posted about 15 hours ago on mac rumors
Apple Pay is seeing impressive early adoption numbers according to a new ITG Investment Research Report on Mobile Payments (via MarketWatch), which suggests Apple's new payment service was responsible for a total of 1 percent of digital payment dollars during the month of November. Apple still trails industry leaders like Square and PayPal, which captured 18 and 78 percent of digital payment dollars in November, respectively, but ITG analysts suggest Apple Pay is showing strong momentum given that it's available only to customers with the newest hardware and supported by a limited number of merchants. According to the report, which uses data from ITG's Investment Research consumer panel, 60 percent of new Apple Pay customers used the service on multiple days throughout November, averaging 1.4 use times per week. In comparison, only 20 percent of new PayPal customers used the service multiple times during the same time period. Among customers who used Apple Pay, Whole Foods was the location where the service was used most, capturing 20 percent of all Apple Pay transactions. Walgreens came in second, with 19 percent of transactions, and McDonald's was third, with 11 percent of transactions. Whole Foods was also saw the highest spending, responsible for 28 percent of all Apple Pay dollars spent. Available since October 20, Apple Pay is accepted at several of Apple's partner stores and at more than 200,000 retail locations where NFC payments are accepted. Apple has given little indication of Apple Pay's early success, but in October, Apple CEO Tim Cook revealed that Apple Pay had seen more than one million credit and debit card activations during its first 72 hours of availability. Recent Mac and iOS Blog Stories • Buyer's Guide: Deals on iPad Air 2, MacBook Air, iMac, Apple Accessories, and More • T-Mobile to Pay $90M to Settle With FTC Over Cramming Accusation • Flyover for Apple Maps Expanded to Include New Cities in France, Sweden, Italy and Netherlands • CalDigit's Thunderbolt Station 2 Launches in January With $170 Pre-Order Pricing • 'Watch ABC' Apple TV App Updated with Full Episodes for All Users • Photo Editing App 'Brushstroke' Named App of the Week, Available for Free • Bank of America Promoting Apple Pay in New Shopping-Focused TV Commercial • Apple Researching Enhanced Touch ID Security Using Finger Motion Tracking

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posted about 16 hours ago on mac rumors
Actress Kate Winslet is currently in negotiations to play the lead female role in the upcoming Jobs biopic, reports Variety. Winslet, aged 39, is best known for dramatic movies like Titanic, Divergent, All the King's Men, and Finding Neverland. It remains unclear what role Winslet will play, but female parts in the movie are rumored to include Steve Jobs' daughter Lisa Brennan and Katie Cotton, Apple's well-known former PR lead. Natalie Portman was formerly in talks to play a major female role in the film, but she pulled out of negotiations in early December. Actress Jessica Chastain, of The Help, may also be in talks for a part. After some difficulties in casting, it seems the Job biopic is finally taking shape. Both Leonario DiCaprio and Christian Bale passed on the role of Steve Jobs, leading it to be taken by Michael Fassbender, and the role of Steve Wozniak will be played by Seth Rogen. According to Variety, Jeff Daniels is still being considered for the role of former Apple President John Scully, and Boardwalk Empire's Michael Stuhlbarg recently signed on to play Andy Hertzfeld, one of the members of the original Macintosh development team. The Jobs biopic, now owned by Universal Pictures, is based on Walter Isaacson's Steve Jobs biopic. Penned by Aaron Sorkin, the movie will consist of three continuous 30-minute scenes that cover three of Steve Jobs' product launches - the NeXT cube, the original Mac, and the iPod. (Image via Mingle MediaTV) Recent Mac and iOS Blog Stories • T-Mobile to Pay $90M to Settle With FTC Over Cramming Accusation • Flyover for Apple Maps Expanded to Include New Cities in France, Sweden, Italy and Netherlands • CalDigit's Thunderbolt Station 2 Launches in January With $170 Pre-Order Pricing • 'Watch ABC' Apple TV App Updated with Full Episodes for All Users • Photo Editing App 'Brushstroke' Named App of the Week, Available for Free • Bank of America Promoting Apple Pay in New Shopping-Focused TV Commercial • Apple Researching Enhanced Touch ID Security Using Finger Motion Tracking • Jimmy Fallon Gives Each 'The Tonight Show' Audience Member a Free iPad Air 2

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posted about 22 hours ago on mac rumors
While car manufacturers have been slower than anticipated to roll out support for Apple's in-vehicle CarPlay system, Pioneer and Alpine have delivered aftermarket options in the form of in-dash systems with CarPlay compatibility and large touch screens. MacRumors has had a chance to spend some time with Alpine's iLX-007, which carries a suggested retail price of $800 but commonly sells for $600 and offers a 7-inch capacitive touch screen that dominates the unit's front. The only other physical features come as a thin row of buttons along the bottom edge, including a pair for controlling volume, one for activating Siri, one for returning to the Alpine home screen, and another pair serving varying functions such as changing tracks, depending on the app currently in use. The basic Alpine home screen offers access to only a handful of functions including traditional radio, any peripheral devices connected to the system's auxiliary input including support for a rear back-up camera, and CarPlay devices. Upon connecting the unit's Lightning cable to an iPhone, the CarPlay interface automatically launches, allowing access to the standard Phone, Music, Apps, Messages, and Now Playing apps, as well as any CarPlay-compatible third-party apps the user has installed on his or her device and a Top Menu button to return to Alpine's main home screen. In order to provide support for Siri input, the iLX-007 comes with a microphone that can be mounted in an appropriate location such as the driver's sun visor in order to pick up voice commands. CarPlay-specifc app settings within the main iLX-007 interface include the ability to set microphone level and noise reduction, as well as which speakers Siri's output come through. With just a narrow row of physical buttons along the bottom of the head unit, Alpine has certainly maximized the available screen space on the iLX-007, squeezing in a 7-inch display that makes it easy to see content. The small physical buttons can, however, be a bit difficult to easily find by touch while keeping eyes on the road. The large icons and other interface elements inside the CarPlay interface itself are easy to hit, although the lack of tactile feedback means at least a glance is probably needed to ensure the correct area of the screen is being touched. As is to be expected, the CarPlay functionality on the iLX-007 is essentially the same as on other CarPlay systems, several of which have already been reviewed. The simple integration of having much of the phone experience appearing directly on the dashboard display in an easy-to-use format is a welcome addition, although certain aspects of the implementation leave something to be desired. One fairly significant drawback that appears to be due more to Apple than Alpine is the lack of full support for multi-touch or even fluid scrolling input. While Apple may prefer to limit multi-touch availability in order to potentially reduce driver distraction while pinching or making other gestures that require a more extended glance at the dashboard display, scrolling is a much-needed feature for areas such as lists of contacts, music, and podcasts. The iLX-007 clearly supports swiping input as seen in its own top-level settings (albeit with somewhat poor responsiveness), but within CarPlay users are essentially relegated to a more cumbersome method of paging through lists. A form of scroll swiping is supported on some lists such as in the Music and Messages apps, but swipes simply serve the same function as page up/down buttons and do not allow for smooth scrolling. Other apps entirely lack what would feel like natural swiping actions. Maps, for example, does not support swiping or pinching to pan or zoom maps. CarPlay certainly shows a lot of promise, and it will only become more useful as additional third-party apps become compatible with the feature over time. For now, however, a main obstacle is getting CarPlay into users' cars. Despite initial promises of a handful of car manufacturers shipping new vehicles equipped with CarPlay-compatible entertainment systems this year, only Ferrari appears to have met that goal as others have had to push their plans into 2015. Likely more important to the immediate potential success of CarPlay is the availability of aftermarket products that will allow users to retrofit their existing cars with CarPlay-enabled systems for a few hundred dollars. Alpine and Pioneer have indeed met their goals of launching CarPlay systems for their customers, and for now they are the means by which most consumers will be able to experience CarPlay in their vehicles. These aftermarket systems aren't particularly cheap, but with resellers offering lower-end models in the $450-$600 range, they are within reach of a decent number of consumers. Recent Mac and iOS Blog Stories • CalDigit's Thunderbolt Station 2 Launches in January With $170 Pre-Order Pricing • 'Watch ABC' Apple TV App Updated with Full Episodes for All Users • Photo Editing App 'Brushstroke' Named App of the Week, Available for Free • Bank of America Promoting Apple Pay in New Shopping-Focused TV Commercial • Apple Researching Enhanced Touch ID Security Using Finger Motion Tracking • Jimmy Fallon Gives Each 'The Tonight Show' Audience Member a Free iPad Air 2 • Djay for Mac Goes Pro With Spotify Integration, Revamped Interface, and More Powerful Features • Apple Seeds Safari 8.0.3, 7.1.3, and 6.2.3 to Developers

