, the new photos and videos reveal an iPhone 6s logic board and display assembly paired with a number of iPhone 6 components such as the rear shell and battery to create a device that starts up enough to be able to display a screen showing a gear icon. The video shows the device booted to the gear screen and then opened, showing the various iPhone 6s and 6 components laid out and connected inside the rear shell. Several components such as the rear camera are missing, but there are enough parts present to deliver data to the iPhone 6s display. One heavily rumored feature for the iPhone 6s is support for Force Touch, allowing the device to sense how hard the user is pressing on the display and activate differential controls depending on how much pressure is being applied. While the partially booting phone does not prove Force Touch support is present, there are some definite differences from the iPhone 6 such as the shielding on the rear of the display being glued in place rather than screwed in. In addition to the iPhone 6s built from parts, we've also received photos of an iPhone 6s logic board showing some details of the device's main components. Previous leaks have shown the logic board to contain Qualcomm's MDM9635M LTE baseband modem to support faster LTE with increased power efficiency, and our own photos have now confirmed the iPhone 6s will also include Qualcomm's WTR3925 radio frequency transceiver chip to pair with the new modem for enhanced cellular network performance. iPhone 6s logic board (top) with zoom of RF transceiver section (bottom left) showing WTR3925 boxed in red and compared to corresponding portion of iPhone 6 logic board (bottom right) with WTR1625L boxed in blue and companion WFR1620 boxed in yellow The new chip is fabricated on a smaller and more power efficient 28-nm process, down from the 65-nm process used for the WTR1625L chip found in the iPhone 6 and 6 Plus. Also of note, the new WTR3925 eliminates the need for a separate companion chip (WFR1620 on the iPhone 6) for carrier aggregation, which combines separate spectrums into a single faster connection to increase data speeds and network capacity. By combining the functions of two chips into one on the iPhone 6s, power efficiency and performance are improved while taking up less space on the logic board. Perhaps the most anticipated part from the iPhone 6s from a technical perspective is the A9 chip that serves as the heart of the device. Unfortunately, the logic board we received pictures of appears to be a pre-production unit that is missing some details including the A9 stamp itself and markings that would reveal how much RAM is included in the package. Main chips and SIM slots for iPhone 6 (left, via iFixit) and iPhone 6s (right) We can see, however, that that the A9 package is roughly 10 percent larger in area than the A8 package found in the iPhone 6. The reason for the increased size isn't confirmed, but it's possible Apple has moved some additional functionality into the main chip to increase efficiency and save overall space. The introduction of the iPhone 6s and 6s Plus is expected to occur in just two weeks at a media event reportedly planned for Wednesday, September 9. The event is also expected to feature several other announcements including a revamped Apple TV set-top box with support for Siri control and third-party apps. Recent Mac and iOS Blog Stories • HyperLink for Apple Watch Review: A Quality Stainless Steel Link Bracelet at Sport Band Pricing • Philips Announces New Hue Wireless Dimming Kit • Apple Seeds Xcode 7 Beta 6 to Developers • 'Trade Show' Plans at San Francisco Theater Spark Speculation of Apple Event Location • Apple Stops Signing iOS 8.4 • Apple Partners With Popular YouTubers for Possible Upcoming Ad Campaign • Buyer's Guide: Discounts on Retina MacBook, MacBook Air, Apple Accessories, and More • MacRumors Giveaway: Win an Imvio Camera Lens Kit for iPhone 6 or 6 Plus

