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NASA Will Man Destruct Switch Just In Case
Posted by
CmdrTaco
on Sat May 10, 2008 09:28 AM
from the explosions-are-cool dept.
from the explosions-are-cool dept.
Ant writes "Popular Mechanics reports if the looming Discovery mission or any other between now and the spacecraft's retirement loses control, National Aeronautics and Space Administration (NASA) is prepared to ditch it in the Atlantic ocean — or blow it up. The article also shows complete no-fly-zone maps and a photograph of the switch."
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Four Buttons? (Score:5, Funny)
I know, I know
Re:Four Buttons? (Score:5, Informative)
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Re:Four Buttons? (Score:5, Funny)
Best use a time window, to allow for differences in 'local time' (a relative notion for space operations)
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Re:Four Buttons? (Score:4, Funny)
They tried that... Not aesthetically pleasing.
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Re: (Score:3, Interesting)
The solution is even simpler, it just adds a resistor in the circuit so that the current flowing through the detonators are below ignition current.
Re:Four Buttons? (Score:5, Interesting)
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Re:Four Buttons? (Score:4, Funny)
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Re:Four Buttons? (Score:4, Funny)
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Re:Four Buttons? (Score:5, Funny)
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Re:Four (Identical) Buttons (and Switches)? (Score:4, Insightful)
I would just want to minimize as much as possible the chance that the destruct switch was accidentally activated if things got really hairy and fast moving and the range officer had to be prepared to blow the thing up.
I know they toggles have the red guards on them so the officer would have to flip it up before actuating, and from the article it appears to be a two-step process (arm then destruct), but four identical switches next to each other for such a critical function just seems a bit risky to me. I think I might even make it a two-person job where the 2nd could destruct only after the first armed.
But then I realize that by delaying the destruction, many more lives could be put in danger if the assembly was headed over populated areas. Still, four identical switches and buttons right next to each other, with such dissimilar functions seems a bit risky to me.
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Slashdot Translation (Score:5, Funny)
Test: ping
Arm: login root
Destruct: rm / -rf
Safe: logout
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Re:Four Buttons? (Score:5, Funny)
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Re:Four Buttons? (Score:5, Funny)
That button is for mission controllers that wanted to be astronauts but didn't make the cut. It blows up just one astronaut, but leaves the shuttle flying. Correct procedure when using this button is to laugh maniacally then yell "Who wants to be an astronaut now, bitch!" before flicking the switch.
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photograph (Score:5, Funny)
Not news (Score:5, Informative)
Re:Not news (Score:5, Insightful)
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Re:Not news (Score:5, Funny)
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Re:Not news (Score:5, Funny)
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I hope their communication channels are secure (Score:5, Interesting)
...would be pretty nasty if someone if someone figured out how the radio comms for this function worked.
Encoded Signals (Score:5, Insightful)
From the description in the document, it sounds like one coded signal to 'arm' and a second coded signal to 'fire'. I'd bet that due to the nature of the system, it's transmission method will be so simple that it rarely needs to be tested and as such gives little opportunity for homicidal black-hat analysis.
Finally, I'll also bet that the codes are as top-secret as to-secret can be (as in: Get caught with this and you'll disappear forever). It wouldn't surprise me if the codes are created and handled by just one person on the day of use and never used again. Or perhaps two people where only one person knows the arm code and the other the fire code before the system is finally set.
However it's done, I'd like to think that a hell of a lot of thought went into system security
Parent
Re:Encoded Signals (Score:5, Interesting)
I'm sure the codes are tightly controlled. It's really not hard to design a very secure system, when it only needs to send one message, and that very rarely. An arbitrarily long, purely random key generated and distributed to the transmitter and receiver under tight security would do it. Denial-of-service would be a more difficult problem to address, but then jamming the signals isn't exactly easy when you're competing with some fairly high-power transmitters on high-gain dishes aimed right at the receiver. And they've got RF measurement vans that I assume patrol for interfering signals, malicious or otherwise.
Parent
Re: (Score:3, Informative)
Besides encoding the signals, the other thing they did was to use a different code during tests than they would during a real manned launch.
destruct switches _should_ look like that. (Score:5, Insightful)
Already been used (Score:5, Informative)
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Sounds Familiar... (Score:3, Informative)
"Warp core overload initiated"
That's how they should do it...
What a kewl job (Score:2)
It's the job I want.
Re:What a kewl job (Score:4, Informative)
Parent
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As if this is new.. (Score:4, Informative)
More then one (Score:3, Interesting)
Two reasons for this come to mind, 1) The obvious not having to 'know' you were the only one who flipped the kill switch on people, and, 2) the effect of thinking it's only a one in some number chance it's really you flipping the kill switch means a faster response time (less emotional hesitation to interfere).
For all I know they do this already... it seems like a reasonable idea to me anyway.
Other abort modes! (Score:5, Informative)
The Solid Rocket Boosters can't be stopped once they are started, but they have their own navigation system (rate gyro assemblies, and inertial measurement units) that are considered as/more reliable as those on the orbiter due to the rigidity of the SRBs. So the reason this "self destruct" button exists is because there is no "off" button for the SRBs, but, as far as I know, it is only an issue if its quad-redundant navigation system fails and somehow its thrust gets stuck in an unsafe vector, and that is very unlikely.
More detail, including why you can't jettison the flight deck with all the crewmembers: http://en.wikipedia.org/wiki/Space_Shuttle_abort_modes [wikipedia.org]
Technical details (Score:5, Informative)
Retired astronaut Mike Mullane talked about this.. (Score:4, Informative)
In Mullane's book, he questions the the mindset of the NASA engineer who thought it a good idea to have the RSS system light an indicator lamp in the shuttle cockpit, giving the astronauts a second or 2 of notice (with no way to intervene) before the charges go off.
He also relates an amusing story of a fellow astronaut making obscene comments about the RSO's mother over the Air/Ground link as they sat on the pad waiting out a launch hold.
Re:People inside? (Score:5, Informative)
Yes, they are. They always have. *Every* NASA rocket launch includes a self-destruct to prevent ground casualties. This includes the manned missions. In such cases where it would be used, the crew is either dead or will unavoidably be dead very shortly, and the lives on the ground must be saved.
Parent
Re:People inside? (Score:5, Informative)
And if you need an example of why those destruct systems are required, watch this [youtube.com].
I've met at least one of the Range Safety Officers while working out at Cape Canaveral. It's not something they like to talk about much, when it comes to the Shuttle.
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Re:People inside? (Score:4, Informative)
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Re:Space Shuttle Discovery (Score:4, Interesting)
As the parent said, remote destruct capabilities are simply par for the course when your strapping things to that much explosives and toxic chemicals. Really it should make us feel safer that NASA is honest about the risks and is willing to do what it needs to do to insure (as best as possible) public safety.
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http://slashdot.org/help [slashdot.org]
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