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posted about 23 hours ago on mac rumors
Apple CEO Tim Cook said he is deeply offended by allegations that Apple permits the mistreatment of workers in its supplier factories and mines, reports The Telegraph. The accusations were levied by the BBC news program, Panorama, which sent undercover reporters to work in Chinese factories and Indonesian mines. The BBC aired the documentary titled "Apple's Broken Promises" last night on its BBC One channel. Apple senior vice president of operations Jeff Williams relayed Tim Cook's message in an email sent to its UK staff, published in its entirety by Silicon Alley Insider. Cook and Williams both stated they were "deeply offended by the suggestion that Apple would break a promise to the workers in our supply chain or mislead our customers in any way.""Panorama’s report implied that Apple isn’t improving working conditions," he continued. "Let me tell you, nothing could be further from the truth." Williams also implied in the email that Apple provided the BBC with pertinent facts regarding the company's commitment to its workers worldwide, but that information was not included in the documentary. The BBC report claims that Chinese workers were forced to work long hours assembling Apple devices and denied requests for a day off, even after working 18 days in a row. The BBC also uncovered issues with off-hour work meetings, underage workers and other violations with dormitories and ID cards. The BBC also investigated tin mines in Indonesia, where it found children mining the ore in dangerous conditions. The BBC claims this tin makes its way into Apple's supply chain without the company's knowledge. Recent Mac and iOS Blog Stories • 'Watch ABC' Apple TV App Updated with Full Episodes for All Users • Photo Editing App 'Brushstroke' Named App of the Week, Available for Free • Bank of America Promoting Apple Pay in New Shopping-Focused TV Commercial • Apple Researching Enhanced Touch ID Security Using Finger Motion Tracking • Jimmy Fallon Gives Each 'The Tonight Show' Audience Member a Free iPad Air 2 • Djay for Mac Goes Pro With Spotify Integration, Revamped Interface, and More Powerful Features • Apple Seeds Safari 8.0.3, 7.1.3, and 6.2.3 to Developers • Apple Reminds Developers About February 64-Bit Support Deadline for Newly Submitted iOS Apps

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posted 1 day ago on mac rumors
As the Christmas holiday approaches, Apple Store shipping estimates for both the iPhone 6 and the iPhone 6 Plus from all carriers in all colors and in 16 and 64GB capacities have now improved to just 1 business day in the United States, bringing the company close to reaching a supply/demand balance on those devices. The larger-capacity 128GB devices remain somewhat more constrained than the lower-capacity models, and ship in 3 to 5 business days. Shipping estimates are similarly improved in many other countries, including Australia, New Zealand, Canada, the United Kingdom, Mexico, Thailand, Philippines, and more. Throughout the month of December, shipping estimates have been slowly improving as Apple has catches up with demand, and in early December, estimates had improved to 3 to 5 days for 16/64GB models and 7 to 10 days for 128GB models. Last week, estimates for the 16and 64GB models improved further, reaching 1 to 3 day estimates before jumping up again this week to just 1 day. The iPhone 6 and 6 Plus have been severely constrained since their September debut, but Apple has worked hard to improve available supply, going so far as to reportedly delay mass production on the rumored iPad Pro to focus on producing more iPhone 6 Plus units. In store supply of the iPhone 6 and 6 Plus has also seen major improvement over the course of the last few weeks, and in many stores around the country, it's now possible to walk in and purchase an iPhone 6 or 6 Plus. According to tracking tool iStockNow, iPhone 6 and 6 Plus units from all carriers and in all colors and capacities are widely available at most stores. Back in October, Apple CEO Tim Cook said that demand for the iPhone 6 and 6 Plus was "far outstripping" supply, but based on the continually improving shipping times, Apple appears to be on track to meet its supply goals before the end of the year. Recent Mac and iOS Blog Stories • Bank of America Promoting Apple Pay in New Shopping-Focused TV Commercial • Apple Researching Enhanced Touch ID Security Using Finger Motion Tracking • Jimmy Fallon Gives Each 'The Tonight Show' Audience Member a Free iPad Air 2 • Djay for Mac Goes Pro With Spotify Integration, Revamped Interface, and More Powerful Features • Apple Seeds Safari 8.0.3, 7.1.3, and 6.2.3 to Developers • Apple Reminds Developers About February 64-Bit Support Deadline for Newly Submitted iOS Apps • Gene Munster Still Believes in the Apple Television Set, Thinks 2016 Launch Likely • Netflix Executive: Offline Viewing 'Never Going to Happen'

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posted 1 day ago on mac rumors
Earlier this week, BBC One announced plans to air a documentary called Apple's Broken Promises, detailing the factory conditions of the overseas workers who are creating components and assembling the company's iPhones. Apple's Broken Promises is set to air tonight, but ahead of the documentary's launch, BBC News has published a story outlining what they discovered when they visited Pegatron factories in China and mines in Indonesia. During the visit, the BBC found that workers at Pegatron factories were forced to put in long hours assembling Apple devices, and that there were violations with ID cards, dormitories, work meetings, and juvenile workers. Multiple reporters went undercover at the factory as part of the documentary, and one did not receive a day off after working 18 days in a row while another was exhausted by the long hours. There were also workers who were filmed falling asleep during 12-hour shifts.One undercover reporter, working in a factory making parts for Apple computers, had to work 18 days in a row despite repeated requests for a day off. Another reporter, whose longest shift was 16 hours, said: "Every time I got back to the dormitories, I wouldn't want to move. "Even if I was hungry I wouldn't want to get up to eat. I just wanted to lie down and rest. I was unable to sleep at night because of the stress."Undercover reporters were forced to do overtime, which is supposed to be voluntary, and the housing conditions were less than desirable, with one reporter subjected to a dormitory where 12 workers shared a single room. Another reporter had to attend after work meetings off the clock, receiving no compensation. In response to the BBC's allegations, Apple released a statement suggesting that it's doing more than any other company to improve working conditions for factory employees. The company also said it monitors working hours at Pegatron, with employees at the factory averaging 55 hours per week. "We are aware of no other company doing as much as Apple to ensure fair and safe working conditions. "We work with suppliers to address shortfalls, and we see continuous and significant improvement, but we know our work is never done."Apple also told the BBC that the overcrowding in the dormitory has been resolved, and that suppliers are required to retroactively pay workers if they have not received compensation for meetings. The BBC's trip to Indonesia led the documentarians to allege that tin from illegal mines could be entering Apple's supply chain without its knowledge. Children were found digging tin ore in dangerous conditions, with the tin eventually being sold to a smelter that's on Apple's list of suppliers. Apple told the BBC that the situation in Indonesia is "complex" as thousands of miners sell tin through middle men. Apple often finds itself in the spotlight over the conditions at the factories where its product components are produced, but over the last few years, the company has established a strict code of conduct for suppliers that prevents underage labor and provides safe, comfortable working and living conditions for workers. Apple also maintains a Supplier Responsibility Team that performs regular audits to ensure compliance, but factory conditions continue to be an ongoing issue for Apple due to both the sheer number of suppliers the company works with and the fact that factories benefit from producing large quantities of product at a low cost. The full documentary will be shown on BBC One on December 18 at 9:00 PM U.K. time, and it will be replayed later on BBC iPlayer. Recent Mac and iOS Blog Stories • Bank of America Promoting Apple Pay in New Shopping-Focused TV Commercial • Apple Researching Enhanced Touch ID Security Using Finger Motion Tracking • Jimmy Fallon Gives Each 'The Tonight Show' Audience Member a Free iPad Air 2 • Djay for Mac Goes Pro With Spotify Integration, Revamped Interface, and More Powerful Features • Apple Seeds Safari 8.0.3, 7.1.3, and 6.2.3 to Developers • Apple Reminds Developers About February 64-Bit Support Deadline for Newly Submitted iOS Apps • Gene Munster Still Believes in the Apple Television Set, Thinks 2016 Launch Likely • Netflix Executive: Offline Viewing 'Never Going to Happen'