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posted 5 days ago on mac rumors
Early this year, Apple acquired popular music plug-in and effect maker Camel Audio, largely known for its Alchemy software, which bundled a range of plug-ins, synthesizers, effects, and sound libraries. Alchemy's powerful audio manipulation tools have now been built into Apple's own music software, Logic Pro X and MainStage 3, via updates that are available today. Described by Apple as "the ultimate sample manipulation synthesizer," Alchemy introduces additive, spectral, formant, granular, sampler, and virtual analog sound generators, along with 3,000 presets for electronic music ranging from electronic dance to hip hop and rock. There's a built-in preset browser built around keywords that's designed to let users find sounds quickly, and reshaping them can be done with the Transform Pad. Up to four synth modules can be combined to create multi-layered sounds, and there are 100 modulation sources that can be used to create dynamic instruments. The full release notes for Logic Pro X are below:What's New - Introducing Alchemy - the ultimate sample manipulation synthesizer - Next generation synthesizer plug-in with multiple sound generators including; additive, spectral, formant, granular, sampler, and virtual analog - Over 3,000 presets for all types of electronic music including electronic dance, hip hop, rock, and sound for picture - Integrated keyword preset browser for finding the right sounds quickly - Performance controls like the Transform Pad make it easy to explore and reshape sounds - Combine up to four synth modules to create complex multi-layered sounds - Virtual analog oscillators produce authentic recreations of iconic synth sounds - Wide selection of modeled analog and special effect filters for producing sounds with vintage character and tonal complexity - Create animated, dynamic instruments using over 100 modulation sources that include flexible LFOs, AHDSR and MSEG envelopes, and step sequencers - Manipulate and combine samples in new ways using a collection of morphing and resynthesis tools - Import EXS24 instruments or create your own using a robust set of sampler features - Apply independent arpeggiators to each of the 4 sound sources to transform simple chords into elaborate performances - Integrated effects rack with reverb, modulation, delay, compression, and a range of distortion effects - New tabbed Transform Pad and X/Y Pad Smart Controls for Alchemy instruments - Share directly to Apple Music Connect - Adds support for Force Touch trackpad -Create custom track icons with your own image files - 1,000 new Apple Loops from a variety of popular instruments and genres including EDM, Hip Hop, Indie, Disco, Funk, and Blues - Expanded MIDI clock options improve sync compatibility with external MIDI devices - Multiple additional enhancement and stability improvementsToday's Logic Pro X update also includes support for the Force Touch trackpad in the new Mac models and it introduces tools allowing artists to share their music directly to Apple Music Connect. Logic Remote, the iPad companion app for Logic Pro X on the Mac, has also gained new smart controls for Alchemy instruments. Logic Pro X can be downloaded from the Mac App Store for $199.99. [Direct Link] MainStage 3 can be downloaded from the Mac App Store for $29.99. [Direct Link] Logic Remote can be downloaded from the iOS App Store for free. [Direct Link] Recent Mac and iOS Blog Stories • HyperLink for Apple Watch Review: A Quality Stainless Steel Link Bracelet at Sport Band Pricing • Philips Announces New Hue Wireless Dimming Kit • Apple Seeds Xcode 7 Beta 6 to Developers • 'Trade Show' Plans at San Francisco Theater Spark Speculation of Apple Event Location • Apple Stops Signing iOS 8.4 • Apple Partners With Popular YouTubers for Possible Upcoming Ad Campaign • Buyer's Guide: Discounts on Retina MacBook, MacBook Air, Apple Accessories, and More • MacRumors Giveaway: Win an Imvio Camera Lens Kit for iPhone 6 or 6 Plus

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posted 5 days ago on mac rumors
Michael Stuhlbarg, who plays early Apple employee Andy Hertzfeld in Aaron Sorkin's upcoming Steve Jobs movie, spoke with Collider about his experience shooting the movie and shared some insight into the three-act structure of the film. According to Stuhlbarg, the Steve Jobs movie was a "very unique project" with a rehearsal process that was split between each of the acts, with the actors spending two weeks rehearsing and then two weeks shooting the movie at each different location where the product unveilings took place. The film is centered around three product launches for the original Mac, the NeXT Computer, and the iMac. This shooting method, says Stuhlbarg, was "unlike anything I've ever done to this point and probably unlike anything I'll ever do again. He said it brought the actors together "in an extraordinary way."Also, it kind of gave us something in the telling of the story that you don't often get, which is a sense of momentum of what a story is telling you. He got the opportunity to get the barrage of nonsense that was being thrown at him throughout the entire story. It was just unlike anything I've ever done before.Stuhlbarg also spoke about the experience of working on a highly desirable Aaron Sorkin screenplay and his take on Andy Hertzfeld's relationship with Steve Jobs, all of which can be read in the original interview on Collider or seen in the video below. Please enable Javascript to watch this video The Steve Jobs movie will premiere at the 53rd annual New York Film Festival on October 3 before seeing a wider release on October 9. The film, which was written by Aaron Sorkin and directed by Danny Boyle, stars Michael Fassbender as Steve Jobs, Seth Rogen as Steve Wozniak, Kate Winslet as Joanna Hoffman, and Jeff Daniels as John Sculley. Recent Mac and iOS Blog Stories • HyperLink for Apple Watch Review: A Quality Stainless Steel Link Bracelet at Sport Band Pricing • Philips Announces New Hue Wireless Dimming Kit • Apple Seeds Xcode 7 Beta 6 to Developers • 'Trade Show' Plans at San Francisco Theater Spark Speculation of Apple Event Location • Apple Stops Signing iOS 8.4 • Apple Partners With Popular YouTubers for Possible Upcoming Ad Campaign • Buyer's Guide: Discounts on Retina MacBook, MacBook Air, Apple Accessories, and More • MacRumors Giveaway: Win an Imvio Camera Lens Kit for iPhone 6 or 6 Plus