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posted 2 days ago on mac rumors
Apple today seeded the third beta of iOS 8.2 to developers, just over a week after seeding the second beta and one month after releasing the first iOS 8.2 beta. The beta, Build 12D5452a, is available immediately to registered developers as an over-the-air update and it can also be downloaded from the iOS Developer Center. Today's update also includes Xcode 6.2 beta 3 with WatchKit. iOS 8.2 includes the WatchKit SDK, allowing developers to create apps, Glances, and notifications for Apple's upcoming wearable device ahead of its 2015 launch. The first iOS 8.2 beta, with WatchKit SDK and developer documentation, revealed several new details about the Apple Watch, including its heavy reliance on the iPhone and the different types of content developers can create for the device. Recent Mac and iOS Blog Stories • Jimmy Fallon Gives Each 'The Tonight Show' Audience Member a Free iPad Air 2 • Djay for Mac Goes Pro With Spotify Integration, Revamped Interface, and More Powerful Features • Apple Seeds Safari 8.0.3, 7.1.3, and 6.2.3 to Developers • Apple Reminds Developers About February 64-Bit Support Deadline for Newly Submitted iOS Apps • Gene Munster Still Believes in the Apple Television Set, Thinks 2016 Launch Likely • Netflix Executive: Offline Viewing 'Never Going to Happen' • Apple Temporarily Halts Online Sales in Russia Due to 'Extremely Sharp' Ruble Fluctuations • Instagram for iOS Gains Five New Filters, Slo-Mo Video Uploads

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posted 2 days ago on mac rumors
While there are several apps designed to turn the iPad or iPhone into a secondary display for a Mac, the most popular options use Wi-Fi, which can render them all but unusable at times due to unavoidable lag. A new app from developer and former Apple Engineer Rahul Dewan aims to solve these lag problems with a tethered solution that turns an iOS device into a more reliable secondary display. Duet Display, which is launching today, is the one of the first apps that transforms the iPad and the iPhone into an extra display for the Mac using a Lightning or 30-pin cable. By sending data over a cable instead of Wi-Fi, Duet Display is able to greatly improve on the lag is typically present when an iOS device is used as a secondary display. Duet Display offers both a Retina mode and a non-Retina mode, along with options for 30 or 60 frames per second, and it's easy to install and setup, requiring just the Mac app, the iOS app, and a cable to connect the two devices. The Duet Display app is inarguably an improvement over other options today, but it is not a perfect solution. As detailed in the video walkthrough of the app below, MacRumors experienced some issues when testing the app. On a 2012 Retina MacBook Pro, Duet Display's Retina mode caused a significant amount of cursor lag, rendering the app nearly unusable, and the CPU usage climbed to well over 200 percent. Non-Retina mode (which is enabled in the app by default) offered a more lag free experience, but the trade off caused the secondary iPad Air 2 display to look fuzzy -- a disappointment given the inherent clarity of the screen on Apple's newest tablet. Non-Retina mode in Duet Display degrades the quality of all Retina displays to a noticeable degree. According to the developer, performance is better on Macs released in 2013 or later, and users who only want to view one static window may not have any problems. Furthermore, many users may find the utility of a secondary iPad or iPhone display to be enough to outweigh the lack of a Retina experience. Though the iPad Air 2 and other Retina devices don't look good in non-Retina mode, Duet Display is a great solution for older iPads that people might have little use for. An original iPad or iPad 2 does not have a Retina screen, and will work well with older Macs as secondary displays. Along with the Retina issue, potential buyers should be aware of some other small issues that we ran into. Even in non-Retina mode, on a 2012 Retina MacBook Pro, there was some slight cursor lag, and we also had problems with visual artifacts on some apps. When watching YouTube videos, for example, there were some occasional performance blips. The developer assures us that he is working on improving Duet Display, and he plans to release iterative updates in the months to come to clear up lingering problems. As he suggests, it's better to have an app that works most of the time with just a few problems rather than one of the existing Wi-Fi solutions that can be almost non-functional. The Duet website claims that all Macs using OS X 10.9 or later work with the app, as well as all iPads and iPhones, but MacRumors was unable to get the software to work with a 2010 MacBook Air. Again, the developer is looking into the issue. Along with a Mac running 10.9 or later, the app will also work with all iPads or iPhones running iOS 5.1.1 or later. Duet Display may not provide the perfect secondary display experience, but in our testing, we found that it was more reliable than current Wi-Fi options, and we believe it's a fantastic way to make good use of older iOS devices. Duet Display for the Mac can be downloaded from the Duet website for free. The accompanying iOS app can purchased from the App Store for $9.99 for 24 hours, and then the price will go up to $14.99. [Direct Link] Recent Mac and iOS Blog Stories • Jimmy Fallon Gives Each 'The Tonight Show' Audience Member a Free iPad Air 2 • Djay for Mac Goes Pro With Spotify Integration, Revamped Interface, and More Powerful Features • Apple Seeds Safari 8.0.3, 7.1.3, and 6.2.3 to Developers • Apple Reminds Developers About February 64-Bit Support Deadline for Newly Submitted iOS Apps • Gene Munster Still Believes in the Apple Television Set, Thinks 2016 Launch Likely • Netflix Executive: Offline Viewing 'Never Going to Happen' • Apple Temporarily Halts Online Sales in Russia Due to 'Extremely Sharp' Ruble Fluctuations • Instagram for iOS Gains Five New Filters, Slo-Mo Video Uploads

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posted 2 days ago on mac rumors
Hyundai today confirmed that it will showcase its new CarPlay-enabled Display Audio system next month at CES 2015. Display Audio is a dash-installed color touchscreen display that supports the latest in-car handsfree technology. Hyundai's Display Audio forgoes built-in navigation and CD player features, instead including support for Apple's CarPlay and Android Auto to allow drivers to make phone calls, listen to music, send messages, and get directions using the car's in-dash display. The system also integrates with the voice command button on the steering wheel, providing drivers with an easy way to launch Siri Eyes Free commands.“Hyundai will offer more technology than ever before inside affordable Hyundai models, allowing owners not only to text message through voice commands and stream their favorite music apps, but also to make calls in a safer way, and navigate using phone-based, off-board navigation through the car’s screen and controls,” said Cason Grover, senior group manager, cross-carline planning, Hyundai Motor America. “As affordable car buyers are often younger, Hyundai aims to provide what they want most in their car – all the latest smartphone-enabled technologies at a lower price.”Hyundai plans to roll out the Display Audio system with CarPlay support in select 2016 Hyundai models, which debut later in 2015. The system then will become the default head unit across the company's automobile lineup. Hyundai was among five brands of automobile manufacturers featured by Apple during its CarPlay announcement earlier this year. Following the CarPlay launch, Hyundai confirmed it would integrate CarPlay in its 2015 Sonata line, although the feature has yet to made available in those vehicles. Recent Mac and iOS Blog Stories • Apple Seeds Safari 8.0.3, 7.1.3, and 6.2.3 to Developers • Apple Reminds Developers About February 64-Bit Support Deadline for Newly Submitted iOS Apps • Gene Munster Still Believes in the Apple Television Set, Thinks 2016 Launch Likely • Netflix Executive: Offline Viewing 'Never Going to Happen' • Apple Temporarily Halts Online Sales in Russia Due to 'Extremely Sharp' Ruble Fluctuations • Instagram for iOS Gains Five New Filters, Slo-Mo Video Uploads • 'Launch Center Pro' Developer Releases Quick Messaging Apps 'Group Text+' and 'Email+' • 'App Santa' Offers Discounts of Up to 60% Off Popular iOS and Mac Apps

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posted 2 days ago on mac rumors
For this year's World AIDS Day campaign, Apple ran several (Product) RED promotions, providing a (RED) section in the App Store and donating a portion of all retail and online sales from Friday, November 28 and Monday, December 1. According to an email Apple CEO Tim Cook sent out to Apple employees (via Re/code), the campaign was a huge success, earning more than $20 million for the (Product) RED charity, which uses its funds to fight AIDS in Africa. "I'm thrilled to announce that our total donation for this quarter will be more than $20 million -- our biggest ever -- bringing the total amount Apple has raised for (PRODUCT) RED to over $100 million," Cook wrote. "The money we've raised is saving lives and bringing hope to people in need. It's a cause we can all be proud to support."During the campaign, Apple partnered with 25 app developers to offer a variety of (RED) themed apps in the App Store, with purchase proceeds going towards the charity. Apple's annual Black Friday event was also (RED) themed, and customers who purchased an iPhone, iPad, Mac, or qualifying Apple accessory received a (RED) iTunes gift card. According to Cook, Apple's $20 million quarterly donation to the charity is its biggest ever, but over the course of the company's long partnership with Product (RED), it has contributed more than $95 million. As of June, Apple had contributed $75 million to the charity, which is joined by this quarter's $20 million. Throughout its partnership with (RED), Apple has released a number of (RED) devices including iPod nanos and shuffles, iPad Smart Covers, iPhone Bumpers, and iPhone cases. With every (RED) product bought, Apple continues to donate a portion of the purchase price to the Global Fund to fight AIDs. Recent Mac and iOS Blog Stories • Apple Seeds Safari 8.0.3, 7.1.3, and 6.2.3 to Developers • Apple Reminds Developers About February 64-Bit Support Deadline for Newly Submitted iOS Apps • Gene Munster Still Believes in the Apple Television Set, Thinks 2016 Launch Likely • Netflix Executive: Offline Viewing 'Never Going to Happen' • Apple Temporarily Halts Online Sales in Russia Due to 'Extremely Sharp' Ruble Fluctuations • Instagram for iOS Gains Five New Filters, Slo-Mo Video Uploads • 'Launch Center Pro' Developer Releases Quick Messaging Apps 'Group Text+' and 'Email+' • 'App Santa' Offers Discounts of Up to 60% Off Popular iOS and Mac Apps

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posted 3 days ago on mac rumors
Apple's newly introduced payment initiative Apple Pay is currently only available in the United States, but the company has said that it is "working hard" to bring the feature to additional countries. A new job listing for an Apple Pay Intern via iClarified) seemingly confirms Apple's efforts to expand its payments service, stating that Apple Pay is "set to expand across Europe, Middle East, India, and Africa." According to the job posting, the Apple Pay intern will join a London-based Apple Pay team that will facilitate the rollout of Apple pay to various countries by working with "Issuers, payment networks and merchants across Europe." Apple Pay is a new and exciting area in Apple that is set to expand across Europe, Middle East, India and Africa. Apple Pay will change the way consumers pay with breakthrough contactless payment technology and unique security features built right into their iPhone 6 or Apple Watch to pay in an easy, secure, and private way. The new London-based Apple Pay team will work to drive the roll-out of this technology across EMEIA by working with a variety of internal and external partners, including teams in the US where the product will first launch and the EMEIA organisation, as well as Issuers, payment networks and merchants across Europe. While a timeline for a possible Apple Pay release in additional countries is unclear, Visa has previously said that it is working with Apple to roll out Apple Pay across Europe in 2015. Alibaba is also said to be in talks with Apple over a potential partnership to provide a payments solution for China. Though limited to U.S. credit cards, Apple Pay already works in other countries at NFC-supported point-of-sale systems, so once banks sign on, an expansion of the program into international countries may be a relatively simple process for Apple. Recent Mac and iOS Blog Stories • Apple Seeds Safari 8.0.3, 7.1.3, and 6.2.3 to Developers • Apple Reminds Developers About February 64-Bit Support Deadline for Newly Submitted iOS Apps • Gene Munster Still Believes in the Apple Television Set, Thinks 2016 Launch Likely • Netflix Executive: Offline Viewing 'Never Going to Happen' • Apple Temporarily Halts Online Sales in Russia Due to 'Extremely Sharp' Ruble Fluctuations • Instagram for iOS Gains Five New Filters, Slo-Mo Video Uploads • 'Launch Center Pro' Developer Releases Quick Messaging Apps 'Group Text+' and 'Email+' • 'App Santa' Offers Discounts of Up to 60% Off Popular iOS and Mac Apps

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posted 3 days ago on mac rumors
The Steve Jobs deposition video that played a key role in the iPod antitrust trial Apple faced in court last week will not see a public release, ruled by District Court Judge Yvonne Gonzalez Rogers. In a filing released today (via AppleInsider), the judge denied a request issued by several major news outlets last week, including CNN, Bloomberg, and the Associated Press. The news agencies had filed a motion to have the deposition video, which was filmed just six months before Steve Jobs' death, released to the public. Citing past precedent of a decision made by the Eighth Circuit court in a case involving a video deposition of former President Bill Clinton, the court decided the Jobs video was not a judicial record and should be treated as any live testimony.Here, the Court agrees with the Eighth Circuit and concludes that the Jobs Deposition is not a judicial record. It was not admitted into evidence as an exhibit. Instead, the Jobs Deposition was merely presented in lieu of live testimony due to the witness's unavailability, and was and should be treated in the same manner as any other live testimony offered at trial. As is typical of all live testimony, it is properly made available to the public through its initial courtroom presentation and, subsequently, via the official court transcript, the latter of which is the judicial record of such testimony.Part of the reason the court decided not to publicly release the video was due to Apple's strong objection to the motion. Had there been no objection, Judge Rogers' filing says the ruling "might be different." In the video in question, Steve Jobs explained that Apple's airtight Digital Rights Management (DRM) policies were the result of "black and white" contracts with record labels. Preventing the iPod from playing music from competing services was merely "collateral damage," he said. Jobs was said to be evasive in his testimony, answering questions with "I don't remember," "I don't know," or "I don't recall" more than 74 times. He also had a "snarky" attitude, according to CNN, asking "Do they still exist?" when questioned about RealNetworks. Apple's iPod trial ended yesterday, with a ruling in its favor. After deliberating for just three hours, the jury decided that Apple had not harmed consumers with anticompetitive practices. Had Apple lost the case, it could have been on the hook for up to $1 billion in damages. Recent Mac and iOS Blog Stories • Apple Seeds Safari 8.0.3, 7.1.3, and 6.2.3 to Developers • Apple Reminds Developers About February 64-Bit Support Deadline for Newly Submitted iOS Apps • Gene Munster Still Believes in the Apple Television Set, Thinks 2016 Launch Likely • Netflix Executive: Offline Viewing 'Never Going to Happen' • Apple Temporarily Halts Online Sales in Russia Due to 'Extremely Sharp' Ruble Fluctuations • Instagram for iOS Gains Five New Filters, Slo-Mo Video Uploads • 'Launch Center Pro' Developer Releases Quick Messaging Apps 'Group Text+' and 'Email+' • 'App Santa' Offers Discounts of Up to 60% Off Popular iOS and Mac Apps