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posted 5 days ago on mac rumors
Best Buy CEO Hubert Joly today announced that the company plans to accelerate support for the Apple Watch by having the wearable device be sold in every one of its 1,050 retail locations across the United States "by the end of September" (via Fortune). The move follows Best Buy's initial plan to deploy retail support for the Apple Watch in just 300 of its stores by the holiday season, but recent strong sales of the device have encouraged the retailer to back Apple in not just Apple Watch support, but with all of the Cupertino company's products. Currently undergoing renovations at 740 locations in the United States are the Apple branded sections of Best Buy's retail stores, "including new fixtures and more display tables for phones, computers, and tablets." The company has already completed the update at 350 of its stores and has plans to get another 170 completed before the holiday shopping rush coming later this year. We've also been working with Apple to update the 740 stores-within-a-store that were first implemented in 2007. The stores-within-a-store will have new Apple fixtures and are larger with more display tables for phones, computers, and tablets. We've already implemented approximately 350 of them, and expect to upgrade a total of approximately 520 by the holidays. The additional display tables are great for the merchandising of Apple Watch, which went on sale at BestBuy.com and in more than 100 of our stores in August. Now, because demand for Apple Watch has been so strong in these stores and online, we are excited to share that beginning September 4 we will be carrying Apple Watch in more than 900 of our big-box stores. Apple Watch will be available in all 1050 of our big-box stores and approximately 30 of our Best Buy Mobile stores by the end of September. Best Buy began selling the Apple Watch in-store and online in early August, along with a few third-party accessories for the wearable, like charging docks and various bands. The retailer will even begin selling AppleCare and AppleCare+ warranty plans in mid-September, no doubt hitting just in time for the launch of the next generation iPhones. Apple has avoided attaching specific sales figures to the Apple Watch, but Best Buy's doubling down on the company's wearable device is no doubt a sign of the Apple Watch's success. Recent Mac and iOS Blog Stories • HyperLink for Apple Watch Review: A Quality Stainless Steel Link Bracelet at Sport Band Pricing • Philips Announces New Hue Wireless Dimming Kit • Apple Seeds Xcode 7 Beta 6 to Developers • 'Trade Show' Plans at San Francisco Theater Spark Speculation of Apple Event Location • Apple Stops Signing iOS 8.4 • Apple Partners With Popular YouTubers for Possible Upcoming Ad Campaign • Buyer's Guide: Discounts on Retina MacBook, MacBook Air, Apple Accessories, and More • MacRumors Giveaway: Win an Imvio Camera Lens Kit for iPhone 6 or 6 Plus

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posted 5 days ago on mac rumors
VMware today launched Fusion 8 and Fusion 8 Pro, the latest versions of its virtualization software for running Windows apps on a Mac without rebooting. Fusion 8 and Fusion 8 Pro include full support for Windows 10, OS X El Capitan and the latest Retina Macs, in addition to always-on access to Microsoft Cortana. Fusion 8 and Fusion 8 Pro have 3D graphics acceleration with support for DirectX 10, Open GL 3.3, USB 3.0 and multiple monitors with different DPIs. The virtual machine platform also delivers full 64-bit support with up to 16 vCPUs, 64GB RAM and an 8TB hard drive for a single virtual machine. Fusion 8 and Fusion 8 Pro are optimized for the latest Macs, including the iMac with Retina 5K Display and 12-inch MacBook. DirectX 10 support enables Mac users to run Windows virtual machines with native resolution on a 5K display, with USB-C support and Force Touch pass-through also in tow for the latest MacBook. Fusion 8 and Fusion 8 Pro are available today for $79.99 and $199.99 respectively through the VMware Online Store, with upgrade options available for existing Fusion customers for between $49.99 and $119.99. Parallel users also get 40% off the latest versions of Fusion 8 and Fusion 8 Pro. Recent Mac and iOS Blog Stories • Philips Announces New Hue Wireless Dimming Kit • Apple Seeds Xcode 7 Beta 6 to Developers • 'Trade Show' Plans at San Francisco Theater Spark Speculation of Apple Event Location • Apple Stops Signing iOS 8.4 • Apple Partners With Popular YouTubers for Possible Upcoming Ad Campaign • Buyer's Guide: Discounts on Retina MacBook, MacBook Air, Apple Accessories, and More • MacRumors Giveaway: Win an Imvio Camera Lens Kit for iPhone 6 or 6 Plus • Questionable Rumor Points Towards Upcoming 'Smart Bands' For Apple Watch