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posted 3 days ago on mac rumors
Earlier this month, Apple asked note-taking app Drafts to remove its Notification Center widget, which offered simple tools for opening up the Drafts app and creating a new note. At the time, the removal request seemed highly questionable, because a multitude of apps with Notification Center widgets, including other note-taking apps like Evernote, provide similar functions. As it has done with several other overly zealous removal requests, Apple has reexamined the Drafts widget and has reversed course once more, allowing the Drafts app to retain its Notification Center widget. In a new 4.0.6 update pointed out by MacStories, Agile Tortoise, the developer behind Drafts, has returned the widget to the app with permission from Apple. New: Today widget. Now back with the addition of recent drafts summary. Thanks to the help of some fine folks inside Apple for sorting this out.In addition to returning the original quick note creation function to the Drafts widget, today's update also brings expanded functionality in the form of a feature that allows users to open recently created drafts. Combined with the existing functionality, the Drafts app now allows users to view recent drafts, create new drafts, view the number of stored drafts, and create new drafts from the clipboard, all very useful widget features. The removal of the Drafts widget and its subsequent return mark just one of the policy reversals Apple has implemented over the last few months. In October, PCalc was asked to remove its calculator widget before Apple changed its mind, and just last week, file-management app Transmit was allowed to reinstate a key sharing feature that Apple had previously said was not allowed. Apple's frequent and erratic app policy shifts suggest the company is continuing to struggle with defining just how it wants various iOS 8 features to be used. The combination of a large app review team and somewhat ambiguous guidelines have led to many contradictory removal requests of previously approved features, causing confusion and disquiet among developers. Drafts can be downloaded from the App Store for $9.99. [Direct Link] Recent Mac and iOS Blog Stories • Apple Seeds Safari 8.0.3, 7.1.3, and 6.2.3 to Developers • Apple Reminds Developers About February 64-Bit Support Deadline for Newly Submitted iOS Apps • Gene Munster Still Believes in the Apple Television Set, Thinks 2016 Launch Likely • Netflix Executive: Offline Viewing 'Never Going to Happen' • Apple Temporarily Halts Online Sales in Russia Due to 'Extremely Sharp' Ruble Fluctuations • Instagram for iOS Gains Five New Filters, Slo-Mo Video Uploads • 'Launch Center Pro' Developer Releases Quick Messaging Apps 'Group Text+' and 'Email+' • 'App Santa' Offers Discounts of Up to 60% Off Popular iOS and Mac Apps

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posted 3 days ago on mac rumors
Over the weekend, Apple released a touching new holiday ad called "The Song," focusing on a woman who found an old record of her grandmother singing a love song to her grandfather, which she then enhanced with her own vocals and musical accompaniments using Apple's tools. Apple has now released a second video, which offers details on how the spot was created. As explained by the musician who starred the ad, Dana Williams, and vocalist Rhiannon Giddens, a series of recordings were made with a voice-o-graph, a 1940's booth for recording short spurts of audio directly onto a record. The voice-o-graph used in the spot was supplied by Third Man Records, which is Jack White's indie label. Giddens, voicing the grandmother, sang the "Love Is Here to Stay" audio, and it was then transferred into GarageBand for editing by Williams, who says that she uses the app for recording "basically all of her music." "Anyone who's not tech savvy like myself can just kind of find their way around it," she explains. "The Song," which highlights both GarageBand and the iPad mini, follows in the footsteps of last year's sentimental holiday ad, "Misunderstood,", which focused on the video recording capabilities of the iPhone. Recent Mac and iOS Blog Stories • Apple Reminds Developers About February 64-Bit Support Deadline for Newly Submitted iOS Apps • Gene Munster Still Believes in the Apple Television Set, Thinks 2016 Launch Likely • Netflix Executive: Offline Viewing 'Never Going to Happen' • Apple Temporarily Halts Online Sales in Russia Due to 'Extremely Sharp' Ruble Fluctuations • Instagram for iOS Gains Five New Filters, Slo-Mo Video Uploads • 'Launch Center Pro' Developer Releases Quick Messaging Apps 'Group Text+' and 'Email+' • 'App Santa' Offers Discounts of Up to 60% Off Popular iOS and Mac Apps • 'Opera Coast' Browser for iOS Gains Discover Feature, Turbo Data Compression

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posted 3 days ago on mac rumors
A new update to the community-built "Continuity Activation Tool" for OS X Yosemite brings Bluetooth 4.0 USB dongle support, allowing users of some older model Macs to enable Handoff and other Bluetooth-related Continuity features on their machines without upgrading internal hardware. The tool does, however, come with some caveats users should be aware of before attempting to activate these features. Apple's introduction of Continuity alongside OS X Yosemite promised a suite of features that interweave Mac and iOS devices without any hassle. Unfortunately for Macs old enough to not include Bluetooth 4.0 (and even a few older models that do include it), several of the features are officially unsupported on their machines and these users haven't been able to experience Continuity in its full form. Addressing this issue, enterprising members of the MacRumors forums banded together to discuss the issue, leading to the creation of a "Continuity Activation Tool." Users with Apple devices unable to directly access the new feature could follow a set of instructions that would enable Bluetooth-linked Continuity features such as Handoff and Instant Hotspot to work on Macs previously unable to support the features. While only the software patch was required for the mid-2011 MacBook Air and Mac mini, other older Macs that didn't have Bluetooth 4.0, required a more difficult and set-up process involving the installation of completely new wireless cards. This week, however, Continuity Activation Tool 2.0 has launched, bringing support for Bluetooth 4.0 USB dongles and thus allowing many of these older Macs without Bluetooth 4.0 to be more easily upgraded to support full Continuity. The update makes the process not only much easier, but far cheaper for the average user. Creator Dokterdok makes a few important notes regarding Bluetooth 4.0 dongles and the Continuity Activation Tool, mainly remarking on dongles best used for the tool and those to steer clear of completely. A few important notes about using CAT with USB Bluetooth 4.0 dongles: -Bluetooth 4.0 dongles based on the Cambridge Silicon Radio CSR8510 A10 chip (e.g. Inatek Nano) are not compatible with CAT. -The recommendation is to look for dongles based on the Broadcom BCM20702 chip, which are similar to the ones used by Apple in their Continuity compatible Macs. A few examples: Asus BT400, IOGEAR GBU521, GMYLE, and many others. -Instant Hotspot currently doesn't work reliably when using a dongle. This is a known issue, no workarounds have been identified yet. -Atheros Wi-Fi AirPort cards will prevent Continuity from working even when adding a Bluetooth 4.0 dongle. The System Diagnostic feature of CAT tells which Wi-Fi brand is active. There are no workarounds and no patch is expected to change this, an AirPort card upgrade is required. As previously reported, most MacRumors forum users have found the tool to work successfully on Macs released circa-2011, but not much has been tested yet on the new Bluetooth 4.0 dongle update. MacRumors has successfully enabled Handoff on a 2010 MacBook Air using the tool and an IOGEAR Bluetooth 4.0 dongle, although it did require several reboots and logouts/logins from iCloud on both the Mac and iOS devices before it began working. Due to the fact the Continuity Activation Tool requires the disabling of certain security protections like kext signing, and that it needs to sift and move through low-level files in your computer, users should be aware of what they are downloading and exercise caution in doing so. If still interested, users can download the updated Continuity Activation Tool from Github and, after opening the downloaded app, follow the on-screen instructions to get the feature up and running on an older model Mac. Future Apple software updates may also replace the patches applied by Continuity Activation Tool, thereby breaking Handoff after updating. Reapplying the patch using the tool after updates will, however, restore the functionality. Recent Mac and iOS Blog Stories • Netflix Executive: Offline Viewing 'Never Going to Happen' • Apple Temporarily Halts Online Sales in Russia Due to 'Extremely Sharp' Ruble Fluctuations • Instagram for iOS Gains Five New Filters, Slo-Mo Video Uploads • 'Launch Center Pro' Developer Releases Quick Messaging Apps 'Group Text+' and 'Email+' • 'App Santa' Offers Discounts of Up to 60% Off Popular iOS and Mac Apps • 'Opera Coast' Browser for iOS Gains Discover Feature, Turbo Data Compression • EA Launches Free to Play 'SimCity BuildIt' for iOS • Apple's Antitrust E-Book Case Enters Appeals, Outlook Good for Apple

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posted 3 days ago on mac rumors
With iOS 8, Apple began allowing third-party keyboards for the first time, and over the last few months, dozens of feature-rich keyboards have hit the market. With an ever-increasing number of keyboard options available, it's becoming increasingly difficult for keyboard developers to stand out Fleksy, a company that has long had an Android-based keyboard and was one of the first to launch a keyboard for iOS, is aiming to get itself back into the public eye with a major 5.0 update. The new version of Fleksy introduces a slew of features, including several customizable extensions and dozens of premium themes. With Extensions, Fleksy is now able to go beyond simple text insertion, offering additional features that extend Fleksy's functionality. iOS extensions being offered include GIFs, one-handed typing (for iPhone 6 and 6 Plus), a Number Row, Cursor Control, and Rainbow Key Pops. The GIF feature allows users to browse and share animated images, while Cursor Control allows users to move the cursor using the spacebar. The Number Row adds numbers to the top of the keyboard, Rainbow Key Pops add a pop of color with each key press, and the one-handed typing feature moves the keyboard to the side of the screen. Users can install up to three extensions at once via the Fleksy app, and Extensions can be changed out at any tie. It's also possible for users to purchase additional slots for $0.99."We're unlocking the keyboard's true potential with this update," said Kosta Eleftheriou, Fleksy CEO and Co-Founder. "Keyboards are our primary input method. With Extensions we mean to revolutionize not only text input, but all input; making it faster, easier, and more fun. Why switch back and forth between apps to do things that can be done via the keyboard?"The updated version of Fleksy is far more customizable, with an additional 30 themes available for purchase. Themes are organized into several different classes including Personal, Trendy, Branded, Dynamic, and Translucent. Branded themes, for example, include Frozen and Hunger Games, while other available themes offer a variety of different colors. The themes are bundled into packs of two or three and can be purchased in-app for $0.99 to $2.99. Along with the iOS version, Fleksy for Android is receiving many of the same features, along with additional Extensions that allow for text shortcuts and an invisible keyboard. Fleksy can be downloaded from the App Store for $0.99. [Direct Link] Recent Mac and iOS Blog Stories • Apple Temporarily Halts Online Sales in Russia Due to 'Extremely Sharp' Ruble Fluctuations • Instagram for iOS Gains Five New Filters, Slo-Mo Video Uploads • 'Launch Center Pro' Developer Releases Quick Messaging Apps 'Group Text+' and 'Email+' • 'App Santa' Offers Discounts of Up to 60% Off Popular iOS and Mac Apps • 'Opera Coast' Browser for iOS Gains Discover Feature, Turbo Data Compression • EA Launches Free to Play 'SimCity BuildIt' for iOS • Apple's Antitrust E-Book Case Enters Appeals, Outlook Good for Apple • Google App for iOS Gains Nest Integration

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posted 4 days ago on mac rumors
High-end Swiss watchmakers have generally been publicly dismissive of any threat posed by Apple's upcoming smartwatch, but now that the Watch is creeping closer to launch, fashion watch leaders are starting to take notice. According to Reuters, Swiss watchmaker TAG Heuer has changed course and begun preparing a smartwatch and is willing to forge partnerships and acquire companies in order to produce an original luxury offering to compete with Apple Watch. This endeavor is a marked change for the luxury watch maker, which is the largest brand under LVMH's umbrella. Following Apple's Watch announcement, LVMH watch chief and TAG Heuer interim chief executive Jean-Claude Biver dismissed the smart watch, saying it was "too feminine" and looked like "it was designed by a student in their first trimester." He added that smartwatches such as the Apple Watch will soon be outdated, while "luxury always has something timeless." Biver admits he has changed his mind on the smartwatch category and already has outlined plans for a smartwatch device. He also has negotiated several partnerships and is open to future acquisitions if necessary to help jumpstart this smartwatch project. "We started on the project about four months ago. We have done several partnerships and might also do acquisitions," Biver, head of LVMH watches and TAG Heuer interim chief executive, told journalists at the brand's headquarters at La Chaux-de-Fonds in western Switzerland. Among the companies rumored to be working with TAG Heuer are Google and Intel, the latter of which could provide the microprocessor that drives the watch. The TAG Heuer watch is rumored to include mechanical actions accompanied by sensors to monitor physical parameters such as steps moved and calories burned. Biver said his company would only do a watch if the company can be "first, different and unique." He also confirmed he won't make an announcement until he has a quality product to showcase, which could take as long as late 2015. If it does launch a smartwatch, TAG Heuer will have to compete with Apple's Watch device, which is scheduled for an early 2015 debut. Apple is producing several variants of its Watch including a standard model, a sports model and a luxury Watch Edition, which features an 18-karat gold casing, sapphire crystal display, and exquisitely designed band selections. Recent Mac and iOS Blog Stories • Instagram for iOS Gains Five New Filters, Slo-Mo Video Uploads • 'Launch Center Pro' Developer Releases Quick Messaging Apps 'Group Text+' and 'Email+' • 'App Santa' Offers Discounts of Up to 60% Off Popular iOS and Mac Apps • 'Opera Coast' Browser for iOS Gains Discover Feature, Turbo Data Compression • EA Launches Free to Play 'SimCity BuildIt' for iOS • Apple's Antitrust E-Book Case Enters Appeals, Outlook Good for Apple • Google App for iOS Gains Nest Integration • T-Mobile Looks to Shake Up Cellular Industry Again With 'Un-carrier 8.0' Announcement Tuesday

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posted 4 days ago on mac rumors
Jury deliberations for the iPod antitrust lawsuit Apple faced in court last week began on Monday, and it appears the jury has already reached a verdict just a day later. As reported by The Verge, the jury has sided with Apple, finding the company not guilty of harming consumers with anticompetitive practices. In the class action lawsuit, the plaintiffs argued that Apple had deliberately crippled third-party music services by locking iPods and iTunes to its own ecosystem, which in turn artificially raised the price of Apple's products. At issue was a specific iTunes 7.0 update that disabled the DRM workarounds put in place by RealNetworks, a competing music service, allowing its music to be played on the iPod. Apple argued that the iTunes update in question was done mainly to improve the iTunes service rather shut down third-party music services, a point that the jury agreed with.Delivering a unanimous verdict today, the group said Apple's iTunes 7.0, released in the fall of 2006, was a "genuine product improvement," meaning that new features (though importantly increased security) were good for consumers. Plaintiffs in the case unsuccessfully argued that those features not only thwarted competition, but also made Apple's products less useful since customers could not as easily use purchased music or jukebox software from other companies with the iPod.During the trial, Apple also explained that its DRM efforts and the blocking of competing music services was done at the behest of record companies. According to Apple, its iTunes updates were designed to preserve deals and protect consumers from hackers and malicious content. Apple executives like iTunes chief Eddy Cue and head of marketing Phil Schiller testified during the trial, and former Apple CEO Steve Jobs also had a large role, in the form of emails and a 2011 videotaped deposition that was shown in court. The plaintiffs in the trial were asking for damages of $350 million, which could have gone up to $1 billion under antitrust law. Apple's victory means the company will not have to pay out any money at all. Recent Mac and iOS Blog Stories • 'Launch Center Pro' Developer Releases Quick Messaging Apps 'Group Text+' and 'Email+' • 'App Santa' Offers Discounts of Up to 60% Off Popular iOS and Mac Apps • 'Opera Coast' Browser for iOS Gains Discover Feature, Turbo Data Compression • EA Launches Free to Play 'SimCity BuildIt' for iOS • Apple's Antitrust E-Book Case Enters Appeals, Outlook Good for Apple • Google App for iOS Gains Nest Integration • T-Mobile Looks to Shake Up Cellular Industry Again With 'Un-carrier 8.0' Announcement Tuesday • BBC One Documentary to Profile Working Conditions in Apple's Supply Chain