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posted 6 days ago on mac rumors
Apple may soon end its $99 "One to One" tutoring program for Mac and iOS users, according to a source that has provided MacRumors with reliable information in the past. Our source says Apple is stopping the program to allow retail employees to focus on hosting a greater number of free workshops, which multiple people are able to attend at once. One to One is a long-running Apple program that allows customers who purchase a Mac to pay an additional $99 for one year of Mac, iPhone, and iPad instruction from Apple retail employees. One to One sessions include 30 or 60 minute Personal Training sessions, 90-minute Group Training sessions, and 90-minute group-based Open Training sessions. One to One members can get help with a wide variety of topics, like getting started with an iPhone, iPad, or Mac and using Apple services like iCloud, and iTunes. Training sessions on Apple apps, including Photos, Mail, iMovie, Final Cut Pro, and more, are also included.One to One will help you do more than you ever thought possible with your Mac. First, we'll set up your email, transfer your photos, music, and other files, and show you how to keep everything in sync with iCloud. Then, we'll work with you to create a curriculum tailored to your goals, learning style, and experience level.Apple is planning to fold its One to One service into free open workshops, amid some larger changes being made to Apple's teaching methods. In the near future, workshops will be restructured around themes like "Discover" and "Create," and will be more accessible on Apple's main website. Apple plans to honor existing One to One memberships until they expire, but will not sell new memberships to the program going forward. Customers who need assistance will still be able to sign up for dozens of free, open workshops. Recent Mac and iOS Blog Stories • Apple Stops Signing iOS 8.4 • Apple Partners With Popular YouTubers for Possible Upcoming Ad Campaign • Buyer's Guide: Discounts on Retina MacBook, MacBook Air, Apple Accessories, and More • MacRumors Giveaway: Win an Imvio Camera Lens Kit for iPhone 6 or 6 Plus • Questionable Rumor Points Towards Upcoming 'Smart Bands' For Apple Watch • Samsung Rumored to One-Up Apple's 'iPad Pro' With 18.4-Inch Android Tablet • Apple Seeds OS X El Capitan Recovery Update • Apple Disables Dashboard by Default in Latest OS X El Capitan Beta

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posted 6 days ago on mac rumors
British power technology company Intelligent Energy has developed an iPhone 6 prototype with a built-in fuel cell that supports hydrogen cartridges delivering up to a week's worth of battery life, according to The Telegraph. It also demonstrated a hydrogen-powered MacBook Air. The patented fuel cell system, reportedly poised for its first major commercial deployment in cell towers across India over the next few weeks, creates electricity based on the chemical reaction of combining hydrogen and oxygen, which produces only small amounts of water vapor and heat as waste. Intelligent Energy also introduced a hydrogen-powered iPhone charger called Upp based on the same technology last year, but its latest breakthrough has seen it fit the fuel cell portion of the technology alongside an iPhone 6 battery pack without altering the size or shape of the smartphone. Henri Winand, CEO of Intelligent Energy:To our knowledge this has never been done before. We have now managed to make a fuel cell so thin we can fit it to the existing chassis without alterations and retaining the rechargeable battery. This is a major step because if you are moving to a new technology you have to give people a path they are comfortable with.The only cosmetic difference on the iPhone 6 prototype is the addition of rear vents allowing a small amount of water vapor to escape. The Telegraph reports the device it saw at the company's Loughborough, United Kingdom headquarters also had a modified headphone socket for refuelling hydrogen gas, although likely only because it was a prototype. Intelligent Energy plans to sell a disposable cartridge that will attach to the bottom of a smartphone and provide enough hydrogen-releasing powder "for a week of normal use," and the company's corporate finance chief Mark Lawson-Statham vaguely mentions having a "partner" on board -- speculated to be Apple, although both companies declined to comment as expected.Nevertheless, the rumours and clues are overwhelming. Apple has a series of patents around fuel cell technology on public record. In recent research on Intelligent Energy, Zeus Capital analyst Dr Tom McColm wrote that he believes it is working closely with Apple.The iPhone 6 and iPhone 6 Plus are powered by 1,810 mAh and 2,915 mAh lithium-ion batteries respectively. Recent Mac and iOS Blog Stories • Apple Stops Signing iOS 8.4 • Apple Partners With Popular YouTubers for Possible Upcoming Ad Campaign • Buyer's Guide: Discounts on Retina MacBook, MacBook Air, Apple Accessories, and More • MacRumors Giveaway: Win an Imvio Camera Lens Kit for iPhone 6 or 6 Plus • Questionable Rumor Points Towards Upcoming 'Smart Bands' For Apple Watch • Samsung Rumored to One-Up Apple's 'iPad Pro' With 18.4-Inch Android Tablet • Apple Seeds OS X El Capitan Recovery Update • Apple Disables Dashboard by Default in Latest OS X El Capitan Beta