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posted 4 days ago on mac rumors
While Apple is actively beta testing iOS 8.2 with developers well in advance of its public launch in order to provide tools for building Apple Watch apps, it appears there will be at least one more minor software update before iOS 8.2 launches to the public. Over the past week, MacRumors has seen an increasing number of devices from Apple's networks and in general that are identifying themselves as running iOS 8.1.3, likely another bug fix update. Visitors to MacRumors.com via Apple's networks from devices running iOS 8.1.3 The first sign of iOS 8.1.3 from Apple appeared in our logs December 8, just a day before the company released iOS 8.1.2 to the public to patch a minor issue with disappearing ringtones and deliver other minor bug fixes. A day later, Apple seeded the second iOS 8.2 beta to registered developers. Overall visitors to MacRumors.com from devices running iOS 8.1.3 The number of hits from iOS 8.1.3 remains low, numbering just a few dozen in total from Apple's networks. A view of overall traffic from iOS 8.1.3 devices shows a clearer upward trend aside from a weekend dip, based on a much larger sample size. While there are more likely to be faked identifiers in the general pool of web visitors, the clear trend of increasing usage and visits coming from Apple's own networks have historically been reliable indicators of Apple's development work. A potential release date for iOS 8.1.3 remains unknown, but with the holiday season rapidly approaching, it appears likely a launch will not occur until early next year unless the update addresses a significant issue that Apple needs to fix more quickly. The company has not seeded any builds of the update to developers for testing, and it is unclear whether the company has plans to do so, as minor updates such as this one typically do not go through developer testing. One recent exception, however, was iOS 8.1.1 seeded in early November and released to the public a few weeks later. According to Apple's tracking, iOS 8 is installed on 63 percent of active iOS devices, a figure that continues to slowly rise as users upgrade their existing devices and purchase new ones already running iOS 8. Recent Mac and iOS Blog Stories • 'Launch Center Pro' Developer Releases Quick Messaging Apps 'Group Text+' and 'Email+' • 'App Santa' Offers Discounts of Up to 60% Off Popular iOS and Mac Apps • 'Opera Coast' Browser for iOS Gains Discover Feature, Turbo Data Compression • EA Launches Free to Play 'SimCity BuildIt' for iOS • Apple's Antitrust E-Book Case Enters Appeals, Outlook Good for Apple • Google App for iOS Gains Nest Integration • T-Mobile Looks to Shake Up Cellular Industry Again With 'Un-carrier 8.0' Announcement Tuesday • BBC One Documentary to Profile Working Conditions in Apple's Supply Chain

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posted 4 days ago on mac rumors
As part of its new Un-carrier 8.0 announcement, T-Mobile today unveiled its new "Data Stash" program that allows consumers to roll over their monthly unused data. At the end of the month, consumers will be able to store their unused data without limit for the next 12 months. "Can you imagine your gas station siphoning unused gas from your car each month? The US wireless industry is even worse," said John Legere, president and CEO for T-Mobile. "Americans have been gamed by the carriers into buying huge data plans – all to avoid getting screwed with overage penalties. Only to find out they bought more than they need which is then confiscated by the carrier. For the consumer it’s lose, lose." "That data is rightfully yours," added Legere. "And, we’re putting an end to this appalling industry practice today. With Data Stash, when you buy additional high-speed data, there’s no need to lose what you don’t use." To kick start the program, T-Mobile will provide 10GB of free 4G LTE data to customers as a starting stash. This free 10GB data stash is not shared, but will be allotted to each line in a family or business plan. The new Data Stash program will be available starting in January 2015 and will be applied to every individual, family and business plan automatically. Recent Mac and iOS Blog Stories • 'Launch Center Pro' Developer Releases Quick Messaging Apps 'Group Text+' and 'Email+' • 'App Santa' Offers Discounts of Up to 60% Off Popular iOS and Mac Apps • 'Opera Coast' Browser for iOS Gains Discover Feature, Turbo Data Compression • EA Launches Free to Play 'SimCity BuildIt' for iOS • Apple's Antitrust E-Book Case Enters Appeals, Outlook Good for Apple • Google App for iOS Gains Nest Integration • T-Mobile Looks to Shake Up Cellular Industry Again With 'Un-carrier 8.0' Announcement Tuesday • BBC One Documentary to Profile Working Conditions in Apple's Supply Chain

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posted 4 days ago on mac rumors
Samsung may be developing a mobile payment system to rival Apple Pay, reports Re/code. The Korean handset manufacturer reportedly is negotiating with payments startup LoopPay about the system, which it plans to debut it in 2015. The combined Samsung and LoopPay system would allow customers to wave their Samsung phones at payment terminals instead of swiping credit cards or paying with cash or check. Samsung could leverage NFC in its phones and use that standard to wirelessly process payments. A partnership with LoopPay could expand the service to a variety of new and old payment terminals. The LoopPay technology mimics a card swipe by recording payment information from a card's magnetic strip and transmitting those details to a retail card reader. Since LoopPay does not require NFC or any other wireless standard, the LoopPay system can be used at most payment terminals capable of swiping credit cards. Similar to Apple Pay, the Samsung system also may adopt tokenization to secure the transaction and may include fingerprint recognition technology, which Samsung has included on its latest Galaxy S5 smartphone. Apple Pay rolled out in October of this year and interest in the service has remained strong. A recent expansion added banks such as TD Bank and retailers such as Staples. With this latest boost in adoption, Apple Pay now supports cards representing about 90 percent of U.S. credit card purchases by volume. Recent Mac and iOS Blog Stories • 'Launch Center Pro' Developer Releases Quick Messaging Apps 'Group Text+' and 'Email+' • 'App Santa' Offers Discounts of Up to 60% Off Popular iOS and Mac Apps • 'Opera Coast' Browser for iOS Gains Discover Feature, Turbo Data Compression • EA Launches Free to Play 'SimCity BuildIt' for iOS • Apple's Antitrust E-Book Case Enters Appeals, Outlook Good for Apple • Google App for iOS Gains Nest Integration • T-Mobile Looks to Shake Up Cellular Industry Again With 'Un-carrier 8.0' Announcement Tuesday • BBC One Documentary to Profile Working Conditions in Apple's Supply Chain

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posted 4 days ago on mac rumors
With the list of Apple Pay-supported companies growing more every week, Apple has revealed that the new mobile payments service now supports cards representing about 90 percent of the credit card purchase volume in the United States. This is up from the 80 percent figure cited at Apple Pay's launch just two months ago. According to The New York Times, Apple Pay has proven popular with users as the rollout continues. Whole Foods saw more than 150,000 Apple Pay transactions in the first few days after release, and the service accounted for more than 50 percent of McDonald's tap-to-pay purchases in November. The news comes on the soft launch day of Apple Pay support at TD Bank in the U.S., adding to the growing list of banks supporting the e-payments solution. The U.S. subsidiary of the Canadian bank is just another in a long line of companies with high hopes that Apple's electronic payments solution will be the first widely adopted, according to industry analyst Patrick Moorhead.“Retailers and payment companies see Apple Pay as the implementation that has the best chance at mass consumer adoption, which has eluded prior attempts,” said Moorhead, president of Moor Insights & Strategy, a research firm. “They believe it will solve many of the problems they had before with electronic payments.” One of the newest retailers to support the service is Amway Center, the home of the Orlando Magic basketball team, which announced support for Apple Pay will launch officially this Friday. Chief Executive of the Orlando Magic, Alex Martins, remarked that long lines keep customers from buying food at concession stands. He has hopes that, "This, and technologies like Apple Pay, will speed up our service.” Recent Mac and iOS Blog Stories • 'Launch Center Pro' Developer Releases Quick Messaging Apps 'Group Text+' and 'Email+' • 'App Santa' Offers Discounts of Up to 60% Off Popular iOS and Mac Apps • 'Opera Coast' Browser for iOS Gains Discover Feature, Turbo Data Compression • EA Launches Free to Play 'SimCity BuildIt' for iOS • Apple's Antitrust E-Book Case Enters Appeals, Outlook Good for Apple • Google App for iOS Gains Nest Integration • T-Mobile Looks to Shake Up Cellular Industry Again With 'Un-carrier 8.0' Announcement Tuesday • BBC One Documentary to Profile Working Conditions in Apple's Supply Chain

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posted 4 days ago on mac rumors
Google today released its "Year in Search" feature, highlighting popular and trending searches for 2014 in a number of categories. Unsurprisingly, a number of Apple-related search terms ranked highly among the most trending searches in the Consumer Electronics category, with "iPhone 6" taking #1, "Apple Watch" taking #8, and "iPad Air" taking #10. Other popular search terms in the Consumer Electronics category include "Samsung Galaxy S5" which took #2, "Xbox One" which took #7, and "Nokia X" which took #9. Google's top 10 overall trending searches of the year did not include any tech products, however Dong Nguyen's ultra-popular app Flappy Bird did take the #6 spot. Last year, Apple-related terms like "iPhone 5s", "iOS 7", and "iPad Air" ranked highly among the most popular Google searches for 2013, coming in at #3, #11, and #68, respectively. Apple-related terms also performed strongly in the trending tech category last year, with the iPhone 5s, iPhone 5c, iPad Air, iPad mini, and even the iPhone 6 all placing among the top ten. Recent Mac and iOS Blog Stories • Apple's Antitrust E-Book Case Enters Appeals, Outlook Good for Apple • Google App for iOS Gains Nest Integration • T-Mobile Looks to Shake Up Cellular Industry Again With 'Un-carrier 8.0' Announcement Tuesday • BBC One Documentary to Profile Working Conditions in Apple's Supply Chain • ShopKeep Updates iPad App with Apple Pay Support • Buyer's Guide: Deals on Retina MacBook Pro, iPhones, iPad Air 2, Apple Accessories, and More • Apple Seeds OS X Yosemite 10.10.2 Build 14C81f to Developers • Canada Investigating Apple Over Accusations of Anti-Competitive Carrier Contracts

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posted 5 days ago on mac rumors
Apple's Beats Electronics and Bose already compete in the headphone and speaker markets, but it appears that Bose may be gearing up to compete with Beats in another area -- streaming music. A Bose job listing first noticed by Hypebot (via VentureBeat) seeks a Senior User Experience Designer to work on prototyping Bose's "next generation streaming music platform and ecosystem of products." You will help to develop a holistic view of the customer journey through the Bose ecosystem as it relates to our streaming music experiences. You will work with a cross-functional team to implement meaningful and delightful design solutions into experiential concepts and prototypes. You will collaborate with development teams to realize the execution of your designs.Aside from the information obtained in the job listing, details on Bose's potential music project have been kept under wraps. Bose does, however, ask for job candidates that have worked for Pandora, Spotify, Songza, Beats Music, SiriusXM, Rhapsody, iHeartRadio, RDIO, and several other radio-based streaming music services, suggesting a potential Bose music offering could emulate either the on-demand style of Beats Music or a radio-style service akin to Pandora. Bose and Beats have had an ongoing rivalry since July of this year, when Bose sued Beats for product infringement. Though the two reached quickly a settlement, Apple briefly removed all Bose products from its retail stores before resuming sales last week. Beats and Bose have also clashed over NFL players, after Bose signed a deal with the NFL that saw players banned from wearing Beats during games. Jimmy Iovine, Beats co-founder, praised Bose's "culturally inept" move to block the popular headphone brand and said it made Beats "look like superheroes." Along with returning Bose products to store shelves, Apple has demonstrated that it's open to offering competing products by recently adding Master & Dynamic headphones to its online store and by continuing to offer several non-Beats headphones and speakers in its retail locations. While Apple has made an effort to allow competing products on store shelves, it will be interesting to see if the relationship between Beats and Bose shifts again should the latter company also enter the streaming music market. Recent Mac and iOS Blog Stories • Apple's Antitrust E-Book Case Enters Appeals, Outlook Good for Apple • Google App for iOS Gains Nest Integration • T-Mobile Looks to Shake Up Cellular Industry Again With 'Un-carrier 8.0' Announcement Tuesday • BBC One Documentary to Profile Working Conditions in Apple's Supply Chain • ShopKeep Updates iPad App with Apple Pay Support • Buyer's Guide: Deals on Retina MacBook Pro, iPhones, iPad Air 2, Apple Accessories, and More • Apple Seeds OS X Yosemite 10.10.2 Build 14C81f to Developers • Canada Investigating Apple Over Accusations of Anti-Competitive Carrier Contracts

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posted 5 days ago on mac rumors
Each year, Apple provides its employees with an exclusive Apple-branded holiday gift to thank them for their contributions to the company and to celebrate the holidays. This year, Apple employees received an exclusive black Apple-branded Incase backpack that's similar to the Incase Staple Backpack. Incase's Staple Backpack, which has a slot for a MacBook along with several different pockets for accessories, typically retails for $59.99. Apple distributed the backpacks with an accompanying poem. This is our gift to you. But it can never compare to what you've given. What does it take to give a gift? It takes thoughtfulness. Compassion. And sometimes, sacrifice of your time, your talent, and your heart, These are the gifts you give: kindness, knowledge, humor, and patience. You give them when you cover for a teammate, so they can go on a much-deserved break. When you send an email recognizing a job well done. Or when you grab an extra coffee for a friend before you clock in. You give these gifts whether it's the beginning of the season, or the end of a very long day. You do it over, and over, and over again. Amazing products are designed in Cupertino. Amazing moments are made by you. These moments are your gift this holiday season -- to your customers, to your team, and to the world. Thank you.As noted by 9to5Mac one of the Incase backpacks gifted to an Apple employee has already been listed on eBay and purchased for a buyout price of $99.99. In past years, Apple employees have received blankets, water bottles, hoodies, free apps, and more. Recent Mac and iOS Blog Stories • Google App for iOS Gains Nest Integration • T-Mobile Looks to Shake Up Cellular Industry Again With 'Un-carrier 8.0' Announcement Tuesday • BBC One Documentary to Profile Working Conditions in Apple's Supply Chain • ShopKeep Updates iPad App with Apple Pay Support • Buyer's Guide: Deals on Retina MacBook Pro, iPhones, iPad Air 2, Apple Accessories, and More • Apple Seeds OS X Yosemite 10.10.2 Build 14C81f to Developers • Canada Investigating Apple Over Accusations of Anti-Competitive Carrier Contracts • Retro 3D Shooter 'Space Qube' Named App of the Week, Available for Free

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