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posted 6 days ago on mac rumors
Apple shares dipped below $100 in pre-market trading today amid a wider Dow Jones and stock market downturn, with AAPL fluctuating around the $98-$100 mark prior to the New York Stock Exchange opening bell at 9:30 AM Eastern. Apple shares last dipped below $100 in October 2014, four months after opening at $92.69 following a 7-for-1 split that took effect in June 2014. Apple shares closed at $105.76 on Friday Apple shares closed at $105.76 on Friday and are down over $35 from a 52-week high of $134.54 set on April 28, but many analysts remain bullish about the stock and believe that the current dip presents a buying opportunity for investors. The company is expected to announce new iPhones and iPads alongside the launch of iOS 9 and OS X El Capitan through the end of October. Last March, Apple replaced AT&T on the Dow Jones Industrial Average, which is currently down over 500 points. The Dow Jones provides a price-weighted average of 30 significant stocks traded on the NYSE and NASDAQ, including American Express, Boeing, Chevron, Coca-Cola, Disney, Exxon Mobil, Goldman Sachs, IBM, Intel, JPMorgan and Chase, Microsoft, Verizon and Visa. Recent Mac and iOS Blog Stories • Buyer's Guide: Discounts on Retina MacBook, MacBook Air, Apple Accessories, and More • MacRumors Giveaway: Win an Imvio Camera Lens Kit for iPhone 6 or 6 Plus • Questionable Rumor Points Towards Upcoming 'Smart Bands' For Apple Watch • Samsung Rumored to One-Up Apple's 'iPad Pro' With 18.4-Inch Android Tablet • Apple Seeds OS X El Capitan Recovery Update • Apple Disables Dashboard by Default in Latest OS X El Capitan Beta • Apple Watch Expands to Retail Locations Outside of Apple Stores in France • WhatsApp Web Begins Rolling Out on iPhone

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posted 9 days ago on mac rumors
Apple today launched an iSight Camera replacement program for the iPhone 6 Plus, which will see the company replacing the camera module in a small percentage of iPhone 6 Plus devices that have a faulty rear-facing camera. According to a new support page dedicated to the replacement program, some iPhone 6 Plus units that were sold between September of 2014 and January of 2015 could have a component that can fail and cause photos to look blurry. iPhone 6 Plus units that are producing blurry photos and have an eligible serial number will get their cameras replaced from Apple at no charge. Replacement units can be obtained through Apple's online support team, an Apple retail store, or an Apple Authorized Service Provider. Recent Mac and iOS Blog Stories • Buyer's Guide: Discounts on Retina MacBook, MacBook Air, Apple Accessories, and More • MacRumors Giveaway: Win an Imvio Camera Lens Kit for iPhone 6 or 6 Plus • Questionable Rumor Points Towards Upcoming 'Smart Bands' For Apple Watch • Samsung Rumored to One-Up Apple's 'iPad Pro' With 18.4-Inch Android Tablet • Apple Seeds OS X El Capitan Recovery Update • Apple Disables Dashboard by Default in Latest OS X El Capitan Beta • Apple Watch Expands to Retail Locations Outside of Apple Stores in France • WhatsApp Web Begins Rolling Out on iPhone

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posted 9 days ago on mac rumors
Apple recently hired a senior engineer from Tesla Motors, presumably to work on its secret car project. As highlighted by Reuters, former Tesla Motors Autopilot Firmware Manager Jamie Carlson's LinkedIn page says he now works at Apple on "Special Projects." His profile doesn't go into detail on what he did for Tesla, but he was working on the company's autonomous vehicle firmware project and could be taking on a similar automotive firmware role at Apple. Reuters also points out several other previously unknown hires with similar expertise in autonomous driving, including Megan McClain, a former Volkswagen engineer, Vinay Palakkode, a graduate researcher at Carnegie Mellon University, and Xianqiao Tong, who developed driver assistance systems for NVIDIA. On their respecitve LinkedIn pages, McClain is listed as a Mechanical Design Engineer, Palakkode is listed as an engineer working within Apple's Special Projects Group, and Tong is listed as an R&D engineer. Last fall, Apple also hired Sanjai Massey, a Ford engineer who worked on connected and autonomous vehicles, Stefan Weber, a Bosch engineer who worked on driver assistance systems, and Lech Szumilas, a Delphi research scientist with former expertise in autonomous vehicles. Rumors have thus far disagreed over whether Apple's secret car project includes self-driving technology, but it's possible the company is exploring multiple avenues of development as the project is still in its early stages. A previous report from Reuters citing a source within the automotive industry suggested Apple was working on a self-driving electric car, but a report from The Wall Street Journal stated a self-driving car was not part of Apple's electric car efforts. Apple is said to have more than 200 employees working on the electric car, under the code name "Project Titan." Apple has been heavily recruiting automotive experts over the past several months, with many members on its team coming from companies like Tesla, Ford, GM, MIT Motorsports, Ogin, Autoliv, A123 Systems, General Dynamics, and more. High profile hires have included Tesla mechanical engineering manager David Nelson, Tesla senior powertrain test engineer John Ireland, Chrysler Group Senior Vice President Doug Betts, A123 Systems Chief Technology Officer Mujeeb Ijaz, and Paul Furgale, a researcher with a specialization in autonomous vehicles. Recent Mac and iOS Blog Stories • Questionable Rumor Points Towards Upcoming 'Smart Bands' For Apple Watch • Samsung Rumored to One-Up Apple's 'iPad Pro' With 18.4-Inch Android Tablet • Apple Seeds OS X El Capitan Recovery Update • Apple Disables Dashboard by Default in Latest OS X El Capitan Beta • Apple Watch Expands to Retail Locations Outside of Apple Stores in France • WhatsApp Web Begins Rolling Out on iPhone • Fake 'iPhone 6s' Ad Envisions Colorful Versions of Apple's Next Smartphone • Night Sky MiniScope Review: This iPhone Telescope is More Frustrating Than Fun

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posted 9 days ago on mac rumors
With the recent release of the movie Straight Outta Compton detailing Dr. Dre's hip-hop group N.W.A, unsavory moments from Dre's past were unearthed as critics questioned why the movie didn't cover his abuse towards women. During the 1990s, Dr. Dre was accused of assaulting several women, including his girlfriend at the time Michel'le and television host Dee Barnes. In response to the allegations, Dr. Dre has given a statement to The New York Times apologizing for his actions and saying he deeply regrets what he did in his youth. "Twenty-five years ago I was a young man drinking too much and in over my head with no real structure in my life. However, none of this is an excuse for what I did. I've been married for 19 years and every day I'm working to be a better man for my family, seeking guidance along the way. I'm doing everything I can so I never resemble that man again." He added: "I apologize to the women I've hurt. I deeply regret what I did and know that it has forever impacted all of our lives."Dr. Dre has been employed at Apple for the past year, following the company's acquisition of Beats Electronics and Beats Music, created by both Dre and Jimmy Iovine. Apple also gave a statement to The New York Times, supporting Dr. Dre."Dre has apologized for the mistakes he's made in the past and he's said that he's not the same person that he was 25 years ago. We believe his sincerity and after working with him for a year and a half, we have every reason to believe that he has changed."At Apple, Dr. Dre is working on Apple Music alongside Jimmy Iovine. Though he has no specific title, Dre has been involved with Beats 1 radio, hosting his own weekly show called "The Pharmacy" and has released two albums exclusively on Apple Music, including "Compton: A Soundtrack," the official soundtrack of the Straight Outta Compton movie, and "The Chronic," originally released in 1992. Note: Due to the controversial nature of the discussion regarding this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts. Recent Mac and iOS Blog Stories • Questionable Rumor Points Towards Upcoming 'Smart Bands' For Apple Watch • Samsung Rumored to One-Up Apple's 'iPad Pro' With 18.4-Inch Android Tablet • Apple Seeds OS X El Capitan Recovery Update • Apple Disables Dashboard by Default in Latest OS X El Capitan Beta • Apple Watch Expands to Retail Locations Outside of Apple Stores in France • WhatsApp Web Begins Rolling Out on iPhone • Fake 'iPhone 6s' Ad Envisions Colorful Versions of Apple's Next Smartphone • Night Sky MiniScope Review: This iPhone Telescope is More Frustrating Than Fun

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